add mesecons mods

This commit is contained in:
N-Nachtigal 2025-07-26 18:53:34 +02:00
parent 71a53fbef8
commit 9861939223
721 changed files with 19937 additions and 1 deletions

View file

@ -0,0 +1,3 @@
Pistons are effectors, they push up to 20 blocks in front of them. The push direction can be set by placing them from different angles.
A piston pointing into an unloaded block won't extend.
A piston retracting from an unloaded block works, but gravity-sensitive nodes above the empty space may not fall.

Binary file not shown.

After

Width:  |  Height:  |  Size: 104 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 14 KiB

View file

@ -0,0 +1,4 @@
Sticky pistons are effectors, they push up to 20 blocks in front of them. The push direction can be set by placing them from different angles. Sticky ones also pull 1 block.
A sticky piston pointing into an unloaded block won't extend.
A sticky piston retracting from within an unloaded block works and pulls a node, but if it doesn't pull anything, then gravity-sensitive nodes above the empty space may not fall.
An extended sticky piston that touches the surface of an unloaded block and loses signal retracts but doesn't pull anything.

Binary file not shown.

After

Width:  |  Height:  |  Size: 96 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

View file

@ -0,0 +1,470 @@
local S = minetest.get_translator(minetest.get_current_modname())
local specs = {
normal = {
offname = "mesecons_pistons:piston_normal_off",
onname = "mesecons_pistons:piston_normal_on",
pusher = "mesecons_pistons:piston_pusher_normal",
},
sticky = {
offname = "mesecons_pistons:piston_sticky_off",
onname = "mesecons_pistons:piston_sticky_on",
pusher = "mesecons_pistons:piston_pusher_sticky",
sticky = true,
},
}
local function get_pistonspec_name(name, part)
if part then
for spec_name, spec in pairs(specs) do
if name == spec[part] then
return spec_name, part
end
end
return
end
for spec_name, spec in pairs(specs) do
for part, value in pairs(spec) do
if name == value then
return spec_name, part
end
end
end
end
local function get_pistonspec(name, part)
return specs[get_pistonspec_name(name, part)]
end
local max_push = mesecon.setting("piston_max_push", 15)
local max_pull = mesecon.setting("piston_max_pull", 15)
-- Get mesecon rules of pistons
local function piston_get_rules(node)
local dir = minetest.facedir_to_dir(node.param2)
for k, v in pairs(dir) do
if v ~= 0 then
dir = {k, -v}
break
end
end
local rules = table.copy(mesecon.rules.default)
for i, rule in ipairs(rules) do
if rule[dir[1]] == dir[2] then
table.remove(rules, i)
end
end
return rules
end
local function piston_remove_pusher(pos, node, check_falling)
local pistonspec = get_pistonspec(node.name, "onname")
local dir = vector.multiply(minetest.facedir_to_dir(node.param2), -1)
local pusherpos = vector.add(pos, dir)
local pushername = minetest.get_node(pusherpos).name
-- make sure there actually is a pusher (for compatibility reasons mainly)
if pushername ~= pistonspec.pusher then
return
end
minetest.remove_node(pusherpos)
minetest.sound_play("piston_retract", { pos = pos, max_hear_distance = 20, gain = 0.3 }, true)
if check_falling then
minetest.check_for_falling(pusherpos)
end
end
local function piston_after_dig(pos, node)
piston_remove_pusher(pos, node, true)
end
local piston_on = function(pos, node)
local pistonspec = get_pistonspec(node.name, "offname")
local dir = vector.multiply(minetest.facedir_to_dir(node.param2), -1)
local pusher_pos = vector.add(pos, dir)
local meta = minetest.get_meta(pos)
local success, stack, oldstack = mesecon.mvps_push(pusher_pos, dir, max_push, meta:get_string("owner"))
