Mehr Mods hinzugefügt
This commit is contained in:
parent
92a55732cf
commit
9e345a25fb
2805 changed files with 2096013 additions and 0 deletions
102
mods/livingnether/sokaarcher.lua
Normal file
102
mods/livingnether/sokaarcher.lua
Normal file
|
@ -0,0 +1,102 @@
|
|||
local S = minetest.get_translator("livingnether")
|
||||
|
||||
mobs:register_mob("livingnether:sokaarcher", {
|
||||
-- animal, monster, npc
|
||||
type = "monster",
|
||||
-- aggressive, shoots shuriken
|
||||
passive = false,
|
||||
damage = 13,
|
||||
attack_type = "shoot",
|
||||
shoot_interval = 2,
|
||||
arrow = "livingnether:sarrow",
|
||||
shoot_offset = 2,
|
||||
attacks_monsters = false,
|
||||
-- health & armor
|
||||
hp_min = 50, hp_max = 100, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "Sokaarcher.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"texturesokaarcher.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
shoot_attack = "livingnether_sokaarcher",
|
||||
damage = "livingnether_sokaarcher2",
|
||||
distance = 20,
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
stepheight = 2,
|
||||
fear_height = 3,
|
||||
jump = true,
|
||||
drops = {
|
||||
{name = "default:gold_lump",
|
||||
chance = 1, min = 1, max = 1},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 4,
|
||||
light_damage = 0,
|
||||
fall_damage = 0,
|
||||
view_range = 15,
|
||||
stay_near = {{"nether:glowstone", "nether:fumarole", "nether:basalt"}, 5},
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 70, speed_run = 100,
|
||||
stand_start = 0, stand_end = 100,
|
||||
walk_start = 100, walk_end = 200,
|
||||
run_start = 100, run_end = 200,
|
||||
shoot_start = 200, shoot_end = 300,
|
||||
die_start = 200,
|
||||
die_end = 300,
|
||||
die_speed = 50,
|
||||
die_loop = false,
|
||||
die_rotate = true,
|
||||
},
|
||||
})
|
||||
|
||||
if not mobs.custom_spawn_livingnether then
|
||||
mobs:spawn({
|
||||
name = "livingnether:sokaarcher",
|
||||
nodes = {"nether:rack_deep"},
|
||||
min_light = 0,
|
||||
interval = 60,
|
||||
active_object_count = 3,
|
||||
chance = 8000, -- 15000
|
||||
min_height = livingnether.MIN_HEIGHT,
|
||||
max_height = livingnether.MAX_HEIGHT,
|
||||
})
|
||||
end
|
||||
|
||||
mobs:register_egg("livingnether:sokaarcher", S"Soka Archer", "asokaarcher.png")
|
||||
|
||||
mobs:register_arrow("livingnether:sarrow", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=.5, y=.5},
|
||||
textures = {"sarrow.png"},
|
||||
velocity = 12,
|
||||
drop = true,
|
||||
|
||||
hit_player = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=13},
|
||||
}, nil)
|
||||
end,
|
||||
|
||||
hit_mob = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=13},
|
||||
}, nil)
|
||||
end,
|
||||
|
||||
hit_node = function(self, pos, node)
|
||||
end,
|
||||
})
|
Loading…
Add table
Add a link
Reference in a new issue