Fix: Growth plants cucina_vegana. Delete: potted_farming

This commit is contained in:
N-Nachtigal 2025-05-29 23:33:13 +02:00
parent 60d57b3d77
commit 5cfbea5f51
133 changed files with 431 additions and 2912 deletions

View file

@ -2,7 +2,8 @@
**********************************************
*** Asparagus redo ***
**********************************************
]]--
]]
--
-- Load support for intllib.
local S = cucina_vegana.get_translator
@ -14,35 +15,38 @@ local germ = tonumber(cucina_vegana.plant_settings.germ_launch)
if germ == 0 then
germ = "_seed"
else
germ = "_" .. germ
end
-- asparagus
minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
-- asparagus
minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
description = dname .. " " .. S("Seed"),
tiles = {"cucina_vegana_" .. pname .. "_seed.png"},
tiles = { "cucina_vegana_" .. pname .. "_seed.png" },
inventory_image = "cucina_vegana_" .. pname .. "_seed.png",
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
drawtype = "signlike",
minlight = cucina_vegana.plant_settings.asparagus_light,
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = { seed = 1, snappy = 3, attached_node = 1, dig_immediate = 1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = farming.select,
next_plant = { "cucina_vegana:" .. pname .. "_1" },
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
})
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- asparagus definition
local crop_def = {
-- asparagus definition
local crop_def = {
description = dname .. S(" Crop"),
drawtype = "plantlike",
tiles = {"cucina_vegana_" .. pname .. "_1.png"},
tiles = { "cucina_vegana_" .. pname .. "_1.png" },
paramtype = "light",
sunlight_propagates = true,
walkable = false,
@ -52,97 +56,108 @@ end
drop = "",
selection_box = farming.select,
groups = {
flammable = 4, snappy=3, dig_immediate=1, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
flammable = 4,
snappy = 3,
dig_immediate = 1,
plant = 1,
attached_node = 1,
not_in_creative_inventory = 1,
growing = 1,
},
sounds = default.node_sound_leaves_defaults()
}
sounds = default.node_sound_leaves_defaults(),
}
-- stage 1
minetest.register_node("cucina_vegana:" .. pname .. "_1", table.copy(crop_def))
-- stage 1
minetest.register_node("cucina_vegana:" .. pname .. "_1", table.copy(crop_def))
-- stage 2
crop_def.tiles = {"cucina_vegana_" .. pname .. "_2.png"}
minetest.register_node("cucina_vegana:" .. pname .. "_2", table.copy(crop_def))
-- stage 2
crop_def.tiles = { "cucina_vegana_" .. pname .. "_2.png" }
minetest.register_node("cucina_vegana:" .. pname .. "_2", table.copy(crop_def))
-- stage 3
crop_def.tiles = {"cucina_vegana_" .. pname .. "_3.png"}
minetest.register_node("cucina_vegana:" .. pname .. "_3", table.copy(crop_def))
-- stage 3
crop_def.tiles = { "cucina_vegana_" .. pname .. "_3.png" }
minetest.register_node("cucina_vegana:" .. pname .. "_3", table.copy(crop_def))
-- stage 4
crop_def.tiles = {"cucina_vegana_" .. pname .. "_4.png"}
crop_def.drop = {
-- stage 4
crop_def.tiles = { "cucina_vegana_" .. pname .. "_4.png" }
crop_def.drop = {
items = {
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 2},
}
}
minetest.register_node("cucina_vegana:" .. pname .. "_4", table.copy(crop_def))
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 2 },
},
}
minetest.register_node("cucina_vegana:" .. pname .. "_4", table.copy(crop_def))
-- stage 5
crop_def.tiles = {"cucina_vegana_" .. pname .. "_5.png"}
crop_def.drop = {
-- stage 5
crop_def.tiles = { "cucina_vegana_" .. pname .. "_5.png" }
crop_def.drop = {
items = {
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 1},
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 2},
{items = {"cucina_vegana:" .. pname .. ""}, rarity = 3}
}
}
minetest.register_node("cucina_vegana:" .. pname .. "_5", table.copy(crop_def))
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 1 },
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 2 },
{ items = { "cucina_vegana:" .. pname .. "" }, rarity = 3 },
},
}
minetest.register_node("cucina_vegana:" .. pname .. "_5", table.copy(crop_def))
-- stage 6 (final)
crop_def.tiles = {"cucina_vegana_" .. pname .. "_" .. step .. ".png"}
crop_def.groups.growing = 0
crop_def.drop = {
-- stage 6 (final)
crop_def.tiles = { "cucina_vegana_" .. pname .. "_" .. step .. ".png" }
crop_def.groups.growing = 0
crop_def.drop = {
items = {
{items = {"cucina_vegana:" .. pname .. ""}, rarity = 1},
{items = {"cucina_vegana:" .. pname .. ""}, rarity = 2},
{items = {"cucina_vegana:" .. pname .. ""}, rarity = 3},
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 1},
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 1},
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 3},
}
}
minetest.register_node("cucina_vegana:" .. pname .. "_" .. step, table.copy(crop_def))
{ items = { "cucina_vegana:" .. pname .. "" }, rarity = 1 },
{ items = { "cucina_vegana:" .. pname .. "" }, rarity = 2 },
{ items = { "cucina_vegana:" .. pname .. "" }, rarity = 3 },
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 1 },
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 1 },
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 3 },
},
}
minetest.register_node("cucina_vegana:" .. pname .. "_" .. step, table.copy(crop_def))
-- Register for Mapgen
minetest.register_node("cucina_vegana:wild_" .. pname .. "", {
-- Register for Mapgen
minetest.register_node("cucina_vegana:wild_" .. pname .. "", {
description = S("Wild ") .. dname,
paramtype = "light",
walkable = false,
drop = {
items = {
{items = {"cucina_vegana:" .. pname .. "_seed 3"}},
{items = {"cucina_vegana:" .. pname .. ""}},
}
{ items = { "cucina_vegana:" .. pname .. "_seed 3" } },
{ items = { "cucina_vegana:" .. pname .. "" } },
},
},
drawtype = "plantlike",
paramtype2 = "facedir",
tiles = {"cucina_vegana_" .. pname .. "_" .. step .. ".png"},
groups = {snappy = 3, dig_immediate=1, flammable=2, plant=1, attached_node = 1,
growing = 1, not_in_creative_inventory = 1},
tiles = { "cucina_vegana_" .. pname .. "_" .. step .. ".png" },
groups = {
snappy = 3,
dig_immediate = 1,
flammable = 2,
plant = 1,
attached_node = 1,
growing = 1,
not_in_creative_inventory = 1,
},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.35, 0.5}, -- side f
{ -0.5, -0.5, -0.5, 0.5, -0.35, 0.5 }, -- side f
},
},
})
if(cucina_vegana.plant_settings.bonemeal) then
table.insert(cucina_vegana.plant_settings.bonemeal_list,
{"cucina_vegana:" .. pname .. "_", step, "cucina_vegana:" .. pname .. "_seed"})
})
if cucina_vegana.plant_settings.bonemeal then
table.insert(
cucina_vegana.plant_settings.bonemeal_list,
{ "cucina_vegana:" .. pname .. "_", step, "cucina_vegana:" .. pname .. "_seed" }
)
end -- if(cucina_vegana.plant_settings.bonemeal
-- Register @ farming_nextgen
if cucina_vegana.farming_ng then
cucina_vegana.register_farming_ng(pname, step)
end -- if(cucina_vegana.farming_ng
-- Register @ Signs_bot
if(cucina_vegana.signs_bot) then
if cucina_vegana.signs_bot then
cucina_vegana.register_signs_bot(pname, 1, step)
end

