add mesecons mods
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721 changed files with 19937 additions and 1 deletions
75
mods/mesecons/mesecons_lightstone/init.lua
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75
mods/mesecons/mesecons_lightstone/init.lua
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local S = minetest.get_translator(minetest.get_current_modname())
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local lightstone_rules = {
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{x=0, y=0, z=-1},
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{x=1, y=0, z=0},
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{x=-1, y=0, z=0},
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{x=0, y=0, z=1},
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{x=1, y=1, z=0},
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{x=1, y=-1, z=0},
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{x=-1, y=1, z=0},
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{x=-1, y=-1, z=0},
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{x=0, y=1, z=1},
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{x=0, y=-1, z=1},
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{x=0, y=1, z=-1},
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{x=0, y=-1, z=-1},
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{x=0, y=-1, z=0},
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}
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function mesecon.lightstone_add(name, base_item, texture_off, texture_on, desc)
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if not desc then
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desc = name .. " Lightstone"
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end
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minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", {
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tiles = {texture_off},
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is_ground_content = false,
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groups = {cracky = 2, mesecon_effector_off = 1, mesecon = 2},
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description = desc,
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sounds = mesecon.node_sound.stone,
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mesecons = {effector = {
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rules = lightstone_rules,
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action_on = function (pos, node)
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minetest.swap_node(pos, {name = "mesecons_lightstone:lightstone_" .. name .. "_on", param2 = node.param2})
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end,
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}},
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on_blast = mesecon.on_blastnode,
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})
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minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", {
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tiles = {texture_on},
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is_ground_content = false,
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groups = {cracky = 2, not_in_creative_inventory = 1, mesecon = 2},
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drop = "mesecons_lightstone:lightstone_" .. name .. "_off",
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light_source = minetest.LIGHT_MAX - 2,
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sounds = mesecon.node_sound.stone,
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mesecons = {effector = {
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rules = lightstone_rules,
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action_off = function (pos, node)
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minetest.swap_node(pos, {name = "mesecons_lightstone:lightstone_" .. name .. "_off", param2 = node.param2})
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end,
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}},
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on_blast = mesecon.on_blastnode,
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})
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minetest.register_craft({
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output = "mesecons_lightstone:lightstone_" .. name .. "_off",
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recipe = {
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{"",base_item,""},
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{base_item,"mesecons_gamecompat:torch",base_item},
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{"","group:mesecon_conductor_craftable",""}
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}
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})
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end
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mesecon.lightstone_add("red", "mesecons_gamecompat:dye_red", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png", S("Red Lightstone"))
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mesecon.lightstone_add("green", "mesecons_gamecompat:dye_green", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png", S("Green Lightstone"))
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mesecon.lightstone_add("blue", "mesecons_gamecompat:dye_blue", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png", S("Blue Lightstone"))
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mesecon.lightstone_add("gray", "mesecons_gamecompat:dye_grey", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png", S("Grey Lightstone"))
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mesecon.lightstone_add("darkgray", "mesecons_gamecompat:dye_dark_grey", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png", S("Dark Grey Lightstone"))
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mesecon.lightstone_add("yellow", "mesecons_gamecompat:dye_yellow", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png", S("Yellow Lightstone"))
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mesecon.lightstone_add("orange", "mesecons_gamecompat:dye_orange", "jeija_lightstone_orange_off.png", "jeija_lightstone_orange_on.png", S("Orange Lightstone"))
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mesecon.lightstone_add("white", "mesecons_gamecompat:dye_white", "jeija_lightstone_white_off.png", "jeija_lightstone_white_on.png", S("White Lightstone"))
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mesecon.lightstone_add("pink", "mesecons_gamecompat:dye_pink", "jeija_lightstone_pink_off.png", "jeija_lightstone_pink_on.png", S("Pink Lightstone"))
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mesecon.lightstone_add("magenta", "mesecons_gamecompat:dye_magenta", "jeija_lightstone_magenta_off.png", "jeija_lightstone_magenta_on.png", S("Magenta Lightstone"))
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mesecon.lightstone_add("cyan", "mesecons_gamecompat:dye_cyan", "jeija_lightstone_cyan_off.png", "jeija_lightstone_cyan_on.png", S("Cyan Lightstone"))
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mesecon.lightstone_add("violet", "mesecons_gamecompat:dye_violet", "jeija_lightstone_violet_off.png", "jeija_lightstone_violet_on.png", S("Violet Lightstone"))
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