Mehr Mods hinzugefügt
6
mods/mobs_water/README.md
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@ -0,0 +1,6 @@
|
|||
A few water critters ported from other mob frameworks to "Mobs-Redo".
|
||||
|
||||
Depends on Mobs Redo API - https://notabug.org/TenPlus1/mobs_redo
|
||||
|
||||
License information for the models and textures can be found inside
|
||||
the respective folders.
|
5
mods/mobs_water/mobs_crocs/License.txt
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|
|||
Licenses
|
||||
|
||||
Code: MIT (code re-based)
|
||||
Model/Textures: GPL v3
|
||||
Author: Team NPX
|
158
mods/mobs_water/mobs_crocs/init.lua
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|||
|
||||
-- load settings
|
||||
|
||||
local croc_walkers = core.settings:get_bool("mobs_crocs.enable_walkers", true)
|
||||
local croc_floaters = core.settings:get_bool("mobs_crocs.enable_floaters", true)
|
||||
local croc_swimmers = core.settings:get_bool("mobs_crocs.enable_swimmers", true)
|
||||
local croc_spawn_chance = 60000
|
||||
|
||||
-- tweak croc spawn chance depending on which one's are enabled
|
||||
|
||||
croc_spawn_chance = croc_spawn_chance - (croc_walkers and 0 or 20000)
|
||||
croc_spawn_chance = croc_spawn_chance - (croc_floaters and 0 or 20000)
|
||||
croc_spawn_chance = croc_spawn_chance - (croc_swimmers and 0 or 20000)
|
||||
|
||||
-- Mineclone check
|
||||
|
||||
local mod_mcl = core.get_modpath("mcl_core")
|
||||
|
||||
-- crocodile definition
|
||||
|
||||
local croc_def = {
|
||||
type = "monster",
|
||||
attack_type = "dogfight",
|
||||
damage = 8,
|
||||
reach = 3,
|
||||
hp_min = 20,
|
||||
hp_max = 25,
|
||||
armor = 100,
|
||||
collisionbox = {-0.85, -0.30, -0.85, 0.85, 1.5, 0.85},
|
||||
drawtype = "front",
|
||||
visual = "mesh",
|
||||
mesh = "crocodile.x",
|
||||
textures = {
|
||||
{"croco.png"},
|
||||
{"croco2.png"}
|
||||
},
|
||||
visual_size = {x = 4, y = 4},
|
||||
sounds = {
|
||||
random = "croco"
|
||||
},
|
||||
fly = false,
|
||||
floats = 0,
|
||||
stepheight = 1,
|
||||
view_range = 10,
|
||||
water_damage = 0,
|
||||
lava_damage = 10,
|
||||
light_damage = 0,
|
||||
animation = {
|
||||
speed_normal = 24, speed_run = 24,
|
||||
stand_start = 0, stand_end = 80,
|
||||
walk_start = 81, walk_end = 170,
|
||||
fly_start = 81, fly_end = 170,
|
||||
run_start = 81, run_end = 170,
|
||||
punch_start = 205, punch_end = 220
|
||||
},
|
||||
drops = {
|
||||
{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
|
||||
chance = 1, min = 1, max = 3},
|
||||
{name = (mod_mcl and "mcl_mobitems:leather" or "mobs:leather"),
|
||||
chance = 1, min = 0, max = 2}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if croc_walkers then
|
||||
|
||||
mobs:register_mob("mobs_crocs:crocodile", table.copy(croc_def))
|
||||
|
||||
mobs:register_egg("mobs_crocs:crocodile", "Crocodile (walk)", "default_grass.png", 1)
|
||||
end
|
||||
|
||||
|
||||
if croc_floaters then
|
||||
|
||||
croc_def.reach = 2
|
||||
croc_def.collisionbox = {-0.638, -0.23, -0.638, 0.638, 1.13, 0.638}
|
||||
croc_def.visual_size = {x = 3, y = 3}
|
||||
croc_def.floats = 1
|
||||
|
||||
mobs:register_mob("mobs_crocs:crocodile_float", table.copy(croc_def))
|
||||
|
||||
mobs:register_egg("mobs_crocs:crocodile_float", "Crocodile (float)", "default_grass.png", 1)
|
||||
end
|
||||
|
||||
|
||||
if croc_swimmers then
|
||||
|
||||
croc_def.reach = 1
|
||||
croc_def.collisionbox = {-0.425, -0.15, -0.425, 0.425, 0.75, 0.425}
|
||||
croc_def.visual_size = {x = 2, y = 2}
|
||||
croc_def.fly = true
|
||||
croc_def.fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source")
|
||||
croc_def.fall_speed = -1
|
||||
croc_def.floats = 0
|
||||
|
||||
mobs:register_mob("mobs_crocs:crocodile_swim", table.copy(croc_def))
|
||||
|
||||
mobs:register_egg("mobs_crocs:crocodile_swim", "Crocodile (swim)", "default_grass.png", 1)
|
||||
end
|
||||
|
||||
-- Check for custom spawn.lua
|
||||
|
||||
local MP = core.get_modpath(core.get_current_modname()) .. "/"
|
||||
local input = io.open(MP .. "spawn.lua", "r")
|
||||
|
||||
if input then
|
||||
input:close() ; input = nil ; dofile(MP .. "spawn.lua")
|
||||
else
|
||||
if croc_walkers then
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_crocs:crocodile",
|
||||
nodes = {
|
||||
(mod_mcl and "group:shovely" or "group:crumbly")
|
||||
},
|
||||
neighbors = {
|
||||
"group:water", "dryplants:juncus", "dryplants:reedmace",
|
||||
(mod_mcl and "mcl_core:reeds" or "default:papyrus")
|
||||
},
|
||||
interval = 30,
|
||||
chance = croc_spawn_chance,
|
||||
min_height = 0,
|
||||
max_height = 10
|
||||
})
|
||||
end
|
||||
|
||||
if croc_floaters then
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_crocs:crocodile_float",
|
||||
nodes = {"group:water"},
|
||||
neighbors = {
|
||||
(mod_mcl and "group:shovely" or "group:crumbly"),
|
||||
"group:seaplants", "dryplants:juncus", "dryplants:reedmace",
|
||||
(mod_mcl and "mcl_core:reeds" or "default:papyrus")
|
||||
},
|
||||
interval = 30,
|
||||
chance = croc_spawn_chance,
|
||||
min_height = -3,
|
||||
max_height = 10
|
||||
})
|
||||
end
|
||||
|
||||
if croc_swimmers then
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_crocs:crocodile_swim",
|
||||
nodes = {"group:water"},
|
||||
neighbors = {(mod_mcl and "group:shovely" or "group:crumbly")},
|
||||
interval = 30,
|
||||
chance = croc_spawn_chance,
|
||||
min_height = -8,
|
||||
max_height = 10
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
print("[MOD] Mobs Redo Crocs loaded")
|
4
mods/mobs_water/mobs_crocs/mod.conf
Normal file
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@ -0,0 +1,4 @@
|
|||
name = mobs_crocs
|
||||
description = Adds crocodiles into your world.