View file

@ -2,7 +2,8 @@
**********************************************
*** Banana redo ***
**********************************************
]]--
]]
--
-- Load support for intllib.
local S = cucina_vegana.get_translator
@ -14,21 +15,19 @@ local germ = tonumber(cucina_vegana.plant_settings.germ_launch)
if germ == 0 then
germ = "_seed"
else
germ = "_" .. germ
end
-- banana
minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
-- banana
minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
description = dname .. " " .. S("Seed"),
tiles = {"cucina_vegana_" .. pname .. "_seed.png"},
tiles = { "cucina_vegana_" .. pname .. "_seed.png" },
inventory_image = "cucina_vegana_" .. pname .. "_seed.png",
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
drawtype = "signlike",
minlight = cucina_vegana.plant_settings.banana_light,
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = { seed = 1, snappy = 3, attached_node = 1, dig_immediate = 1, flammable = 4, growing = 1 },
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -37,12 +36,15 @@ end
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
})
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- banana definition
local crop_def = {
-- banana definition
local crop_def = {
drawtype = "plantlike",
tiles = {"cucina_vegana_" .. pname .. "_1.png"},
tiles = { "cucina_vegana_" .. pname .. "_1.png" },
paramtype = "light",
sunlight_propagates = true,
walkable = false,
@ -52,137 +54,149 @@ end
drop = "",
selection_box = farming.select,
groups = {
flammable = 4, snappy=3, dig_immediate=1, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
flammable = 4,
snappy = 3,
dig_immediate = 1,
plant = 1,
attached_node = 1,
not_in_creative_inventory = 1,
growing = 1,
},
sounds = default.node_sound_leaves_defaults()
}
sounds = default.node_sound_leaves_defaults(),
}
-- stage 1
minetest.register_node("cucina_vegana:" .. pname .. "_1", table.copy(crop_def))
-- stage 1
minetest.register_node("cucina_vegana:" .. pname .. "_1", table.copy(crop_def))
-- stage 2
crop_def.tiles = {"cucina_vegana_" .. pname .. "_2.png"}
minetest.register_node("cucina_vegana:" .. pname .. "_2", table.copy(crop_def))
-- stage 2
crop_def.tiles = { "cucina_vegana_" .. pname .. "_2.png" }
minetest.register_node("cucina_vegana:" .. pname .. "_2", table.copy(crop_def))
-- stage 3
crop_def.tiles = {"cucina_vegana_" .. pname .. "_3.png"}
minetest.register_node("cucina_vegana:" .. pname .. "_3", table.copy(crop_def))
-- stage 3
crop_def.tiles = { "cucina_vegana_" .. pname .. "_3.png" }
minetest.register_node("cucina_vegana:" .. pname .. "_3", table.copy(crop_def))
-- stage 4
crop_def.tiles = {"cucina_vegana_" .. pname .. "_4.png"}
crop_def.drop = {
-- stage 4
crop_def.tiles = { "cucina_vegana_" .. pname .. "_4.png" }
crop_def.drop = {
items = {
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 3},
}
}
minetest.register_node("cucina_vegana:" .. pname .. "_4", table.copy(crop_def))
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 3 },
},
}
minetest.register_node("cucina_vegana:" .. pname .. "_4", table.copy(crop_def))
-- stage 5
crop_def.tiles = {"cucina_vegana_" .. pname .. "_5.png"}
crop_def.drop = {
-- stage 5
crop_def.tiles = { "cucina_vegana_" .. pname .. "_5.png" }
crop_def.drop = {
items = {
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 2},
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 3},
{items = {"cucina_vegana:" .. pname .. ""}, rarity = 4}
}
}
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 2 },
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 3 },
{ items = { "cucina_vegana:" .. pname .. "" }, rarity = 4 },
},
}
minetest.register_node("cucina_vegana:" .. pname .. "_5", table.copy(crop_def))
minetest.register_node("cucina_vegana:" .. pname .. "_5", table.copy(crop_def))
-- stage 6
crop_def.tiles = {"cucina_vegana_" .. pname .. "_6.png"}
crop_def.drop = {
-- stage 6
crop_def.tiles = { "cucina_vegana_" .. pname .. "_6.png" }
crop_def.drop = {
items = {
{items = {"cucina_vegana:" .. pname .. ""}, rarity = 1},
{items = {"cucina_vegana:" .. pname .. ""}, rarity = 2},
{items = {"cucina_vegana:" .. pname .. ""}, rarity = 3},
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 1},
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 2},
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 3},
}
}
crop_def.visual_scale = 1.3
{ items = { "cucina_vegana:" .. pname .. "" }, rarity = 1 },
{ items = { "cucina_vegana:" .. pname .. "" }, rarity = 2 },
{ items = { "cucina_vegana:" .. pname .. "" }, rarity = 3 },
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 1 },
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 2 },
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 3 },
},
}
crop_def.visual_scale = 1.3
minetest.register_node("cucina_vegana:" .. pname .. "_6", table.copy(crop_def))
minetest.register_node("cucina_vegana:" .. pname .. "_6", table.copy(crop_def))
-- stage 7
crop_def.tiles = {"cucina_vegana_" .. pname .. "_7.png"}
crop_def.drop = {
crop_def.tiles = { "cucina_vegana_" .. pname .. "_7.png" }
crop_def.drop = {
items = {
{items = {"cucina_vegana:" .. pname}, rarity = 1},
{items = {"cucina_vegana:" .. pname}, rarity = 2},
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 1},
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 2},
}
}
crop_def.visual_scale = 1.6
{ items = { "cucina_vegana:" .. pname }, rarity = 1 },
{ items = { "cucina_vegana:" .. pname }, rarity = 2 },
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 1 },
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 2 },
},
}
crop_def.visual_scale = 1.6
minetest.register_node("cucina_vegana:" .. pname .. "_7", table.copy(crop_def))
minetest.register_node("cucina_vegana:" .. pname .. "_7", table.copy(crop_def))
-- stage 8 (final)
crop_def.tiles = {"cucina_vegana_" .. pname .. "_8.png"}
crop_def.groups.growing = 0
crop_def.drop = {
crop_def.tiles = { "cucina_vegana_" .. pname .. "_8.png" }
crop_def.groups.growing = 0
crop_def.drop = {
items = {
{items = {"cucina_vegana:" .. pname}, rarity = 1},
{items = {"cucina_vegana:" .. pname}, rarity = 2},
{items = {"cucina_vegana:" .. pname}, rarity = 3},
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 1},
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 2},
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 3},
}
}
crop_def.visual_scale = 1.9
{ items = { "cucina_vegana:" .. pname }, rarity = 1 },
{ items = { "cucina_vegana:" .. pname }, rarity = 2 },
{ items = { "cucina_vegana:" .. pname }, rarity = 3 },
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 1 },
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 2 },
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 3 },
},
}
crop_def.visual_scale = 1.9
minetest.register_node("cucina_vegana:" .. pname .. "_8", table.copy(crop_def))
minetest.register_node("cucina_vegana:" .. pname .. "_8", table.copy(crop_def))
--[[
minetest.override_item("cucina_vegana:" .. pname .. "_6", {visual_scale = 1.3})
minetest.override_item("cucina_vegana:" .. pname .. "_7", {visual_scale = 1.6})
minetest.override_item("cucina_vegana:" .. pname .. "_8", {visual_scale = 1.9})
]]--
]]
--
-- Register for Mapgen
minetest.register_node("cucina_vegana:wild_" .. pname, {
-- Register for Mapgen
minetest.register_node("cucina_vegana:wild_" .. pname, {
description = S("Wild ") .. dname,
paramtype = "light",
walkable = false,
drop = {
items = {
{items = {"cucina_vegana:" .. pname .. "_seed 3"}},
{items = {"cucina_vegana:" .. pname .. ""}},
}
{ items = { "cucina_vegana:" .. pname .. "_seed 3" } },
{ items = { "cucina_vegana:" .. pname .. "" } },
},
},
drawtype = "plantlike",
paramtype2 = "facedir",
tiles = {"cucina_vegana_" .. pname .. "_" .. step .. ".png"},
groups = {snappy = 3, dig_immediate=1, flammable=2, plant=1, attached_node = 1,
growing = 1, not_in_creative_inventory = 1},
tiles = { "cucina_vegana_" .. pname .. "_" .. step .. ".png" },
groups = {
snappy = 3,
dig_immediate = 1,
flammable = 2,
plant = 1,
attached_node = 1,
growing = 1,
not_in_creative_inventory = 1,
},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.35, 0.5}, -- side f
{ -0.5, -0.5, -0.5, 0.5, -0.35, 0.5 }, -- side f
},
},
visual_scale = 1.9,
})
if(cucina_vegana.plant_settings.bonemeal) then
table.insert(cucina_vegana.plant_settings.bonemeal_list,
{"cucina_vegana:" .. pname .. "_", step, "cucina_vegana:" .. pname .. "_seed"})
})
if cucina_vegana.plant_settings.bonemeal then
table.insert(
cucina_vegana.plant_settings.bonemeal_list,
{ "cucina_vegana:" .. pname .. "_", step, "cucina_vegana:" .. pname .. "_seed" }
)
end -- if(cucina_vegana.plant_settings.bonemeal
-- Register @ farming_nextgen
if cucina_vegana.farming_ng then
cucina_vegana.register_farming_ng(pname, step)
end -- if(cucina_vegana.farming_ng
-- Register @ Signs_bot
if(cucina_vegana.signs_bot) then
if cucina_vegana.signs_bot then
cucina_vegana.register_signs_bot(pname, 1, step)
end

View file

@ -29,7 +29,7 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
minlight = cucina_vegana.plant_settings.carrot_light,
drawtype = "signlike",
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -38,6 +38,9 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- carrot definition

View file

@ -28,7 +28,7 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
minlight = cucina_vegana.plant_settings.chili_light,
drawtype = "signlike",
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -37,6 +37,9 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- chili definition

View file

@ -29,19 +29,24 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
minlight = cucina_vegana.plant_settings.chives_light,
drawtype = "signlike",
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = farming.select,
next_plant = {"cucina_vegana:" .. pname .. "_1"},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- chives definition
local crop_def = {
description = dname .. S(" Crop"),
drawtype = "plantlike",
tiles = {"cucina_vegana_" .. pname .. "_1.png"},
paramtype = "light",

View file

@ -28,7 +28,7 @@ end
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
drawtype = "signlike",
minlight = cucina_vegana.plant_settings.corn_light,
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -37,6 +37,9 @@ end
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- banana definition

View file

@ -28,7 +28,7 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
minlight = cucina_vegana.plant_settings.cucumber_light,
drawtype = "signlike",
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -37,6 +37,9 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- chives definition

View file

@ -29,19 +29,24 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
minlight = cucina_vegana.plant_settings.flax_light,
drawtype = "signlike",
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = farming.select,
next_plant = {"cucina_vegana:" .. pname .. "_1"},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- chives definition
local crop_def = {
description = dname .. S(" Crop"),
drawtype = "plantlike",
tiles = {"cucina_vegana_" .. pname .. "_1.png"},
paramtype = "light",

View file

@ -29,7 +29,7 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
minlight = cucina_vegana.plant_settings.garlic_light,
drawtype = "signlike",
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -38,6 +38,9 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- chives definition

View file

@ -28,19 +28,24 @@ end
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
drawtype = "signlike",
minlight = cucina_vegana.plant_settings.kohlrabi_light,
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = farming.select,
next_plant = {"cucina_vegana:" .. pname .. "_1"},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- kohlrabi definition
local crop_def = {
description = dname .. S(" Crop"),
drawtype = "plantlike",
tiles = {"cucina_vegana_" .. pname .. "_1.png"},
paramtype = "light",

View file

@ -28,7 +28,7 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
drawtype = "signlike",
minlight = cucina_vegana.plant_settings.lettuce_light,
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -37,6 +37,9 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- lettuce definition

View file

@ -28,7 +28,7 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
minlight = cucina_vegana.plant_settings.onion_light,
drawtype = "signlike",
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -37,6 +37,9 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- chives definition

View file

@ -28,7 +28,7 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
drawtype = "signlike",
minlight = cucina_vegana.plant_settings.parsley_light,
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -37,6 +37,9 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- Parsley definition

View file

@ -28,7 +28,7 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
minlight = cucina_vegana.plant_settings.peanut_light,
drawtype = "signlike",
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -37,6 +37,9 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- chives definition

View file

@ -29,7 +29,7 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
minlight = cucina_vegana.plant_settings.potato_light,
drawtype = "signlike",
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -38,6 +38,9 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- potato definition

View file

@ -28,7 +28,7 @@ end
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
drawtype = "signlike",
minlight = cucina_vegana.plant_settings.rice_light,
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -37,6 +37,9 @@ end
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- rice definition

View file

@ -28,19 +28,24 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
drawtype = "signlike",
minlight = cucina_vegana.plant_settings.rosemary_light,
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = farming.select,
next_plant = {"cucina_vegana:" .. pname .. "_1"},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- rosemary definition
local crop_def = {
description = dname .. S(" Crop"),
drawtype = "plantlike",
tiles = {"cucina_vegana_" .. pname .. "_1.png"},
paramtype = "light",

View file

@ -28,7 +28,7 @@ minetest.register_node("cucina_vegana:".. pname .."_seed", {
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
drawtype = "signlike",
minlight = cucina_vegana.plant_settings.soy_light,
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -37,6 +37,9 @@ minetest.register_node("cucina_vegana:".. pname .."_seed", {
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- Soy definition

View file

@ -28,7 +28,7 @@ end
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
drawtype = "signlike",
minlight = cucina_vegana.plant_settings.asparagus_light,
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -37,6 +37,9 @@ end
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- asparagus definition

