Charakterbewegungen hinzugefügt, Deko hinzugefügt, Kochrezepte angepasst
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163
mods/ma_pops_furniture/oven.lua
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163
mods/ma_pops_furniture/oven.lua
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local oven_fs = "size[8,7]"
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.."image[3.5,1.5;1,1;default_furnace_fire_bg.png]"
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.."list[current_player;main;0,3;8,4;]"
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.."list[context;input;2,1.5;1,1;]"
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.."list[context;output;5,1.5;1,1;]"
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.."label[3,0.5;Oven]"
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.."label[1.5,1;Uncooked Food]"
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.."label[4.5,1;Cooked Food]"
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-- possibly add "fire" image?
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local function get_active_oven_fs(item_percent)
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return "size[8,7]"
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.."image[3.5,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"
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..(item_percent)..":default_furnace_fire_fg.png]"
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.."list[current_player;main;0,3;8,4;]"
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.."list[context;input;2,1.5;1,1;]"
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.."list[context;output;5,1.5;1,1;]"
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.."label[3,0.5;Oven]"
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.."label[1.5,1;Uncooked Food]"
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.."label[4.5,1;Cooked Food]"
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-- possibly add "fire" image?
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end
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--x,y;w,h
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-- Adding recipe API so we don't end up hardcoding items
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ma_pops_furniture.oven = {}
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local oven = ma_pops_furniture.oven
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oven.recipes = {}
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function oven.register_recipe(input, output) oven.recipes[input] = output end
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local function update_formspec(progress, goal, meta)
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local formspec
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if progress > 0 and progress <= goal then
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local item_percent = math.floor(progress / goal * 100)
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formspec = get_active_oven_fs(item_percent)
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else
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formspec = oven_fs
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end
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meta:set_string("formspec", formspec)
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end
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local function recalculate(pos)
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local meta, timer = minetest.get_meta(pos), minetest.get_node_timer(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack("input", 1)
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local k = oven.recipes[stack:get_name()]
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if not k then return end
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timer:stop()
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update_formspec(0, 3, meta)
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timer:start(1)
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end
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local function do_cook_single(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local food_uncooked = inv:get_stack("input", 1)
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food_uncooked:set_count(1)
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--If the uncooked food wasn't removed mid-cooking, then cook it.
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if not oven.recipes[food_uncooked:get_name()] then
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minetest.chat_send_all("Oven cooked nothing because there was nothing to cook.")
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minetest.get_node_timer(pos):stop()
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update_formspec(0, 3, meta)
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else
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inv:remove_item("input", food_uncooked) -- Clear the slot
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local food_cooked = oven.recipes[food_uncooked:get_name()] -- Get the cooked food
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inv:add_item("output", food_cooked) -- Put the cooked food in the slot
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end
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end
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minetest.register_node("ma_pops_furniture:oven", {
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description = "Oven",
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tiles = {
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"mp_oven_top.png",
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"mp_oven_bottom.png",
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"mp_oven_right.png",
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"mp_oven_left.png",
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"mp_oven_back.png",
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"mp_oven_front.png"
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},
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paramtype2 = "facedir",
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groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = moditems.STONE_SOUNDS,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, 0.3125, -0.5, 0.5, 0.5, 0.5},
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{-0.5, -0.5, -0.375, 0.5, 0.3125, 0.5},
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{-0.4375, -0.4375, -0.4375, 0.4375, 0.25, -0.375},
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{-0.375, 0.125, -0.5, 0.375, 0.1875, -0.375},
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},
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},
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can_dig = function(pos, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:is_empty("input") and inv:is_empty("output")
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end,
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on_timer = function(pos, elapsed)
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local meta = minetest.get_meta(pos)
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local stack = meta:get_inventory():get_stack("input", 1)
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local cooking_time = meta:get_int("cooking_time") or 0
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cooking_time = cooking_time + 1
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if cooking_time % 3 == 0 then
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do_cook_single(pos)
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end
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update_formspec(cooking_time % 3, 3, meta)
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meta:set_int("cooking_time", cooking_time)
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--Keep cooking until there is nothing left to cook.
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if not stack:is_empty() then
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return true
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else
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meta:set_int("cooking_time", 0)
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update_formspec(0, 3, meta)
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return false
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end
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end,
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on_metadata_inventory_put = recalculate,
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on_metadata_inventory_take = recalculate,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", oven_fs)
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local inv = meta:get_inventory()
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inv:set_size("input", 1)
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inv:set_size("output", 1)
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end,
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on_blast = function(pos)
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local drops = {}
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default.get_inventory_drops(pos, "input", drops)
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default.get_inventory_drops(pos, "output", drops)
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table.insert(drops, "ma_pops_furniture:oven")
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minetest.remove_node(pos)
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return drops
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end,
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allow_metadata_inventory_put = function(pos, list, index, stack, player)
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return oven.recipes[stack:get_name()] and stack:get_count() or 0
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end,
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})
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-- Recipe Registration
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oven.register_recipe("default:ice", "default:water_source")
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-- No milk bucket as this doesn't support substitutes for now
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oven.register_recipe("mobs_mc:chicken_raw", "test:chicken_cooked")
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--[[ We don't need to check mod existance when registering recipe
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Recipe won't even be executed if there is no raw chicken in input ]]--
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oven.register_recipe("mobs_mc:beef_raw", "test:beef_cooked")
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oven.register_recipe("farming:coffee_cup", "farming:coffee_cup_hot") -- What a crutch there was...
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-- Add needed recipes as you go, note that other mods can add more recipes too
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