|
||||
depends = mobs
|
||||
min_minetest_version = 5.0
|
20286
mods/mobs_water/mobs_crocs/models/crocodile.x
Normal file
30
mods/mobs_water/mobs_crocs/readme.md
Normal file
|
@ -0,0 +1,30 @@
|
|||
|
||||
# crocodiles for mobs_redo
|
||||
|
||||
## Requirements
|
||||
|
||||
* Minetest >= 0.4.17
|
||||
|
||||
## Settings
|
||||
|
||||
### mobs_crocs.enable_walkers
|
||||
|
||||
these guys are spawned on land near water, they do not
|
||||
float so they will not attack you if they happen to
|
||||
stumble into the water (L.O.S. limitation*)
|
||||
|
||||
default: **true**
|
||||
|
||||
### mobs_crocs.enable_floaters
|
||||
|
||||
these guys are spawned in shallow water, they float so they
|
||||
will follow you onto land to take a bite out of you
|
||||
|
||||
default: **true**
|
||||
|
||||
### mobs_crocs.enable_swimmers
|
||||
|
||||
these guys are spawned in shallow water, they do not float and
|
||||
will attack you on sight.
|
||||
|
||||
default: **true**
|
8
mods/mobs_water/mobs_crocs/settingtypes.txt
Normal file
|
@ -0,0 +1,8 @@
|
|||
# Enable walking crocs
|
||||
mobs_crocs.enable_walkers (Enable walking crocs) bool true
|
||||
|
||||
# Enable floating crocs
|
||||
mobs_crocs.enable_floaters (Enable floating crocs) bool true
|
||||
|
||||
# Enable swimming crocs
|
||||
mobs_crocs.enable_swimmers (Enable swimming crocs) bool true
|
BIN
mods/mobs_water/mobs_crocs/sounds/croco.ogg
Normal file
52
mods/mobs_water/mobs_crocs/spawn_example.lua
Normal file
|
@ -0,0 +1,52 @@
|
|||
|
||||
-- load settings
|
||||
|
||||
local croc_walkers = core.settings:get_bool("mobs_crocs.enable_walkers", true)
|
||||
local croc_floaters = core.settings:get_bool("mobs_crocs.enable_floaters", true)
|
||||
local croc_swimmers = core.settings:get_bool("mobs_crocs.enable_swimmers", true)
|
||||
|
||||
-- spawn examples
|
||||
|
||||
if croc_walkers then
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_crocs:crocodile",
|
||||
nodes = {"group:crumbly"},
|
||||
neighbors = {
|
||||
"group:water", "dryplants:juncus", "dryplants:reedmace", "default:papyrus"
|
||||
},
|
||||
interval = 30,
|
||||
chance = 20000,
|
||||
min_height = 0,
|
||||
max_height = 10
|
||||
})
|
||||
end
|
||||
|
||||
if croc_floaters then
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_crocs:crocodile_float",
|
||||
nodes = {"group:water"},
|
||||
neighbors = {
|
||||
"group:crumbly", "group:seaplants", "dryplants:juncus",
|
||||
"dryplants:reedmace", "default:papyrus"
|
||||
},
|
||||
interval = 30,
|
||||
chance = 20000,
|
||||
min_height = -3,
|
||||
max_height = 10
|
||||
})
|
||||
end
|
||||
|
||||
if croc_swimmers then
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_crocs:crocodile_swim",
|
||||
nodes = {"group:water"},
|
||||
neighbors = {"group:crumbly"},
|
||||
interval = 30,
|
||||
chance = 20000,
|
||||
min_height = -8,
|
||||
max_height = 10
|
||||
})
|
||||
end
|
BIN
mods/mobs_water/mobs_crocs/textures/croco.png
Normal file
After Width: | Height: | Size: 9.6 KiB |
BIN
mods/mobs_water/mobs_crocs/textures/croco2.png
Normal file
After Width: | Height: | Size: 8.2 KiB |
7
mods/mobs_water/mobs_fish/License.txt
Normal file
|
@ -0,0 +1,7 @@
|
|||
Licenses
|
||||
|
||||
Code: MIT
|
||||
Model/Textures: CC-BY-SA 3.0
|
||||
Author: Sapier
|
||||
|
||||
URL: http://creativecommons.org/licenses/by-sa/3.0/de/legalcode
|
205
mods/mobs_water/mobs_fish/init.lua
Normal file
|
@ -0,0 +1,205 @@
|
|||
|
||||
local SPRITE_VERSION = false -- set to true to use upright sprites instead of meshes
|
||||
|
||||
-- local variables
|
||||
|
||||
local l_spawn_chance = 10000
|
||||
local l_water_level = core.settings:get("water_level") - 1
|
||||
local l_visual = "mesh"
|
||||
local l_visual_size = {x = .75, y = .75}
|
||||
local l_clown_mesh = "animal_clownfish.b3d"
|
||||
local l_trop_mesh = "fish_blue_white.b3d"
|
||||
local l_clown_textures = {
|
||||
{"clownfish.png"},
|
||||
{"clownfish2.png"}
|
||||
}
|
||||
local l_trop_textures = {
|
||||
{"fish.png"},
|
||||
{"fish2.png"},
|
||||
{"fish3.png"}
|
||||
}
|
||||
|
||||
if SPRITE_VERSION then
|
||||
l_visual = "upright_sprite"
|
||||
l_visual_size = {x = .5, y = .5}
|
||||
l_clown_mesh = nil
|
||||
l_trop_mesh = nil
|
||||
l_clown_textures = {{"animal_clownfish_clownfish_item.png"}}
|
||||
l_trop_textures = {{"animal_fish_blue_white_fish_blue_white_item.png"}}
|
||||
end
|
||||
|
||||
-- Mineclone check
|
||||
local mod_mcl = core.get_modpath("mcl_core")
|
||||
|
||||
-- Clownfish
|
||||
|
||||
mobs:register_mob("mobs_fish:clownfish", {
|
||||
type = "animal",
|
||||
passive = true,
|
||||
hp_min = 1,
|
||||
hp_max = 4,
|
||||
armor = 100,
|
||||
collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
