Mehr Mods hinzugefügt
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mods/animalworld/viper.lua
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89
mods/animalworld/viper.lua
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local S = minetest.get_translator("animalworld")
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mobs:register_mob("animalworld:viper", {
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stepheight = 3,
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type = "monster",
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passive = false,
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attack_type = "dogfight",
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attack_animals = true,
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reach = 2,
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damage = 6,
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hp_min = 10,
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hp_max = 30,
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armor = 100,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.8, 0.3},
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visual = "mesh",
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mesh = "Viper.b3d",
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visual_size = {x = 0.6, y = 0.6},
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textures = {
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{"textureviper.png"},
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{"textureviper2.png"},
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{"textureviper3.png"},
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{"textureviper4.png"},
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},
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sounds = {
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random = "animalworld_kobra",
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attack = "animalworld_kobra",
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},
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makes_footstep_sound = false,
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view_range = 2,
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walk_velocity = 0.5,
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run_velocity = 1,
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runaway = false,
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jump = false,
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jump_height = 0,
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stay_near = {{"naturalbiomes:heath_grass", "naturalbiomes:heath_grass2", "mcl_flowers:tallgrass", "mcl_flowers:tulip_red", "mcl_flowers:sunflower", "mcl_flowers:poppy", "naturalbiomes:heath_grass3", "naturalbiomes:heatherflower", "naturalbiomes:heatherflower2", "naturalbiomes:heatherflower3", "naturalbiomes:bushland_grass", "naturalbiomes:bushland_grass2", "naturalbiomes:bushland_grass3", "naturalbiomes:bushland_grass4"}, 3},
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
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{name = "mobs:leather", chance = 1, min = 0, max = 2},
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},
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 4,
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animation = {
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speed_normal = 40,
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stand_start = 0,
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stand_end = 100,
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stand1_start = 100,
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stand1_end = 200,
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walk_start = 300,
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walk_end = 420,
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punch_speed = 120,
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punch_start = 200,
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punch_end = 300,
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die_start = 200,
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die_end = 300,
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die_speed = 50,
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die_loop = false,
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die_rotate = true,
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},
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fly_in = {"default:water_source", "default:river_water_source", "default:water_flowing", "mcl_core:water_source", "mcl_core:water_flowing"},
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floats = 0,
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})
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if minetest.get_modpath("ethereal") then
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spawn_on = {"default:desert_sandstone", "default:desert_stone", "default:sandstone", "default:dirt_with_rainforest_litter", "ethereal:grove_dirt"}
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end
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if not mobs.custom_spawn_animalworld then
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mobs:spawn({
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name = "animalworld:viper",
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nodes = {"naturalbiomes:heath_litter", "naturalbiomes:bushland_bushlandlitter", "mcl_core:dirt_with_grass"},
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neighbors = {"mcl_flowers:tulip_red", "mcl_flowers:sunflower", "mcl_flowers:poppy", "naturalbiomes:bushland_grass", "naturalbiomes:bushland_grass2", "naturalbiomes:bushland_grass3", "naturalbiomes:bushland_grass4", "naturalbiomes:heath_grass", "naturalbiomes:heath_grass2", "naturalbiomes:heath_grass3", "naturalbiomes:heatherflower", "naturalbiomes:heatherflower2", "naturalbiomes:heatherflower3"},
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min_light = 0,
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interval = 60,
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chance = 2000, -- 15000
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active_object_count = 2,
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min_height = 0,
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max_height = 50,
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day_toggle = true,
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})
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end
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mobs:register_egg("animalworld:viper", S("Viper"), "aviper.png")
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mobs:alias_mob("animalworld:viper", "animalworld:viper") -- compatiblity
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