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178
mods/animalia/mobs/bat.lua
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178
mods/animalia/mobs/bat.lua
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@ -0,0 +1,178 @@
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---------
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-- Bat --
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---------
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local vec_dist = vector.distance
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local function get_home_pos(self)
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local pos = self.object:get_pos()
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if not pos then return end
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local nodes = minetest.find_nodes_in_area(
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vector.subtract(pos, 16),
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vector.add(pos, 16),
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{"group:leaves", "group:stone"}
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)
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local home_dist
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local new_home
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for _, n_pos in ipairs(nodes or {}) do
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local dist = vec_dist(pos, n_pos)
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if not home_dist
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or dist < home_dist then
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n_pos.y = n_pos.y - 1
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if creatura.get_node_def(n_pos).name == "air" then
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home_dist = dist
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new_home = n_pos
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end
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end
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end
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if new_home then
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self.home_position = self:memorize("home_position", new_home)
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end
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end
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creatura.register_mob("animalia:bat", {
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-- Engine Props
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visual_size = {x = 10, y = 10},
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mesh = "animalia_bat.b3d",
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textures = {
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"animalia_bat_1.png",
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"animalia_bat_2.png",
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"animalia_bat_3.png",
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},
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makes_footstep_sound = false,
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-- Creatura Props
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max_health = 2,
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armor_groups = {fleshy = 100},
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damage = 0,
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speed = 4,
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tracking_range = 12,
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max_boids = 3,
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despawn_after = 200,
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max_fall = 0,
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sounds = {
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random = {
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name = "animalia_bat",
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gain = 0.5,
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distance = 16
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}
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},
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hitbox = {
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width = 0.15,
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height = 0.3
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},
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animations = {
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stand = {range = {x = 1, y = 40}, speed = 10, frame_blend = 0.3, loop = true},
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walk = {range = {x = 51, y = 69}, speed = 30, frame_blend = 0.3, loop = true},
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fly = {range = {x = 81, y = 99}, speed = 80, frame_blend = 0.3, loop = true},
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latch_ceiling = {range = {x = 110, y = 110}, speed = 1, frame_blend = 0, loop = false}
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},
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follow = {
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"butterflies:butterfly_red",
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"butterflies:butterfly_white",
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"butterflies:butterfly_violet"
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},
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-- Animalia Props
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flee_puncher = true,
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catch_with_net = true,
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catch_with_lasso = false,
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roost_action = animalia.action_latch,
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-- Functions
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utility_stack = {
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animalia.mob_ai.fly_wander,
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animalia.mob_ai.swim_seek_land,
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animalia.mob_ai.bat_seek_home
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},
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is_home = function(pos, home_pos)
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local dist = vec_dist(pos, home_pos)
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if dist < 4 then
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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if creatura.get_node_def(above).walkable
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or dist < 1 then
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return true
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end
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end
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return false
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end,
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activate_func = function(self)
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animalia.initialize_api(self)
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self.home_position = self:recall("home_position") or nil
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local home_pos = self.home_position
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self.is_landed = self:recall("is_landed") or false
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self.trust = self:recall("trust") or {}
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if not home_pos
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or not creatura.get_node_def(home_pos).walkable then
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get_home_pos(self)
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end
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end,
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step_func = function(self)
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animalia.step_timers(self)
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animalia.do_growth(self, 60)
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animalia.rotate_to_pitch(self)
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animalia.random_sound(self)
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if not self.is_landed
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or not self.touching_ground then
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self.speed = 4
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else
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self.speed = 1
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end
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if self:timer(10)
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and math.random(10) < 2 then
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local anim = self._anim or ""
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if anim == "cling" then
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local colony = creatura.get_nearby_objects(self, self.name)
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local pos = self.object:get_pos()
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if not pos then return end