|
||||
rotate = 270,
|
||||
visual = l_visual,
|
||||
mesh = l_clown_mesh,
|
||||
textures = l_clown_textures,
|
||||
visual_size = l_visual_size,
|
||||
makes_footstep_sound = false,
|
||||
stepheight = 0,
|
||||
fly = true,
|
||||
fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source"),
|
||||
fall_speed = 0,
|
||||
view_range = 2,
|
||||
water_damage = 0,
|
||||
air_damage = 0,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
animation = {
|
||||
speed_normal = 24, speed_run = 24,
|
||||
stand_start = 1, stand_end = 80,
|
||||
walk_start = 81, walk_end = 155,
|
||||
fly_start = 81, fly_end = 155,
|
||||
run_start = 81, run_end = 155
|
||||
},
|
||||
stay_near = {(mod_mcl and "mcl_core:water_source" or "default:water_source"), 3},
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
mobs:capture_mob(self, clicker, 25, 80, 0, true, "mobs_fish:clownfish")
|
||||
end,
|
||||
|
||||
on_flop = function(self)
|
||||
|
||||
-- print("=== am on land, help!", self.state)
|
||||
|
||||
self.object:set_acceleration({
|
||||
x = math.random(-0.1, 0.1),
|
||||
y = -10,
|
||||
z = math.random(-0.1, 0.1)
|
||||
})
|
||||
|
||||
self.object:set_velocity({x = 0, y = -10, z = 0})
|
||||
|
||||
return true
|
||||
end
|
||||
})
|
||||
|
||||
-- spawn egg
|
||||
|
||||
mobs:register_egg("mobs_fish:clownfish", "Clownfish", "animal_clownfish_clownfish_item.png", 0)
|
||||
|
||||
-- Tropical fish
|
||||
|
||||
mobs:register_mob("mobs_fish:tropical", {
|
||||
type = "animal",
|
||||
passive = true,
|
||||
hp_min = 1,
|
||||
hp_max = 4,
|
||||
armor = 100,
|
||||
collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
|
||||
rotate = 270,
|
||||
visual = l_visual,
|
||||
mesh = l_trop_mesh,
|
||||
textures = l_trop_textures,
|
||||
visual_size = l_visual_size,
|
||||
makes_footstep_sound = false,
|
||||
stepheight = 0,
|
||||
fly = true,
|
||||
fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source"),
|
||||
fall_speed = 0,
|
||||
view_range = 8,
|
||||
water_damage = 0,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
air_damage = 0,
|
||||
animation = {
|
||||
speed_normal = 24, speed_run = 24,
|
||||
stand_start = 1, stand_end = 80,
|
||||
walk_start = 81, walk_end = 155,
|
||||
run_start = 81, run_end = 155
|
||||
},
|
||||
stay_near = {(mod_mcl and "mcl_core:water_source" or "default:water_source"), 3},
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
mobs:capture_mob(self, clicker, 25, 80, 0, true, "mobs_fish:tropical")
|
||||
end,
|
||||
|
||||
on_flop = function(self)
|
||||
|
||||
-- print("=== am on land, help!", self.state)
|
||||
|
||||
self.object:set_acceleration({
|
||||
x = math.random(-0.1, 0.1),
|
||||
y = -10,
|
||||
z = math.random(-0.1, 0.1)
|
||||
})
|
||||
|
||||
self.object:set_velocity({x = 0, y = -10, z = 0})
|
||||
|
||||
return true
|
||||
end
|
||||
})
|
||||
|
||||
-- spawn egg
|
||||
|
||||
mobs:register_egg("mobs_fish:tropical", "Tropical fish",
|
||||
"animal_fish_blue_white_fish_blue_white_item.png", 0)
|
||||
|
||||
-- Check for custom spawn.lua
|
||||
|
||||
local MP = core.get_modpath(core.get_current_modname()) .. "/"
|
||||
local input = io.open(MP .. "spawn.lua", "r")
|
||||
|
||||
if input then
|
||||
input:close() ; input = nil ; dofile(MP .. "spawn.lua")
|
||||
else
|
||||
-- clownfish
|
||||
mobs:spawn({
|
||||
name = "mobs_fish:clownfish",
|
||||
nodes = {"group:water"},
|
||||
neighbors = {
|
||||
(mod_mcl and "group:shovely" or "group:crumbly"),
|
||||
"group:seaplants", "group:seacoral"
|
||||
},
|
||||
min_light = 5,
|
||||
interval = 30,
|
||||
chance = l_spawn_chance,
|
||||
max_height = l_water_level,
|
||||
active_object_count = 5
|
||||
})
|
||||
|
||||
-- tropical fish
|
||||
mobs:spawn({
|
||||
name = "mobs_fish:tropical",
|
||||
nodes = {"group:water"},
|
||||
neighbors = {
|
||||
(mod_mcl and "group:shovely" or "group:crumbly"),
|
||||
"group:seaplants", "group:seacoral"
|
||||
},
|
||||
min_light = 5,
|
||||
interval = 30,
|
||||
chance = l_spawn_chance,
|
||||
max_height = l_water_level,
|
||||
active_object_count = 5
|
||||
})
|
||||
end
|
||||
|
||||
-- helper function
|
||||
|
||||
local function add_food_group(item)
|
||||
|
||||
local def = core.registered_items[item]
|
||||
local grp = table.copy(def.groups)
|
||||
|
||||
grp.food_fish_raw = 1
|
||||
|
||||
core.override_item(item, {groups = grp})
|
||||
end
|
||||
|
||||
add_food_group("mobs_fish:tropical")
|
||||
add_food_group("mobs_fish:clownfish")
|
||||
|
||||
|
||||
print("[MOD] Mobs Redo Fish loaded")
|
4
mods/mobs_water/mobs_fish/mod.conf
Normal file
|
@ -0,0 +1,4 @@
|
|||
name = mobs_fish
|
||||
description = Adds fish into your world.
