Fix: cozylights shutdown

This commit is contained in:
N-Nachtigal 2025-05-30 22:54:05 +02:00
parent 0348dc2703
commit 40d400da10

View file

@ -597,6 +597,9 @@ minetest.register_globalstep(function(dtime)
else
for _,cozyplayer in pairs(cozylights.cozyplayers) do
local player = minetest.get_player_by_name(cozyplayer.name)
if not player == nil then
goto next_player
end
local pos = vector.round(player:getpos())
pos.y = pos.y + 1
-- simple hash, collision will result in a rare minor barely noticeable glitch if a user teleports: