Tweak armor values
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c1e648877d
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12 changed files with 89 additions and 69 deletions
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@ -29,7 +29,7 @@ if armor.materials.crystal then
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armor:register_armor(":3d_armor:helmet_crystal", {
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description = S("Crystal Helmet"),
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inventory_image = "3d_armor_inv_helmet_crystal.png",
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groups = {armor_head=1, armor_heal=12, armor_use=100, armor_fire=1},
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groups = {armor_head=1, armor_heal=12, armor_use=100, armor_fire=1, armor_radiation=2},
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armor_groups = {fleshy=15},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -48,7 +48,7 @@ if armor.materials.crystal then
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armor:register_armor(":3d_armor:chestplate_crystal", {
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description = S("Crystal Chestplate"),
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inventory_image = "3d_armor_inv_chestplate_crystal.png",
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groups = {armor_torso=1, armor_heal=12, armor_use=100, armor_fire=1},
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groups = {armor_torso=1, armor_heal=12, armor_use=100, armor_fire=1, armor_radiation=5},
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armor_groups = {fleshy=20},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -67,7 +67,7 @@ if armor.materials.crystal then
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armor:register_armor(":3d_armor:leggings_crystal", {
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description = S("Crystal Leggings"),
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inventory_image = "3d_armor_inv_leggings_crystal.png",
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groups = {armor_legs=1, armor_heal=12, armor_use=100, armor_fire=1},
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groups = {armor_legs=1, armor_heal=12, armor_use=100, armor_fire=1, armor_radiation=3},
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armor_groups = {fleshy=20},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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@ -89,7 +89,7 @@ if armor.materials.crystal then
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description = S("Crystal Boots"),
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inventory_image = "3d_armor_inv_boots_crystal.png",
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groups = {armor_feet=1, armor_heal=12, armor_use=100, physics_speed=1,
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physics_jump=0.5, armor_fire=1},
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physics_jump=0.5, armor_fire=1, armor_radiation=2},
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armor_groups = {fleshy=15},
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damage_groups = {cracky=2, snappy=1, level=3},
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})
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