add mesecons mods
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The blinky plants toggles between on and off state every three seconds. Can be used to make clocks. Also works after having restarted the game.
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It stops blinking in an inactive block, then starts again when the block becomes active.
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mods/mesecons/mesecons_blinkyplant/doc/blinkyplant/preview.png
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mods/mesecons/mesecons_blinkyplant/doc/blinkyplant/preview.png
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mods/mesecons/mesecons_blinkyplant/doc/blinkyplant/recipe.png
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mods/mesecons/mesecons_blinkyplant/doc/blinkyplant/recipe.png
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mods/mesecons/mesecons_blinkyplant/init.lua
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mods/mesecons/mesecons_blinkyplant/init.lua
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-- The BLINKY_PLANT
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local S = minetest.get_translator(minetest.get_current_modname())
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local toggle_timer = function (pos)
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local timer = minetest.get_node_timer(pos)
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if timer:is_started() then
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timer:stop()
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else
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timer:start(mesecon.setting("blinky_plant_interval", 3))
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end
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end
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local on_timer = function (pos)
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local node = minetest.get_node(pos)
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if(mesecon.flipstate(pos, node) == "on") then
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mesecon.receptor_on(pos)
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else
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mesecon.receptor_off(pos)
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end
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toggle_timer(pos)
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end
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mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
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description= S("Blinky Plant"),
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drawtype = "plantlike",
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inventory_image = "jeija_blinky_plant_off.png",
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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sounds = mesecon.node_sound.leaves,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
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},
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on_timer = on_timer,
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on_rightclick = function(pos, _, clicker)
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if minetest.is_protected(pos, clicker and clicker:get_player_name() or "") then
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return
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end
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toggle_timer(pos)
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end,
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on_construct = toggle_timer
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},{
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tiles = {"jeija_blinky_plant_off.png"},
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groups = {dig_immediate=3},
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mesecons = {receptor = { state = mesecon.state.off }}
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},{
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tiles = {"jeija_blinky_plant_on.png"},
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groups = {dig_immediate=3, not_in_creative_inventory=1},
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mesecons = {receptor = { state = mesecon.state.on }}
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})
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minetest.register_craft({
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output = "mesecons_blinkyplant:blinky_plant_off 1",
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recipe = { {"","group:mesecon_conductor_craftable",""},
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{"","group:mesecon_conductor_craftable",""},
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{"group:sapling","group:sapling","group:sapling"}}
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})
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# textdomain: mesecons_blinkyplant
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Blinky Plant=Blinkpflanze
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# textdomain: mesecons_blinkyplant
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### init.lua ###
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Blinky Plant=Palpebruma Planto
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# textdomain: mesecons_blinkyplant
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### init.lua ###
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Blinky Plant=Plante clignotante
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# textdomain: mesecons_blinkyplant
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### init.lua ###
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Blinky Plant=Мигающий цветок
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# textdomain: mesecons_blinkyplant
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### init.lua ###
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Blinky Plant=Миготлива квітка
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mods/mesecons/mesecons_blinkyplant/locale/template.txt
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mods/mesecons/mesecons_blinkyplant/locale/template.txt
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# textdomain: mesecons_blinkyplant
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### init.lua ###
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Blinky Plant=
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mods/mesecons/mesecons_blinkyplant/mod.conf
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mods/mesecons/mesecons_blinkyplant/mod.conf
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name = mesecons_blinkyplant
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depends = mesecons, mesecons_gamecompat
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