if not success then
if stack == "protected" then
meta:set_string("infotext", "Can't extend: protected area on the way")
end
return
end
minetest.swap_node(pos, {param2 = node.param2, name = pistonspec.onname})
minetest.set_node(pusher_pos, {param2 = node.param2, name = pistonspec.pusher})
minetest.sound_play("piston_extend", { pos = pos, max_hear_distance = 20, gain = 0.3 }, true)
mesecon.mvps_move_objects(pusher_pos, dir, oldstack)
end
local function piston_off(pos, node)
local pistonspec = get_pistonspec(node.name, "onname")
minetest.swap_node(pos, {param2 = node.param2, name = pistonspec.offname})
piston_remove_pusher(pos, node, not pistonspec.sticky) -- allow that even in protected area
if not pistonspec.sticky then
return
end
local dir = minetest.facedir_to_dir(node.param2)
local pullpos = vector.add(pos, vector.multiply(dir, -2))
local meta = minetest.get_meta(pos)
local success, _, oldstack = mesecon.mvps_pull_single(pullpos, dir, max_pull, meta:get_string("owner"))
if success then
mesecon.mvps_move_objects(pullpos, vector.multiply(dir, -1), oldstack, -1)
end
end
local function piston_orientate(pos, placer)
mesecon.mvps_set_owner(pos, placer)
if not placer then
return
end
local node = minetest.get_node(pos)
node.param2 = core.dir_to_facedir(placer:get_look_dir(), true)
minetest.swap_node(pos, node)
-- minetest.after, because on_placenode for unoriented piston must be processed first
minetest.after(0, mesecon.on_placenode, pos, node)
end
local rotations = {
{0, 16, 20, 12},
{2, 14, 22, 18},
{1, 5, 23, 9},
{3, 11, 21, 7},
{4, 13, 10, 19},
{6, 15, 8, 17},
}
local function get_rotation(param2)
for a = 1, #rotations do
for f = 1, #rotations[a] do
if rotations[a][f] == param2 then
return a, f
end
end
end
end
local function rotate(param2, mode)
local axis, face = get_rotation(param2)
if mode == screwdriver.ROTATE_FACE then
face = face + 1
if face > 4 then
face = 1
end
elseif mode == screwdriver.ROTATE_AXIS then
axis = axis + 1
if axis > 6 then
axis = 1
end
face = 1
else
return param2
end
return rotations[axis][face]
end
local function piston_rotate(pos, node, _, mode)
node.param2 = rotate(node.param2, mode)
minetest.swap_node(pos, node)
mesecon.execute_autoconnect_hooks_now(pos, node)
return true
end
local function piston_rotate_on(pos, node, player, mode)
local pistonspec = get_pistonspec(node.name, "onname")
local dir = vector.multiply(minetest.facedir_to_dir(node.param2), -1)
local pusher_pos = vector.add(dir, pos)
local pusher_node = minetest.get_node(pusher_pos)
if pusher_node.name ~= pistonspec.pusher then
return piston_rotate(pos, node, nil, mode)
end
if mode == screwdriver.ROTATE_FACE then
piston_rotate(pusher_pos, pusher_node, nil, mode)
return piston_rotate(pos, node, nil, mode)
elseif mode ~= screwdriver.ROTATE_AXIS then
return false
end
local player_name = player and player:is_player() and player:get_player_name() or ""
local ok, dir_after, pusher_pos_after
for i = 1, 5 do
node.param2 = rotate(node.param2, mode)
dir_after = vector.multiply(minetest.facedir_to_dir(node.param2), -1)
pusher_pos_after = vector.add(dir_after, pos)
local pusher_pos_after_node_name = minetest.get_node(pusher_pos_after).name
local pusher_pos_after_node_def = minetest.registered_nodes[pusher_pos_after_node_name]
if pusher_pos_after_node_def and pusher_pos_after_node_def.buildable_to and
not minetest.is_protected(pusher_pos_after, player_name) then
ok = true
break
end
end
if not ok then
return false
end
pusher_node.param2 = node.param2
minetest.remove_node(pusher_pos)
minetest.set_node(pusher_pos_after, pusher_node)
