Mehr Mods hinzugefügt
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132
mods/animalworld/giraffe.lua
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132
mods/animalworld/giraffe.lua
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local S = minetest.get_translator("animalworld")
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local random = math.random
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mobs:register_mob("animalworld:giraffe", {
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type = "animal",
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passive = false,
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attack_type = "dogfight",
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attack_animals = false,
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attack_monsters = true,
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group_attack = true,
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reach = 3,
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damage = 18,
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hp_min = 100,
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hp_max = 160,
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armor = 100,
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collisionbox = {-1, -0.01, -1, 1, 2.0, 1},
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visual = "mesh",
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mesh = "Giraffe.b3d",
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visual_size = {x = 1.0, y = 1.0},
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textures = {
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{"texturegiraffe.png"},
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},
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sounds = {
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random = "animalworld_giraffe",
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attack = "animalworld_giraffe2",
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distance = 13,
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},
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makes_footstep_sound = true,
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walk_velocity = 1.0,
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run_velocity = 2,
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walk_chance = 30,
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runaway = false,
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jump = false,
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jump_height = 6,
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stepheight = 1,
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stay_near = {{"naturalbiomes:savanna_flowergrass", "naturalbiomes:savanna_grass", "naturalbiomes:savanna_grass2", "naturalbiomes:savanna_grass3", "naturalbiomes:savannagrass"}, 6},
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
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{name = "mobs:leather", chance = 1, min = 0, max = 2},
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},
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 2,
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knock_back = false,
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pathfinding = true,
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animation = {
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speed_normal = 50,
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stand_start = 0,
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stand_end = 100,
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stand1_start = 100,
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stand1_end = 200,
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stand2_start = 0,
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stand2_end = 100,
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stand3_start = 0,
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stand3_end = 100,
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walk_start = 200,
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walk_end = 300,
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punch_start = 300,
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punch_end = 400,
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die_start = 300,
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die_end = 400,
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die_speed = 50,
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die_loop = false,
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die_rotate = true,
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},
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follow = {"default:apple", "mcl_trees:leaves_oak", "mcl_trees:leaves_dark_oak", "mcl_core:leaves", "mcl_core:birchleaves", "mcl_core:darkleaves", "mcl_core:spruceleaves", "default:dry_dirt_with_dry_grass", "mcl_trees:leaves_oak", "mcl_trees:leaves_dark_oak", "farming:seed_wheat", "default:junglegrass", "farming:seed_oat", "naturalbiomes:savannagrass", "naturalbiomes:savannagrassmall", "naturalbiomes:savanna_flowergrass", "default:acacia_leaves", "naturalbiomes:acacia_leaves"},
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view_range = 10,
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replace_rate = 10,
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replace_what = {"farming:soil", "farming:soil_wet"},
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replace_with = "default:dirt",
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on_rightclick = function(self, clicker)
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-- feed or tame
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if mobs:feed_tame(self, clicker, 4, false, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 0, 0, 15, false, nil) then return end
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end,
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})
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if minetest.get_modpath("ethereal") then
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spawn_on = {"mcl_core:podzol", "default:dirt_withforest_litter", "ethereal:green_dirt", "ethereal:grass_grove"}
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end
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if not mobs.custom_spawn_animalworld then
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mobs:spawn({
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name = "animalworld:giraffe",
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nodes = {"naturalbiomes:savannalitter", "mcl_core:dirt_with_grass"},
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neighbors = {"naturalbiomes:acacia_trunk", "mcl_core:acaciatree", "mcl_trees:tree_acacia"},
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min_light = 0,
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interval = 60,
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chance = 2000, -- 15000
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active_object_count = 3,
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min_height = 5,
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max_height = 100,
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day_toggle = true,
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on_spawn = function(self, pos)
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local nods = minetest.find_nodes_in_area_under_air(
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{x = pos.x - 4, y = pos.y - 3, z = pos.z - 4},
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{x = pos.x + 4, y = pos.y + 3, z = pos.z + 4},
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{"naturalbiomes:savannalitter"})
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if nods and #nods > 0 then
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-- min herd of 3
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local iter = math.min(#nods, 3)
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-- print("--- boar at", minetest.pos_to_string(pos), iter)
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for n = 1, iter do
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local pos2 = nods[random(#nods)]
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local kid = random(4) == 1 and true or nil
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pos2.y = pos2.y + 2
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if minetest.get_node(pos2).name == "air" then
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mobs:add_mob(pos2, {
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name = "animalworld:giraffe", child = kid})
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end
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end
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end
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end
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})
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end
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mobs:register_egg("animalworld:giraffe", ("Giraffe"), "agiraffe.png")
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