Mehr Mods hinzugefügt

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N-Nachtigal 2025-05-10 23:49:11 +02:00
parent 92a55732cf
commit 9e345a25fb
2805 changed files with 2096013 additions and 0 deletions

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MIT License
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
Ambience mod Copyright (c) 2022 TenPlus1
Modified Code by Liil/Wilhelmine/Skandarella (c) 2022 under (MIT) License (c) 2022
All sounds are from Freesound (www.freesound.org) and licensed under Plublic Domain or Creative Commons. Thanks for the sounds to:
Connum, symphoid, speedenza, mensageirocs, univ-lyon3, jalastram, kinoton, retroguy23, reinsamba, straget, vykroft, inspectorj, klankbeeld,
soundofsong, l-finck, folkart, felix_blume, Snipes3000, supersciri, juskiddink, qubodup, haysmit, inchadney, jaromarsalek, danjocross,
samarobryn, edufigueres, shortrecord, arnaud, digifishmusic, urupin, sonatorio, genghis-attenborough, eric5335, szegvari, samsterbirdies,
electroviolence, zixem, szegvari, iampagan and zouliangqaz.

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default
ambience
livingfloatlands?
livingdesert?
livingjungle?
livingcaves?
naturalbiomes?

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Adds ambient sounds to the landscapes of Living Floatlands, Living Desert, Living Jungle, Living Caves and Natural Biomes

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local modname = "wilhelminessounds"
local modpath = minetest.get_modpath(modname)
local mg_name = minetest.get_mapgen_setting("mg_name")
-- Load support for intllib.
local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
local S = minetest.get_translator and minetest.get_translator("wilhelminessounds") or
dofile(path .. "intllib.lua")
-- plants
dofile(path .. "livingcavessounds.lua") --
dofile(path .. "livingdesertsounds.lua") --
dofile(path .. "livingfloatlandssounds.lua") --
dofile(path .. "livingjunglesounds.lua") --
dofile(path .. "naturalbiomessounds.lua") --
print (S("[MOD] Sounds loaded"))

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-- Support for the old multi-load method
dofile(minetest.get_modpath("intllib").."/init.lua")

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ambience.add_set("bacteriacave", {
frequency = 25,
nodes = {"livingcaves:bacteriacave_bottom"},
sounds = {
{name = "livingcaves_bacteriacave", length = 12, ephemeral = true},
{name = "livingcaves_bacteriacave2", length = 9, ephemeral = true},
{name = "livingcaves_bacteriacave3", length = 12, ephemeral = true},
{name = "livingcaves_bacteriacave4", length = 14, ephemeral = true},
{name = "livingcaves_bacteriacave5", length = 11, ephemeral = true},
{name = "livingcaves_bacteriacave6", length = 25, ephemeral = true},
},
nodes = {"livingcaves:bacteriacave_bottom"},
sound_check = function(def)
local c = (def.totals["livingcaves:bacteriacave_bottom"] or 0)
if c > 5 then
return "bacteriacave"
end
end
})
ambience.add_set("dripstonecave", {
frequency = 30,
nodes = {"livingcaves:dripstonecave_bottom"},
sounds = {
{name = "livingcaves_dripstone", length = 6, ephemeral = true},
{name = "livingcaves_dripstone2", length = 5, ephemeral = true},
{name = "livingcaves_dripstone3", length = 7, ephemeral = true},
{name = "livingcaves_dripstone4", length = 11, ephemeral = true},
{name = "livingcaves_dripstone5", length = 20, ephemeral = true},
{name = "livingcaves_dripstone6", length = 4, ephemeral = true},
{name = "livingcaves_dripstone7", length = 4, ephemeral = true},
},
nodes = {"livingcaves:dripstonecave_bottom"},
sound_check = function(def)
local c = (def.totals["livingcaves:dripstonecave_bottom"] or 0)
if c > 5 then
return "dripstonecave"
end
end
})
ambience.add_set("icecave", {
frequency = 30,
nodes = {"livingcaves:icecave_ice"},
sounds = {
{name = "livingcaves_icecave", length = 15, ephemeral = true},
{name = "livingcaves_icecave2", length = 22, ephemeral = true},
{name = "livingcaves_icecave33", length = 8, ephemeral = true},
},
nodes = {"livingcaves:icecave_ice"},
sound_check = function(def)
local c = (def.totals["livingcaves:icecave_ice"] or 0)
if c > 5 then
return "icecave"
end
end
})
ambience.add_set("mushcave", {
frequency = 30,
nodes = {"livingcaves:mushcave_bottom"},
sounds = {
{name = "livingcaves_mushcave", length = 10, ephemeral = true},
{name = "livingcaves_mushcave2", length = 14, ephemeral = true},
{name = "livingcaves_mushcave3", length = 8, ephemeral = true},
{name = "livingcaves_mushcave4", length = 14, ephemeral = true},
{name = "livingcaves_mushcave5", length = 10, ephemeral = true},
{name = "livingcaves_mushcave6", length = 10, ephemeral = true},
{name = "livingcaves_mushcave7", length = 8, ephemeral = true},
{name = "livingcaves_mushcave8", length = 12, ephemeral = true},
},
nodes = {"livingcaves:mushcave_bottom"},
sound_check = function(def)
local c = (def.totals["livingcaves:mushcave_bottom"] or 0)
if c > 5 then
return "mushcave"
end
end
})