minetest.swap_node(pos, node)
mesecon.execute_autoconnect_hooks_now(pos, node)
return true
end
local function piston_rotate_pusher(pos, node, player, mode)
local pistonspec = get_pistonspec(node.name, "pusher")
local piston_pos = vector.add(pos, minetest.facedir_to_dir(node.param2))
local piston_node = minetest.get_node(piston_pos)
if piston_node.name ~= pistonspec.onname then
minetest.remove_node(pos) -- Make it possible to remove alone pushers.
return false
end
return piston_rotate_on(piston_pos, piston_node, player, mode)
end
local function piston_punch(pos, _, player)
local player_name = player and player.get_player_name and player:get_player_name()
if mesecon.mvps_claim(pos, player_name) then
minetest.chat_send_player(player_name, "Reclaimed piston")
end
end
-- Boxes:
local pt = 3/16 -- pusher thickness
local piston_pusher_box = {
type = "fixed",
fixed = {
{-2/16, -2/16, -.5 + pt, 2/16, 2/16, .5 + pt},
{-.5 , -.5 , -.5 , .5 , .5 , -.5 + pt},
},
}
local piston_on_box = {
type = "fixed",
fixed = {
{-.5, -.5, -.5 + pt, .5, .5, .5}
},
}
-- Normal (non-sticky) Pistons:
-- offstate
minetest.register_node("mesecons_pistons:piston_normal_off", {
description = S("Piston"),
tiles = {
"mesecons_piston_top.png",
"mesecons_piston_top.png^[transform2",
"mesecons_piston_top.png^[transform3",
"mesecons_piston_top.png^[transform1",
"mesecons_piston_back.png",
"mesecons_piston_pusher_front.png"
},
groups = {cracky = 3},
paramtype2 = "facedir",
is_ground_content = false,
after_place_node = piston_orientate,
sounds = mesecon.node_sound.wood,
mesecons = {effector={
action_on = piston_on,
rules = piston_get_rules,
}},
on_punch = piston_punch,
on_rotate = piston_rotate,
on_blast = mesecon.on_blastnode,
})
-- onstate
minetest.register_node("mesecons_pistons:piston_normal_on", {
description = S("Activated Piston Base"),
drawtype = "nodebox",
tiles = {
"mesecons_piston_top.png",
"mesecons_piston_top.png^[transform2",
"mesecons_piston_top.png^[transform3",
"mesecons_piston_top.png^[transform1",
"mesecons_piston_back.png",
"mesecons_piston_on_front.png"
},
groups = {cracky = 3, not_in_creative_inventory = 1},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
drop = "mesecons_pistons:piston_normal_off",
after_dig_node = piston_after_dig,
node_box = piston_on_box,
selection_box = piston_on_box,
sounds = mesecon.node_sound.wood,
mesecons = {effector={
action_off = piston_off,
rules = piston_get_rules,
}},
on_rotate = piston_rotate_on,
on_blast = mesecon.on_blastnode,
})
-- pusher
minetest.register_node("mesecons_pistons:piston_pusher_normal", {
description = S("Piston Pusher"),
drawtype = "nodebox",
tiles = {
"mesecons_piston_pusher_top.png",
"mesecons_piston_pusher_top.png^[transform2",
"mesecons_piston_pusher_top.png^[transform3",
"mesecons_piston_pusher_top.png^[transform1",
"mesecons_piston_pusher_back.png",
"mesecons_piston_pusher_front.png"
},
groups = {not_in_creative_inventory = 1},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
diggable = false,
selection_box = piston_pusher_box,
node_box = piston_pusher_box,
on_rotate = piston_rotate_pusher,
drop = "",
sounds = mesecon.node_sound.wood,
})
-- Sticky ones
-- offstate
minetest.register_node("mesecons_pistons:piston_sticky_off", {
description = S("Sticky Piston"),
tiles = {
"mesecons_piston_top.png",
"mesecons_piston_top.png^[transform2",
"mesecons_piston_top.png^[transform3",
"mesecons_piston_top.png^[transform1",
"mesecons_piston_back.png",
"mesecons_piston_pusher_front_sticky.png"
},
groups = {cracky = 3},
paramtype2 = "facedir",
is_ground_content = false,
after_place_node = piston_orientate,
sounds = mesecon.node_sound.wood,
