Mehr Mods hinzugefügt
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89
mods/animalworld/vulture.lua
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89
mods/animalworld/vulture.lua
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local S = minetest.get_translator("animalworld")
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mobs:register_mob("animalworld:vulture", {
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stepheight = 3,
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type = "animal",
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passive = true,
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attack_type = "dogfight",
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attack_animals = false,
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reach = 2,
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damage = 1,
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hp_min = 5,
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hp_max = 45,
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armor = 100,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.5, 0.3},
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visual = "mesh",
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mesh = "Vulture.b3d",
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visual_size = {x = 1.0, y = 1.0},
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textures = {
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{"texturevulture.png"},
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},
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sounds = {
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random = "animalworld_vulture",
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},
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makes_footstep_sound = false,
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walk_velocity = 5,
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run_velocity = 6,
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runaway = true,
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runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor", "animalworld:divingbeetle", "animalworld:scorpion", "animalworld:polarbear", "animalworld:leopardseal", "animalworld:stellerseagle", "player"},
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fall_speed = 0,
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jump = true,
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jump_height = 6,
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fly = true,
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stepheight = 3,
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drops = {
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{name = "animalworld:chicken_raw", chance = 1, min = 1, max = 1},
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{name = "animalworld:chicken_feather", chance = 1, min = 1, max = 1},
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{name = "animalworld:vulturecorpse", chance = 7, min = 1, max = 1},
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},
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water_damage = 1,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 0,
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animation = {
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speed_normal = 100,
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stand_start = 150,
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stand_end = 250,
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fly_start = 0, -- swim animation
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fly_end = 100,
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die_start = 0,
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die_end = 100,
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die_speed = 50,
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die_loop = false,
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die_rotate = true,
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},
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fly_in = {"air"},
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floats = 0,
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follow = {
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"ethereal:fish_raw", "animalworld:rawfish", "mcl_mobitems:chicken", "mcl_fishing:pufferfish_raw", "mcl_mobitems:rotten_flesh", "mcl_mobitems:mutton", "mcl_mobitems:beef", "mcl_mobitems:porkchop", "mcl_mobitems:rabbit", "mobs_fish:tropical",
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"mobs:meat_raw", "animalworld:rabbit_raw", "animalworld:pork_raw", "water_life:meat_raw"
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},
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view_range = 10,
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on_rightclick = function(self, clicker)
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-- feed or tame
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if mobs:feed_tame(self, clicker, 4, false, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 0, 25, 0, false, nil) then return end
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end,
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})
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if not mobs.custom_spawn_animalworld then
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mobs:spawn({
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name = "animalworld:vulture",
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nodes = {"mcl_core:dirt_with_grass", "mcl_core:dirt_with_grass", "default:dirt_with_grass"}, {"default:dry_dirt_with_dry_grass"}, {"default:desert_sand"}, {"default:stone"}, {"livingdesert:coldsteppe_ground4"}, {"livingdesert:coldsteppe_ground3"}, {"default:stone"}, {"livingdesert:coldsteppe_ground4"}, {"livingdesert:coldsteppe_ground3"},
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neighbors = {"group:grass", "mcl_flowers:tallgrass", "mcl_flowers:tulip_red", "mcl_flowers:sunflower", "mcl_flowers:poppy", "mcl_core:birchtree", "mcl_trees:tree_birch", "mcl_trees:tree_oak", "mcl_trees:tree_dark_oak", "mcl_core:tree", "mcl_trees:leaves_oak", "mcl_trees:leaves_dark_oak", "mcl_core:leaves", "mcl_core:birchleaves", "mcl_core:darkleaves", "mcl_core:spruceleaves", "group:normal_grass", "livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2", "livingdesert:coldsteppe_grass3", "livingdesert:coldsteppe_grass4", "default:dry_shrub"},
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min_light = 0,
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interval = 60,
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chance = 2000, -- 15000
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active_object_count = 3,
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min_height = 50,
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max_height = 300,
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day_toggle = true,
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})
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end
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mobs:register_egg("animalworld:vulture", S("Vulture"), "avulture.png")
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