View file

@ -2,7 +2,8 @@
**********************************************
*** Sunflower redo ***
**********************************************
]]--
]]
--
-- Load support for intllib.
local S = cucina_vegana.get_translator
@ -15,27 +16,23 @@ local germ = tonumber(cucina_vegana.plant_settings.germ_launch)
if germ == 0 then
germ = "_seed"
else
germ = "_" .. germ
end
if(minetest.registered_nodes["flowers:sunflower"] ~= nil) then
if minetest.registered_nodes["flowers:sunflower"] ~= nil then
print("[MOD] " .. modname .. " Sunflowers available.")
print("[MOD] " .. modname .. " using \"flowers:sunflower\".")
minetest.log("info", "[MOD] " .. modname .. ": Sunflowers available. Using \"flowers:sunflower\".")
print("[MOD] " .. modname .. ' using "flowers:sunflower".')
minetest.log("info", "[MOD] " .. modname .. ': Sunflowers available. Using "flowers:sunflower".')
else
minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
description = dname .. " " .. S("Seed"),
tiles = {"cucina_vegana_" .. pname .. "_seed.png"},
tiles = { "cucina_vegana_" .. pname .. "_seed.png" },
inventory_image = "cucina_vegana_" .. pname .. "_seed.png",
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
drawtype = "signlike",
minlight = cucina_vegana.plant_settings.sunflower_light,
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = { seed = 1, snappy = 3, attached_node = 1, dig_immediate = 1, flammable = 4, growing = 1 },
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -44,12 +41,15 @@ else
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- sunflower definition
local crop_def = {
drawtype = "plantlike",
tiles = {"cucina_vegana_" .. pname .. "_1.png"},
tiles = { "cucina_vegana_" .. pname .. "_1.png" },
paramtype = "light",
sunlight_propagates = true,
walkable = false,
@ -59,46 +59,49 @@ else
minlight = cucina_vegana.plant_settings.sunflower_light,
selection_box = farming.select,
groups = {
flammable = 4, snappy=3, dig_immediate=1, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
flammable = 4,
snappy = 3,
dig_immediate = 1,
plant = 1,
attached_node = 1,
not_in_creative_inventory = 1,
growing = 1,
},
sounds = default.node_sound_leaves_defaults()
sounds = default.node_sound_leaves_defaults(),
}
-- stage 1
minetest.register_node("cucina_vegana:" .. pname .. "_1", table.copy(crop_def))
-- stage 2
crop_def.tiles = {"cucina_vegana_" .. pname .. "_2.png"}
crop_def.tiles = { "cucina_vegana_" .. pname .. "_2.png" }
minetest.register_node("cucina_vegana:" .. pname .. "_2", table.copy(crop_def))
-- stage 3
crop_def.tiles = {"cucina_vegana_" .. pname .. "_3.png"}
crop_def.tiles = { "cucina_vegana_" .. pname .. "_3.png" }
minetest.register_node("cucina_vegana:" .. pname .. "_3", table.copy(crop_def))
-- stage 4
crop_def.tiles = {"cucina_vegana_" .. pname .. "_4.png"}
crop_def.tiles = { "cucina_vegana_" .. pname .. "_4.png" }
crop_def.drop = {
items = {
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 2},
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 2 },
},
}
}
crop_def.visual_scale = 1.3,
minetest.register_node("cucina_vegana:" .. pname .. "_4", table.copy(crop_def))
crop_def.visual_scale = 1.3, minetest.register_node("cucina_vegana:" .. pname .. "_4", table.copy(crop_def))
-- stage 5 (final)
crop_def.tiles = {"cucina_vegana_" .. pname .. "_5.png"}
crop_def.tiles = { "cucina_vegana_" .. pname .. "_5.png" }
crop_def.groups.growing = 0
crop_def.drop = {
items = {
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 1},
{items = {"cucina_vegana:" .. pname .. "_seed"}, rarity = 2},
{items = {"cucina_vegana:" .. pname .. ""}, rarity = 1},
{items = {"cucina_vegana:" .. pname .. ""}, rarity = 2}
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 1 },
{ items = { "cucina_vegana:" .. pname .. "_seed" }, rarity = 2 },
{ items = { "cucina_vegana:" .. pname .. "" }, rarity = 1 },
{ items = { "cucina_vegana:" .. pname .. "" }, rarity = 2 },
},
}
}
crop_def.visual_scale = 1.5,
minetest.register_node("cucina_vegana:" .. pname .. "_5", table.copy(crop_def))
crop_def.visual_scale = 1.5, minetest.register_node("cucina_vegana:" .. pname .. "_5", table.copy(crop_def))
-- Register for Mapgen
minetest.register_node("cucina_vegana:wild_" .. pname, {
@ -107,42 +110,46 @@ else
walkable = false,
drop = {
items = {
{items = {"cucina_vegana:" .. pname .. "_seed"}},
{items = {"cucina_vegana:" .. pname .. ""}},
}
{ items = { "cucina_vegana:" .. pname .. "_seed" } },
{ items = { "cucina_vegana:" .. pname .. "" } },
},
},
drawtype = "plantlike",
paramtype2 = "facedir",
tiles = {"cucina_vegana_" .. pname .. "_5.png"},
groups = {snappy = 3, dig_immediate=1, flammable=2, plant=1, attached_node = 1,
growing = 1, not_in_creative_inventory = 1},
tiles = { "cucina_vegana_" .. pname .. "_5.png" },
groups = {
snappy = 3,
dig_immediate = 1,
flammable = 2,
plant = 1,
attached_node = 1,
growing = 1,
not_in_creative_inventory = 1,
},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.35, 0.5}, -- side f
{ -0.5, -0.5, -0.5, 0.5, -0.35, 0.5 }, -- side f
},
},
visual_scale = 1.5,
})
end
if(cucina_vegana.plant_settings.bonemeal) then
table.insert(cucina_vegana.plant_settings.bonemeal_list,
{"cucina_vegana:" .. pname .. "_", step, "cucina_vegana:" .. pname .. "_seed"})
if cucina_vegana.plant_settings.bonemeal then
table.insert(
cucina_vegana.plant_settings.bonemeal_list,
{ "cucina_vegana:" .. pname .. "_", step, "cucina_vegana:" .. pname .. "_seed" }
)
end -- if(cucina_vegana.plant_settings.bonemeal
-- Register @ farming_nextgen
if cucina_vegana.farming_ng then
cucina_vegana.register_farming_ng(pname, step)
end -- if(cucina_vegana.farming_ng
-- Register @ Signs_bot
if(cucina_vegana.signs_bot) then
if cucina_vegana.signs_bot then
cucina_vegana.register_signs_bot(pname, 1, step)
end

View file

@ -29,7 +29,7 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
wield_image = "cucina_vegana_" .. pname .. "_seed.png",
minlight = cucina_vegana.plant_settings.tomato_light,
drawtype = "signlike",
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4},
groups = {seed = 1, snappy = 3, attached_node = 1, dig_immediate=1, flammable = 4, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
@ -38,6 +38,9 @@ minetest.register_node("cucina_vegana:" .. pname .. "_seed", {
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "cucina_vegana:" .. pname .. germ)
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, { name = "cucina_vegana:" .. pname .. "_1", param2 = 1 })
end,
})
-- tomato definition

View file

@ -1,504 +0,0 @@
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That's all there is to it!

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Hello there! Thank you for checking out my mod!
# Potted Farming
This is a new farming mechanic for MineTest, not on soil, but on nice pots, even inside your house or castle!
I inteded this mod also to provide some nice plants to decorate your rooms.
Have you ever wanted to grow plants in your nice house, and maybe get some nice fruit in the meantime?
Well now you can! Make sure you give it enough light and water to sustain the little tree, and get your fresh apples now!
## Things that you will need
#### Pot with dirt
The essential item, the whole point of the mod. You will need bricks and dirt, and some dye to make it somewhat stylish.
#### Watering Can
Some plants require your care, with you having to craft a watering can to give them water from time to time.
After all, you are planting in a pot, not in the soil near water, so you are its only source of hydration.
It can hold very little water, afterall the plants do not require much, therefor filling the watering can doesn't clear a whole water node. Speaking of which, you can fill it also with homedecor items like the sink and well.
## Plants and Herbs
You can find some new plants in your world, wild herbs in different biomes, break them to obtain a *stem* from them.
Planting it in a pot starts your journey as a pot farmer!
If there is enough light, it will grow and after a while you can harvest some leaves, without removing the whole plant!
If you don't harvest it, it will become thristy and you'll have to use the watering can. You will not loose the plant.
#### Plants currently present:
- Basil
- Rosemary
- Sage
- Parsley
- Mint
- Oregano
Rosemary could be preexisting from [cucina_vegana](https://content.minetest.net/packages/Clyde/cucina_vegana/),
while Parsley and Mint from [farming](https://content.minetest.net/packages/TenPlus1/farming/).
If you change the settings you can have the potted plant give you that mod item instead of a new one defined by this mod.
## Mushrooms
Are you tired of building a dark room to grow mushrooms and wait for them ages to grow only to harvest few of them?
Well ... you still need the same dark room (mushrooms require darkness after all!) but at least you can harvest more than one
and they will regrow from the same pot!
#### Mushrooms currently present:
- Brown Mushroom from [default]
- Chanterelle from [herbs](https://content.minetest.net/packages/Clyde/herbs/)
- Boletus also from [herbs]
## Fruit trees
Yeah you read that right. I present you a way to grow a potted little tree that can regrow fruits!
Plant a regular sapling and wait, it will eventually grow into a 2 node tall tree.
The leaves after some time will either grow 2 to 3 fruits that you can harvest, without hurting the tree (again no
need to replant over and over) or they will be tinted in yellow, meaning the tree is now thristy, in that case
you need to pour water into the pot.
#### Fruit trees currently present:
- Apple from [default]
- Orange from [ethereal](https://content.minetest.net/packages/TenPlus1/ethereal/)
- Lemon from [ethereal]
- Banana from [ethereal]
- Cherry from [cool_trees modpack](https://content.minetest.net/packages/runs/cool_trees/)
- Plum from [cool_trees]
- Pomegranate from [cool_trees]
Furthermore, the settings allow some trees to be changed, for example the Apple small tree could use the [moretrees](https://content.minetest.net/packages/mt-mods/moretrees/) texture instead, and the Orange and Lemon small tree could
instead use the [cool_trees] sapling and textures.
### License
Code and Textures by Annalysa.
Sounds have their own license file in the sounds folder.
A special thanks to *clyde*, that helped me a lot with the code.
##### Italian, Dutch, French, Spanish traslations available

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potted_farming = {}
local pf = potted_farming
pf.version = 4.2
pf.modname = minetest.get_current_modname()
pf.path = minetest.get_modpath(pf.modname)
pf.plant_settings = {}
pf.watering_can_max_uses = 5
local S
if(minetest.get_translator) then
S = minetest.get_translator(pf.modname)
else
S = function ( s ) return s end
end
pf.S = S
dofile(pf.path .. "/settings.lua")
dofile(pf.path .. "/lib.lua")
dofile(pf.path .. "/nodes.lua")
dofile(pf.path .. "/items.lua")
dofile(pf.path .. "/tools.lua")
dofile(pf.path .. "/recipes.lua")
pf.plant_list = {
-- name, wild parameters: place_on (found on)
["basil"] = { { "default:dirt_with_grass",
"default:dirt",
"ethereal:praire_dirt",
"ethereal:grove_dirt",
},},
["rosemary"] = { { "default:dirt_with_coniferous_litter",
"default:dirt_with_snow",
"ethereal:gray_dirt",
"ethereal:cold_dirt",
},},
["sage"] = { { "default:dirt_with_grass",
"default:permafrost_with_moss",
"default:permafrost_with_stones",
"ethereal:cold_dirt",
},},
["parsley"] = { { "default:dirt_with_grass",
"default:dirt_with_dry_grass",
"default:dry_dirt_with_dry_grass",
"ethereal:praire_dirt",
},},
["mint"] = { { "default:dirt_with_grass",
"default:dirt_with_snow",
"ethereal:praire_dirt",
"ethereal:jungle_dirt",
},},
["oregano"] = { { "default:dirt_with_grass",
"default:dirt_with_dry_grass",
"ethereal:praire_dirt",
"ethereal:jungle_dirt",
},},
}
for k, v in pairs(pf.plant_list) do
local ps = pf.plant_settings[k]
if ps ~= nil and ps.definable then
pf.register_plant(k)
pf.register_wild_variant(k, v[1], ps.scale, ps.min_hight, ps.max_hight )
end
end
pf.mushroom_list = {
--name full_mushroom_name
["brown"] = {"flowers:mushroom_brown",},
["cantharellus"] = {"herbs:mushroom_cantharellus",},
["boletus"] = {"herbs:mushroom_boletus",},
}
for k, v in pairs(pf.mushroom_list) do
local ps = pf.plant_settings[k]
if ps ~= nil and ps.definable and minetest.registered_items[v[1]] then
pf.register_mushroom(k, v[1])
end
end
local shrub = pf.modname ..":pot_with_shrub"
local b_shrub = pf.modname ..":pot_with_plantain"
pf.fruit_tree_list = {
--name sapling_name, fruit_name, leaves_name,
["lemon"] = {"ethereal:lemon_tree_sapling",
"ethereal:lemon",
"ethereal_lemon_leaves.png",
shrub,
},
["orange"] = {"ethereal:orange_tree_sapling",
"ethereal:orange",
"ethereal_orange_leaves.png",
shrub,
},
["apple"] = {"default:sapling",
"default:apple",
"default_leaves.png",
shrub,
},
["cherry"] = {"cherrytree:sapling",
"cherrytree:cherries",
"cherrytree_leaves.png",
shrub,
},
["plum"] = {"plumtree:sapling",
"plumtree:plum",
"plumtree_leaves.png",
shrub,
},
["pomegranate"] = {"pomegranate:sapling",
"pomegranate:pomegranate",
"pomegranate_leaves.png",
shrub,
},
["banana"] = {"ethereal:banana_tree_sapling",
"ethereal:banana",
"ethereal_banana_leaf.png",
b_shrub,
},
}
local fruit_tree_alternatives = {
--name sapling_name, fruit_name, leaves_name,
["lemon"] = { "lemontree",
{ "lemontree:sapling",
"lemontree:lemon",
"lemontree_leaves.png",
shrub,
},
},
["orange"] = { "clementinetree",
{ "clementinetree:sapling",
"clementinetree:clementine",
"clementinetree_leaves.png",
shrub,
},
},
["apple"] = { "moretrees",
{ "moretrees:apple_tree_sapling",
"default:apple",
"moretrees_apple_tree_leaves.png^nature_blossom.png",
shrub,
},
},
["cherry"] = { "cherrytree",
{ "cherrytree:sapling",
"cherrytree:cherries",
"cherrytree_blossom_leaves.png",
shrub,
},
},
}
-- can items be swapped? need to check and modify fruit_tree_list before register
for k,v in pairs(pf.fruit_tree_list) do
local modname = v[1]:split(":")[1]
if minetest.get_modpath(modname) then
local s = pf.plant_settings.support
if s[k] ~= nil and s[k].can_swap == true then
local f = fruit_tree_alternatives[k]
if minetest.get_modpath(f[1]) then
pf.fruit_tree_list[k] = f[2]
end -- if the alternative mod is present
end -- if fruit is in the main list, and can swap
end-- if mod with fruit is present
end -- for fruit_tree_list
for k, v in pairs(pf.fruit_tree_list) do
local ps = pf.plant_settings[k]
-- i still need to check if the item exists, just in case.
if ps ~= nil and ps.definable == true and minetest.registered_items[v[2]] then
pf.register_fruit_tree(k, v[1], v[2], v[3], v[4])
end
end
minetest.log("ACTION", "[MOD] " .. pf.modname .. " successfully loaded.")