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ambience.add_set("livingdesert_desert_day", {
frequency = 45,
nodes = {"livingdesert:coldsteppe_ground"},
sounds = {
{name = "livingdesert_desertsound6", length = 12, ephemeral = true},
{name = "livingdesert_desertsound2", length = 6, ephemeral = true},
{name = "livingdesert_desertsound3", length = 12, ephemeral = true},
},
nodes = {"livingdesert:coldsteppe_ground"},
sound_check = function(def)
local c = (def.totals["livingdesert:coldsteppe_ground"] or 0)
if (def.tod > 0.2 and def.tod < 0.8)
and c > 5 then
return "livingdesert_desert_day"
end
end
})
ambience.add_set("livingdesert_desert_night", {
frequency = 45,
nodes = {"livingdesert:coldsteppe_ground"},
sounds = {
{name = "livingdesert_desertsound5", length = 4, ephemeral = true},
{name = "livingdesert_desertsound4", length = 6, ephemeral = true},
{name = "livingdesert_desertsound3", length = 12, ephemeral = true},
{name = "wilhelminessounds_nighttime", length = 21, ephemeral = true},
},
nodes = {"livingdesert:coldsteppe_ground"},
sound_check = function(def)
local c = (def.totals["livingdesert:coldsteppe_ground"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 5 then
return "livingdesert_desert_night"
end
end
})
ambience.add_set("livingdesert_steppe", {
frequency = 45,
nodes = {"livingdesert:coldsteppe_ground2"},
sounds = {
{name = "livingdesert_desertsound1", length = 15, ephemeral = true},
{name = "livingdesert_desertsound2", length = 6, ephemeral = true},
{name = "livingdesert_desertsound3", length = 12, ephemeral = true},
},
nodes = {"livingdesert:coldsteppe_ground2"},
sound_check = function(def)
local c = (def.totals["livingdesert:coldsteppe_ground2"] or 0)
if (def.tod > 0.2 and def.tod < 0.8)
and c > 5 then
return "livingdesert_steppe"
end
end
})
ambience.add_set("livingdesert_steppe_night", {
frequency = 45,
nodes = {"livingdesert:coldsteppe_ground2"},
sounds = {
{name = "livingdesert_desertsound5", length = 4, ephemeral = true},
{name = "livingdesert_desertsound4", length = 6, ephemeral = true},
{name = "livingdesert_desertsound3", length = 12, ephemeral = true},
{name = "wilhelminessounds_nighttime", length = 21, ephemeral = true},
},
nodes = {"livingdesert:coldsteppe_ground2"},
sound_check = function(def)
local c = (def.totals["livingdesert:coldsteppe_ground2"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 5 then
return "livingdesert_steppe_night"
end
end
})