|
||||
depends = mobs
|
||||
min_minetest_version = 5.0
|
BIN
mods/mobs_water/mobs_fish/models/animal_clownfish.b3d
Normal file
BIN
mods/mobs_water/mobs_fish/models/base/clownfish.blend
Normal file
BIN
mods/mobs_water/mobs_fish/models/base/fish_blue_white.blend
Normal file
BIN
mods/mobs_water/mobs_fish/models/base/fish_blue_white.xcf
Normal file
BIN
mods/mobs_water/mobs_fish/models/base/fish_clownfish_mesh.xcf
Normal file
BIN
mods/mobs_water/mobs_fish/models/fish_blue_white.b3d
Normal file
24
mods/mobs_water/mobs_fish/spawn_example.lua
Normal file
|
@ -0,0 +1,24 @@
|
|||
|
||||
-- Fish spawn examples
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_fish:clownfish",
|
||||
nodes = {"group:water"},
|
||||
neighbors = {"group:crumbly", "group:seaplants", "group:seacoral"},
|
||||
min_light = 5,
|
||||
interval = 30,
|
||||
chance = 10000,
|
||||
max_height = -1,
|
||||
active_object_count = 5
|
||||
})
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_fish:tropical",
|
||||
nodes = {"group:water"},
|
||||
neighbors = {"group:crumbly", "group:seaplants", "group:seacoral"},
|
||||
min_light = 5,
|
||||
interval = 30,
|
||||
chance = 10000,
|
||||
max_height = -1,
|
||||
active_object_count = 5
|
||||
})
|
After Width: | Height: | Size: 1.9 KiB |
After Width: | Height: | Size: 548 B |
BIN
mods/mobs_water/mobs_fish/textures/clownfish.png
Normal file
After Width: | Height: | Size: 26 KiB |
BIN
mods/mobs_water/mobs_fish/textures/clownfish2.png
Normal file
After Width: | Height: | Size: 26 KiB |
BIN
mods/mobs_water/mobs_fish/textures/fish.png
Normal file
After Width: | Height: | Size: 33 KiB |
BIN
mods/mobs_water/mobs_fish/textures/fish2.png
Normal file
After Width: | Height: | Size: 36 KiB |
BIN
mods/mobs_water/mobs_fish/textures/fish3.png
Normal file
After Width: | Height: | Size: 36 KiB |
After Width: | Height: | Size: 7.4 KiB |
After Width: | Height: | Size: 539 KiB |
After Width: | Height: | Size: 375 KiB |
After Width: | Height: | Size: 1.4 KiB |
21
mods/mobs_water/mobs_jellyfish/License.txt
Normal file
|
@ -0,0 +1,21 @@
|
|||
Licenses
|
||||
|
||||
Code: MIT
|
||||
Model/Textures: WTFPL
|
||||
Author: blert2112
|
||||
|
||||
***************
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
68
mods/mobs_water/mobs_jellyfish/init.lua
Normal file
|
@ -0,0 +1,68 @@
|
|||
|
||||
-- mineclone check
|
||||
|
||||
local mod_mcl = core.get_modpath("mcl_core")
|
||||
|
||||
-- jellyfish definition
|
||||
|
||||
mobs:register_mob("mobs_jellyfish:jellyfish", {
|
||||
type = "monster",
|
||||
attack_type = "dogfight",
|
||||
passive = false,
|
||||
damage = 5,
|
||||
reach = 1.1,
|
||||
hp_min = 5,
|
||||
hp_max = 10,
|
||||
armor = 100,
|
||||
collisionbox = {-0.1, -0.25, -0.1, 0.1, 0.25, 0.1},
|
||||
visual = "mesh",
|
||||
mesh = "jellyfish.b3d",
|
||||
textures = {
|
||||
{"jellyfish.png"}
|
||||
},
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 0.1,
|
||||
run_velocity = 0.1,
|
||||
fly = true,
|
||||
fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source"),
|
||||
stepheight = 0,
|
||||
fall_speed = 0,
|
||||
view_range = 10,
|
||||
water_damage = 0,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
mobs:capture_mob(self, clicker, 80, 100, 0, true, "mobs_jellyfish:jellyfish")
|
||||
end
|
||||
})
|
||||
|
||||
-- Check for custom spawn.lua
|
||||
|
||||
local MP = core.get_modpath(core.get_current_modname()) .. "/"
|
||||
local input = io.open(MP .. "spawn.lua", "r")
|
||||
|
||||
if input then
|
||||
input:close() ; input = nil ; dofile(MP .. "spawn.lua")
|
||||
else
|
||||
mobs:spawn({
|
||||
name = "mobs_jellyfish:jellyfish",
|
||||
nodes = {(mod_mcl and "mcl_core:water_source" or "default:water_source")},
|
||||
neighbors = {"group:water"},
|
||||
min_light = 5,
|
||||
interval = 30,
|
||||
chance = 10000,
|
||||
max_height = 0
|
||||
})
|
||||
end
|
||||
|
||||
-- spawn egg
|
||||
|
||||
mobs:register_egg("mobs_jellyfish:jellyfish", "Jellyfish", "jellyfish_inv.png", 0)
|
||||
|
||||
-- compatibility
|
||||
|
||||
core.register_alias("mobs_jellyfish:jellyfish_set", "mobs_jellyfish:jellyfish")
|
||||
|
||||
|
||||
print("[MOD] Mobs Redo Jellyfish loaded")
|
4
mods/mobs_water/mobs_jellyfish/mod.conf
Normal file
|
@ -0,0 +1,4 @@
|
|||
name = mobs_jellyfish
|
||||
description = Adds jellyfish into your world.
