Change: Sharks drop 4 fish instead of meat, deep algae cave biome now has vines, lead and zinc spawn below -5 height

This commit is contained in:
N-Nachtigal 2025-06-05 19:33:13 +02:00
parent fb09deddc1
commit 00106c85c6
3 changed files with 9 additions and 7 deletions

View file

@ -81,7 +81,7 @@ if ENABLE_LARGE then
stepheight = 0,
stay_near = {(mod_mcl and "mcl_core:water_source" or "default:water_source"), 3},
drops = {
{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
{name = (mod_mcl and "mcl_mobitems:beef" or "animalworld:rawfish 4"),
chance = 1, min = 1, max = 3}
}
})
@ -128,7 +128,7 @@ if ENABLE_MEDIUM then
stepheight = 0,
stay_near = {(mod_mcl and "mcl_core:water_source" or "default:water_source"), 3},
drops = {
{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
{name = (mod_mcl and "mcl_mobitems:beef" or "animalworld:rawfish 4"),
chance = 1, min = 1, max = 3}
}
})
@ -175,7 +175,7 @@ if ENABLE_SMALL then
stepheight = 0,
stay_near = {(mod_mcl and "mcl_core:water_source" or "default:water_source"), 3},
drops = {
{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
{name = (mod_mcl and "mcl_mobitems:beef" or "animalworld:rawfish 4"),
chance = 1, min = 1, max = 3}
}
})