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ambience.add_set("livingfloatlands_coldsteppe_day", {
frequency = 45,
nodes = {"livingfloatlands:coldsteppe_litter"},
sounds = {
{name = "livingfloatlands_coldsteppe", length = 10, ephemeral = true},
{name = "livingfloatlands_coldsteppe2", length = 4, ephemeral = true},
{name = "livingfloatlands_coldsteppe3", length = 13, ephemeral = true},
},
nodes = {"livingfloatlands:coldsteppe_litter"},
sound_check = function(def)
local c = (def.totals["livingfloatlands:coldsteppe_litter"] or 0)
if (def.tod > 0.2 and def.tod < 0.8)
and c > 5 then
return "livingfloatlands_coldsteppe_day"
end
end
})
ambience.add_set("livingfloatlands_coldsteppe_night", {
frequency = 45,
nodes = {"livingfloatlands:coldsteppe_litter"},
sounds = {
{name = "livingfloatlands_coldsteppe4", length = 7, ephemeral = true},
{name = "livingfloatlands_coldsteppe5", length = 14, ephemeral = true},
{name = "livingfloatlands_coldsteppe6", length = 10, ephemeral = true},
{name = "wilhelminessounds_owlandwind", length = 8, ephemeral = true},
{name = "wilhelminessounds_owlandwind2", length = 5, ephemeral = true},
},
nodes = {"livingfloatlands:coldsteppe_litter"},
sound_check = function(def)
local c = (def.totals["livingfloatlands:coldsteppe_litter"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 5 then
return "livingfloatlands_coldsteppe_night"
end
end
})
ambience.add_set("livingfloatlands_giantforest_day", {
frequency = 45,
nodes = {"livingfloatlands:giantforest_litter"},
sounds = {
{name = "livingfloatlands_giantforest", length = 7, ephemeral = true},
{name = "livingfloatlands_giantforest2", length = 4, ephemeral = true},
{name = "livingfloatlands_giantforest3", length = 9, ephemeral = true},
{name = "livingfloatlands_giantforest4", length = 5, ephemeral = true},
{name = "livingfloatlands_giantforest5", length = 5, ephemeral = true},
},
nodes = {"livingfloatlands:giantforest_litter"},
sound_check = function(def)
local c = (def.totals["livingfloatlands:giantforest_litter"] or 0)
if (def.tod > 0.2 and def.tod < 0.8)
and c > 5 then
return "livingfloatlands_giantforest_day"
end
end
})
ambience.add_set("livingfloatlands_giantforest_night", {
frequency = 45,
nodes = {"livingfloatlands:giantforest_litter"},
sounds = {
{name = "livingfloatlands_giantforest6", length = 17, ephemeral = true},
{name = "livingfloatlands_giantforest7", length = 12, ephemeral = true},
{name = "livingfloatlands_giantforest8", length = 10, ephemeral = true},
},
nodes = {"livingfloatlands:giantforest_litter"},
sound_check = function(def)
local c = (def.totals["livingfloatlands:giantforest_litter"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 5 then
return "livingfloatlands_giantforest_night"
end
end
})
ambience.add_set("livingfloatlands_paleodesert_day", {
frequency = 35,
nodes = {"livingfloatlands:paleodesert_litter"},
sounds = {
{name = "livingfloatlands_paleodesert3", length = 7, ephemeral = true},
{name = "livingdesert_desertsound1", length = 15, ephemeral = true},
{name = "livingdesert_desertsound2", length = 6, ephemeral = true},
},
nodes = {"livingfloatlands:paleodesert_litter"},
sound_check = function(def)
local c = (def.totals["livingfloatlands:paleodesert_litter"] or 0)
if (def.tod > 0.2 and def.tod < 0.8)
and c > 5 then
return "livingfloatlands_paleodesert_day"
end
end
})
ambience.add_set("livingfloatlands_paleodesert_night", {
frequency = 40,
nodes = {"livingfloatlands:paleodesert_litter"},
sounds = {
{name = "livingfloatlands_paleodesert2", length = 4, ephemeral = true},
{name = "livingfloatlands_paleodesert3", length = 7, ephemeral = true},
{name = "wilhelminessounds_cricket", length = 14, ephemeral = true},
{name = "livingfloatlands_paleodesert", length = 5, ephemeral = true},
},
nodes = {"livingfloatlands:paleodesert_litter"},
sound_check = function(def)
local c = (def.totals["livingfloatlands:paleodesert_litter"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 5 then
return "livingfloatlands_paleodesert_night"
end
end
})
ambience.add_set("livingfloatlands_paleojungle_day", {
frequency = 45,
nodes = {"livingfloatlands:paleojungle_litter"},
sounds = {
{name = "livingfloatlands_paleojungle", length = 13, ephemeral = true},
{name = "livingfloatlands_paleojungle2", length = 5, ephemeral = true},
{name = "livingfloatlands_paleojungle3", length = 4, ephemeral = true},
},
nodes = {"livingfloatlands:paleojungle_litter"},
sound_check = function(def)
local c = (def.totals["livingfloatlands:paleojungle_litter"] or 0)
if (def.tod > 0.2 and def.tod < 0.8)
and c > 5 then
return "livingfloatlands_paleojungle_day"
end
end
})
ambience.add_set("livingfloatlands_paleojungle_night", {
frequency = 35,
nodes = {"livingfloatlands:paleojungle_litter"},
sounds = {
{name = "livingfloatlands_paleojungle4", length = 24, ephemeral = true},
{name = "wilhelminessounds_cricket2", length = 16, ephemeral = true},
{name = "wilhelminessounds_nighttime", length = 21, ephemeral = true},
},
nodes = {"livingfloatlands:paleojungle_litter"},
sound_check = function(def)
local c = (def.totals["livingfloatlands:paleojungle_litter"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 5 then
return "livingfloatlands_paleojungle_night"
end
end
})