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local center = pos
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if #colony > 0 then
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local pos_sum = center
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local pos_ttl = 1
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for _, object in ipairs(colony) do
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local obj_pos = object and object:get_pos()
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if obj_pos then
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pos_sum = vector.add(pos_sum, obj_pos)
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pos_ttl = pos_ttl + 1
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end
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end
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center = vector.divide(pos_sum, pos_ttl)
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end
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center = creatura.get_ground_level(center, 8)
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if center.y < pos.y then
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local under = {x = center.x, y = center.y - 1, z = center.z}
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if creatura.get_node_def(under).walkable
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and not minetest.is_protected(center, "") then
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minetest.set_node(center, {name = "animalia:guano"})
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end
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end
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end
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end
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end,
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death_func = function(self)
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if self:get_utility() ~= "animalia:die" then
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self:initiate_utility("animalia:die", self)
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end
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end,
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on_rightclick = function(self, clicker)
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if animalia.feed(self, clicker, false, false) then
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animalia.add_trust(self, clicker, 1)
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return
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end
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if animalia.set_nametag(self, clicker) then
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return
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end
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end,
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on_punch = animalia.punch
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})
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creatura.register_spawn_item("animalia:bat", {
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col1 = "392517",
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col2 = "321b0b"
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})
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123
mods/animalia/mobs/bear.lua
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123
mods/animalia/mobs/bear.lua
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@ -0,0 +1,123 @@
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----------
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-- Bear --
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----------
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creatura.register_mob("animalia:grizzly_bear", {
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-- Engine Props
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visual_size = {x = 10, y = 10},
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mesh = "animalia_bear.b3d",
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textures = {
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"animalia_bear_grizzly.png"
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},
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makes_footstep_sound = true,
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-- Creatura Props
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max_health = 20,
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armor_groups = {fleshy = 100},
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damage = 6,
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speed = 4,
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tracking_range = 10,
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despawn_after = 1000,
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max_fall = 3,
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stepheight = 1.1,
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sounds = {
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random = {
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name = "animalia_bear",
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gain = 0.5,
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distance = 8
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},
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hurt = {
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name = "animalia_bear_hurt",
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gain = 0.5,
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distance = 8
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},
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death = {
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name = "animalia_bear_death",
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gain = 0.5,
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distance = 8
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}
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},
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hitbox = {
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width = 0.5,
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height = 1
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},
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animations = {
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stand = {range = {x = 1, y = 59}, speed = 10, frame_blend = 0.3, loop = true},
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walk = {range = {x = 61, y = 79}, speed = 10, frame_blend = 0.3, loop = true},
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run = {range = {x = 81, y = 99}, speed = 20, frame_blend = 0.3, loop = true},
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melee = {range = {x = 101, y = 120}, speed = 30, frame_blend = 0.3, loop = false}
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},
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follow = animalia.food_bear,
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drops = {
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{name = "animalia:pelt_bear", min = 1, max = 3, chance = 1},
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animalia.bones,
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},
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fancy_collide = false,
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-- Behavior Parameters
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attacks_players = true,
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-- Animalia Parameters
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catch_with_net = true,
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catch_with_lasso = true,
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head_data = {
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offset = {x = 0, y = 0.35, z = 0.0},
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pitch_correction = -45,
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pivot_h = 0.75,
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pivot_v = 1
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},
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-- Functions
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utility_stack = {
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animalia.mob_ai.basic_wander,
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animalia.mob_ai.swim_seek_land,
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animalia.mob_ai.basic_seek_food,
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animalia.mob_ai.basic_attack,
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animalia.mob_ai.basic_breed
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},
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on_eat_drop = function(self)
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local feed_no = (self.feed_no or 0) + 1
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if feed_no >= 5 then
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feed_no = 0
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if self.breeding then return false end
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if self.breeding_cooldown <= 0 then