|
||||
depends = mobs
|
||||
min_minetest_version = 5.0
|
BIN
mods/mobs_water/mobs_jellyfish/models/jellyfish.b3d
Normal file
12
mods/mobs_water/mobs_jellyfish/spawn_example.lua
Normal file
|
@ -0,0 +1,12 @@
|
|||
|
||||
-- Jellyfish spawn example
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_jellyfish:jellyfish",
|
||||
nodes = {"default:water_source"},
|
||||
neighbors = {"group:water"},
|
||||
min_light = 5,
|
||||
interval = 30,
|
||||
chance = 10000,
|
||||
max_height = 0
|
||||
})
|
BIN
mods/mobs_water/mobs_jellyfish/textures/jellyfish.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
mods/mobs_water/mobs_jellyfish/textures/jellyfish_inv.png
Normal file
After Width: | Height: | Size: 3.7 KiB |
8
mods/mobs_water/mobs_sharks/License.txt
Normal file
|
@ -0,0 +1,8 @@
|
|||
Licenses
|
||||
|
||||
Code: MIT
|
||||
Model/Textures: CC-BY-SA 3.0
|
||||
http://creativecommons.org/licenses/by-sa/3.0/de/legalcode
|
||||
Author: Sapier
|
||||
|
||||
texture modification by: blert2112
|
232
mods/mobs_water/mobs_sharks/init.lua
Normal file
|
@ -0,0 +1,232 @@
|
|||
|
||||
-- local variables
|
||||
|
||||
local l_skins = {
|
||||
{
|
||||
"(shark_first.png^[colorize:#404040:150" -- dark grey
|
||||
.. ")^(shark_second.png^[colorize:#a0a0a0:150" -- grey
|
||||
.. ")^shark_third.png"
|
||||
},
|
||||
{
|
||||
"(shark_first.png^[colorize:#604000:175" -- brown
|
||||
.. ")^(shark_second.png^[colorize:#ffffff:150" -- white
|
||||
..")^shark_third.png"
|
||||
},
|
||||
{
|
||||
"(shark_first.png^[colorize:#a0a0a0:150" -- grey
|
||||
.. ")^(shark_second.png^[colorize:#ffffff:150" -- white
|
||||
.. ")^shark_third.png"
|
||||
}
|
||||
}
|
||||
|
||||
local l_spawn_chance = 60000
|
||||
|
||||
-- load settings
|
||||
|
||||
local ENABLE_LARGE = core.settings:get_bool("mobs_sharks.enable_large") ~= false
|
||||
local ENABLE_MEDIUM = core.settings:get_bool("mobs_sharks.enable_medium") ~= false
|
||||
local ENABLE_SMALL = core.settings:get_bool("mobs_sharks.enable_small") ~= false
|
||||
|
||||
if not ENABLE_LARGE then
|
||||
l_spawn_chance = l_spawn_chance - 20000
|
||||
end
|
||||
|
||||
if not ENABLE_MEDIUM then
|
||||
l_spawn_chance = l_spawn_chance - 20000
|
||||
end
|
||||
|
||||
if not ENABLE_SMALL then
|
||||
l_spawn_chance = l_spawn_chance - 20000
|
||||
end
|
||||
|
||||
-- Mineclone check
|
||||
|
||||
local mod_mcl = core.get_modpath("mcl_core")
|
||||
|
||||
-- large
|
||||
|
||||
if ENABLE_LARGE then
|
||||
|
||||
mobs:register_mob("mobs_sharks:shark_lg", {
|
||||
type = "monster",
|
||||
attack_type = "dogfight",
|
||||
damage = 10,
|
||||
reach = 3,
|
||||
hp_min = 20,
|
||||
hp_max = 25,
|
||||
armor = 100,
|
||||
collisionbox = {-0.75, -0.5, -0.75, 0.75, 0.5, 0.75},
|
||||
visual = "mesh",
|
||||
mesh = "mob_shark.b3d",
|
||||
textures = l_skins,
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 4,
|
||||
run_velocity = 6,
|
||||
fly = true,
|
||||
fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source"),
|
||||
fall_speed = 0,
|
||||
rotate = 270,
|
||||
view_range = 10,
|
||||
water_damage = 0,
|
||||
lava_damage = 10,
|
||||
light_damage = 0,
|
||||
animation = {
|
||||
speed_normal = 24, speed_run = 24,
|
||||
stand_start = 1, stand_end = 80,
|
||||
walk_start = 80, walk_end = 160,
|
||||
fly_start = 80, fly_end = 160,
|
||||
run_start = 80, run_end = 160
|
||||
},
|
||||
jump = false,
|
||||
stepheight = 0,
|
||||
stay_near = {(mod_mcl and "mcl_core:water_source" or "default:water_source"), 3},
|
||||
drops = {
|
||||
{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
|
||||
chance = 1, min = 1, max = 3}
|
||||
}
|
||||
})
|
||||
|
||||
mobs:register_egg("mobs_sharks:shark_lg", "Shark (large)",
|
||||
"mob_shark_shark_item.png", 0)
|
||||
end
|
||||
|
||||
-- medium
|
||||
|
||||
if ENABLE_MEDIUM then
|
||||
|
||||
mobs:register_mob("mobs_sharks:shark_md", {
|
||||
type = "monster",
|
||||
attack_type = "dogfight",
|
||||
damage = 8,
|
||||
reach = 2,
|
||||
hp_min = 15,
|
||||
hp_max = 20,