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ambience.add_set("livingjungle_day", {
frequency = 60,
nodes = {"livingjungle:jungleground"},
sounds = {
{name = "livingjungle_jungleday", length = 17, ephemeral = true},
{name = "livingjungle_jungleday2", length = 35, ephemeral = true},
{name = "livingjungle_jungleday3", length = 5, ephemeral = true},
{name = "livingjungle_jungleday4", length = 1, ephemeral = true},
},
nodes = {"livingjungle:jungleground"},
sound_check = function(def)
local c = (def.totals["livingjungle:jungleground"] or 0)
if (def.tod > 0.2 and def.tod < 0.8)
and c > 5 then
return "livingjungle_day"
end
end
})
ambience.add_set("livingjungle_night", {
frequency = 60,
nodes = {"livingjungle:jungleground"},
sounds = {
{name = "livingjungle_junglenite", length = 28, ephemeral = true},
{name = "livingjungle_junglenite2", length = 8, ephemeral = true},
{name = "livingjungle_junglenite3", length = 2, ephemeral = true},
{name = "livingjungle_junglenite4", length = 2, ephemeral = true},
},
nodes = {"livingjungle:jungleground"},
sound_check = function(def)
local c = (def.totals["livingjungle:jungleground"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 5 then
return "livingjungle_night"
end
end
})

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name = wilhelminessounds
release = 16232
author = Liil
description = Adds ambient sounds to the landscapes of Living Floatlands, Living Desert, Living Jungle, Living Caves and Natural Biomes
title = Wilhelmines Sounds