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self.breeding = true
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self.breeding_cooldown = 60
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animalia.particle_spawner(self.stand_pos, "heart.png", "float")
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end
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self._despawn = self:memorize("_despawn", false)
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self.despawn_after = self:memorize("despawn_after", false)
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end
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self.feed_no = feed_no
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end,
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activate_func = function(self)
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animalia.initialize_api(self)
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animalia.initialize_lasso(self)
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end,
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step_func = function(self)
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animalia.step_timers(self)
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animalia.head_tracking(self, 0.75, 0.75)
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animalia.do_growth(self, 60)
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animalia.update_lasso_effects(self)
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animalia.random_sound(self)
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end,
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death_func = function(self)
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if self:get_utility() ~= "animalia:die" then
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self:initiate_utility("animalia:die", self)
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end
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end,
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|
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on_punch = animalia.punch
|
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})
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creatura.register_spawn_item("animalia:grizzly_bear", {
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col1 = "64361d",
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col2 = "2c0d03"
|
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})
|
227
mods/animalia/mobs/cat.lua
Normal file
227
mods/animalia/mobs/cat.lua
Normal file
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@ -0,0 +1,227 @@
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---------
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-- Cat --
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---------
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|
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local follow = {
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"animalia:poultry_raw"
|
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}
|
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|
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if minetest.registered_items["ethereal:fish_raw"] then
|
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follow = {
|
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"ethereal:fish_raw",
|
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"animalia:poultry_raw"
|
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}
|
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end
|
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|
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creatura.register_mob("animalia:cat", {
|
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-- Engine Props
|
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visual_size = {x = 10, y = 10},
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mesh = "animalia_cat.b3d",
|
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textures = {
|
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"animalia_cat_1.png",
|
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"animalia_cat_2.png",
|
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"animalia_cat_3.png",
|
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"animalia_cat_4.png",
|
||||
"animalia_cat_5.png",
|
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"animalia_cat_6.png",
|
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"animalia_cat_7.png",
|
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"animalia_cat_8.png",
|
||||
"animalia_cat_9.png",
|
||||
"animalia_cat_ash.png",
|
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"animalia_cat_birch.png",
|
||||
},
|
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use_texture_alpha = false,
|
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makes_footstep_sound = false,
|
||||
backface_culling = true,
|
||||
glow = 0,
|
||||
|
||||
-- Creatura Props
|
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max_health = 10,
|
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damage = 1,
|
||||
speed = 3,
|
||||
tracking_range = 16,
|
||||
max_boids = 0,
|
||||
despawn_after = 500,
|
||||
max_fall = 0,
|
||||
stepheight = 1.1,
|
||||
sounds = {
|
||||
random = {
|
||||
name = "animalia_cat",
|
||||
gain = 0.25,
|
||||
distance = 8
|
||||
},
|
||||
purr = {
|
||||
name = "animalia_cat_purr",
|
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gain = 0.6,
|
||||
distance = 8
|
||||
},
|
||||
hurt = {
|
||||
name = "animalia_cat_hurt",
|
||||
gain = 0.25,
|
||||
distance = 8
|
||||
},
|
||||
death = {
|
||||
name = "animalia_cat_hurt",
|
||||
gain = 0.25,
|
||||
distance = 8
|
||||
}
|
||||
},
|
||||
hitbox = {
|
||||
width = 0.2,
|
||||
height = 0.4
|
||||
},
|
||||
animations = {
|
||||
stand = {range = {x = 1, y = 60}, speed = 20, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 70, y = 89}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 100, y = 119}, speed = 40, frame_blend = 0.3, loop = true},
|
||||
sit = {range = {x = 130, y = 139}, speed = 10, frame_blend = 0.3, loop = true},
|
||||
},
|
||||
follow = follow,
|
||||
drops = {},
|
||||
|
||||
-- Behavior Parameters
|
||||
is_skittish_mob = true,
|
||||
|
||||
-- Animalia Props
|
||||
flee_puncher = true,
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = true,
|
||||
head_data = {
|
||||
offset = {x = 0, y = 0.14, z = 0},
|
||||
pitch_correction = -25,
|
||||
pivot_h = 0.4,
|
||||
pivot_v = 0.4
|
||||
},
|
||||
|
||||
-- Functions
|
||||
utility_stack = {
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_seek_land,
|
||||
animalia.mob_ai.cat_seek_vessel,
|
||||
animalia.mob_ai.cat_stay,
|
||||
animalia.mob_ai.cat_play_with_owner,
|
||||
animalia.mob_ai.cat_follow_owner,
|
||||
animalia.mob_ai.basic_attack,
|
||||
animalia.mob_ai.basic_breed
|
||||
},
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
self.interact_sound_cooldown = 0
|
||||
self.trust_cooldown = self:recall("trust_cooldown") or 0
|
||||
self.order = self:recall("order") or "wander"
|
||||
self.owner = self:recall("owner") or nil
|
||||
self.trust = self:recall("trust") or {}
|
||||
if self.owner
|
||||
and minetest.get_player_by_name(self.owner) then
|
||||
if not animalia.pets[self.owner][self.object] then
|
||||
table.insert(animalia.pets[self.owner], self.object)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.head_tracking(self, 0.75, 0.75)
|
||||
animalia.do_growth(self, 60)
|
||||
animalia.update_lasso_effects(self)
|
||||
animalia.random_sound(self)
|
||||
if self:timer(1) then
|
||||
if self.interact_sound_cooldown > 0 then
|
||||
self.interact_sound_cooldown = self.interact_sound_cooldown - 1
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
death_func = animalia.death_func,
|
||||
|
||||
deactivate_func = function(self)
|
||||
if self.owner then
|
||||
for i, object in ipairs(animalia.pets[self.owner] or {}) do
|
||||
if object == self.object then
|
||||
animalia.pets[self.owner][i] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.enemies
|
||||
and self.enemies[1]
|
||||
and self.memorize then
|
||||
self.enemies[1] = nil
|
||||
self.enemies = self:memorize("enemies", self.enemies)
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
local item_name = clicker:get_wielded_item():get_name()
|
||||
if item_name == "animalia:net" then return end
|
||||
local trust = self.trust[clicker:get_player_name()] or 0
|
||||
local pos = self.object:get_pos()
|
||||
if not pos then return end
|
||||
if animalia.feed(self, clicker, true, true) then
|
||||
animalia.add_trust(self, clicker, 1)
|
||||
animalia.particle_spawner(pos, "creatura_particle_green.png", "float")
|
||||
return
|
||||
end
|
||||
if animalia.set_nametag(self, clicker) then
|
||||
return
|
||||
end
|
||||
-- Purr to indicate trust level (louder = more trust)
|
||||
if clicker:get_player_control().sneak then
|
||||
if self.interact_sound_cooldown <= 0 then
|
||||
self.sounds["purr"].gain = 0.15 * trust
|
||||
self.interact_sound_cooldown = 3
|
||||
self:play_sound("purr")
|
||||
end
|
||||
end
|
||||
if not self.owner
|
||||
or clicker:get_player_name() ~= self.owner then
|
||||
return
|
||||
end
|
||||
if trust <= 5 then
|
||||
if self.interact_sound_cooldown <= 0 then
|
||||
self.interact_sound_cooldown = 3
|
||||
self:play_sound("random")
|
||||
end
|
||||
return
