Change: Sharks drop 4 fish instead of meat, deep algae cave biome now has vines, lead and zinc spawn below -5 height
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fb09deddc1
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3 changed files with 9 additions and 7 deletions
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@ -81,7 +81,7 @@ if ENABLE_LARGE then
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stepheight = 0,
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stay_near = {(mod_mcl and "mcl_core:water_source" or "default:water_source"), 3},
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drops = {
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{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
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{name = (mod_mcl and "mcl_mobitems:beef" or "animalworld:rawfish 4"),
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chance = 1, min = 1, max = 3}
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}
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})
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@ -128,7 +128,7 @@ if ENABLE_MEDIUM then
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stepheight = 0,
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stay_near = {(mod_mcl and "mcl_core:water_source" or "default:water_source"), 3},
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drops = {
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{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
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{name = (mod_mcl and "mcl_mobitems:beef" or "animalworld:rawfish 4"),
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chance = 1, min = 1, max = 3}
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}
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})
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@ -175,7 +175,7 @@ if ENABLE_SMALL then
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stepheight = 0,
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stay_near = {(mod_mcl and "mcl_core:water_source" or "default:water_source"), 3},
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drops = {
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{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
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{name = (mod_mcl and "mcl_mobitems:beef" or "animalworld:rawfish 4"),
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chance = 1, min = 1, max = 3}
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}
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})
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