|
||||
armor = 125,
|
||||
collisionbox = {-0.57, -0.38, -0.57, 0.57, 0.38, 0.57},
|
||||
visual = "mesh",
|
||||
visual_size = {x = 0.75, y = 0.75},
|
||||
mesh = "mob_shark.b3d",
|
||||
textures = l_skins,
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 2,
|
||||
run_velocity = 4,
|
||||
fly = true,
|
||||
fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source"),
|
||||
fall_speed = -1,
|
||||
rotate = 270,
|
||||
view_range = 10,
|
||||
water_damage = 0,
|
||||
lava_damage = 10,
|
||||
light_damage = 0,
|
||||
animation = {
|
||||
speed_normal = 24, speed_run = 24,
|
||||
stand_start = 1, stand_end = 80,
|
||||
walk_start = 80, walk_end = 160,
|
||||
run_start = 80, run_end = 160
|
||||
},
|
||||
jump = false,
|
||||
stepheight = 0,
|
||||
stay_near = {(mod_mcl and "mcl_core:water_source" or "default:water_source"), 3},
|
||||
drops = {
|
||||
{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
|
||||
chance = 1, min = 1, max = 3}
|
||||
}
|
||||
})
|
||||
|
||||
mobs:register_egg("mobs_sharks:shark_md", "Shark (medium)",
|
||||
"mob_shark_shark_item.png", 0)
|
||||
end
|
||||
|
||||
-- small
|
||||
|
||||
if ENABLE_SMALL then
|
||||
|
||||
mobs:register_mob("mobs_sharks:shark_sm", {
|
||||
type = "monster",
|
||||
attack_type = "dogfight",
|
||||
damage = 6,
|
||||
reach = 1,
|
||||
hp_min = 10,
|
||||
hp_max = 15,
|
||||
armor = 100,
|
||||
collisionbox = {-0.38, -0.25, -0.38, 0.38, 0.25, 0.38},
|
||||
visual = "mesh",
|
||||
visual_size = {x = 0.5, y = 0.5},
|
||||
mesh = "mob_shark.b3d",
|
||||
textures = l_skins,
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 2,
|
||||
run_velocity = 4,
|
||||
fly = true,
|
||||
fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source"),
|
||||
fall_speed = -1,
|
||||
rotate = 270,
|
||||
view_range = 10,
|
||||
water_damage = 0,
|
||||
lava_damage = 10,
|
||||
light_damage = 0,
|
||||
animation = {
|
||||
speed_normal = 24, speed_run = 24,
|
||||
stand_start = 1, stand_end = 80,
|
||||
walk_start = 80, walk_end = 160,
|
||||
run_start = 80, run_end = 160
|
||||
},
|
||||
jump = false,
|
||||
stepheight = 0,
|
||||
stay_near = {(mod_mcl and "mcl_core:water_source" or "default:water_source"), 3},
|
||||
drops = {
|
||||
{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
|
||||
chance = 1, min = 1, max = 3}
|
||||
}
|
||||
})
|
||||
|
||||
mobs:register_egg("mobs_sharks:shark_sm", "Shark (small)",
|
||||
"mob_shark_shark_item.png", 0)
|
||||
end
|
||||
|
||||
-- Check for custom spawn.lua
|
||||
|
||||
local MP = core.get_modpath(core.get_current_modname()) .. "/"
|
||||
local input = io.open(MP .. "spawn.lua", "r")
|
||||
|
||||
if input then
|
||||
input:close() ; input = nil ; dofile(MP .. "spawn.lua")
|
||||
else
|
||||
if ENABLE_SMALL then
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_sharks:shark_sm",
|
||||
nodes = {"mcl_core:water_source", "default:water_source"},
|
||||
neighbors = {"group:water", "seawrecks:woodship", "seawrecks:uboot"},
|
||||
interval = 30,
|
||||
chance = l_spawn_chance,
|
||||
max_height = -1
|
||||
})
|
||||
end
|
||||
|
||||
if ENABLE_MEDIUM then
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_sharks:shark_md",
|
||||
nodes = {"mcl_core:water_source", "default:water_source"},
|
||||
neighbors = {"group:water", "seawrecks:woodship", "seawrecks:uboot"},
|
||||
interval = 30,
|
||||
chance = l_spawn_chance,
|
||||
max_height = -1
|
||||
})
|
||||
end
|
||||
|
||||
if ENABLE_LARGE then
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_sharks:shark_lg",
|
||||
nodes = {"mcl_core:water_source", "default:water_source"},
|
||||
neighbors = {"group:water", "seawrecks:woodship", "seawrecks:uboot"},
|
||||
interval = 30,
|
||||
chance = l_spawn_chance,
|
||||
max_height = -1
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
print("[MOD] Mobs Redo Sharks loaded")
|
4
mods/mobs_water/mobs_sharks/mod.conf
Normal file
|
@ -0,0 +1,4 @@
|
|||
name = mobs_sharks
|
||||
description = Adds sharks into your world.