|
||||
end
|
||||
if clicker:get_player_control().sneak then
|
||||
if self.interact_sound_cooldown <= 0 then
|
||||
self.sounds["purr"].gain = 0.15 * self.trust[self.owner]
|
||||
self.interact_sound_cooldown = 3
|
||||
self:play_sound("purr")
|
||||
end
|
||||
local order = self.order
|
||||
if order == "wander" then
|
||||
minetest.chat_send_player(clicker:get_player_name(), "Cat is following")
|
||||
self.order = "follow"
|
||||
self:initiate_utility("animalia:follow_player", self, clicker, true)
|
||||
self:set_utility_score(0.7)
|
||||
elseif order == "follow" then
|
||||
minetest.chat_send_player(clicker:get_player_name(), "Cat is sitting")
|
||||
self.order = "sit"
|
||||
self:initiate_utility("animalia:stay", self)
|
||||
self:set_utility_score(0.5)
|
||||
else
|
||||
minetest.chat_send_player(clicker:get_player_name(), "Cat is wandering")
|
||||
self.order = "wander"
|
||||
self:set_utility_score(0)
|
||||
end
|
||||
self:memorize("order", self.order)
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction, damage)
|
||||
creatura.basic_punch_func(self, puncher, time_from_last_punch, tool_capabilities, direction, damage)
|
||||
self:initiate_utility("animalia:flee_from_player", self, puncher)
|
||||
self:set_utility_score(1)
|
||||
animalia.add_trust(self, puncher, -1)
|
||||
local pos = self.object:get_pos()
|
||||
animalia.particle_spawner(pos, "creatura_particle_red.png", "float")
|
||||
end
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:cat", {
|
||||
col1 = "db9764",
|
||||
col2 = "cf8d5a"
|
||||
})
|
143
mods/animalia/mobs/chicken.lua
Normal file
143
mods/animalia/mobs/chicken.lua
Normal file
|
@ -0,0 +1,143 @@
|
|||
-------------
|
||||
-- Chicken --
|
||||
-------------
|
||||
|
||||
creatura.register_mob("animalia:chicken", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
mesh = "animalia_chicken.b3d",
|
||||
female_textures = {
|
||||
"animalia_chicken_1.png",
|
||||
"animalia_chicken_2.png",
|
||||
"animalia_chicken_3.png"
|
||||
},
|
||||
male_textures = {
|
||||
"animalia_rooster_1.png",
|
||||
"animalia_rooster_2.png",
|
||||
"animalia_rooster_3.png"
|
||||
},
|
||||
child_textures = {"animalia_chicken_child.png"},
|
||||
makes_footstep_sound = true,
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 5,
|
||||
armor_groups = {fleshy = 100},
|
||||
damage = 0,
|
||||
speed = 2,
|
||||
tracking_range = 8,
|
||||
max_boids = 3,
|
||||
despawn_after = 500,
|
||||
max_fall = 0,
|
||||
stepheight = 1.1,
|
||||
sounds = {
|
||||
random = {
|
||||
name = "animalia_chicken",
|
||||
gain = 0.5,
|
||||
distance = 8
|
||||
},
|
||||
hurt = {
|
||||
name = "animalia_chicken_hurt",
|
||||
gain = 0.5,
|
||||
distance = 8
|
||||
},
|
||||
death = {
|
||||
name = "animalia_chicken_death",
|
||||
gain = 0.5,
|
||||
distance = 8
|
||||
}
|
||||
},
|
||||
hitbox = {
|
||||
width = 0.25,
|
||||
height = 0.5
|
||||
},
|
||||
animations = {
|
||||
stand = {range = {x = 1, y = 39}, speed = 20, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 41, y = 59}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 41, y = 59}, speed = 45, frame_blend = 0.3, loop = true},
|
||||
eat = {range = {x = 61, y = 89}, speed = 45, frame_blend = 0.3, loop = true},
|
||||
fall = {range = {x = 91, y = 99}, speed = 70, frame_blend = 0.3, loop = true}
|
||||
},
|
||||
follow = animalia.food_seeds,
|
||||
drops = {
|
||||
{name = "animalia:poultry_raw", min = 1, max = 3, chance = 1},
|
||||
{name = "animalia:feather", min = 1, max = 3, chance = 2}
|
||||
},
|
||||
|
||||
-- Behavior Parameters
|
||||
is_herding_mob = true,
|
||||
|
||||
-- Animalia Props
|
||||
flee_puncher = true,
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = true,
|
||||
head_data = {
|
||||
offset = {x = 0, y = 0.45, z = 0},
|
||||
pitch_correction = 40,
|
||||
pivot_h = 0.25,
|
||||
pivot_v = 0.55
|
||||
},
|
||||
move_chance = 2,
|
||||
idle_time = 1,
|
||||
|
||||
-- Functions
|
||||
utility_stack = {
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_seek_land,
|
||||
animalia.mob_ai.tamed_follow_owner,
|
||||
animalia.mob_ai.basic_breed,
|
||||
animalia.mob_ai.basic_flee
|
||||
},
|
||||
|
||||
add_child = function(self)
|
||||
local pos = self.object:get_pos()
|
||||
if not pos then return end
|
||||
animalia.particle_spawner(pos, "animalia_egg_fragment.png", "splash", pos, pos)
|
||||
local object = minetest.add_entity(pos, self.name)
|
||||
local ent = object:get_luaentity()
|
||||
ent.growth_scale = 0.7
|
||||
animalia.initialize_api(ent)
|
||||
animalia.protect_from_despawn(ent)
|
||||
end,
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.head_tracking(self, 0.75, 0.75)
|
||||
animalia.do_growth(self, 60)
|
||||
animalia.update_lasso_effects(self)
|
||||
animalia.random_sound(self)
|
||||
if self.fall_start then
|
||||
self:set_gravity(-4.9)
|
||||
self:animate("fall")
|
||||
end
|
||||
if (self.growth_scale or 1) > 0.8
|
||||
and self.gender == "female"
|
||||
and self:timer(60) then
|
||||
animalia.random_drop_item(self, "animalia:chicken_egg", 10)
|
||||
end
|
||||
end,
|
||||
|
||||
death_func = function(self)
|
||||
if self:get_utility() ~= "animalia:die" then
|
||||
self:initiate_utility("animalia:die", self)
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if animalia.feed(self, clicker, false, true) then
|
||||
return
|
||||
end
|
||||
animalia.set_nametag(self, clicker)
|
||||
end,
|
||||
|
||||
on_punch = animalia.punch
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:chicken", {
|
||||
col1 = "c6c6c6",
|
||||
col2 = "d22222"
|
||||
})
|
169
mods/animalia/mobs/cow.lua
Normal file
169
mods/animalia/mobs/cow.lua
Normal file
|
@ -0,0 +1,169 @@
|
|||
---------
|
||||
-- Cow --
|
||||
---------
|
||||
|
||||
creatura.register_mob("animalia:cow", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
mesh = "animalia_cow.b3d",
|
||||
female_textures = {
|
||||
"animalia_cow_1.png^animalia_cow_udder.png",
|
||||
"animalia_cow_2.png^animalia_cow_udder.png",
|
||||
"animalia_cow_3.png^animalia_cow_udder.png",
|
||||
"animalia_cow_4.png^animalia_cow_udder.png",
|
||||
"animalia_cow_5.png^animalia_cow_udder.png"
|
||||
},
|
||||
male_textures = {
|
||||
"animalia_cow_1.png",
|
||||
"animalia_cow_2.png",
|
||||
"animalia_cow_3.png",
|
||||
"animalia_cow_4.png",
|
||||
"animalia_cow_5.png"
|
||||
},
|
||||
child_textures = {
|
||||
"animalia_cow_1.png",
|
||||
"animalia_cow_2.png",
|
||||
"animalia_cow_3.png",
|
||||
"animalia_cow_4.png",
|
||||
"animalia_cow_5.png"
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 20,
|
||||
armor_groups = {fleshy = 100},
|
||||
damage = 0,
|
||||
speed = 2,
|
||||
tracking_range = 10,
|
||||
max_boids = 0,
|
||||
despawn_after = 500,
|
||||
max_fall = 3,
|
||||
stepheight = 1.1,
|
||||
sounds = {
|
||||
random = {
|
||||
name = "animalia_cow",
|
||||
gain = 0.5,
|
||||
distance = 8
|
||||
},
|
||||
hurt = {
|
||||
name = "animalia_cow_hurt",
|
||||
gain = 0.5,
|
||||
distance = 8
|
||||
},
|
||||
death = {
|
||||
name = "animalia_cow_death",
|
||||
gain = 0.5,
|
||||
distance = 8
|
||||
}
|
||||
},
|
||||
hitbox = {
|
||||
width = 0.5,
|
||||
height = 1
|
||||
},
|
||||
animations = {
|
||||
stand = {range = {x = 1, y = 59}, speed = 10, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 71, y = 89}, speed = 15, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 71, y = 89}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
},
|
||||
follow = animalia.food_wheat,
|
||||
drops = {
|
||||
{name = "animalia:beef_raw", min = 1, max = 3, chance = 1},
|
||||
{name = "animalia:leather", min = 1, max = 3, chance = 2},
|
||||
animalia.bones,
|
||||
},
|
||||
fancy_collide = false,
|
||||
|
||||
-- Behavior Parameters
|
||||
is_grazing_mob = true,
|
||||
is_herding_mob = true,
|
||||
|
||||
-- Animalia Props
|
||||
flee_puncher = true,
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = true,
|
||||
consumable_nodes = {
|
||||
["default:dirt_with_grass"] = "default:dirt",
|
||||
["default:dry_dirt_with_dry_grass"] = "default:dry_dirt"
|
||||
},
|
||||
head_data = {
|
||||
offset = {x = 0, y = 0.5, z = 0.0},
|
||||
pitch_correction = -40,
|
||||
pivot_h = 0.75,
|
||||
pivot_v = 1
|
||||
},
|
||||
wander_action = animalia.action_boid_move,
|
||||
|
||||
-- Functions
|
||||
utility_stack = {
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_seek_land,
|
||||
animalia.mob_ai.tamed_follow_owner,
|
||||
animalia.mob_ai.basic_breed,
|
||||
animalia.mob_ai.basic_flee
|
||||
},
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
self.collected = self:recall("collected") or false
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.head_tracking(self, 0.75, 0.75)
|
||||
animalia.do_growth(self, 60)
|
||||
animalia.update_lasso_effects(self)
|
||||
animalia.random_sound(self)
|
||||
end,
|
||||
|
||||
death_func = function(self)
|
||||
if self:get_utility() ~= "animalia:die" then
|
||||
self:initiate_utility("animalia:die", self)
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if animalia.feed(self, clicker, false, true)
|
||||
or animalia.set_nametag(self, clicker) then
|
||||
return
|
||||
end
|
||||
|
||||
local tool = clicker:get_wielded_item()
|
||||
local name = clicker:get_player_name()
|
||||
|
||||
if tool:get_name() == "bucket:bucket_empty" then
|
||||
|
||||
if self.growth_scale < 1 then
|
||||
return
|
||||
end
|
||||
|
||||
if self.collected then
|
||||
minetest.chat_send_player(name, "This Cow has already been milked.")
