Mehr Mods hinzugefügt
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195
mods/nssm/mobs/night_master.lua
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195
mods/nssm/mobs/night_master.lua
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mobs:register_mob("nssm:night_master", {
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type = "monster",
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hp_max = 60,
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hp_min = 60,
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collisionbox = {-0.65, -0.4, -0.65, 0.65, 0.4, 0.65},
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visual = "mesh",
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mesh = "moonherontrio.x",
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textures = {
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{"moonherontrio.png"}
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},
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visual_size = {x = 18, y = 18},
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view_range = 40,
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rotate = 270,
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lifetimer = 500,
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floats=1,
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walk_velocity = 3,
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run_velocity = 4,
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fall_speed = 0,
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stepheight = 3,
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sounds = {
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random = "night_master",
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distance = 45
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},
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damage = 10,
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jump = false,
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armor = 60,
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drawtype = "front",
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water_damage = 0,
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lava_damage = 5,
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fire_damage = 5,
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light_damage = 0,
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blood_texture = "nssm_blood.png",
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blood_amount = 50,
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fly = true,
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attack_type = "dogfight",
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animation = {
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speed_normal = 25,
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speed_run = 35,
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stand_start = 60,
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stand_end = 120,
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walk_start = 20,
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walk_end = 50,
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run_start = 20,
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run_end = 50,
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punch_start = 130,
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punch_end = 160
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},
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on_die = function(self, pos)
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core.add_particlespawner({
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amount = 200,
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time = 0.1,
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minpos = {x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
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maxpos = {x = pos.x + 1, y = pos.y + 1, z = pos.z + 1},
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minvel = {x = -0, y = -0, z = -0},
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maxvel = {x = 1, y = 1, z = 1},
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minacc = {x = -0.5, y = 5, z = -0.5},
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maxacc = {x = 0.5, y = 5, z = 0.5},
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minexptime = 0.1,
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maxexptime = 1,
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minsize = 3,
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maxsize = 4,
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collisiondetection = false,
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texture = "tnt_smoke.png"
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})
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self.object:remove()
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core.add_entity(pos, "nssm:night_master_2")
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end
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})
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mobs:register_mob("nssm:night_master_2", {
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type = "monster",
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hp_max = 60,
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hp_min = 60,
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collisionbox = {-0.65, -0.4, -0.65, 0.65, 0.4, 0.65},
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visual = "mesh",
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mesh = "night_master_2.x",
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textures = {
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{"moonherontrio.png"}
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},
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visual_size = {x = 18, y = 18},
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view_range = 40,
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rotate = 270,
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lifetimer = 500,
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floats = 1,
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walk_velocity = 3,
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run_velocity = 4,
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fall_speed = 0,
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stepheight = 3,
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sounds = {
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random = "night_master",
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distance = 45
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},
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damage = 10,
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jump = false,
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armor = 60,
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drawtype = "front",
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water_damage = 0,
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lava_damage = 5,
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fire_damage = 5,
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light_damage = 0,
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fly = true,
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attack_type = "dogfight",
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animation = {
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speed_normal = 25,
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speed_run = 35,
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stand_start = 60,
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stand_end = 120,
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walk_start = 20,
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walk_end = 50,
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run_start = 20,
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run_end = 50,
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punch_start = 130,
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punch_end = 160
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},
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on_die = function(self, pos)
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core.add_particlespawner({
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amount = 200,
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time = 0.1,
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minpos = {x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
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maxpos = {x = pos.x + 1, y = pos.y + 1, z = pos.z + 1},
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minvel = {x = -0, y = -0, z = -0},
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maxvel = {x = 1, y = 1, z = 1},
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minacc = {x = -0.5, y = 5, z = -0.5},
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maxacc = {x = 0.5, y = 5, z = 0.5},
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minexptime = 0.1,
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maxexptime = 1,
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minsize = 3,
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maxsize = 4,
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collisiondetection = false,
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texture = "tnt_smoke.png"
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})
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self.object:remove()
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core.add_entity(pos, "nssm:night_master_1")
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end
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})
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mobs:register_mob("nssm:night_master_1", {
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type = "monster",
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hp_max = 70,
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hp_min = 70,
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collisionbox = {-0.65, -0.4, -0.65, 0.65, 0.4, 0.65},
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visual = "mesh",
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mesh = "night_master_1.x",
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textures = {
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{"moonherontrio.png"}
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},
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visual_size = {x = 18, y = 18},
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view_range = 40,
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rotate = 270,
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lifetimer = 500,
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floats=1,
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walk_velocity = 3,
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run_velocity = 4,
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fall_speed = 0,
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stepheight = 3,
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sounds = {
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random = "night_master",
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distance = 45
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},
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damage = 12,
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jump = false,
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drops = {
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{name = "nssm:life_energy", chance = 1, min = 6, max = 7},
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{name = "nssm:heron_leg", chance = 1, min = 1, max = 1},
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{name = "nssm:night_feather", chance = 1, min = 1, max = 1}
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},
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armor = 50,
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drawtype = "front",
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water_damage = 0,
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lava_damage = 5,
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fire_damage = 5,
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light_damage = 0,
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fly = true,
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attack_type = "dogfight",
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animation = {
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speed_normal = 25,
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speed_run = 35,
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stand_start = 60,
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stand_end = 120,
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walk_start = 20,
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walk_end = 50,
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run_start = 20,
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run_end = 50,
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punch_start = 130,
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punch_end = 160
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}
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})
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