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@ -1,44 +0,0 @@
local pf = potted_farming
local S = pf.S
local h_k = minetest.get_modpath("homedecor_kitchen") ~= nil
local h_b = minetest.get_modpath("homedecor_bathroom") ~= nil
local h_e = minetest.get_modpath("homedecor_exterior") ~= nil
local water_list = {
["default:water_source"] = true,
["default:water_flowing"] = true,
["default:river_water_source"] = true,
["default:river_water_flowing"] = true,
["homedecor:kitchen_cabinet_colorable_with_sink"] = h_k,
["homedecor:kitchen_cabinet_colorable_with_sink_locked"] = h_k,
["homedecor:kitchen_faucet"] = h_b,
["homedecor:sink"] = h_b,
["homedecor:taps"] = h_b,
["homedecor:taps_brass"] = h_b,
["homedecor:well"] = h_e,
}
minetest.register_craftitem(pf.modname .. ":empty_watering_can", {
description = S("Empty Watering Can"),
inventory_image = pf.modname .. "_empty_watering_can.png",
groups = {watering_can = 1},
liquids_pointable = true,
stack_max = 1,
on_use = function(itemstack, player, pointed_thing)
local pos = minetest.get_pointed_thing_position(pointed_thing, above)
if not pos then return itemstack end
local name = minetest.get_node(pos).name
-- minetest.get_item_group(minetest.get_node(pos).name , "water") >= 1
if player:is_player() and pointed_thing.type == "node" and water_list[name] then
itemstack:replace(pf.modname .. ":watering_can") -- so that it isnt given on another
-- inv slot and can be
-- immediatelly used
local n = math.random(1, 2)
minetest.sound_play("water-splash-0".. n, {pos=pos, gain=1.2})
end
return itemstack
end,
})

