add mesecons mods
This commit is contained in:
parent
71a53fbef8
commit
9861939223
721 changed files with 19937 additions and 1 deletions
38
mods/mesecons/mesecons_switch/init.lua
Normal file
38
mods/mesecons/mesecons_switch/init.lua
Normal file
|
@ -0,0 +1,38 @@
|
|||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
-- mesecons_switch
|
||||
|
||||
mesecon.register_node("mesecons_switch:mesecon_switch", {
|
||||
paramtype2="facedir",
|
||||
description=S("Switch"),
|
||||
is_ground_content = false,
|
||||
sounds = mesecon.node_sound.stone,
|
||||
on_rightclick = function (pos, node)
|
||||
if(mesecon.flipstate(pos, node) == "on") then
|
||||
mesecon.receptor_on(pos)
|
||||
else
|
||||
mesecon.receptor_off(pos)
|
||||
end
|
||||
minetest.sound_play("mesecons_switch", { pos = pos }, true)
|
||||
end
|
||||
},{
|
||||
groups = {dig_immediate=2},
|
||||
tiles = { "mesecons_switch_side.png", "mesecons_switch_side.png",
|
||||
"mesecons_switch_side.png", "mesecons_switch_side.png",
|
||||
"mesecons_switch_side.png", "mesecons_switch_off.png"},
|
||||
mesecons = {receptor = { state = mesecon.state.off }}
|
||||
},{
|
||||
groups = {dig_immediate=2, not_in_creative_inventory=1},
|
||||
tiles = { "mesecons_switch_side.png", "mesecons_switch_side.png",
|
||||
"mesecons_switch_side.png", "mesecons_switch_side.png",
|
||||
"mesecons_switch_side.png", "mesecons_switch_on.png"},
|
||||
mesecons = {receptor = { state = mesecon.state.on }}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mesecons_switch:mesecon_switch_off 2",
|
||||
recipe = {
|
||||
{"mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:cobble", "mesecons_gamecompat:steel_ingot"},
|
||||
{"group:mesecon_conductor_craftable","", "group:mesecon_conductor_craftable"},
|
||||
}
|
||||
})
|
Loading…
Add table
Add a link
Reference in a new issue