Mehr Mods hinzugefügt
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148
mods/livingfloatlands/ankylosaurus.lua
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148
mods/livingfloatlands/ankylosaurus.lua
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local S = minetest.get_translator("livingfloatlands")
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local random = math.random
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mobs:register_mob("livingfloatlands:ankylosaurus", {
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type = "animal",
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passive = false,
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attack_type = "dogfight",
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group_attack = true,
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attack_monsters = true,
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reach = 5,
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damage = 10,
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hp_min = 650,
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hp_max = 850,
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armor = 100,
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collisionbox = {-1.5, -0.01, -1.0, 1.1, 1.5, 1.0},
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visual = "mesh",
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mesh = "Ankylosaurus.b3d",
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visual_size = {x = 1.0, y = 1.0},
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textures = {
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{"textureankylosaurus.png"},
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{"textureankylosaurus2.png"},
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},
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sounds = {
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random = "livingfloatlands_ankylosaurus",
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attack = "default_punch.ogg",
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distance = 15,
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},
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makes_footstep_sound = true,
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walk_velocity = 1,
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run_velocity = 2,
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walk_chance = 20,
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runaway = false,
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knock_back = false,
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jump = false,
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jump_height = 6,
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stepheight = 2,
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stay_near = {{"livingfloatlands:paleodesert_fern", "livingfloatlands:puzzlegrass"}, 6},
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drops = {
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{name = "livingfloatlands:ornithischiaraw", chance = 1, min = 1, max = 1},
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},
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 3,
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animation = {
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speed_normal = 25,
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stand_start = 0,
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stand_end = 100,
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walk_speed = 50,
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walk_start = 100,
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walk_end = 200,
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punch_speed = 100,
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punch_start = 250,
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punch_end = 350,
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die_start = 250,
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die_end = 350,
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die_speed = 50,
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die_loop = false,
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die_rotate = true,
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},
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follow = {"default:apple", "default:dry_dirt_with_dry_grass", "farming:seed_wheat", "default:junglegrass", "farming:seed_oat", "livingfloatlands:paleodesert_joshua_sapling", "livingfloatlands:paleodesert_fern"},
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view_range = 10,
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on_rightclick = function(self, clicker)
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-- feed or tame
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if mobs:feed_tame(self, clicker, 4, false, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 0, 0, 15, false, nil) then return end
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end,
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})
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if minetest.get_modpath("ethereal") then
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spawn_on = {"ethereal:prairie_dirt", "ethereal:dry_dirt", "default:sand", "default:desert_sandstone", "default:sandstone", "default:dry_dirt_with_dry_grass"}
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end
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if not mobs.custom_spawn_livingfloatlands then
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mobs:spawn({
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name = "livingfloatlands:ankylosaurus",
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nodes = {"livingfloatlands:paleodesert_litter"},
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neighbors = {"livingfloatlands:paleodesert_fern", "livingfloatlands:puzzlegrass"},
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min_light = 0,
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interval = 60,
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active_object_count = 3,
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chance = 2000, -- 15000
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min_height = 1000,
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max_height = 31000,
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on_spawn = function(self, pos)
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local nods = minetest.find_nodes_in_area_under_air(
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{x = pos.x - 4, y = pos.y - 3, z = pos.z - 4},
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{x = pos.x + 4, y = pos.y + 3, z = pos.z + 4},
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{"livingfloatlands:paleodesert_litter"})
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if nods and #nods > 0 then
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-- min herd of 3
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local iter = math.min(#nods, 3)
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-- print("--- ankylosaurus at", minetest.pos_to_string(pos), iter)
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for n = 1, iter do
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local pos2 = nods[random(#nods)]
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local kid = random(4) == 1 and true or nil
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pos2.y = pos2.y + 2
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if minetest.get_node(pos2).name == "air" then
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mobs:add_mob(pos2, {
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name = "livingfloatlands:ankylosaurus", child = kid})
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end
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end
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end
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end
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})
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end
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mobs:register_egg("livingfloatlands:ankylosaurus", ("Ankylosaurus"), "aankylosaurus.png")
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-- raw Ornithischia
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minetest.register_craftitem(":livingfloatlands:ornithischiaraw", {
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description = S("Raw Ornithischia Meat"),
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inventory_image = "livingfloatlands_ornithischiaraw.png",
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on_use = minetest.item_eat(3),
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groups = {food_meat_raw = 1, flammable = 2},
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})
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-- cooked Ornithischia
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minetest.register_craftitem(":livingfloatlands:ornithischiacooked", {
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description = S("Cooked Ornithischia Meat"),
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inventory_image = "livingfloatlands_ornithischiacooked.png",
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on_use = minetest.item_eat(5),
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groups = {food_meat = 1, flammable = 2},
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})
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minetest.register_craft({
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type = "cooking",
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output = "livingfloatlands:ornithischiacooked",
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recipe = "livingfloatlands:ornithischiaraw",
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cooktime = 30,
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})
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