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@ -1,956 +0,0 @@
local lib = potted_farming
local S = lib.S
local max_uses = lib.watering_can_max_uses
local watering_can_item = lib.modname .. ":watering_can"
local pot_def = {
groups = {flammable = 2, crumbly = 2, cracky = 3, attached_node = 1, not_in_creative_inventory = 1},
tiles = {
"pot_with_soil_top.png",
"pot_with_soil_bottom.png",
"pot_with_soil_side.png",
"pot_with_soil_side.png",
"pot_with_soil_side.png",
"pot_with_soil_side.png"
}, -- tiles
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-0.1875, -0.5, -0.1875, 0.1875, -0.1875, 0.1875}, -- base_center
{-0.25, -0.375, -0.125, -0.1875, -0.1875, 0.125}, -- base1
{-0.125, -0.375, 0.1875, 0.125, -0.1875, 0.25}, -- base2
{0.1875, -0.375, -0.125, 0.25, -0.1875, 0.125}, -- base3
{-0.125, -0.375, -0.25, 0.125, -0.1875, -0.1875}, -- base4
{-0.5, -0.5, 0, 0.5, 0.5, 0}, -- plant1X
{0, -0.5, -0.5, 0, 0.5, 0.5}, -- plant2Z
} -- fixed
}, -- node_box
selection_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.25, 0.25, -0.1875, 0.25}, -- selection
}
}, -- selection_box
collision_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.25, 0.25, -0.1875, 0.25}, -- selection
}
}, -- collsion_box
on_rotate = function(pos, node)
return false
end,
}
--[[
**************************************************
** **
** is_acceptable_source **
** **
**************************************************
need modname:itemname
--]]
function lib.is_acceptable_source (itemname)
local name = itemname:split(":")[2]
local plant = name:split("_")[1]
if plant == nil then plant = "" end
local s = lib.plant_settings
-- with these variables i can check if the potted plant had been actually registered
local pot = lib.modname .. ":pot_with_".. plant .."_1"
local chkpot = minetest.registered_nodes[pot]
-- if plant is present in table AND the item in hand is the stem of that plant
if lib.plant_list[plant] and string.find(name , "_stem") and s[plant].definable and chkpot then
return true, "plant", plant
end
for k,v in pairs(lib.mushroom_list) do
pot = lib.modname .. ":pot_with_".. k .."_1"
chkpot = minetest.registered_nodes[pot]
if v[1] == itemname and chkpot then
if s[k] ~= nil and s[k].definable then
return true, "mushroom", k
end
end
end
for k,v in pairs(lib.fruit_tree_list) do
pot = lib.modname .. ":pot_with_".. k .."_sapling"
chkpot = minetest.registered_nodes[pot]
if v[1] == itemname and chkpot then
if s[k] ~= nil and s[k].definable then
return true, "fruit_tree", k
end
end
end
return false, "no", nil
end -- lib.is_acceptable_source
--[[
**************************************************
** **
** check_light **
** **
**************************************************
--]]
function lib.check_light(pos, min_light, max_light)
local checkpos = pos
if minetest.get_node(checkpos).name == "ignore" then
return false
end
local pot_light = minetest.get_node_light(checkpos)
--minetest.chat_send_all("pot light".. pot_light)
--"if you need to get the light value ontop of target node you need to get the light value of position above the target."
--this is a potted plant, can stay inside a house, not on soil, therefore there is no need to check the light from the node above.
local min = min_light
local max = max_light
if min < 1 then min = 1 end
if max > 14 then max = 14 end
if min > max then
local t = max
max = min
min = t
end
if min <= pot_light and pot_light <= max then
return true
end
return false
end -- function lib.check_light
--[[
**************************************************
** **
** register_plant_abm **
** growing_potted_plant **
** **
**************************************************
--]]
function lib.register_plant_abm(nodename, next_step_nodename, delay, percentage)
-- if the register_plant_abm function is called, then surely the plant is defined and registerable
-- mod_name:pot_with_PLANT_N
local plant_name = nodename:split(":")[2]:split("_")[3]
-- as per naming convention, [3] is the given plant_name
local potted_plant = lib.plant_settings[plant_name]
minetest.register_abm({
label = "growing_potted_".. plant_name .."_abm",
nodenames = {nodename},
--neighbors = {"default:air"}, --can be omitted
interval = delay,
chance = percentage,
action = function(pos, node, active_object_count, active_object_count_wider)
local nodepos = pos
if(lib.check_light(nodepos, potted_plant.min_light, potted_plant.max_light ) ) then
minetest.swap_node(nodepos, {name = next_step_nodename})
end -- if(lib.check
end, -- action =
}) -- register_plant_abm
end -- lib.register_plant_abm
--[[
**************************************************
** **
** add_watering_can_wear **
** **
**************************************************
--]]
function lib.add_watering_can_wear(itemstack)
if itemstack:get_name() == watering_can_item then
itemstack:add_wear(65535 / (max_uses))
local wear = itemstack:get_wear()
if wear >= 65535 then
itemstack:replace(lib.modname .. ":empty_watering_can")
end -- if wear
end -- if itemstack is watering can
return itemstack
end -- add_watering_can_wear
--[[
**************************************************
** **
** get_leaf_item_name **
** **
**************************************************
--]]
function lib.get_leaf_item_name(plant_name)
local item_name = lib.modname .. ":" .. plant_name
local p = lib.plant_settings.support[plant_name]
-- p = possible_support_for_existing_item
if p ~= nil and p.can_grow then
-- the plant is present in the support AND can swap is set to true
local existing_item = p.itemname
local mod_name = existing_item:split(":")[1]
-- the itemname could be written incorrectly taken from the settings
if minetest.registered_items[existing_item] and minetest.get_modpath(mod_name) then
item_name = existing_item
end -- if mod is installed, and itemname exists
end -- if value is set to true
return item_name
end -- get_leaf_item_name
--[[
**************************************************
** **
** register_plant **
** **
**************************************************
plant_name = "basil" or "rosemary" etc
--]]
function lib.register_plant(plant_name)
local plant_desc = plant_name:gsub("_", " "):gsub("(%a)(%a+)",
function(a, b)
return string.upper(a) .. string.lower(b)
end)
local leaf_item = lib.get_leaf_item_name(plant_name)
if leaf_item:split(":")[1] == lib.modname then
-- HERB/LEAVES DEFINITION --
local craftitem_def = {
description = S(plant_desc),
inventory_image = lib.modname .. "_".. plant_name ..".png",
groups = {},
}
craftitem_def.groups["food_".. plant_name] = 1
minetest.register_craftitem(lib.modname .. ":" .. plant_name, table.copy(craftitem_def) )
end -- if leaf item do not exists already (due to other mods)
-- STEM DEFINITION --
minetest.register_craftitem(lib.modname .. ":" .. plant_name .."_stem", {
description = S(plant_desc) .. " " .. S("Stem"),
inventory_image = lib.modname .. "_".. plant_name .."_stem.png",
groups = {stem = 1, flammable = 2,},
--the planting mechanism is in the pot on_rightclick
}) -- register_craftitem(
local plant_def = table.copy(pot_def)
plant_def.description = S("Pot with ") .. S(plant_desc)
-- POTTED plant_name STAGE 1 : just planted, gives stem back in case of accidental planting -----------------------
plant_def.tiles[3] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_1.png"
plant_def.tiles[4] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_1.png"
plant_def.tiles[5] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_1.png"
plant_def.tiles[6] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_1.png"
plant_def.drop = {
items = {
{items = {lib.modname .. ":pot_with_soil"} },
{items = {lib.modname .. ":" .. plant_name .."_stem"} },
},
} -- plant_def.drop
minetest.register_node(lib.modname .. ":pot_with_".. plant_name .."_1", table.copy(plant_def) )
lib.register_plant_abm(lib.modname .. ":pot_with_".. plant_name .."_1",
lib.modname .. ":pot_with_".. plant_name .."_2", 30, 10)
-- POTTED PLANT STAGE 2 : growing, gives nothing yet --------------------------------------------------------------
plant_def.tiles[3] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_2.png"
plant_def.tiles[4] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_2.png"
plant_def.tiles[5] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_2.png"
plant_def.tiles[6] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_2.png"
plant_def.drop = {
items = {
{items = {lib.modname .. ":pot_with_soil"} },
},
} -- plant_def.drop
minetest.register_node(lib.modname .. ":pot_with_".. plant_name .."_2", table.copy(plant_def) )
lib.register_plant_abm(lib.modname .. ":pot_with_".. plant_name .."_2",
"potted_farming:pot_with_".. plant_name .."_3", 40, 15)
-- POTTED PLANT STAGE 3 : fully grown, chance of giving stem, gives most leaves -----------------------------------
plant_def.tiles[3] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_3.png"
plant_def.tiles[4] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_3.png"
plant_def.tiles[5] = "pot_with_soil_side.png^" .. lib.modname .. "_" ..plant_name .."_3.png"
plant_def.tiles[6] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_3.png"
plant_def.drop = {
items = {
{items = {lib.modname .. ":pot_with_soil"} },
{items = {leaf_item .." 2"}, rarity = 1},
{items = {leaf_item }, rarity = 2},
{items = {leaf_item }, rarity = 5},
{items = {lib.modname .. ":" .. plant_name .."_stem" }, rarity = 5},
}, -- items
} -- plant_def.drop
plant_def.on_rightclick = function (pos, node, player, itemstack, pointed_thing)
if player:is_player() then
local itemname = itemstack:get_name()
if itemname ~= watering_can_item then
local nodepos = pos
local q = math.random(2, 4) -- number of leaves taken
local stem = math.random(1, 5) -- chance of getting a stem
local leftover
local item = ItemStack(leaf_item .." ".. q)
local inv = player:get_inventory()
if inv:room_for_item("main", item) then
leftover = inv:add_item("main", item)
if not leftover:is_empty() then
minetest.add_item(player:get_pos(), leftover)
end
else
minetest.add_item(player:get_pos(), item)
end
local stem_item = lib.modname .. ":"..plant_name .."_stem"
if stem == 1 then
if inv:room_for_item("main", stem_item) then
leftover = inv:add_item("main", stem_item)
if not leftover:is_empty() then
minetest.add_item(player:get_pos(), leftover)
end
else
minetest.add_item(player:get_pos(), stem_item)
end -- if inv.room
end -- if stem
local n = math.random(1, 3)
minetest.sound_play("foliage-0".. n, {pos=nodepos, gain=1.2})
minetest.swap_node(nodepos, {name = lib.modname .. ":pot_with_".. plant_name .."_2"})
end -- itemstack empty
end-- player is a player
return itemstack
end -- plant_def.on_rightclick
minetest.register_node(lib.modname.. ":pot_with_".. plant_name .."_3", table.copy(plant_def) )
lib.register_plant_abm( lib.modname .. ":pot_with_".. plant_name .."_3",
lib.modname .. ":pot_with_".. plant_name .."_4", 40, 30)
-- POTTED PLANT STAGE 4 : needs water, no stem, few leaves --------------------------------------------------------
plant_def.tiles[3] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_4.png"
plant_def.tiles[4] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_4.png"
plant_def.tiles[5] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_4.png"
plant_def.tiles[6] = "pot_with_soil_side.png^" .. lib.modname .. "_".. plant_name .."_4.png"
plant_def.drop = {
items = {
{items = {lib.modname .. ":pot_with_soil"} },
{items = {leaf_item .." 2"}},
{items = {leaf_item }, rarity = 3},
}, -- items
} -- plant_def.drop
plant_def.on_rightclick = function (pos, node, player, itemstack, pointed_thing)
if player:is_player() then
local itemname = itemstack:get_name()
if itemstack:is_empty() == false and itemname == watering_can_item then
local nodepos = pos
itemstack = lib.add_watering_can_wear(itemstack)
local n = math.random(3, 4)
minetest.sound_play("water-splash-0".. n, {pos=nodepos, gain=1.2})
minetest.swap_node(nodepos, {name = lib.modname .. ":pot_with_".. plant_name .."_3"})
end -- itemstack is watering_can
end -- player is a player
return itemstack
end -- plant_def.on_rightclick
minetest.register_node(lib.modname .. ":pot_with_" .. plant_name .."_4", table.copy(plant_def) )
end -- register_plant
--[[
**************************************************
** **
** register_wild_variant **
** **
**************************************************
--]]
function lib.register_wild_variant(plant_name, nodes, s, min, max)
local leaf_item = lib.get_leaf_item_name(plant_name)
minetest.register_node(lib.modname .. ":wild_".. plant_name , {
description = S("Wild ").. S(plant_name),
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
drawtype = "plantlike",
tiles = {lib.modname .. "_wild_".. plant_name ..".png"},
inventory_image = lib.modname .. "_wild_".. plant_name ..".png",
wield_image = lib.modname .. "_wild_".. plant_name ..".png",
groups = { snappy = 3, dig_immediate = 1, flammable = 2, plant = 1,
flora = 1, attached_node = 1, not_in_creative_inventory = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { {-4 / 16, -0.5, -4 / 16, 4 / 16, 5 / 16, 4 / 16}, },
}, -- selection_box
drop = {
items = {
{items = {leaf_item .." 2"}, rarity = 1},
{items = {leaf_item}, rarity = 2},
{items = {lib.modname .. ":" .. plant_name .."_stem"}, rarity = 1},
} -- items
}, -- drop
}) -- register_node
minetest.register_decoration({
deco_type = "simple",
place_on = nodes,
sidelen = 16,
noise_params = {
offset = 0,
scale = s,
spread = {x = 70, y = 70, z = 70},
seed = 2570,
octaves = 3,
persist = 0.6
}, -- noise_params
y_min = min,
y_max = max,
decoration = lib.modname .. ":wild_".. plant_name,
}) -- register_decoration
end -- function lib.register_wild_variant
--[[
**************************************************
** **
** register_mushroom **
** **
**************************************************
mushroom_name = "brown" or "chanterelle" etc
--]]
function lib.register_mushroom(mushroom_name, full_mushroom_name)
-- the check if the mushroom item exists is done when calling the function, not inside
local mushroom_desc = mushroom_name:gsub("_", " "):gsub("(%a)(%a+)",
function(a, b)
return string.upper(a) .. string.lower(b)
end)
local mushroom_def = table.copy(pot_def)
mushroom_def.description = S("Pot with ") .. S(mushroom_desc)
--POTTED MUSHROOM STAGE 1 : just planted, gives back one mushroom
mushroom_def.tiles[3] = "pot_with_soil_side.png^" .. lib.modname .. "_".. mushroom_name .."_1.png"
mushroom_def.tiles[4] = "pot_with_soil_side.png^" .. lib.modname .. "_".. mushroom_name .."_1.png"
mushroom_def.tiles[5] = "pot_with_soil_side.png^" .. lib.modname .. "_".. mushroom_name .."_1.png"
mushroom_def.tiles[6] = "pot_with_soil_side.png^" .. lib.modname .. "_".. mushroom_name .."_1.png"
mushroom_def.drop = {
items = {
{items = {lib.modname .. ":pot_with_soil"} },
{items = {full_mushroom_name} },
},
} -- mushroom_def.drop
minetest.register_node(lib.modname .. ":pot_with_".. mushroom_name .."_1", table.copy(mushroom_def) )
lib.register_plant_abm(lib.modname .. ":pot_with_".. mushroom_name .."_1",
lib.modname .. ":pot_with_".. mushroom_name .."_2", 30, 15)
--POTTED MUSHROOM STAGE 2 : growing, if you click you will get one mushroom, and goes back to 1
mushroom_def.tiles[3] = "pot_with_soil_side.png^" .. lib.modname .. "_".. mushroom_name .."_2.png"
mushroom_def.tiles[4] = "pot_with_soil_side.png^" .. lib.modname .. "_".. mushroom_name .."_2.png"
mushroom_def.tiles[5] = "pot_with_soil_side.png^" .. lib.modname .. "_" ..mushroom_name .."_2.png"
mushroom_def.tiles[6] = "pot_with_soil_side.png^" .. lib.modname .. "_".. mushroom_name .."_2.png"
mushroom_def.drop = {
items = {
{items = {lib.modname .. ":pot_with_soil"} },
{items = {full_mushroom_name } },
{items = {full_mushroom_name }, rarity = 2},
}, -- items
} -- mushroom_def.drop
mushroom_def.on_rightclick = function (pos, node, player, itemstack, pointed_thing)
if player:is_player() then
local itemname = itemstack:get_name()
if itemname ~= watering_can_item then
local nodepos = pos
local q = math.random(1, 2)
local mush_item = full_mushroom_name .." ".. q
local leftover
local inv = player:get_inventory()
if inv:room_for_item("main", mush_item) then
leftover = inv:add_item("main", mush_item)
if not leftover:is_empty() then
minetest.add_item(player:get_pos(), leftover)
end
else
minetest.add_item(player:get_pos(), mush_item)
end
local n = math.random(1, 3)
minetest.sound_play("foliage-0".. n, {pos=nodepos, gain=1.2})
minetest.swap_node(nodepos, {name = lib.modname .. ":pot_with_".. mushroom_name .."_1"})
end -- itemstack empty
end-- player is a player
return itemstack
end -- mushroom_def.on_rightclick
minetest.register_node(lib.modname.. ":pot_with_".. mushroom_name .."_2", table.copy(mushroom_def) )
lib.register_plant_abm(lib.modname .. ":pot_with_".. mushroom_name .."_2",
lib.modname .. ":pot_with_".. mushroom_name .."_3", 30, 20)
--POTTED MUSHROOM STAGE 3 : fully grown, click to get 2-4 mushrooms, goes back to 2, FINAL STAGE
mushroom_def.tiles[3] = "pot_with_soil_side.png^" .. lib.modname .. "_".. mushroom_name .."_3.png"
mushroom_def.tiles[4] = "pot_with_soil_side.png^" .. lib.modname .. "_".. mushroom_name .."_3.png"
mushroom_def.tiles[5] = "pot_with_soil_side.png^" .. lib.modname .. "_" ..mushroom_name .."_3.png"
mushroom_def.tiles[6] = "pot_with_soil_side.png^" .. lib.modname .. "_".. mushroom_name .."_3.png"
mushroom_def.drop = {
items = {
{items = {lib.modname .. ":pot_with_soil"} },
{items = {full_mushroom_name .." 2"}, rarity = 1},
{items = {full_mushroom_name }, rarity = 2},
{items = {full_mushroom_name }, rarity = 4},
}, -- items
} -- mushroom_def.drop
mushroom_def.on_rightclick = function (pos, node, player, itemstack, pointed_thing)
if player:is_player() then
local itemname = itemstack:get_name()
if itemname ~= watering_can_item then
local nodepos = pos
local q = math.random(2, 4) -- number of mushrooms taken
local mush_item = full_mushroom_name .." ".. q
local leftover
local inv = player:get_inventory()
if inv:room_for_item("main", mush_item) then
leftover = inv:add_item("main", mush_item)
if not leftover:is_empty() then
minetest.add_item(player:get_pos(), leftover)
end
else
minetest.add_item(nodepos, mush_item)
end
local n = math.random(1, 3)
minetest.sound_play("foliage-0".. n, {pos=nodepos, gain=1.2})
minetest.swap_node(nodepos, {name = lib.modname .. ":pot_with_".. mushroom_name .."_1"})
end -- itemstack empty
end-- player is a player
return itemstack
end -- mushroom_def.on_rightclick
minetest.register_node(lib.modname.. ":pot_with_".. mushroom_name .."_3", table.copy(mushroom_def) )
--POTTED MUSHROOM STAGE 4 : too much sun exposure, dryed up, ALL STAGES can get to this one if the lightlevel is too high
mushroom_def.tiles[3] = "pot_with_soil_side.png^" .. lib.modname .. "_".. mushroom_name .."_4.png"
mushroom_def.tiles[4] = "pot_with_soil_side.png^" .. lib.modname .. "_".. mushroom_name .."_4.png"
mushroom_def.tiles[5] = "pot_with_soil_side.png^" .. lib.modname .. "_" ..mushroom_name .."_4.png"
mushroom_def.tiles[6] = "pot_with_soil_side.png^" .. lib.modname .. "_".. mushroom_name .."_4.png"
mushroom_def.drop = {
items = {
{items = {lib.modname .. ":pot_with_soil"} },
{items = {full_mushroom_name .." 2"}, rarity = 1},
{items = {full_mushroom_name }, rarity = 2},
}, -- items
} -- mushroom_def.drop
mushroom_def.on_rightclick = function (pos, node, player, itemstack, pointed_thing)
if player:is_player() then
local itemname = itemstack:get_name()
if itemname ~= watering_can_item then
local nodepos = pos
local q = math.random(1, 3) -- number of mushrooms taken
local mush_item = full_mushroom_name .." ".. q
local leftover
local inv = player:get_inventory()
if inv:room_for_item("main", mush_item) then
leftover = inv:add_item("main", mush_item)
if not leftover:is_empty() then
minetest.add_item(player:get_pos(), leftover)
end
else
minetest.add_item(nodepos, mush_item)
end
local n = math.random(1, 3)
minetest.sound_play("foliage-0".. n, {pos=nodepos, gain=1.2})
minetest.swap_node(nodepos, {name = lib.modname .. ":pot_with_soil"})
end -- itemstack empty
end-- player is a player
return itemstack
end -- mushroom_def.on_rightclick
minetest.register_node(lib.modname.. ":pot_with_".. mushroom_name .."_4", table.copy(mushroom_def) )
-- DRYING UP ABM
minetest.register_abm({
label = "drying_potted_mushroom_abm",
nodenames = {
lib.modname.. ":pot_with_".. mushroom_name .."_1",
lib.modname.. ":pot_with_".. mushroom_name .."_2",
lib.modname.. ":pot_with_".. mushroom_name .."_3",
},
--neighbors = {"default:air"},
interval = 30,
chance = 40,
action = function(pos, node, active_object_count, active_object_count_wider)
local potted_plant = lib.plant_settings[mushroom_name]
local nodepos = pos
local can_grow = lib.check_light(nodepos, potted_plant.min_light, potted_plant.max_light)
if can_grow == false then
minetest.swap_node(nodepos, {name = lib.modname.. ":pot_with_".. mushroom_name .."_4"})
end -- if(lib.check
end, -- action =
}) -- register_abm
end -- function lib.register_mushroom
--[[
**************************************************
** **
** check_free_space_above **
** **
**************************************************
--]]
function lib.check_free_space_above(pot_pos)
local above_pos = vector.add(pot_pos, vector.new(0, 1, 0))
local above_node = minetest.get_node(above_pos)
if above_node.name == "air" then
return true
end
return false
end -- function lib.check_free_space_above
--[[
**************************************************
** **
** register_sapling_abm **
** **
**************************************************
--]]
function lib.register_sapling_abm(nodename, shrub_nodename, leaves_nodename, fruit , delay, percentage)
local potted_plant = lib.plant_settings[fruit]
minetest.register_abm({
label = "growing_potted_".. fruit .."_sapling_abm",
nodenames = {nodename},
--neighbors = {"default:air"}, --can be omitted
interval = delay,
chance = percentage,
action = function(pos, node, active_object_count, active_object_count_wider)
local nodepos = pos
local above_nodepos = vector.add(nodepos, vector.new(0, 1, 0))
local enough_light = lib.check_light(above_nodepos, potted_plant.min_light, potted_plant.max_light)
if lib.check_free_space_above(nodepos) and enough_light then
minetest.swap_node(nodepos, {name = shrub_nodename})
minetest.swap_node(above_nodepos, {name = leaves_nodename})
end -- if(lib.check
end, -- action =
})
end -- function lib.register_sapling_abm
--[[
**************************************************
** **
** register_leaves_abm **
** **
**************************************************
--]]
function lib.register_leaves_abm(nodename, fruit_leaves_nodename, thirsty_leaves_nodename, fruit, delay, percentage)
local potted_plant = lib.plant_settings[fruit]
minetest.register_abm({
label = "growing_potted_".. fruit .."_leaves_abm",
nodenames = {nodename},
--neighbors = {"default:air"}, --can be omitted
interval = delay,
chance = percentage,
action = function(pos, node, active_object_count, active_object_count_wider)
local nodepos = pos
local leaves_nodename = thirsty_leaves_nodename
local enough_light = lib.check_light(nodepos, potted_plant.min_light, potted_plant.max_light )
local meta = minetest.get_meta(nodepos)
local pot_light = meta:get_int("lightlevel")
--minetest.chat_send_all("leaves abm ".. fruit .. " enough_light ".. tostring(enough_light) .." light at pos ".. pot_light)
if enough_light then
local growth = math.random(1, 3)
if growth == 1 then
leaves_nodename = fruit_leaves_nodename
end
end -- if(lib.check
minetest.swap_node(nodepos, {name = leaves_nodename, param2 = 2} )
end, -- action =
})
end -- function lib.register_leaves_abm
--[[
**************************************************
** **
** register_fruit_tree **
** **
**************************************************
sapling_name = "ethereal:lemon_tree_sapling", full_fruit_name = "ethereal:lemon"
--]]
function lib.register_fruit_tree (k, sapling_name, full_fruit_name, original_leaves_png, shrub_to_use)
-- from sapling a litte potted tree
local fruit_mod_name = full_fruit_name:split(":")[1]
local fruit_name = k
local leaves_png = original_leaves_png
if leaves_png == nil then
leaves_png = "default_leaves.png"
end
if k == "banana" then
leaves_png = "(".. leaves_png .. "^".. lib.modname .."_banana_leaf_mask.png^[makealpha:255,0,255)"
end
local shrub_def = table.copy(pot_def)
shrub_def.description = S("Pot with ") .. S(fruit_name)
-- STAGE 1 pot with sapling : grows into pot with shrub after quite a while, will not grow unless there is space above
shrub_def.tiles[3] = "pot_with_soil_side.png^" .. lib.modname .. "_".. fruit_name .."_sapling.png"
shrub_def.tiles[4] = "pot_with_soil_side.png^" .. lib.modname .. "_".. fruit_name .."_sapling.png"
shrub_def.tiles[5] = "pot_with_soil_side.png^" .. lib.modname .. "_" ..fruit_name .."_sapling.png"
shrub_def.tiles[6] = "pot_with_soil_side.png^" .. lib.modname .. "_".. fruit_name .."_sapling.png"
shrub_def.drop = {
items = {
{items = {lib.modname .. ":pot_with_soil"} },
{items = {sapling_name} },
}, -- items
} -- shrub_def.drop
minetest.register_node(lib.modname.. ":pot_with_".. fruit_name .."_sapling", table.copy(shrub_def) )
lib.register_sapling_abm(lib.modname.. ":pot_with_".. fruit_name .."_sapling",
shrub_to_use,
lib.modname.. ":".. fruit_name .."_leaves_1", fruit_name, 40, 30)
-- STAGE 2 pot with shrub : does not grow but is the base for the leaf node above
-- MOVED to nodes.lua , registering one and only one shrub, im keeping the register_sapling_abm as it is
-- because i could have plants with a different shrub, like banana
-- ABOVE shrub, leaves : if the leaves are destroyed, the pot below is destroyed too, and viceversa
local fruit_desc = fruit_name:gsub("(%a)(%a+)",
function(a, b)
return string.upper(a) .. string.lower(b)
end)
local leaves_def = {
description = S(fruit_desc) .. " " .. S("(Leaves)") .. " 1",
drawtype = "plantlike", -- allfaces_optional
visual_scale = 1.3,
walkable = false,
paramtype = "light",
paramtype2 = "meshoptions",
place_param2 = 2,
tiles = { leaves_png },
sunlight_propagates = true,
groups = {snappy = 3, attached_node = 1, leaves = 1, flammable = 2, not_in_creative_inventory = 1 },
drop = {
items = {
{items = {sapling_name}, rarity = 5},
}
},
sounds = default.node_sound_leaves_defaults(),
} -- leaves_def
-- STAGE 1 : lemon leaves 1 : grows into leaves with lemon, OR leaves that needs water
minetest.register_node(lib.modname.. ":".. fruit_name .."_leaves_1", table.copy(leaves_def) )
-- special abm, with some randomness to determine wheather leaves should go to fruit leaves or thristy leaves
lib.register_leaves_abm(lib.modname.. ":".. fruit_name .."_leaves_1",
lib.modname.. ":".. fruit_name .."_leaves_2",
lib.modname.. ":".. fruit_name .."_leaves_3", fruit_name, 40, 15)
-- STAGE 2 : lemon leaves 2 : gives 2-3 lemons, does not grow more, goes back to leaves 1 when harvested
leaves_def.description = S(fruit_desc) .. " " .. S("(Leaves)") .. " 2"
leaves_def.tiles = {lib.modname .."_".. fruit_name .."_on_leaves.png^".. leaves_png }
leaves_def.drop = {
items = {
{items = {full_fruit_name .." 2"}},
}
}
leaves_def.on_rightclick = function (pos, node, player, itemstack, pointed_thing)
if player:is_player() then
local itemname = itemstack:get_name()
local nodepos = pos
local q = math.random(2, 3) -- number of fruit taken
local leftover
local item = ItemStack(full_fruit_name .." ".. q)
local inv = player:get_inventory()
if inv:room_for_item("main", item) then
leftover = inv:add_item("main", item)
if not leftover:is_empty() then
minetest.add_item(player:get_pos(), leftover)
end
else
minetest.add_item(player:get_pos(), item)
end
local n = math.random(1, 3)
minetest.sound_play("foliage-0".. n, {pos=nodepos, gain=1.2})
minetest.swap_node(nodepos, {name = lib.modname.. ":".. fruit_name .."_leaves_1", param2 = 2})
end-- player is a player
return itemstack
end -- leaves_def.on_rightclick
minetest.register_node(lib.modname.. ":".. fruit_name .."_leaves_2", table.copy(leaves_def) )
-- lemon leaves 3 : needs water, does not grow, goes back to leaves 1 when the POT is watered
leaves_def.description = S(fruit_desc) .. " " .. S("(Leaves)") .. " 3"
leaves_def.tiles = { leaves_png .. "^[colorize:yellow:35" }
leaves_def.drop = {}
minetest.register_node(lib.modname.. ":".. fruit_name .."_leaves_3", table.copy(leaves_def) )
end -- function lib.register_fruit_tree