|
||||
return
|
||||
end
|
||||
|
||||
local inv = clicker:get_inventory()
|
||||
|
||||
tool:take_item()
|
||||
clicker:set_wielded_item(tool)
|
||||
|
||||
if inv:room_for_item("main", {name = "animalia:bucket_milk"}) then
|
||||
clicker:get_inventory():add_item("main", "animalia:bucket_milk")
|
||||
else
|
||||
local pos = self.object:get_pos()
|
||||
pos.y = pos.y + 0.5
|
||||
minetest.add_item(pos, {name = "animalia:bucket_milk"})
|
||||
end
|
||||
|
||||
self.collected = self:memorize("collected", true)
|
||||
return
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = animalia.punch
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:cow", {
|
||||
col1 = "cac3a1",
|
||||
col2 = "464438"
|
||||
})
|
106
mods/animalia/mobs/fox.lua
Normal file
106
mods/animalia/mobs/fox.lua
Normal file
|
@ -0,0 +1,106 @@
|
|||
---------
|
||||
-- Fox --
|
||||
---------
|
||||
|
||||
creatura.register_mob("animalia:fox", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
mesh = "animalia_fox.b3d",
|
||||
textures = {
|
||||
"animalia_fox_1.png"
|
||||
},
|
||||
makes_footstep_sound = false,
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 10,
|
||||
armor_groups = {fleshy = 100},
|
||||
damage = 2,
|
||||
speed = 4,
|
||||
tracking_range = 16,
|
||||
max_boids = 0,
|
||||
despawn_after = 500,
|
||||
stepheight = 1.1,
|
||||
sound = {},
|
||||
hitbox = {
|
||||
width = 0.35,
|
||||
height = 0.5
|
||||
},
|
||||
animations = {
|
||||
stand = {range = {x = 1, y = 39}, speed = 10, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 41, y = 59}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 41, y = 59}, speed = 45, frame_blend = 0.3, loop = true},
|
||||
},
|
||||
follow = {
|
||||
"animalia:rat_raw",
|
||||
"animalia:mutton_raw",
|
||||
"animalia:beef_raw",
|
||||
"animalia:porkchop_raw",
|
||||
"animalia:poultry_raw"
|
||||
},
|
||||
drops = {
|
||||
animalia.bones,
|
||||
},
|
||||
|
||||
-- Behavior Parameters
|
||||
is_skittish_mob = true,
|
||||
attack_list = {
|
||||
"animalia:chicken",
|
||||
"animalia:rat"
|
||||
},
|
||||
|
||||
-- Animalia Props
|
||||
flee_puncher = true,
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = true,
|
||||
head_data = {
|
||||
offset = {x = 0, y = 0.18, z = 0},
|
||||
pitch_correction = -67,
|
||||
pivot_h = 0.65,
|
||||
pivot_v = 0.65
|
||||
},
|
||||
|
||||
-- Functions
|
||||
utility_stack = {
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_seek_land,
|
||||
animalia.mob_ai.basic_attack,
|
||||
animalia.mob_ai.fox_flee,
|
||||
animalia.mob_ai.basic_seek_food,
|
||||
animalia.mob_ai.tamed_follow_owner,
|
||||
animalia.mob_ai.basic_breed
|
||||
},
|
||||
|
||||
on_eat_drop = function(self)
|
||||
animalia.protect_from_despawn(self)
|
||||
end,
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.head_tracking(self, 0.5, 0.75)
|
||||
animalia.do_growth(self, 60)
|
||||
animalia.update_lasso_effects(self)
|
||||
end,
|
||||
|
||||
death_func = animalia.death_func,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if animalia.feed(self, clicker, true, true) then
|
||||
return
|
||||
end
|
||||
if animalia.set_nametag(self, clicker) then
|
||||
return
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = animalia.punch
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:fox", {
|
||||
col1 = "d0602d",
|
||||
col2 = "c9c9c9"
|
||||
})
|
257
mods/animalia/mobs/frog.lua
Normal file
257
mods/animalia/mobs/frog.lua
Normal file
|
@ -0,0 +1,257 @@
|
|||
----------
|
||||
-- Frog --
|
||||
----------
|
||||
|
||||
local random = math.random
|
||||
|
||||
local function poison_effect(object)
|
||||
object:punch(object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = 1},
|
||||
})
|
||||
end
|
||||
|
||||
local hitboxes = {
|
||||
{-0.25, 0, -0.25, 0.2, 0.4, 0.25},
|
||||
{-0.4, 0, -0.4, 0.4, 0.5, 0.4},
|
||||
{-0.15, 0, -0.15, 0.15, 0.3, 0.15}
|
||||
}
|
||||
|
||||
local animations = {
|
||||
{
|
||||
stand = {range = {x = 1, y = 40}, speed = 10, frame_blend = 0.3, loop = true},
|
||||
float = {range = {x = 90, y = 90}, speed = 1, frame_blend = 0.3, loop = true},
|
||||
swim = {range = {x = 90, y = 110}, speed = 50, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 50, y = 80}, speed = 50, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 50, y = 80}, speed = 60, frame_blend = 0.3, loop = true}
|
||||
},
|
||||
{
|
||||
stand = {range = {x = 1, y = 40}, speed = 10, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 50, y = 79}, speed = 20, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 50, y = 79}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
warn = {range = {x = 90, y = 129}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
punch = {range = {x = 140, y = 160}, speed = 30, frame_blend = 0.1, loop = false},
|
||||
float = {range = {x = 170, y = 209}, speed = 10, frame_blend = 0.3, loop = true},
|
||||
swim = {range = {x = 220, y = 239}, speed = 20, frame_blend = 0.3, loop = true}
|
||||
},
|
||||
{
|
||||
stand = {range = {x = 1, y = 40}, speed = 10, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 50, y = 69}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 50, y = 69}, speed = 40, frame_blend = 0.3, loop = true},
|
||||
float = {range = {x = 80, y = 119}, speed = 10, frame_blend = 0.3, loop = true},
|
||||
swim = {range = {x = 130, y = 149}, speed = 20, frame_blend = 0.3, loop = true}
|
||||
}
|
||||
}
|
||||
|
||||
local utility_stacks = {
|
||||
{ -- Tree Frog
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_wander,
|
||||
animalia.mob_ai.frog_seek_bug,
|
||||
animalia.mob_ai.frog_breed,
|
||||
animalia.mob_ai.basic_flee,
|
||||
animalia.mob_ai.frog_flop,
|
||||
animalia.mob_ai.frog_seek_water
|
||||
},
|
||||
{ -- Bull Frog
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_wander,
|
||||
animalia.mob_ai.basic_seek_food,
|
||||