|
||||
depends = mobs
|
||||
min_minetest_version = 5.0
|
BIN
mods/mobs_water/mobs_sharks/models/mob_shark.b3d
Normal file
BIN
mods/mobs_water/mobs_sharks/models/mob_shark.blend
Normal file
3
mods/mobs_water/mobs_sharks/settingtypes.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
mobs_sharks.enable_large (Enable Large Sharks) bool true
|
||||
mobs_sharks.enable_medium (Enable Medium Sharks) bool true
|
||||
mobs_sharks.enable_small (Enable Small Sharks) bool true
|
44
mods/mobs_water/mobs_sharks/spawn_example.lua
Normal file
|
@ -0,0 +1,44 @@
|
|||
|
||||
-- load settings
|
||||
|
||||
local ENABLE_LARGE = core.settings:get_bool("mobs_sharks.enable_large") ~= false
|
||||
local ENABLE_MEDIUM = core.settings:get_bool("mobs_sharks.enable_medium") ~= false
|
||||
local ENABLE_SMALL = core.settings:get_bool("mobs_sharks.enable_small") ~= false
|
||||
|
||||
-- Shark spawn examples
|
||||
|
||||
if ENABLE_SMALL then
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_sharks:shark_sm",
|
||||
nodes = {"group:water"},
|
||||
neighbors = {"group:water", "seawrecks:woodship", "seawrecks:uboot"},
|
||||
interval = 30,
|
||||
chance = 20000,
|
||||
max_height = 0
|
||||
})
|
||||
end
|
||||
|
||||
if ENABLE_MEDIUM then
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_sharks:shark_md",
|
||||
nodes = {"group:water"},
|
||||
neighbors = {"group:water", "seawrecks:woodship", "seawrecks:uboot"},
|
||||
interval = 30,
|
||||
chance = 20000,
|
||||
max_height = 0
|
||||
})
|
||||
end
|
||||
|
||||
if ENABLE_LARGE then
|
||||
|
||||
mobs:spawn({
|
||||
name = "mobs_sharks:shark_lg",
|
||||
nodes = {"group:water"},
|
||||
neighbors = {"group:water", "seawrecks:woodship", "seawrecks:uboot"},
|
||||
interval = 30,
|
||||
chance = 20000,
|
||||
max_height = 0
|
||||
})
|
||||
end
|
BIN
mods/mobs_water/mobs_sharks/textures/mob_shark_shark_item.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 14 KiB |
BIN
mods/mobs_water/mobs_sharks/textures/shark_first.png
Normal file
After Width: | Height: | Size: 677 B |
BIN
mods/mobs_water/mobs_sharks/textures/shark_second.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
mods/mobs_water/mobs_sharks/textures/shark_third.png
Normal file
After Width: | Height: | Size: 3.8 KiB |
6
mods/mobs_water/mobs_turtles/License.txt
Normal file
|
@ -0,0 +1,6 @@
|
|||
Licenses
|
||||
|
||||
Code: MIT
|
||||
Model/Textures: CC-BY-SA 3.0
|
||||
http://creativecommons.org/licenses/by-sa/3.0/de/legalcode
|
||||
Author: AspireMint
|
174
mods/mobs_water/mobs_turtles/init.lua
Normal file
|
@ -0,0 +1,174 @@
|
|||
|
||||
-- settings
|
||||
|
||||
local l_skins = {
|
||||
{"turtle1.png^turtle2.png^turtle3.png^turtle4.png"
|
||||
.. "^turtle5.png^turtle6.png^turtle7.png"},
|
||||
{"turtle1.png^(turtle2.png^[colorize:#a0a0a0:150" -- grey
|
||||
.. ")^(turtle3.png^[colorize:#404040:150" -- dark grey
|
||||
.. ")^(turtle4.png^[colorize:#604000:175" -- brown
|
||||
.. ")^(turtle5.png^[colorize:#604000:100" -- brown 2
|
||||
.. ")^(turtle6.png^[colorize:#808000:150" .. ")^turtle7.png"} -- olive
|
||||
}
|
||||
|
||||
local l_spawn_chance = 30000
|
||||
|
||||
-- Mineclone check
|
||||
|
||||
local mod_mcl = core.get_modpath("mcl_core")
|
||||
|
||||
-- land turtle
|
||||
|
||||
mobs:register_mob("mobs_turtles:turtle", {
|
||||
type = "animal",
|
||||
passive = true,
|
||||
hp_min = 15,
|
||||
hp_max = 20,
|
||||
armor = 100,
|
||||
collisionbox = {-0.4, 0.0, -0.4, 0.4, 0.35, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobf_turtle.x",
|
||||
textures = l_skins,
|
||||
makes_footstep_sound = false,
|
||||
view_range = 8,
|
||||
rotate = 270,
|
||||
walk_velocity = 0.1,
|
||||
run_velocity = 0.3,
|
||||
jump = false,
|
||||
fly = false,
|
||||
floats = 1,
|
||||
water_damage = 0,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
fall_damage = 1,
|
||||
animation = {
|
||||
speed_normal = 24, speed_run = 24,
|
||||
stand_start = 1,stand_end = 50,
|
||||
walk_start = 60, walk_end = 90,
|
||||
run_start = 60, run_end = 90,
|
||||
hide_start = 95, hide_end = 100
|
||||
},
|
||||
drops = {
|
||||
{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
|
||||
chance = 1, min = 1, max = 3}
|
||||
},
|
||||
follow = (mod_mcl and "mcl_farming:carrot_item" or "farming:carrot"),
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
if mobs:feed_tame(self, clicker, 5, false, true) then return end
|
||||
if mobs:capture_mob(self, clicker, nil, 80, 100, true, nil) then return end
|
||||
|
||||
self.state = "hide"
|
||||
|
||||
self:set_velocity(0)
|
||||
self:set_animation("hide")
|
||||
|
||||
core.after(5, function()
|
||||
|
||||
if self and self.object then
|
||||
self.state = "stand"
|
||||
end
|
||||
end)
|
||||
end,
|
||||
|
||||
do_custom = function(self, dtime)
|
||||
|
||||
if self and self.state == "hide" then
|
||||
self:set_velocity(0)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
-- spawn egg
|
||||
|
||||
