Mehr Mods hinzugefügt
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122
mods/livingfloatlands/wildhorse.lua
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122
mods/livingfloatlands/wildhorse.lua
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local S = minetest.get_translator("livingfloatlands")
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local random = math.random
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mobs:register_mob("livingfloatlands:wildhorse", {
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type = "animal",
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passive = true,
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attack_type = "dogfight",
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attack_animals = true,
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reach = 2,
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damage = 20,
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hp_min = 50,
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hp_max = 70,
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armor = 100,
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collisionbox = {-0.5, -0.01, -0.5, 0.7, 1.2, 0.7},
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visual = "mesh",
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mesh = "Wildhorse.b3d",
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visual_size = {x = 1.0, y = 1.0},
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textures = {
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{"texturewildhorse.png"},
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},
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sounds = {
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random = "livingfloatlands_wildhorse",
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damage = "livingfloatlands_wildhorse",
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},
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makes_footstep_sound = true,
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walk_velocity = 2,
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run_velocity = 4,
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walk_chance = 20,
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runaway = true,
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runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor"},
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jump = true,
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jump_height = 6,
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stepheight = 2,
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stay_near = {{"livingfloatlands:coldsteppe_shrub", "livingfloatlands:coldsteppe_grass", "livingfloatlands:coldsteppe_grass2", "livingfloatlands:coldsteppe_grass3", "livingfloatlands:coldsteppe_grass4", "livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2", "livingdesert:coldsteppe_grass3"}, 5},
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
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},
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 3,
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animation = {
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speed_normal = 50,
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stand_start = 0,
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stand_end = 100,
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walk_speed = 75,
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walk_start = 100,
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walk_end = 200,
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run_speed = 100,
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run_start = 200,
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run_end = 300,
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die_start = 100,
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die_end = 200,
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die_speed = 50,
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die_loop = false,
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die_rotate = true,
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},
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follow = {
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"default:grass_3", "default:dry_grass_3", "ethereal:dry_shrub", "farming:lettuce", "farming:seed_wheat", "default:junglegrass", "livingfloatlands:coldsteppe_pine3_sapling", "livingfloatlands:coldsteppe_pine2_sapling", "livingfloatlands:coldsteppe_pine_sapling", "livingfloatlands:coldsteppe_bulbous_chervil_root", "livingdesert:coldsteppe_grass1"
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},
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view_range = 15,
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on_rightclick = function(self, clicker)
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-- feed or tame
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if mobs:feed_tame(self, clicker, 4, false, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 0, 0, 15, false, nil) then return end
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end,
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})
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if minetest.get_modpath("ethereal") then
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spawn_on = {"ethereal:crystal_dirt", "ethereal:gray_dirt", "default:dry_dirt_with_dry_grass", "default:dirt_with_grass"}
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end
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if not mobs.custom_spawn_livingfloatlands then
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mobs:spawn({
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name = "livingfloatlands:wildhorse",
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nodes = {"livingfloatlands:coldsteppe_litter", "livingdesert:coldsteppe_ground2"},
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neighbors = {"livingfloatlands:coldsteppe_grass", "livingfloatlands:coldsteppe_grass2", "livingfloatlands:coldsteppe_grass3", "livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2", "livingdesert:coldsteppe_grass3"},
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min_light = 0,
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interval = 60,
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active_object_count = 4,
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chance = 2000, -- 15000
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min_height = 1000,
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max_height = 31000,
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on_spawn = function(self, pos)
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local nods = minetest.find_nodes_in_area_under_air(
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{x = pos.x - 4, y = pos.y - 3, z = pos.z - 4},
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{x = pos.x + 4, y = pos.y + 3, z = pos.z + 4},
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{"livingfloatlands:coldsteppe_litter", "livingdesert:coldsteppe_ground2"})
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if nods and #nods > 0 then
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-- min herd of 5
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local iter = math.min(#nods, 5)
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-- print("--- wildhorse at", minetest.pos_to_string(pos), iter)
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for n = 1, iter do
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local pos2 = nods[random(#nods)]
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local kid = random(4) == 1 and true or nil
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pos2.y = pos2.y + 2
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if minetest.get_node(pos2).name == "air" then
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mobs:add_mob(pos2, {
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name = "livingfloatlands:wildhorse", child = kid})
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end
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end
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end
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end
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})
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end
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mobs:register_egg("livingfloatlands:wildhorse", S("Wild Horse"), "awildhorse.png")
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