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@ -1,41 +0,0 @@
# textdomain: potted_farming
### items.lua ###
Empty Watering Can=Leere Gießkanne
### lib.lua ###
Pot with =Vase mit
Basil=Basilikum
Rosemary=Rosmarin
Sage=Salbei
Parsley=Petersilie
Mint=Minze
Oregano=Orig
Stem=Stiel
Wild =Wilde(r)
Brown=Braun
Cantharellus=Pfifferling
Boletus=Steinpilz
Lemon=Zitrone
Orange=Orange
Apple=Apfel
(Leaves)=(Blätter)
### nodes.lua ###
Pot with Soil=Vase mit Erde
Pot with Shrub=Vase mit Strauch
Pot with Plantain=Vase mit Wegerich
### tools.lua ###
Watering Can=Gießkanne
##### not used anymore #####

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@ -1,40 +0,0 @@
# textdomain: potted_farming
### items.lua ###
Empty Watering Can=Regadera Vacia
### lib.lua ###
Pot with =Florero con
Basil=Albahaca
Rosemary=Romero
Sage=Sabio
Parsley=Perejil
Mint=Menta
Oregano=Origan
Stem=con Raíz
Wild =Salvaje
Brown=Marrón
Cantharellus=Gallinaccio
Boletus=Boleto
Lemon=Limón
Orange=Naranja
Apple=Manzana
(Leaves)=(Hojas)
### nodes.lua ###
Pot with Soil=Florero con Tierra
Pot with Shrub=Florero con Arbusto
Pot with Plantain=Florero con Platano
### tools.lua ###
Watering Can=Regadera
##### not used anymore ####