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ambience.add_set("naturalbiomes_alderswamp_day", {
frequency = 55,
nodes = {"naturalbiomes:alderswamp_litter"},
sounds = {
{name = "naturalbiomes_alderswamp5", length = 7, ephemeral = true},
{name = "naturalbiomes_alderswamp4", length = 9, ephemeral = true},
{name = "naturalbiomes_alderswamp3", length = 5, ephemeral = true},
},
nodes = {"naturalbiomes:alderswamp_litter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:alderswamp_litter"] or 0)
if (def.tod > 0.2 and def.tod < 0.8)
and c > 5 then
return "naturalbiomes_alderswamp_day"
end
end
})
ambience.add_set("naturalbiomes_alderswamp_night", {
frequency = 55,
nodes = {"naturalbiomes:alderswamp_litter"},
sounds = {
{name = "wilhelminessounds_nighttime2", length = 15, ephemeral = true},
{name = "naturalbiomes_alderswamp", length = 13, ephemeral = true},
{name = "naturalbiomes_alderswamp2", length = 6, ephemeral = true},
},
nodes = {"naturalbiomes:alderswamp_litter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:alderswamp_litter"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 5 then
return "naturalbiomes_alderswamp_night"
end
end
})
ambience.add_set("naturalbiomes_alpine_day", {
frequency = 50,
nodes = {"naturalbiomes:alpine_litter"},
sounds = {
{name = "naturalbiomes_alpine", length = 3, ephemeral = true},
{name = "naturalbiomes_alpine2", length = 4, ephemeral = true},
{name = "naturalbiomes_alpine3", length = 4, ephemeral = true},
{name = "naturalbiomes_alpine4", length = 10, ephemeral = true},
},
nodes = {"naturalbiomes:alpine_litter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:alpine_litter"] or 0)
if (def.tod > 0.2 and def.tod < 0.8)
and c > 5 then
return "naturalbiomes_alpine_day"
end
end
})
ambience.add_set("naturalbiomes_alpine_night", {
frequency = 50,
nodes = {"naturalbiomes:alpine_litter"},
sounds = {
{name = "wilhelminessounds_cricket2", length = 16, ephemeral = true},
{name = "wilhelminessounds_nighttime2", length = 15, ephemeral = true},
{name = "wilhelminessounds_owl", length = 8, ephemeral = true},
},
nodes = {"naturalbiomes:alpine_litter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:alpine_litter"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 5 then
return "naturalbiomes_alpine_night"
end
end
})
ambience.add_set("naturalbiomes_bambooforest_day", {
frequency = 50,
nodes = {"naturalbiomes:bambooforest_litter"},
sounds = {
{name = "naturalbiomes_bambooforest3", length = 2, ephemeral = true},
{name = "naturalbiomes_bambooforest4", length = 3, ephemeral = true},
{name = "wilhelminessounds_cricket2", length = 16, ephemeral = true},
{name = "wilhelminessounds_cricket", length = 14, ephemeral = true},
},
nodes = {"naturalbiomes:bambooforest_litter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:bambooforest_litter"] or 0)
if (def.tod > 0.2 and def.tod < 0.8)
and c > 5 then
return "naturalbiomes_bambooforest_day"
end
end
})
ambience.add_set("naturalbiomes_bambooforest_night", {
frequency = 60,
nodes = {"naturalbiomes:bambooforest_litter"},
sounds = {
{name = "naturalbiomes_bambooforest", length = 17, ephemeral = true},
{name = "naturalbiomes_bambooforest2", length = 48, ephemeral = true},
{name = "wilhelminessounds_owl", length = 8, ephemeral = true},
{name = "wilhelminessounds_nighttime", length = 21, ephemeral = true},
},
nodes = {"naturalbiomes:bambooforest_litter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:bambooforest_litter"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 5 then
return "naturalbiomes_bambooforest_night"
end
end
})
ambience.add_set("naturalbiomes_heath_day", {
frequency = 55,
nodes = {"naturalbiomes:heath_litter"},
sounds = {
{name = "naturalbiomes_heath3", length = 14, ephemeral = true},
{name = "naturalbiomes_heath4", length = 11, ephemeral = true},
{name = "naturalbiomes_heath5", length = 18, ephemeral = true},
},
nodes = {"naturalbiomes:heath_litter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:heath_litter"] or 0)
if (def.tod > 0.2 and def.tod < 0.8)
and c > 2 then
return "naturalbiomes_heath_day"
end
end
})
ambience.add_set("naturalbiomes_heath_night", {
frequency = 55,
nodes = {"naturalbiomes:heath_litter"},
sounds = {
{name = "naturalbiomes_heath2", length = 1, ephemeral = true},
{name = "naturalbiomes_heath", length = 2, ephemeral = true},
{name = "wilhelminessounds_owl", length = 8, ephemeral = true},
{name = "wilhelminessounds_nighttime", length = 21, ephemeral = true},
},
