Mehr Mods hinzugefügt

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N-Nachtigal 2025-05-10 23:49:11 +02:00
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Licenses
Code: MIT
Model/Textures: WTFPL
Author: blert2112
***************
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.

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-- mineclone check
local mod_mcl = core.get_modpath("mcl_core")
-- jellyfish definition
mobs:register_mob("mobs_jellyfish:jellyfish", {
type = "monster",
attack_type = "dogfight",
passive = false,
damage = 5,
reach = 1.1,
hp_min = 5,
hp_max = 10,
armor = 100,
collisionbox = {-0.1, -0.25, -0.1, 0.1, 0.25, 0.1},
visual = "mesh",
mesh = "jellyfish.b3d",
textures = {
{"jellyfish.png"}
},
makes_footstep_sound = false,
walk_velocity = 0.1,
run_velocity = 0.1,
fly = true,
fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source"),
stepheight = 0,
fall_speed = 0,
view_range = 10,
water_damage = 0,
lava_damage = 5,
light_damage = 0,
on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, 80, 100, 0, true, "mobs_jellyfish:jellyfish")
end
})
-- Check for custom spawn.lua
local MP = core.get_modpath(core.get_current_modname()) .. "/"
local input = io.open(MP .. "spawn.lua", "r")
if input then
input:close() ; input = nil ; dofile(MP .. "spawn.lua")
else
mobs:spawn({
name = "mobs_jellyfish:jellyfish",
nodes = {(mod_mcl and "mcl_core:water_source" or "default:water_source")},
neighbors = {"group:water"},
min_light = 5,
interval = 30,
chance = 10000,
max_height = 0
})
end
-- spawn egg
mobs:register_egg("mobs_jellyfish:jellyfish", "Jellyfish", "jellyfish_inv.png", 0)
-- compatibility
core.register_alias("mobs_jellyfish:jellyfish_set", "mobs_jellyfish:jellyfish")
print("[MOD] Mobs Redo Jellyfish loaded")

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name = mobs_jellyfish
description = Adds jellyfish into your world.
depends = mobs
min_minetest_version = 5.0

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-- Jellyfish spawn example
mobs:spawn({
name = "mobs_jellyfish:jellyfish",
nodes = {"default:water_source"},
neighbors = {"group:water"},
min_light = 5,
interval = 30,
chance = 10000,
max_height = 0
})

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