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@ -1,42 +0,0 @@
# textdomain: potted_farming
# textdomain: potted_farming
### items.lua ###
Empty Watering Can=Arrosoir Vide
### lib.lua ###
Pot with =Vase avec
Basil=Basilic
Rosemary=Romarin
Sage=Sauge
Parsley=Persil
Mint=Menthe
Oregano=Origan
# Stem= avec Tige
Wild =Sauvage
Brown=Brun
Cantharellus=Chanterelle
Boletus=Bolet
Lemon=Citron
Orange=Orange
Apple=Pomme
# (Leaves)= (Feuilles)
### nodes.lua ###
Pot with Soil=Vase avec de la Terre
Pot with Shrub=Vase avec Arbuste
Pot with Plantain=Vase avec Plantain
### tools.lua ###
Watering Can=Arrosoir
##### not used anymore #####

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@ -1,42 +0,0 @@
# textdomain: potted_farming
# textdomain: potted_farming
### items.lua ###
Empty Watering Can=Innaffiatoio Vuoto
### lib.lua ###
Pot with =Vaso con
Basil=Basilico
Rosemary=Rosmarino
Sage=Salvia
Parsley=Prezzemolo
Mint=Menta
Oregano=Origano
Stem=con Radice
Wild =Selvatico
Brown=Marrone
Cantharellus=Gallinaccio
Boletus=Boleto
Lemon=Limone
Orange=Arancia
Apple=Mela
(Leaves)=(Foglie)
### nodes.lua ###
Pot with Soil=Vaso con Terra
Pot with Shrub=Vaso con Arbusto
Pot with Plantain=Vaso con Piantaggine
### tools.lua ###
Watering Can=Innaffiatoio
##### not used anymore #####

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@ -1,42 +0,0 @@
# textdomain: potted_farming
Plantaintextdomain: potted_farming
### items.lua ###
Empty Watering Can=
### lib.lua ###
Pot with =
Basil=
Rosemary=
Sage=
Parsley=
Mint=
Oregano=
Stem=
Wild =
Brown=
Cantharellus=
Boletus=
Lemon=
Orange=
Apple=
(Leaves)=
### nodes.lua ###
Pot with Soil=
Pot with Shrub=
Pot with Plantain=
### tools.lua ###
Watering Can=
##### not used anymore #####

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@ -1,8 +0,0 @@
name = potted_farming
depends = default, dye
optional_depends = farming, flowers, herbs, cucina_vegana, ethereal, homedecor, cool_trees, moretrees
author = Annalysa
version = 4.2
release = 18072
description = In Arbeit. A new way to farm in pots herbs, mushrooms and regrow fruits on small trees.
title = Potted Farming

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@ -1,179 +0,0 @@
local pf = potted_farming
local S = pf.S
local max_uses = pf.watering_can_max_uses
-- Pot to plant
minetest.register_node(pf.modname .. ":pot_with_soil", {
description = S("Pot with Soil"),
tiles = {
"pot_with_soil_top.png",
"pot_with_soil_bottom.png",
"pot_with_soil_side.png",
"pot_with_soil_side.png",
"pot_with_soil_side.png",
"pot_with_soil_side.png"
},
drawtype = "nodebox",
paramtype = "light",
groups = {oddly_breakable_by_hand = 4, crumbly = 1, cracky = 1, attached_node = 1},
node_box = {
type = "fixed",
fixed = {
{-0.1875, -0.5, -0.1875, 0.1875, -0.1875, 0.1875}, -- base_center
{-0.25, -0.375, -0.125, -0.1875, -0.1875, 0.125}, -- base1
{-0.125, -0.375, 0.1875, 0.125, -0.1875, 0.25}, -- base2
{0.1875, -0.375, -0.125, 0.25, -0.1875, 0.125}, -- base3
{-0.125, -0.375, -0.25, 0.125, -0.1875, -0.1875}, -- base4
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.25, 0.25, -0.1875, 0.25}, -- selection
}
},
collision_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.25, 0.25, -0.1875, 0.25}, -- selection
}
},
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
if player:is_player() and itemstack:is_empty() == false then
local itemname = itemstack:get_name()
local acceptable, type, plant = pf.is_acceptable_source(itemname)
local step = "1"
if type == "fruit_tree" then step = "sapling" end
if acceptable then
local n = math.random(1, 3)
minetest.sound_play("dirt-0".. n, {pos=pos, gain=1.2})
minetest.set_node(pos, {name = pf.modname .. ":pot_with_".. plant .. "_" .. step})
itemstack:take_item()
end
end
end,
on_rotate = function(pos, node)
return false
end,
}) -- minetest.register_node(pot
local pot_with_shrub = {
description = S("Pot with Shrub"),
groups = {flammable = 2, crumbly = 1, cracky = 1, attached_node = 1, not_in_creative_inventory = 1},
tiles = {
"pot_with_soil_top.png",
"pot_with_soil_bottom.png",
"pot_with_soil_side.png^" .. pf.modname .. "_shrub.png",
"pot_with_soil_side.png^" .. pf.modname .. "_shrub.png",
"pot_with_soil_side.png^" .. pf.modname .. "_shrub.png",
"pot_with_soil_side.png^" .. pf.modname .. "_shrub.png"
}, -- tiles
drawtype = "nodebox",
paramtype = "light",
walkable = true,
node_box = {
type = "fixed",
fixed = {
{-0.1875, -0.5, -0.1875, 0.1875, -0.1875, 0.1875}, -- base_center
{-0.25, -0.375, -0.125, -0.1875, -0.1875, 0.125}, -- base1
{-0.125, -0.375, 0.1875, 0.125, -0.1875, 0.25}, -- base2
{0.1875, -0.375, -0.125, 0.25, -0.1875, 0.125}, -- base3
{-0.125, -0.375, -0.25, 0.125, -0.1875, -0.1875}, -- base4
{-0.5, -0.5, 0, 0.5, 0.5, 0}, -- plant1X
{0, -0.5, -0.5, 0, 0.5, 0.5}, -- plant2Z
} -- fixed
}, -- node_box
selection_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.25, 0.25, 0.5, 0.25}, -- selection
}
}, -- selection_box
collision_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.25, 0.25, 0.5, 0.25}, -- selection
}
}, -- collsion_box
drop = {
items = {
{items = {pf.modname .. ":pot_with_soil"} },
{items = {"default:stick"} },
}, -- items
}, -- drop
on_rightclick = function (pos, node, player, itemstack, pointed_thing)
if player:is_player() then
local itemname = itemstack:get_name()
if itemstack:is_empty() == false and itemname == pf.modname .. ":watering_can" then
local nodepos = pos
local possible_leaf_pos = vector.add(nodepos, vector.new(0, 1, 0))
local possible_leaf = minetest.get_node(possible_leaf_pos)
local fruit_name = nil
for k, v in pairs(pf.fruit_tree_list) do
if possible_leaf.name == pf.modname ..":".. k .."_leaves_3" then
fruit_name = k
end
end -- fruit_tree_list iteration
if fruit_name ~= nil then
itemstack = pf.add_watering_can_wear(itemstack)
local n = math.random(3, 4)
minetest.sound_play("water-splash-0".. n, {pos=nodepos, gain=1.2})
minetest.swap_node(possible_leaf_pos, {name = pf.modname .. ":".. fruit_name .."_leaves_1", param2 = 2})
end -- if node above is ANY thirsty leaves
end -- itemstack is watering_can
end -- player is a player
return itemstack
end, -- on_rightclick
-- no further action is required, the leaves should fall on their own, as they too are an attached_node
on_rotate = function(pos, node)
return false
end,
} -- pot_with_shrub table
minetest.register_node(pf.modname ..":pot_with_shrub", table.copy(pot_with_shrub) )
-- different shrub for a different plant, that differes only in texture
-- unfortunately i have to make another node just for this difference
pot_with_shrub.description = S("Pot with Plantain")
pot_with_shrub.tiles = {
"pot_with_soil_top.png",
"pot_with_soil_bottom.png",
"pot_with_soil_side.png^" .. pf.modname .. "_plantain.png",
"pot_with_soil_side.png^" .. pf.modname .. "_plantain.png",
"pot_with_soil_side.png^" .. pf.modname .. "_plantain.png",
"pot_with_soil_side.png^" .. pf.modname .. "_plantain.png"
} -- plantain tiles
minetest.register_node(pf.modname ..":pot_with_plantain", table.copy(pot_with_shrub) )

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local pf = potted_farming
--if minetest.registered_craftitems["flowerpot:empty"] then
minetest.register_craft({
output = pf.modname .. ":pot_with_soil",
recipe = {
{"", "", ""},
{"default:clay_brick", "default:dirt", "default:clay_brick"},
{"dye:orange", "default:clay_brick", "dye:brown"},
}
})
minetest.register_craft({
output = pf.modname .. ":empty_watering_can",
recipe = {
{"default:tin_ingot", "", "dye:green"},
{"default:tin_ingot", "", "default:tin_ingot"},
{"dye:green", "default:tin_ingot", "dye:green"},
}
})