animalia.mob_ai.basic_attack,
|
||||
animalia.mob_ai.frog_breed,
|
||||
animalia.mob_ai.frog_flop,
|
||||
animalia.mob_ai.frog_seek_water
|
||||
},
|
||||
{ -- Poison Dart Frog
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_wander,
|
||||
animalia.mob_ai.frog_breed,
|
||||
animalia.mob_ai.basic_flee,
|
||||
animalia.mob_ai.frog_flop,
|
||||
animalia.mob_ai.frog_seek_water
|
||||
}
|
||||
}
|
||||
|
||||
local head_data = {
|
||||
{
|
||||
offset = {x = 0, y = 0.43, z = 0},
|
||||
pitch_correction = -15,
|
||||
pivot_h = 0.3,
|
||||
pivot_v = 0.3
|
||||
},
|
||||
{
|
||||
offset = {x = 0, y = 0.50, z = 0},
|
||||
pitch_correction = -20,
|
||||
pivot_h = 0.3,
|
||||
pivot_v = 0.3
|
||||
},
|
||||
{
|
||||
offset = {x = 0, y = 0.25, z = 0},
|
||||
pitch_correction = -20,
|
||||
pivot_h = 0.3,
|
||||
pivot_v = 0.3
|
||||
}
|
||||
}
|
||||
|
||||
local follow = {
|
||||
{
|
||||
"butterflies:butterfly_white",
|
||||
"butterflies:butterfly_violet",
|
||||
"butterflies:butterfly_red"
|
||||
},
|
||||
{
|
||||
"animalia:rat_raw"
|
||||
},
|
||||
{}
|
||||
}
|
||||
|
||||
creatura.register_mob("animalia:frog", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
meshes = {
|
||||
"animalia_frog.b3d",
|
||||
"animalia_bull_frog.b3d",
|
||||
"animalia_dart_frog.b3d"
|
||||
},
|
||||
child_mesh = "animalia_tadpole.b3d",
|
||||
mesh_textures = {
|
||||
{
|
||||
"animalia_tree_frog.png"
|
||||
},
|
||||
{
|
||||
"animalia_bull_frog.png"
|
||||
},
|
||||
{
|
||||
"animalia_dart_frog_1.png",
|
||||
"animalia_dart_frog_2.png",
|
||||
"animalia_dart_frog_3.png"
|
||||
}
|
||||
},
|
||||
child_textures = {
|
||||
"animalia_tadpole.png"
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 5,
|
||||
armor_groups = {fleshy = 100},
|
||||
damage = 2,
|
||||
max_breath = 0,
|
||||
speed = 2,
|
||||
tracking_range = 8,
|
||||
max_boids = 0,
|
||||
despawn_after = 300,
|
||||
max_fall = 0,
|
||||
stepheight = 1.1,
|
||||
sound = {},
|
||||
hitbox = {
|
||||
width = 0.15,
|
||||
height = 0.3
|
||||
},
|
||||
animations = {},
|
||||
follow = {},
|
||||
drops = {},
|
||||
fancy_collide = false,
|
||||
bouyancy_multiplier = 0,
|
||||
hydrodynamics_multiplier = 0.3,
|
||||
|
||||
-- Animalia Props
|
||||
flee_puncher = true,
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = false,
|
||||
head_data = {},
|
||||
|
||||
-- Functions
|
||||
utility_stack = {},
|
||||
|
||||
on_grown = function(self)
|
||||
local mesh_no = self.mesh_no
|
||||
self.animations = animations[mesh_no]
|
||||
self.utility_stack = utility_stacks[mesh_no]
|
||||
self.head_data = head_data[mesh_no]
|
||||
self.object:set_properties({
|
||||
collisionbox = hitboxes[mesh_no]
|
||||
})
|
||||
end,
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
self.trust = self:recall("trust") or {}
|
||||
|
||||
local mesh_no = self.mesh_no
|
||||
|
||||
-- Set Species Properties
|
||||
if self.growth_scale >= 0.8 then
|
||||
self.animations = animations[mesh_no]
|
||||
self.utility_stack = utility_stacks[mesh_no]
|
||||
self.object:set_properties({
|
||||
collisionbox = hitboxes[mesh_no]
|
||||
})
|
||||
else
|
||||
self.animations = {
|
||||
swim = {range = {x = 1, y = 19}, speed = 20, frame_blend = 0.1, loop = true}
|
||||
}
|
||||
self.utility_stack = utility_stacks[1]
|
||||
end
|
||||
|
||||
self.head_data = head_data[mesh_no]
|
||||
|
||||
if mesh_no == 1 then
|
||||
for i = 1, 15 do
|
||||
local frame = 120 + i
|
||||
local anim = {range = {x = frame, y = frame}, speed = 1, frame_blend = 0.3, loop = false}
|
||||
self.animations["tongue_" .. i] = anim
|
||||
end
|
||||
elseif mesh_no == 2 then
|
||||
self.object:set_armor_groups({fleshy = 50})
|
||||
self.warn_before_attack = true
|
||||
end
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.head_tracking(self, 0.2, 0.2)
|
||||
animalia.do_growth(self, 60)
|
||||
if self:timer(random(5, 15)) then
|
||||
self:play_sound("random")
|
||||
end
|
||||
|
||||
if not self.mesh_vars_set then
|
||||
self.follow = follow[self.mesh_no]
|
||||
end
|
||||
end,
|
||||
|
||||
death_func = function(self)
|
||||
if self:get_utility() ~= "animalia:die" then
|
||||
self:initiate_utility("animalia:die", self)
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if self.mesh_no ~= 2 then return end
|
||||
if animalia.feed(self, clicker, false, true) then
|
||||
animalia.add_trust(self, clicker, 1)
|
||||
return
|
||||
end
|
||||
if animalia.set_nametag(self, clicker) then
|
||||
return
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction, damage)
|
||||
creatura.basic_punch_func(self, puncher, time_from_last_punch, tool_capabilities, direction, damage)
|
||||
local name = puncher:is_player() and puncher:get_player_name()
|
||||
if name then
|
||||
self.trust[name] = 0
|
||||
self:memorize("trust", self.trust)
|
||||
if self.mesh_no == 3 then
|
||||
animalia.set_player_effect(name, poison_effect, 3)
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:frog", {
|
||||
col1 = "67942e",
|
||||
col2 = "294811"
|
||||
})
|
426
mods/animalia/mobs/horse.lua
Normal file
426
mods/animalia/mobs/horse.lua
Normal file
|
@ -0,0 +1,426 @@
|
|||
-----------
|
||||
-- Horse --
|
||||
-----------
|
||||
|
||||
local random = math.random
|
||||
|
||||
-- Horse Inventory
|
||||
|
||||
local form_obj = {}
|
||||
|
||||
local function create_horse_inventory(self)
|
||||
if not self.owner then return end
|
||||
local inv_name = "animalia:horse_" .. self.owner
|
||||
local inv = minetest.create_detached_inventory(inv_name, {
|
||||
allow_move = function(_, _, _, _, _, count)
|
||||
return count
|
||||
end,
|
||||
allow_put = function(_, _, _, stack)
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_take = function(_, _, _, stack)
|
||||
return stack:get_count()
|
||||
end
|
||||
})
|
||||
inv:set_size("main", 12)
|
||||
inv:set_width("main", 4)
|
||||
return inv
|
||||
end
|
||||
