Mehr Mods hinzugefügt

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N-Nachtigal 2025-05-10 23:49:11 +02:00
parent 92a55732cf
commit 9e345a25fb
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-- load settings
local croc_walkers = core.settings:get_bool("mobs_crocs.enable_walkers", true)
local croc_floaters = core.settings:get_bool("mobs_crocs.enable_floaters", true)
local croc_swimmers = core.settings:get_bool("mobs_crocs.enable_swimmers", true)
-- spawn examples
if croc_walkers then
mobs:spawn({
name = "mobs_crocs:crocodile",
nodes = {"group:crumbly"},
neighbors = {
"group:water", "dryplants:juncus", "dryplants:reedmace", "default:papyrus"
},
interval = 30,
chance = 20000,
min_height = 0,
max_height = 10
})
end
if croc_floaters then
mobs:spawn({
name = "mobs_crocs:crocodile_float",
nodes = {"group:water"},
neighbors = {
"group:crumbly", "group:seaplants", "dryplants:juncus",
"dryplants:reedmace", "default:papyrus"
},
interval = 30,
chance = 20000,
min_height = -3,
max_height = 10
})
end
if croc_swimmers then
mobs:spawn({
name = "mobs_crocs:crocodile_swim",
nodes = {"group:water"},
neighbors = {"group:crumbly"},
interval = 30,
chance = 20000,
min_height = -8,
max_height = 10
})
end