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local pf = potted_farming
-- the or is to assure a value, there is a bug in mtv5 as per dev.mt which gives nil
-- the names are fine and there are no overlapping
-- Basil
pf.plant_settings.basil = {}
pf.plant_settings.basil.definable = minetest.settings:get_bool("basil", true)
pf.plant_settings.basil.scale = minetest.settings:get("basil_scale") or 0.0003
pf.plant_settings.basil.min_hight = minetest.settings:get("basil_min_hight") or 0
pf.plant_settings.basil.max_hight = minetest.settings:get("basil_max_hight") or 250
pf.plant_settings.basil.min_light = minetest.settings:get("basil_min_light") or 11
pf.plant_settings.basil.max_light = minetest.settings:get("basil_max_light") or 14
-- Rosemary
pf.plant_settings.rosemary = {}
pf.plant_settings.rosemary.definable = minetest.settings:get_bool("rosemary", true)
pf.plant_settings.rosemary.scale = minetest.settings:get("rosemary_scale") or 0.0005
pf.plant_settings.rosemary.min_hight = minetest.settings:get("rosemary_min_hight") or 10
pf.plant_settings.rosemary.max_hight = minetest.settings:get("rosemary_max_hight") or 300
pf.plant_settings.rosemary.min_light = minetest.settings:get("rosemary_min_light") or 11
pf.plant_settings.rosemary.max_light = minetest.settings:get("rosemary_max_light") or 14
-- Sage
pf.plant_settings.sage = {}
pf.plant_settings.sage.definable = minetest.settings:get_bool("sage", true)
pf.plant_settings.sage.scale = minetest.settings:get("sage_scale") or 0.0004
pf.plant_settings.sage.min_hight = minetest.settings:get("sage_min_hight") or 30
pf.plant_settings.sage.max_hight = minetest.settings:get("sage_max_hight") or 400
pf.plant_settings.sage.min_light = minetest.settings:get("sage_min_light") or 12
pf.plant_settings.sage.max_light = minetest.settings:get("sage_max_light") or 14
-- Parsley
pf.plant_settings.parsley = {}
pf.plant_settings.parsley.definable = minetest.settings:get_bool("parsley", true)
pf.plant_settings.parsley.scale = minetest.settings:get("parsley_scale") or 0.0003
pf.plant_settings.parsley.min_hight = minetest.settings:get("parsley_min_hight") or 0
pf.plant_settings.parsley.max_hight = minetest.settings:get("parsley_max_hight") or 300
pf.plant_settings.parsley.min_light = minetest.settings:get("parsley_min_light") or 11
pf.plant_settings.parsley.max_light = minetest.settings:get("parsley_max_light") or 14
-- Mint
pf.plant_settings.mint = {}
pf.plant_settings.mint.definable = minetest.settings:get_bool("mint", true)
pf.plant_settings.mint.scale = minetest.settings:get("mint_scale") or 0.0007
pf.plant_settings.mint.min_hight = minetest.settings:get("mint_min_hight") or 20
pf.plant_settings.mint.max_hight = minetest.settings:get("mint_max_hight") or 250
pf.plant_settings.mint.min_light = minetest.settings:get("mint_min_light") or 12
pf.plant_settings.mint.max_light = minetest.settings:get("mint_max_light") or 14
-- Oregano
pf.plant_settings.oregano = {}
pf.plant_settings.oregano.definable = minetest.settings:get_bool("oregano", true)
pf.plant_settings.oregano.scale = minetest.settings:get("oregano_scale") or 0.0007
pf.plant_settings.oregano.min_hight = minetest.settings:get("oregano_min_hight") or 20
pf.plant_settings.oregano.max_hight = minetest.settings:get("oregano_max_hight") or 250
pf.plant_settings.oregano.min_light = minetest.settings:get("oregano_min_light") or 11
pf.plant_settings.oregano.max_light = minetest.settings:get("oregano_max_light") or 14
-- Brown Mushroom
pf.plant_settings.brown = {}
pf.plant_settings.brown.definable = minetest.settings:get_bool("brown", true)
pf.plant_settings.brown.min_light = minetest.settings:get("brown_min_light") or 1
pf.plant_settings.brown.max_light = minetest.settings:get("brown_max_light") or 5
-- Cantharellus Mushroom
pf.plant_settings.cantharellus = {}
pf.plant_settings.cantharellus.definable = minetest.settings:get_bool("cantharellus", true)
pf.plant_settings.cantharellus.min_light = minetest.settings:get("cantharellus_min_light") or 1
pf.plant_settings.cantharellus.max_light = minetest.settings:get("cantharellus_max_light") or 7
-- Boletus Mushroom
pf.plant_settings.boletus = {}
pf.plant_settings.boletus.definable = minetest.settings:get_bool("boletus", true)
pf.plant_settings.boletus.min_light = minetest.settings:get("boletus_min_light") or 0
pf.plant_settings.boletus.max_light = minetest.settings:get("boletus_max_light") or 5
-- Lemon Fruit Tree
pf.plant_settings.lemon = {}
pf.plant_settings.lemon.definable = minetest.settings:get_bool("lemon", true)
pf.plant_settings.lemon.min_light = minetest.settings:get("lemon_min_light") or 13
pf.plant_settings.lemon.max_light = minetest.settings:get("lemon_max_light") or 14
-- Orange Fruit Tree
pf.plant_settings.orange = {}
pf.plant_settings.orange.definable = minetest.settings:get_bool("orange", true)
pf.plant_settings.orange.min_light = minetest.settings:get("orange_min_light") or 13
pf.plant_settings.orange.max_light = minetest.settings:get("orange_max_light") or 14
-- Apple Fruit Tree
pf.plant_settings.apple = {}
pf.plant_settings.apple.definable = minetest.settings:get_bool("apple", true)
pf.plant_settings.apple.min_light = minetest.settings:get("apple_min_light") or 12
pf.plant_settings.apple.max_light = minetest.settings:get("apple_max_light") or 14
-- Cherry Fruit Tree
pf.plant_settings.cherry = {}
pf.plant_settings.cherry.definable = minetest.settings:get_bool("cherry", true)
pf.plant_settings.cherry.min_light = minetest.settings:get("cherry_min_light") or 12
pf.plant_settings.cherry.max_light = minetest.settings:get("cherry_max_light") or 14
-- Plum Fruit Tree
pf.plant_settings.plum = {}
pf.plant_settings.plum.definable = minetest.settings:get_bool("plum", true)
pf.plant_settings.plum.min_light = minetest.settings:get("plum_min_light") or 12
pf.plant_settings.plum.max_light = minetest.settings:get("plum_max_light") or 14
-- Pomegranate Fruit Tree
pf.plant_settings.pomegranate = {}
pf.plant_settings.pomegranate.definable = minetest.settings:get_bool("pomegranate", true)
pf.plant_settings.pomegranate.min_light = minetest.settings:get("pomegranate_min_light") or 13
pf.plant_settings.pomegranate.max_light = minetest.settings:get("pomegranate_max_light") or 14
-- Banana Fruit Tree
pf.plant_settings.banana = {}
pf.plant_settings.banana.definable = minetest.settings:get_bool("banana", true)
pf.plant_settings.banana.min_light = minetest.settings:get("banana_min_light") or 13
pf.plant_settings.banana.max_light = minetest.settings:get("banana_max_light") or 14
-- Replace with existing item
pf.plant_settings.support = {}
-- Rosemary
pf.plant_settings.support.rosemary = {}
pf.plant_settings.support.rosemary.can_swap = minetest.settings:get_bool("support_rosemary", false)
pf.plant_settings.support.rosemary.itemname = minetest.settings:get("support_rosemary_itemname") or "cucina_vegana:rosemary"
-- Parsley
pf.plant_settings.support.parsley = {}
pf.plant_settings.support.parsley.can_swap = minetest.settings:get_bool("support_parsley", false)
pf.plant_settings.support.parsley.itemname = minetest.settings:get("support_parsley_itemname") or "farming:parsley"
-- Mint
pf.plant_settings.support.mint = {}
pf.plant_settings.support.mint.can_swap = minetest.settings:get_bool("support_mint", false)
pf.plant_settings.support.mint.itemname = minetest.settings:get("support_mint_itemname") or "farming:mint_leaf"
-- Lemon
pf.plant_settings.support.lemon = {}
pf.plant_settings.support.lemon.can_swap = minetest.settings:get_bool("support_lemon", false)
-- Orange
pf.plant_settings.support.orange = {}
pf.plant_settings.support.orange.can_swap = minetest.settings:get_bool("support_orange", false)
-- Apple
pf.plant_settings.support.apple = {}
pf.plant_settings.support.apple.can_swap = minetest.settings:get_bool("support_apple", false)
-- Cherry
pf.plant_settings.support.cherry = {}
pf.plant_settings.support.cherry.can_swap = minetest.settings:get_bool("support_cherry", true)

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#Basil
basil (Enable Basil) bool true
basil_scale (Spreadvalue of wild variant) float 0.0003
basil_min_hight (Min. Hight can be found on) int 0
basil_max_hight (Max. Hight can be found on) int 250
basil_min_light (Min. Light can grow) int 11
basil_max_light (Max. Light can grow) int 14
# Rosemary
rosemary (Enable Rosemary) bool true
rosemary_scale (Spreadvalue of wild variant) float 0.0005
rosemary_min_hight (Min. Hight can be found on) int 10
rosemary_max_hight (Max. Hight can be found on) int 300
rosemary_min_light (Min. Light can grow) int 11
rosemary_max_light (Max. Light can grow) int 14
# Sage
sage (Enable Sage) bool true
sage_scale (Spreadvalue of wild variant) float 0.0004
sage_min_hight (Min. Hight can be found on) int 30
sage_max_hight (Max. Hight can be found on) int 400
sage_min_light (Min. Light can grow) int 12
sage_max_light (Max. Light can grow) int 14
# Parsley
parsley (Enable Parsley) bool true
parsley_scale (Spreadvalue of wild variant) float 0.0003
parsley_min_hight (Min. Hight can be found on) int 0
parsley_max_hight (Max. Hight can be found on) int 300
parsley_min_light (Min. Light can grow) int 11
parsley_max_light (Max. Light can grow) int 14
# Mint
mint (Enable Mint) bool true
mint_scale (Spreadvalue of wild variant) float 0.0007
mint_min_hight (Min. Hight can be found on) int 0
mint_max_hight (Max. Hight can be found on) int 250
mint_min_light (Min. Light can grow) int 12
mint_max_light (Max. Light can grow) int 14
# Oregano
oregano (Enable Oregano) bool true
oregano_scale (Spreadvalue of wild variant) float 0.0004
oregano_min_hight (Min. Hight can be found on) int 0
oregano_max_hight (Max. Hight can be found on) int 300
oregano_min_light (Min. Light can grow) int 12
oregano_max_light (Max. Light can grow) int 14
# Brown Mushroom
brown (Enable Brown Mushroom) bool true
brown_min_light (Min. Light can grow) int 1
brown_max_light (Max. Light can grow) int 5
# Cantharellus Mushroom
cantharellus (Enable Chanterelle Mushroom) bool true
cantharellus_min_light (Min. Light can grow) int 1
cantharellus_max_light (Max. Light can grow) int 7
# Boletus Mushroom
boletus (Enable Boletus Mushroom) bool true
boletus_min_light (Min. Light can grow) int 0
boletus_max_light (Max. Light can grow) int 5
# Lemon Fruit Tree
lemon (Enable Lemon Fruit Tree) bool true
lemon_min_light (Min. Light can grow) int 13
lemon_max_light (Max. Light can grow) int 14
# Orange Fruit Tree
orange (Enable Orange Fruit Tree) bool true
orange_min_light (Min. Light can grow) int 13
orange_max_light (Max. Light can grow) int 14
# Apple Fruit Tree
apple (Enable Apple Fruit Tree) bool true
apple_min_light (Min. Light can grow) int 12
apple_max_light (Max. Light can grow) int 14
# Cherry Fruit Tree
cherry (Enable Cherry Fruit Tree) bool true
cherry_min_light (Min. Light can grow) int 12
cherry_max_light (Max. Light can grow) int 14
# Plum Fruit Tree
plum (Enable Plum Fruit Tree) bool true
plum_min_light (Min. Light can grow) int 12
plum_max_light (Max. Light can grow) int 14
# Pomegranate Fruit Tree
pomegranate (Enable Pomegranate Fruit Tree) bool true
pomegranate_min_light (Min. Light can grow) int 12
pomegranate_max_light (Max. Light can grow) int 14
# Banana Fruit Tree
banana (Enable Banana Fruit Tree) bool true
banana_min_light (Min. Light can grow) int 13
banana_max_light (Max. Light can grow) int 14
# Replace with existing herb
# Rosemary
support_rosemary (Enable Rosemary to be swapped with existing item) bool false
support_rosemary_itemname (Itemname that will replace upon harvesting) string "cucina_vegana:rosemary"
# Parsley
support_parsley (Enable Parsley to be swapped with existing item) bool false
support_parsley_itemname (Itemname that will replace upon harvesting) string "farming:parsley"
# possible parsley items (that i know of): farming:parsley , cucina_vegana:parsley
# Mint
support_mint (Enable Mint to be swapped with existing item) bool false
support_mint_itemname (Itemname that will replace upon harvesting) string "farming:mint_leaf"
# Lemon
support_lemon (Enable Lemon to be from CoolTrees mod instead of Ethereal mod) bool false
# Orange
support_orange (Enable Orange to be from CoolTrees mod instead of Ethereal mod, using Clementine) bool false
# Apple
support_apple (Enable Apple Fruit Tree sapling and leaf texture to be taken from Moretrees mod) bool true
# Cherry
support_cherry (Enable Cherry Fruit Tree leaf texture to be the blossom variant) bool true

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Derived from Pack: Gravel Footsteps by Ali_6868
https://freesound.org/people/Ali_6868/packs/21608/
https://creativecommons.org/publicdomain/zero/1.0/

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Copyright/Attribution Notice:
Share — copy and redistribute the material in any medium or format Adapt — remix,
transform, and build upon the material for any purpose, even commercially.
It would be nice if you can credit.
Hi, my name is Antoine. I'm a French Sound Designer.
https://opengameart.org/content/nature-sounds-pack

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Sounds used from http://www.pdsounds.org/sounds/emptying_syringe_in_water_slow and http://www.pdsounds.org/sounds/emptying_syringe_in_water_fast
No license aka public domain/cc0/wtfpl/do-what-you-want :)
Cut by qubodup
Hosted by opengameart.org
converted from .flac to .ogg by Annalysa

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