Fix shutdown on player leave/cozylights
This commit is contained in:
parent
7695674991
commit
0348dc2703
1 changed files with 8 additions and 6 deletions
|
@ -562,6 +562,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
for _,cozyplayer in pairs(cozylights.cozyplayers) do
|
for _,cozyplayer in pairs(cozylights.cozyplayers) do
|
||||||
local t = os.clock()
|
local t = os.clock()
|
||||||
local player = minetest.get_player_by_name(cozyplayer.name)
|
local player = minetest.get_player_by_name(cozyplayer.name)
|
||||||
|
if not player == nil then
|
||||||
local pos = vector.round(player:getpos())
|
local pos = vector.round(player:getpos())
|
||||||
pos.y = pos.y + 1
|
pos.y = pos.y + 1
|
||||||
local wield_name = player:get_wielded_item():get_name()
|
local wield_name = player:get_wielded_item():get_name()
|
||||||
|
@ -571,6 +572,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
on_gen_dtime = on_gen_dtime + dtime
|
on_gen_dtime = on_gen_dtime + dtime
|
||||||
if on_gen_dtime > on_gen_step then
|
if on_gen_dtime > on_gen_step then
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue