Mehr Mods hinzugefügt
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mods/animalworld/mosquito.lua
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mods/animalworld/mosquito.lua
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local S = minetest.get_translator("animalworld")
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mobs:register_mob("animalworld:mosquito", {
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type = "monster",
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passive = false,
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attack_type = "dogfight",
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reach = 1,
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damage = 1,
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hp_min = 1,
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hp_max = 5,
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armor = 100,
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collisionbox = {-0.1, -0.01, -0.1, 0.1, 0.1, 0.1},
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visual = "mesh",
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mesh = "Mosquito.b3d",
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visual_size = {x = 1, y = 1},
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textures = {
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{"texturemosquito.png"},
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},
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sounds = {
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random = "animalworld_mosquito",
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attack = "animalworld_mosquito",
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damage = "animalworld_mosquito",
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death = "animalworld_mosquito",
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},
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makes_footstep_sound = false,
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stay_near = {"naturalbiomes:alderswamp_reed", 5},
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view_range = 15,
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walk_velocity = 2,
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walk_chance = 50,
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run_velocity = 3,
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fly = true,
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fly_in = {"air"},
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floats = 0,
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runaway = false,
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jump = true,
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jump_height = 6,
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stepheight = 3,
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drops = {
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},
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water_damage = 1,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 0,
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animation = {
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speed_normal = 400,
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stand_start = 0,
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stand_end = 100,
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walk_start = 0,
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walk_end = 100,
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punch_start = 100,
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punch_end = 200,
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die_start = 100,
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die_end = 200,
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die_speed = 50,
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die_loop = false,
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die_rotate = true,
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},
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})
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if not mobs.custom_spawn_animalworld then
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mobs:spawn({
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name = "animalworld:mosquito",
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nodes = {"naturalbiomes:alderswamp_reed", "mcl_core:dirt_with_grass", "naturalbiomes:alderswamp_reed2", "naturalbiomes:alderswamp_reed3", "naturalbiomes:swampgrass", "livingjungle:jungleground", "livingjungle:leafyjungleground"},
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neighbors = {"air"},
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min_light = 0,
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interval = 30,
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chance = 200, -- 15000
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active_object_count = 2,
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min_height = 0,
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max_height = 50,
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day_toggle = false
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})
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end
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mobs:register_egg("animalworld:mosquito", S("Mosquito"), "amosquito.png")
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mobs:alias_mob("animalworld:mosquito", "animalworld:mosquito")
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