Mehr Mods hinzugefügt
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350
mods/animalworld/nandu.lua
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350
mods/animalworld/nandu.lua
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local S = minetest.get_translator("animalworld")
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local random = math.random
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mobs:register_mob("animalworld:nandu", {
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stepheight = 1,
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type = "animal",
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passive = false,
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attack_type = "dogfight",
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group_attack = true,
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owner_loyal = true,
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attack_npcs = false,
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reach = 2,
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damage = 5,
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hp_min = 20,
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hp_max = 50,
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armor = 100,
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collisionbox = {-0.4, -0.01, -0.3, 0.4, 0.8, 0.4},
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visual = "mesh",
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mesh = "Nandu.b3d",
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textures = {
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{"texturenandu.png"}, -- white
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{"texturenandu.png"},
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{"texturenandu.png"},
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},
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child_texture = {
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{"texturenandubaby.png"},
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},
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makes_footstep_sound = true,
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walk_velocity = 0.7,
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run_velocity = 3,
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stay_near = {{"people:feeder", "mcl_flowers:tallgrass", "mcl_flowers:tulip_red", "mcl_flowers:sunflower", "mcl_flowers:poppy", "flowers:tulip_black", "flowers:chrysanthemum_green", "flowers:geranium", "flowers:dandelion_white", "default:grass_1", "marinara:reed_bundle", "naturalbiomes:reed_bundle", "farming:straw", "naturalbiomes:bushland_grass", "naturalbiomes:bushland_grass2", "naturalbiomes:bushland_grass3", "naturalbiomes:bushland_grass4"}, 5},
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runaway = true,
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runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor", "animalworld:divingbeetle", "animalworld:scorpion", "animalworld:polarbear", "animalworld:leopardseal", "animalworld:stellerseagle", "animalworld:wolf", "animalworld:panda", "animalworld:stingray", "marinaramobs:jellyfish", "marinaramobs:octopus", "livingcavesmobs:biter", "livingcavesmobs:flesheatingbacteria"},
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drops = {
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{name = "animalworld:chicken_raw", chance = 1, min = 1, max = 1},
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{name = "animalworld:chicken_feather", chance = 1, min = 0, max = 2},
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},
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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fear_height = 3,
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animation = {
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speed_normal = 50,
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stand_start = 1,
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stand_end = 100,
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stand1_start = 1,
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stand1_end = 100,
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walk_speed = 75,
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walk_start = 100,
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walk_end = 200,
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run_speed = 125,
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run_start = 100,
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run_end = 200,
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punch_start = 200,
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punch_end = 300,
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die_start = 200,
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die_end = 300,
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die_speed = 50,
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die_loop = false,
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die_rotate = true,
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},
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follow = {
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"farming:seed_wheat", "mcl_farming:wheat_seeds", "farming:seed_cotton", "farming:seed_barley", "farming:seed_oat", "farming:seed_rye", "farming:corn_cob", "farming:seed_hemp", "farming:seed_barley", "farming:seed_oat", "farming:seed_cotton", "farming:seed_sunflower", "farming:seed_wheat", "farming:seed_rye", "naturalbiomes:hazelnut", "naturalbiomes:hazelnut_cracked", "farming:sunflower_seeds_toasted", "livingfloatlands:roasted_pine_nuts", "livingfloatlands:giantforest_oaknut_cracked", "livingfloatlands:coldsteppe_pine3_pinecone", "livingfloatlands:coldsteppe_pine_pinecone", "livingfloatlands:coldsteppe_pine2_pinecone"
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},
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view_range = 10,
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on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 8, true, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 5, 25, 0, false, nil) then return end
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end,
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do_custom = function(self, dtime)
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self.egg_timer = (self.egg_timer or 0) + dtime
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if self.egg_timer < 10 then
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return
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end
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self.egg_timer = 0
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if self.child
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or math.random(1, 100) > 1 then
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return
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end
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local pos = self.object:get_pos()
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minetest.add_item(pos, "mobs:egg")
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minetest.sound_play("default_place_node_hard", {
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pos = pos,
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gain = 1.0,
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max_hear_distance = 5,
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})
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end,
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})
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local spawn_on = {"mcl_core:dirt_with_grass", "default:dirt_with_grass"}
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if minetest.get_modpath("ethereal") then
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spawn_on = {"ethereal:bamboo_dirt", "ethereal:prairie_dirt", "default:dirt_with_grass", "naturalbiomes:bushland_bushlandlitter"}
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end
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if not mobs.custom_spawn_animalworld then
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mobs:spawn({
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name = "animalworld:nandu",
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nodes = {"mcl_core:dirt_with_grass", "default:dirt_with_grass"},
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neighbors = {"group:grass", "group:normal_grass", "mcl_flowers:tallgrass", "mcl_flowers:tulip_red", "mcl_flowers:sunflower", "mcl_flowers:poppy"},
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min_light = 14,
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interval = 60,
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chance = 2000, -- 15000
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active_object_count = 3,
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min_height = 10,
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max_height = 40,
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day_toggle = true,
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on_spawn = function(self, pos)
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local nods = minetest.find_nodes_in_area_under_air(
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{x = pos.x - 4, y = pos.y - 3, z = pos.z - 4},
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{x = pos.x + 4, y = pos.y + 3, z = pos.z + 4},
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{"default:dirt_with_grass"})
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if nods and #nods > 0 then
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-- min herd of 3
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local iter = math.min(#nods, 3)
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-- print("--- nandu at", minetest.pos_to_string(pos), iter)
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for n = 1, iter do
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local pos2 = nods[random(#nods)]
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local kid = random(4) == 1 and true or nil
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pos2.y = pos2.y + 2
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if minetest.get_node(pos2).name == "air" then
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mobs:add_mob(pos2, {
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name = "animalworld:nandu", child = kid})
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end
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end
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end
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end
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})
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end
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mobs:register_egg("animalworld:nandu", ("Nandu"), "anandu.png", 0)
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mobs:alias_mob("animalworld:andu", "animalworld:nandu") -- compatibility
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-- egg entity
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mobs:register_arrow("animalworld:egg_entity", {
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visual = "sprite",