mobs:register_egg("mobs_turtles:turtle", "Turtle", "default_grass.png", 1)
|
||||
|
||||
-- sea turtle
|
||||
|
||||
mobs:register_mob("mobs_turtles:seaturtle", {
|
||||
type = "animal",
|
||||
passive = true,
|
||||
hp_min = 20,
|
||||
hp_max = 30,
|
||||
armor = 250,
|
||||
collisionbox = {-0.8, 0.0, -0.8, 0.8, 0.7, 0.8},
|
||||
visual = "mesh",
|
||||
visual_size = {x = 2, y = 2},
|
||||
mesh = "mobf_turtle.x",
|
||||
textures = l_skins,
|
||||
makes_footstep_sound = false,
|
||||
view_range = 10,
|
||||
rotate = 270,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 1.5,
|
||||
stepheight = 1,
|
||||
jump = false,
|
||||
fly = true,
|
||||
fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source"),
|
||||
fall_speed = 0,
|
||||
floats = 1,
|
||||
water_damage = 0,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
fall_damage = 0,
|
||||
animation = {
|
||||
speed_normal = 24, speed_run = 24,
|
||||
stand_start = 1, stand_end = 50,
|
||||
walk_start = 60, walk_end = 90,
|
||||
run_start = 60, run_end = 90,
|
||||
hide_start = 95, hide_end = 100
|
||||
},
|
||||
drops = {
|
||||
{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
|
||||
chance = 1, min = 1, max = 3}
|
||||
},
|
||||
on_rightclick = function(self, clicker)
|
||||
mobs:capture_mob(self, clicker, 0, 0, 80, true, nil)
|
||||
end
|
||||
})
|
||||
|
||||
-- spawn egg
|
||||
|
||||
mobs:register_egg("mobs_turtles:seaturtle", "Sea Turtle", "default_water.png", 1)
|
||||
|
||||
-- Check for custom spawn.lua
|
||||
|
||||
local MP = core.get_modpath(core.get_current_modname()) .. "/"
|
||||
local input = io.open(MP .. "spawn.lua", "r")
|
||||
|
||||
if input then
|
||||
input:close() ; input = nil ; dofile(MP .. "spawn.lua")
|
||||
else
|
||||
-- land turtle
|
||||
mobs:spawn({
|
||||
name = "mobs_turtles:turtle",
|
||||
nodes = {(mod_mcl and "group:shovely" or "group:crumbly")},
|
||||
neighbors = {
|
||||
(mod_mcl and "groups:shovely" or "group:crumbly"),
|
||||
(mod_mcl and "mcl_core:reeds" or "default:papyrus"),
|
||||
(mod_mcl and "mcl_core:cactus" or "default:cactus"),
|
||||
"dryplants:juncus", "dryplants:reedmace"
|
||||
},
|
||||
min_light = 5,
|
||||
interval = 30,
|
||||
chance = l_spawn_chance,
|
||||
min_height = 1,
|
||||
max_height = 10
|
||||
})
|
||||
|
||||
-- sea turtle
|
||||
mobs:spawn({
|
||||
name = "mobs_turtles:seaturtle",
|
||||
nodes = {"group:water"},
|
||||
neighbors = {
|
||||
"group:water", "group:seaplants", "seawrecks:woodship", "seawrecks:uboot"
|
||||
},
|
||||
min_light = 5,
|
||||
interval = 30,
|
||||
chance = l_spawn_chance,
|
||||
max_height = 0
|
||||
})
|
||||
end
|
||||
|
||||
print("[MOD] Mobs Redo Turtles loaded")
|
4
mods/mobs_water/mobs_turtles/mod.conf
Normal file
|
@ -0,0 +1,4 @@
|
|||
name = mobs_turtles
|
||||
description = Adds turtles into your world.
|
||||
depends = mobs
|
||||
min_minetest_version = 5.0
|
11058
mods/mobs_water/mobs_turtles/models/mobf_turtle.x
Normal file
30
mods/mobs_water/mobs_turtles/spawn_example.lua
Normal file
|
@ -0,0 +1,30 @@
|
|||
|
||||
-- Turtle spawn examples
|
||||
|
||||
-- land turtle
|
||||
mobs:spawn({
|
||||
name = "mobs_turtles:turtle",
|
||||
nodes = {"group:crumbly"},
|
||||
neighbors = {
|
||||
"group:crumbly", "default:papyrus", "default:cactus",
|
||||
"dryplants:juncus", "dryplants:reedmace"
|
||||
},
|
||||
min_light = 5,
|
||||
interval = 30,
|
||||
chance = 30000,
|
||||
min_height = 1,
|
||||
max_height = 10
|
||||
})
|
||||
|
||||
-- sea turtle
|
||||
mobs:spawn({
|
||||
name = "mobs_turtles:seaturtle",
|
||||
nodes = {"group:water"},
|
||||
neighbors = {
|
||||
"group:water", "group:seaplants", "seawrecks:woodship", "seawrecks:uboot"
|
||||
},
|
||||
min_light = 5,
|
||||
interval = 30,
|
||||
chance = 30000,
|
||||
max_height = 0
|
||||
})
|
BIN
mods/mobs_water/mobs_turtles/textures/original/mobf_turtle.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
mods/mobs_water/mobs_turtles/textures/turtle1.png
Normal file
After Width: | Height: | Size: 329 B |
BIN
mods/mobs_water/mobs_turtles/textures/turtle2.png
Normal file
After Width: | Height: | Size: 395 B |
BIN
mods/mobs_water/mobs_turtles/textures/turtle3.png
Normal file
After Width: | Height: | Size: 597 B |
BIN
mods/mobs_water/mobs_turtles/textures/turtle4.png
Normal file
After Width: | Height: | Size: 744 B |
BIN
mods/mobs_water/mobs_turtles/textures/turtle5.png
Normal file
After Width: | Height: | Size: 561 B |
BIN
mods/mobs_water/mobs_turtles/textures/turtle6.png
Normal file
After Width: | Height: | Size: 288 B |
BIN
mods/mobs_water/mobs_turtles/textures/turtle7.png
Normal file
After Width: | Height: | Size: 187 B |
5
mods/mobs_water/modpack.conf
Normal file
|
@ -0,0 +1,5 @@
|
|||
release = 30950
|
||||
author = TenPlus1
|
||||
name = mobs_water
|
||||
description = Water Mobs for Mobs Redo
|
||||
title = Water Mobs
|
0
mods/mobs_water/modpack.txt
Normal file
BIN
mods/mobs_water/screenshot.png
Normal file
After Width: | Height: | Size: 102 KiB |