|
||||
local function serialize_horse_inventory(self)
|
||||
if not self.owner then return end
|
||||
local inv_name = "animalia:horse_" .. self.owner
|
||||
local inv = minetest.get_inventory({type = "detached", name = inv_name})
|
||||
if not inv then return end
|
||||
local list = inv:get_list("main")
|
||||
local stored = {}
|
||||
for k, item in ipairs(list) do
|
||||
local itemstr = item:to_string()
|
||||
if itemstr ~= "" then
|
||||
stored[k] = itemstr
|
||||
end
|
||||
end
|
||||
self._inventory = self:memorize("_inventory", minetest.serialize(stored))
|
||||
end
|
||||
|
||||
local function get_form(self, player_name)
|
||||
local inv = create_horse_inventory(self)
|
||||
if inv
|
||||
and self._inventory then
|
||||
inv:set_list("main", minetest.deserialize(self._inventory))
|
||||
end
|
||||
|
||||
local frame_range = self.animations["stand"].range
|
||||
local frame_loop = frame_range.x .. "," .. frame_range.y
|
||||
local texture = self:get_props().textures[1]
|
||||
local form = {
|
||||
"formspec_version[3]",
|
||||
"size[10.5,10]",
|
||||
"image[0,0;10.5,5.25;animalia_form_horse_bg.png]",
|
||||
"model[0,0.5;5,3.5;mob_mesh;animalia_horse.b3d;" .. texture .. ";-10,-130;false;false;" .. frame_loop .. ";15]",
|
||||
"list[detached:animalia:horse_" .. player_name .. ";main;5.4,0.5;4,3;]",
|
||||
"list[current_player;main;0.4,4.9;8,4;]",
|
||||
"listring[current_player;main]"
|
||||
}
|
||||
|
||||
return table.concat(form, "")
|
||||
end
|
||||
|
||||
local function close_form(player)
|
||||
local name = player:get_player_name()
|
||||
|
||||
if form_obj[name] then
|
||||
form_obj[name] = nil
|
||||
minetest.remove_detached_inventory("animalia:horse_" .. name)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
local name = player:get_player_name()
|
||||
if not form_obj[name] or not form_obj[name]:get_yaw() then
|
||||
return
|
||||
end
|
||||
local obj = form_obj[name]
|
||||
if formname == "animalia:horse_forms" then
|
||||
local ent = obj and obj:get_luaentity()
|
||||
if not ent then return end
|
||||
|
||||
if fields.quit or fields.key_enter then
|
||||
form_obj[name] = nil
|
||||
serialize_horse_inventory(ent)
|
||||
minetest.remove_detached_inventory("animlaia:horse_" .. name)
|
||||
end
|
||||
end
|
||||
|
||||
if formname == "animalia:horse_inv" then
|
||||
local ent = obj and obj:get_luaentity()
|
||||
if not ent then return end
|
||||
|
||||
if fields.quit or fields.key_enter then
|
||||
form_obj[name] = nil
|
||||
serialize_horse_inventory(ent)
|
||||
minetest.remove_detached_inventory("animalia:horse_" .. name)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(close_form)
|
||||
|
||||
-- Pattern
|
||||
|
||||
local patterns = {
|
||||
"animalia_horse_pattern_1.png",
|
||||
"animalia_horse_pattern_2.png",
|
||||
"animalia_horse_pattern_3.png"
|
||||
}
|
||||
|
||||
local avlbl_colors = {
|
||||
[1] = {
|
||||
"animalia_horse_2.png",
|
||||
"animalia_horse_3.png",
|
||||
"animalia_horse_5.png"
|
||||
},
|
||||
[2] = {
|
||||
"animalia_horse_1.png",
|
||||
"animalia_horse_5.png"
|
||||
},
|
||||
[3] = {
|
||||
"animalia_horse_2.png",
|
||||
"animalia_horse_1.png"
|
||||
},
|
||||
[4] = {
|
||||
"animalia_horse_2.png",
|
||||
"animalia_horse_1.png"
|
||||
},
|
||||
[5] = {
|
||||
"animalia_horse_2.png",
|
||||
"animalia_horse_1.png"
|
||||
}
|
||||
}
|
||||
|
||||
local function set_pattern(self)
|
||||
local pattern_no = self:recall("pattern_no")
|
||||
if pattern_no and pattern_no < 1 then return end
|
||||
if not pattern_no then
|
||||
if random(3) < 2 then
|
||||
pattern_no = self:memorize("pattern_no", random(#patterns))
|
||||
else
|
||||
self:memorize("pattern_no", 0)
|
||||
return
|
||||
end
|
||||
end
|
||||
local colors = avlbl_colors[self.texture_no]
|
||||
local color_no = self:recall("color_no") or self:memorize("color_no", random(#colors))
|
||||
if not colors[color_no] then return end
|
||||
local pattern = "(" .. patterns[pattern_no] .. "^[mask:" .. colors[color_no] .. ")"
|
||||
local texture = self.textures[self.texture_no]
|
||||
self.object:set_properties({
|
||||
textures = {texture .. "^" .. pattern}
|
||||
})
|
||||
end
|
||||
|
||||
-- Definition
|
||||
|
||||
creatura.register_mob("animalia:horse", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
mesh = "animalia_horse.b3d",
|
||||
textures = {
|
||||
"animalia_horse_1.png",
|
||||
"animalia_horse_2.png",
|
||||
"animalia_horse_3.png",
|
||||
"animalia_horse_4.png",
|
||||
"animalia_horse_5.png"
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 40,
|
||||
armor_groups = {fleshy = 100},
|
||||
damage = 8,
|
||||
speed = 10,
|
||||
tracking_range = 16,
|
||||
max_boids = 7,
|
||||
despawn_after = 1000,
|
||||
max_fall = 4,
|
||||
stepheight = 1.2,
|
||||
sounds = {
|
||||
alter_child_pitch = true,
|
||||
random = {
|
||||
name = "animalia_horse_idle",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
},
|
||||
hurt = {
|
||||
name = "animalia_horse_hurt",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
},
|
||||
death = {
|
||||
name = "animalia_horse_death",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
}
|
||||
},
|
||||
hitbox = {
|
||||
width = 0.65,
|
||||
height = 1.95
|
||||
},
|
||||
animations = {
|
||||
stand = {range = {x = 1, y = 59}, speed = 10, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 70, y = 89}, speed = 20, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 101, y = 119}, speed = 40, frame_blend = 0.3, loop = true},
|
||||
punch_aoe = {range = {x = 170, y = 205}, speed = 30, frame_blend = 0.2, loop = false},
|
||||
rear = {range = {x = 130, y = 160}, speed = 20, frame_blend = 0.1, loop = false},
|
||||
eat = {range = {x = 210, y = 240}, speed = 30, frame_blend = 0.3, loop = false}
|
||||
},
|
||||
follow = animalia.food_wheat,
|
||||
drops = {
|
||||
{name = "animalia:leather", min = 1, max = 4, chance = 2},