nodes = {"naturalbiomes:heath_litter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:heath_litter"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 2 then
return "naturalbiomes_heath_night"
end
end
})
ambience.add_set("naturalbiomes_mediterran_day", {
frequency = 50,
nodes = {"naturalbiomes:mediterran_litter"},
sounds = {
{name = "naturalbiomes_mediterran", length = 6, ephemeral = true},
{name = "naturalbiomes_mediterran2", length = 6, ephemeral = true},
{name = "naturalbiomes_mediterran3", length = 8, ephemeral = true},
{name = "naturalbiomes_mediterran4", length = 9, ephemeral = true},
{name = "naturalbiomes_mediterran5", length = 8, ephemeral = true},
},
nodes = {"naturalbiomes:mediterran_litter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:mediterran_litter"] or 0)
if (def.tod > 0.2 and def.tod < 0.8)
and c > 5 then
return "naturalbiomes_mediterran_day"
end
end
})
ambience.add_set("naturalbiomes_mediterran_night", {
frequency = 50,
nodes = {"naturalbiomes:mediterran_litter"},
sounds = {
{name = "naturalbiomes_mediterran6", length = 5, ephemeral = true},
{name = "wilhelminessounds_nighttime2", length = 15, ephemeral = true},
{name = "wilhelminessounds_nighttime", length = 21, ephemeral = true},
{name = "wilhelminessounds_cricket", length = 14, ephemeral = true},
},
nodes = {"naturalbiomes:mediterran_litter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:mediterran_litter"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 5 then
return "naturalbiomes_mediterran_night"
end
end
})
ambience.add_set("naturalbiomes_outback_day", {
frequency = 50,
nodes = {"naturalbiomes:outback_litter"},
sounds = {
{name = "naturalbiomes_outback2", length = 4, ephemeral = true},
{name = "naturalbiomes_outback3", length = 11, ephemeral = true},
{name = "naturalbiomes_outback4", length = 5, ephemeral = true},
{name = "naturalbiomes_outback", length = 14, ephemeral = true},
},
nodes = {"naturalbiomes:outback_litter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:outback_litter"] or 0)
if (def.tod > 0.2 and def.tod < 0.8)
and c > 5 then
return "naturalbiomes_outback_day"
end
end
})
ambience.add_set("naturalbiomes_outback_night", {
frequency = 50,
nodes = {"naturalbiomes:outback_litter"},
sounds = {
{name = "livingfloatlands_paleojungle4", length = 24, ephemeral = true},
{name = "wilhelminessounds_cricket2", length = 16, ephemeral = true},
{name = "wilhelminessounds_cricket", length = 14, ephemeral = true},
},
nodes = {"naturalbiomes:outback_litter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:outback_litter"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 5 then
return "naturalbiomes_outback_night"
end
end
})
ambience.add_set("naturalbiomes_wetsavanna_day", {
frequency = 55,
nodes = {"naturalbiomes:savannalitter"},
sounds = {
{name = "naturalbiomes_wetsavanna", length = 10, ephemeral = true},
{name = "naturalbiomes_wetsavanna2", length = 13, ephemeral = true},
{name = "naturalbiomes_wetsavanna5", length = 8, ephemeral = true},
{name = "naturalbiomes_wetsavanna6", length = 8, ephemeral = true},
},
nodes = {"naturalbiomes:savannalitter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:savannalitter"] or 0)
if (def.tod > 0.2 and def.tod < 0.8)
and c > 5 then
return "naturalbiomes_wetsavanna_day"
end
end
})
ambience.add_set("naturalbiomes_wetsavanna_night", {
frequency = 50,
nodes = {"naturalbiomes:savannalitter"},
sounds = {
{name = "naturalbiomes_wetsavanna3", length = 3, ephemeral = true},
{name = "naturalbiomes_wetsavanna4", length = 1, ephemeral = true},
{name = "wilhelminessounds_cricket2", length = 16, ephemeral = true},
{name = "wilhelminessounds_cricket", length = 14, ephemeral = true},
},
nodes = {"naturalbiomes:savannalitter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:savannalitter"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 5 then
return "naturalbiomes_wetsavanna_night"
end
end
})
ambience.add_set("naturalbiomes_bushland_night", {
frequency = 60,
nodes = {"naturalbiomes:bushland_bushlandlitter"},
sounds = {
{name = "wilhelminessounds_cricket2", length = 17, ephemeral = true},
{name = "wilhelminessounds_cricket", length = 48, ephemeral = true},
{name = "wilhelminessounds_owl", length = 8, ephemeral = true},
{name = "wilhelminessounds_nighttime", length = 21, ephemeral = true},
},
nodes = {"naturalbiomes:bushland_bushlandlitter"},
sound_check = function(def)
local c = (def.totals["naturalbiomes:bushland_bushlandlitter"] or 0)
if (def.tod < 0.2 or def.tod > 0.8) and c > 5 then
return "naturalbiomes_bushland_night"
end
end
})

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