mesecons = {effector={
action_on = piston_on,
rules = piston_get_rules,
}},
on_punch = piston_punch,
on_rotate = piston_rotate,
on_blast = mesecon.on_blastnode,
})
-- onstate
minetest.register_node("mesecons_pistons:piston_sticky_on", {
description = S("Activated Sticky Piston Base"),
drawtype = "nodebox",
tiles = {
"mesecons_piston_top.png",
"mesecons_piston_top.png^[transform2",
"mesecons_piston_top.png^[transform3",
"mesecons_piston_top.png^[transform1",
"mesecons_piston_back.png",
"mesecons_piston_on_front.png"
},
groups = {cracky = 3, not_in_creative_inventory = 1},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
drop = "mesecons_pistons:piston_sticky_off",
after_dig_node = piston_after_dig,
node_box = piston_on_box,
selection_box = piston_on_box,
sounds = mesecon.node_sound.wood,
mesecons = {effector={
action_off = piston_off,
rules = piston_get_rules,
}},
on_rotate = piston_rotate_on,
on_blast = mesecon.on_blastnode,
})
-- pusher
minetest.register_node("mesecons_pistons:piston_pusher_sticky", {
description = S("Sticky Piston Pusher"),
drawtype = "nodebox",
tiles = {
"mesecons_piston_pusher_top.png",
"mesecons_piston_pusher_top.png^[transform2",
"mesecons_piston_pusher_top.png^[transform3",
"mesecons_piston_pusher_top.png^[transform1",
"mesecons_piston_pusher_back.png",
"mesecons_piston_pusher_front_sticky.png"
},
groups = {not_in_creative_inventory = 1},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
diggable = false,
selection_box = piston_pusher_box,
node_box = piston_pusher_box,
on_rotate = piston_rotate_pusher,
drop = "",
sounds = mesecon.node_sound.wood,
})
-- Register pushers as stoppers if they would be seperated from the piston
local function piston_pusher_get_stopper(node, _, stack, stackid)
if (stack[stackid + 1]
and stack[stackid + 1].node.name == get_pistonspec(node.name, "pusher").onname
and stack[stackid + 1].node.param2 == node.param2)
or (stack[stackid - 1]
and stack[stackid - 1].node.name == get_pistonspec(node.name, "pusher").onname
and stack[stackid - 1].node.param2 == node.param2) then
return false
end
return true
end
mesecon.register_mvps_stopper("mesecons_pistons:piston_pusher_normal", piston_pusher_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_pusher_sticky", piston_pusher_get_stopper)
-- Register pistons as stoppers if they would be seperated from the stopper
local function piston_get_stopper(node, _, stack, stackid)
local pistonspec = get_pistonspec(node.name, "onname")
local dir = vector.multiply(minetest.facedir_to_dir(node.param2), -1)
local pusherpos = vector.add(stack[stackid].pos, dir)
local pushernode = minetest.get_node(pusherpos)
if pistonspec.pusher == pushernode.name then
for _, s in ipairs(stack) do
if vector.equals(s.pos, pusherpos) -- pusher is also to be pushed
and s.node.param2 == node.param2 then
return false
end
end
end
return true
end
mesecon.register_mvps_stopper("mesecons_pistons:piston_normal_on", piston_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_sticky_on", piston_get_stopper)
--craft recipes
minetest.register_craft({
output = "mesecons_pistons:piston_normal_off 2",
recipe = {
{"group:wood", "group:wood", "group:wood"},
{"mesecons_gamecompat:cobble", "mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:cobble"},
{"mesecons_gamecompat:cobble", "group:mesecon_conductor_craftable", "mesecons_gamecompat:cobble"},
}
})
minetest.register_craft({
output = "mesecons_pistons:piston_sticky_off",
recipe = {
{"mesecons_materials:glue"},
{"mesecons_pistons:piston_normal_off"},
}
})
-- load legacy code
dofile(minetest.get_modpath("mesecons_pistons").."/legacy.lua")