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visual_size = {x=.5, y=.5},
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textures = {"mobs_chicken_egg.png"},
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velocity = 6,
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hit_player = function(self, player)
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player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 1},
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}, nil)
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end,
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hit_mob = function(self, player)
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player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 1},
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}, nil)
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end,
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hit_node = function(self, pos, node)
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if math.random(1, 10) > 1 then
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return
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end
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pos.y = pos.y + 1
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local nod = minetest.get_node_or_nil(pos)
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if not nod
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or not minetest.registered_nodes[nod.name]
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or minetest.registered_nodes[nod.name].walkable == true then
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return
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end
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local mob = minetest.add_entity(pos, "animalworld:nandu")
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local ent2 = mob:get_luaentity()
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mob:set_properties({
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textures = ent2.child_texture[1],
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visual_size = {
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x = ent2.base_size.x / 2,
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y = ent2.base_size.y / 2
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},
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collisionbox = {
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ent2.base_colbox[1] / 2,
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ent2.base_colbox[2] / 2,
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ent2.base_colbox[3] / 2,
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ent2.base_colbox[4] / 2,
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ent2.base_colbox[5] / 2,
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ent2.base_colbox[6] / 2
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},
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})
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ent2.child = true
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ent2.tamed = true
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ent2.owner = self.playername
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end
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})
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-- egg throwing item
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local egg_GRAVITY = 9
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local egg_VELOCITY = 19
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-- shoot egg
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local mobs_shoot_egg = function (item, player, pointed_thing)
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local playerpos = player:get_pos()
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minetest.sound_play("default_place_node_hard", {
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pos = playerpos,
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gain = 1.0,
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max_hear_distance = 5,
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})
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local obj = minetest.add_entity({
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x = playerpos.x,
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y = playerpos.y +1.5,
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z = playerpos.z
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}, "animalworld:egg_entity")
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local ent = obj:get_luaentity()
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local dir = player:get_look_dir()
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ent.velocity = egg_VELOCITY -- needed for api internal timing
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ent.switch = 1 -- needed so that egg doesn't despawn straight away
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obj:setvelocity({
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x = dir.x * egg_VELOCITY,
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y = dir.y * egg_VELOCITY,
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z = dir.z * egg_VELOCITY
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})
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obj:setacceleration({
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x = dir.x * -3,
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y = -egg_GRAVITY,
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z = dir.z * -3
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})
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-- pass player name to egg for chick ownership
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local ent2 = obj:get_luaentity()
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ent2.playername = player:get_player_name()
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item:take_item()
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return item
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end
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-- egg
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minetest.register_node(":animalworld:egg", {
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description = S("Bird Egg"),
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tiles = {"mobs_chicken_egg.png"},
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inventory_image = "mobs_chicken_egg.png",
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visual_scale = 0.7,
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drawtype = "plantlike",
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wield_image = "mobs_chicken_egg.png",
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paramtype = "light",
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walkable = false,
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is_ground_content = true,
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sunlight_propagates = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
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},
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groups = {food_egg = 1, snappy = 2, swordy = 1, handy = 1, dig_immediate = 3},
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_mcl_hardness = 0.8,
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_mcl_blast_resistance = 1,
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after_place_node = function(pos, placer, itemstack)
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if placer:is_player() then
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minetest.set_node(pos, {name = "animalworld:egg", param2 = 1})
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end
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end,
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on_use = mobs_shoot_egg
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})
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-- fried egg
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minetest.register_craftitem(":animalworld:chicken_egg_fried", {
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description = S("Fried Egg"),
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inventory_image = "animalworld_chicken_egg_fried.png",
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on_use = minetest.item_eat(2),
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groups = {food_egg_fried = 1, flammable = 2},
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})
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minetest.register_craft({
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type = "cooking",
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recipe = "animalworld:egg",
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output = "animalworld:chicken_egg_fried",
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})
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-- raw chicken
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minetest.register_craftitem(":animalworld:chicken_raw", {
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description = S("Raw Birdmeat"),
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inventory_image = "animalworld_chicken_raw.png",
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on_use = minetest.item_eat(2),
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groups = {food_meat_raw = 1, food_chicken_raw = 1, flammable = 2},
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})
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-- cooked chicken
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minetest.register_craftitem(":animalworld:chicken_cooked", {
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description = S("Cooked Birdmeat"),
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inventory_image = "animalworld_chicken_cooked.png",
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on_use = minetest.item_eat(6),
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groups = {food_meat = 1, food_chicken = 1, flammable = 2},
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})
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minetest.register_craft({
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type = "cooking",
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recipe = "animalworld:chicken_raw",
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output = "animalworld:chicken_cooked",
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})
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-- feather
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minetest.register_craftitem(":animalworld:chicken_feather", {
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description = S("Feather"),
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inventory_image = "animalworld_chicken_feather.png",
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groups = {flammable = 2},
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "animalworld:chicken_feather",
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burntime = 1,
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})
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