View file

@ -0,0 +1,48 @@
local ground_dir = {
[0] = {x = 0, y = -1, z = 0},
{x = 0, y = 0, z = -1},
{x = 0, y = 0, z = 1},
{x = -1, y = 0, z = 0},
{x = 1, y = 0, z = 0},
{x = 0, y = 1, z = 0},
}
minetest.register_lbm({
label = "Upgrade legacy pistons pointing up",
name = "mesecons_pistons:replace_legacy_piston_up",
nodenames = {
"mesecons_pistons:piston_up_normal_off",
"mesecons_pistons:piston_up_normal_on",
"mesecons_pistons:piston_up_pusher_normal",
"mesecons_pistons:piston_up_sticky_off",
"mesecons_pistons:piston_up_sticky_on",
"mesecons_pistons:piston_up_pusher_sticky",
},
run_at_every_load = false,
action = function(pos, node)
local dir = ground_dir[math.floor(node.param2/4)]
node.param2 = minetest.dir_to_facedir(dir, true)
node.name = node.name:sub(1, 24)..node.name:sub(28)
minetest.swap_node(pos, node)
end,
})
minetest.register_lbm({
label = "Upgrade legacy pistons pointing down",
name = "mesecons_pistons:replace_legacy_piston_down",
nodenames = {
"mesecons_pistons:piston_down_normal_off",
"mesecons_pistons:piston_down_normal_on",
"mesecons_pistons:piston_down_pusher_normal",
"mesecons_pistons:piston_down_sticky_off",
"mesecons_pistons:piston_down_sticky_on",
"mesecons_pistons:piston_down_pusher_sticky",
},
run_at_every_load = false,
action = function(pos, node)
local dir = vector.multiply(ground_dir[math.floor(node.param2/4)], -1)
node.param2 = minetest.dir_to_facedir(dir, true)
node.name = node.name:sub(1, 24)..node.name:sub(30)
minetest.swap_node(pos, node)
end,
})

View file

@ -0,0 +1,7 @@
# textdomain: mesecons_pistons
Piston=Kolben
Activated Piston Base=Aktivierter Kolbenkörper
Piston Pusher=Kolbenschieber
Sticky Piston=Haftender Kolben
Activated Sticky Piston Base=Aktivierter haftender Kolbenkörper
Sticky Piston Pusher=Haftender Kolbenschieber

View file

@ -0,0 +1,9 @@
# textdomain: mesecons_pistons
### init.lua ###
Piston=Piŝto
Activated Piston Base=Aktivigita Piŝta Bazo
Piston Pusher=Piŝta Pushero
Sticky Piston=Glueca Piŝto
Activated Sticky Piston Base=Aktivigita Glueca Piŝta Bazo
Sticky Piston Pusher=Glueca Piŝta Puŝilo

View file

@ -0,0 +1,9 @@
# textdomain: mesecons_pistons
### init.lua ###
Piston=Piston
Activated Piston Base=Base de piston activé
Piston Pusher=Bras de piston
Sticky Piston=Piston collant
Activated Sticky Piston Base=Base de piston collant activé
Sticky Piston Pusher=Bras de piston collant

View file

@ -0,0 +1,9 @@
# textdomain: mesecons_pistons
### init.lua ###
Piston=Поршень
Activated Piston Base=Основание активированного поршня
Piston Pusher=Толкающая часть поршня
Sticky Piston=Липкий поршень
Activated Sticky Piston Base=Основание активированного липкого поршня
Sticky Piston Pusher=Толкающая часть липкого поршня

View file

@ -0,0 +1,9 @@
# textdomain: mesecons_pistons
### init.lua ###
Piston=Поршень
Activated Piston Base=Основа активованого поршня
Piston Pusher=Штовхаюча частина поршня
Sticky Piston=Липкий поршень
Activated Sticky Piston Base=Основа активованого липкого поршня
Sticky Piston Pusher=Штовхаюча частина липкого поршня

View file

@ -0,0 +1,9 @@
# textdomain: mesecons_pistons
### init.lua ###
Piston=
Activated Piston Base=
Piston Pusher=
Sticky Piston=
Activated Sticky Piston Base=
Sticky Piston Pusher=

View file

@ -0,0 +1,2 @@
name = mesecons_pistons
depends = mesecons, mesecons_gamecompat, mesecons_mvps

Binary file not shown.

After

Width:  |  Height:  |  Size: 723 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 719 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 741 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 719 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 698 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 724 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 738 B