|
||||
animalia.bones,
|
||||
},
|
||||
fancy_collide = false,
|
||||
|
||||
-- Behavior Parameters
|
||||
is_grazing_mob = true,
|
||||
is_herding_mob = true,
|
||||
|
||||
-- Animalia Props
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = true,
|
||||
consumable_nodes = {
|
||||
["default:dirt_with_grass"] = "default:dirt",
|
||||
["default:dry_dirt_with_dry_grass"] = "default:dry_dirt"
|
||||
},
|
||||
head_data = {
|
||||
bone = "Neck.CTRL",
|
||||
offset = {x = 0, y = 1.4, z = 0.0},
|
||||
pitch_correction = 15,
|
||||
pivot_h = 1,
|
||||
pivot_v = 1.75
|
||||
},
|
||||
utility_stack = {
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_seek_land,
|
||||
animalia.mob_ai.tamed_follow_owner,
|
||||
animalia.mob_ai.basic_breed,
|
||||
animalia.mob_ai.basic_flee,
|
||||
{
|
||||
utility = "animalia:horse_tame",
|
||||
get_score = function(self)
|
||||
local rider = not self.owner and self.rider
|
||||
if rider
|
||||
and rider:get_pos() then
|
||||
return 0.7, {self}
|
||||
end
|
||||
return 0
|
||||
end
|
||||
},
|
||||
{
|
||||
utility = "animalia:horse_ride",
|
||||
get_score = function(self)
|
||||
if not self.owner then return 0 end
|
||||
local owner = self.owner and minetest.get_player_by_name(self.owner)
|
||||
local rider = owner == self.rider and self.rider
|
||||
if rider
|
||||
and rider:get_pos() then
|
||||
return 0.8, {self, rider}
|
||||
end
|
||||
return 0
|
||||
end
|
||||
}
|
||||
},
|
||||
|
||||
-- Functions
|
||||
set_saddle = function(self, saddle)
|
||||
if saddle then
|
||||
self.saddled = self:memorize("saddled", true)
|
||||
local texture = self.object:get_properties().textures[1]
|
||||
self.object:set_properties({
|
||||
textures = {texture .. "^animalia_horse_saddle.png"}
|
||||
})
|
||||
self.drops = {
|
||||
{name = "animalia:leather", chance = 2, min = 1, max = 4},
|
||||
{name = "animalia:saddle", chance = 1, min = 1, max = 1}
|
||||
}
|
||||
else
|
||||
local pos = self.object:get_pos()
|
||||
if not pos then return end
|
||||
self.saddled = self:memorize("saddled", false)
|
||||
set_pattern(self)
|
||||
self.drops = {
|
||||
{name = "animalia:leather", chance = 2, min = 1, max = 4}
|
||||
}
|
||||
minetest.add_item(pos, "animalia:saddle")
|
||||
end
|
||||
end,
|
||||
|
||||
add_child = function(self, mate)
|
||||
local pos = self.object:get_pos()
|
||||
if not pos then return end
|
||||
local obj = minetest.add_entity(pos, self.name)
|
||||
local ent = obj and obj:get_luaentity()
|
||||
if not ent then return end
|
||||
ent.growth_scale = 0.7
|
||||
local tex_no = self.texture_no
|
||||
local mate_ent = mate and mate:get_luaentity()
|
||||
if mate_ent
|
||||
or not mate_ent.speed
|
||||
or not mate_ent.jump_power
|
||||
or not mate_ent.max_health then
|
||||
return
|
||||
end
|
||||
if random(2) < 2 then
|
||||
tex_no = mate_ent.texture_no
|
||||
end
|
||||
ent:memorize("texture_no", tex_no)
|
||||
ent:memorize("speed", random(mate_ent.speed, self.speed))
|
||||
ent:memorize("jump_power", random(mate_ent.jump_power, self.jump_power))
|
||||
ent:memorize("max_health", random(mate_ent.max_health, self.max_health))
|
||||
ent.speed = ent:recall("speed")
|
||||
ent.jump_power = ent:recall("jump_power")
|
||||
ent.max_health = ent:recall("max_health")
|
||||
animalia.initialize_api(ent)
|
||||
animalia.protect_from_despawn(ent)
|
||||
end,
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
set_pattern(self)
|
||||
|
||||
self.owner = self:recall("owner") or nil
|
||||
|
||||
if self.owner then
|
||||
self._inventory = self:recall("_inventory")
|
||||
end
|
||||
|
||||
self.rider = nil
|
||||
self.saddled = self:recall("saddled") or false
|
||||
self.max_health = self:recall("max_health") or random(30, 45)
|
||||
self.speed = self:recall("speed") or random(5, 10)
|
||||
self.jump_power = self:recall("jump_power") or random(2, 5)
|
||||
self:memorize("max_health", self.max_health)
|
||||
self:memorize("speed", self.speed)
|
||||
self:memorize("jump_power", self.jump_power)
|
||||
if self.saddled then
|
||||
self:set_saddle(true)
|
||||
end
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.head_tracking(self)
|
||||
animalia.do_growth(self, 60)
|
||||
animalia.update_lasso_effects(self)
|
||||
animalia.random_sound(self)
|
||||
end,
|
||||
|
||||
death_func = function(self)
|
||||
if self.rider then
|
||||
animalia.mount(self, self.rider)
|
||||
end
|
||||
if self:get_utility() ~= "animalia:die" then
|
||||
self:initiate_utility("animalia:die", self)
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if animalia.feed(self, clicker, false, true) then
|
||||
return
|
||||
end
|
||||
|
||||
local owner = self.owner
|
||||
local name = clicker and clicker:get_player_name()
|
||||
if owner and name ~= owner then return end
|
||||
|
||||
if animalia.set_nametag(self, clicker) then
|
||||
return
|
||||
end
|
||||
|
||||
local wielded_name = clicker:get_wielded_item():get_name()
|
||||
|
||||
if wielded_name == "animalia:saddle" then
|
||||
self:set_saddle(true)
|
||||
return
|
||||
end
|
||||
|
||||
if clicker:get_player_control().sneak
|
||||
and owner then
|
||||
minetest.show_formspec(name, "animalia:horse_forms", get_form(self, name))
|
||||
form_obj[name] = self.object
|
||||
elseif wielded_name == "" then
|
||||
animalia.mount(self, clicker, {rot = {x = -65, y = 180, z = 0}, pos = {x = 0, y = 0.75, z = 0.6}})
|
||||
if self.saddled then
|
||||
self:initiate_utility("animalia:mount", self, clicker)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, ...)
|
||||
if self.rider and puncher == self.rider then return end
|
||||
local name = puncher:is_player() and puncher:get_player_name()
|
||||
if name
|
||||
and name == self.owner
|
||||
and puncher:get_player_control().sneak then
|
||||
self:set_saddle(false)
|
||||
return
|
||||
end
|
||||
animalia.punch(self, puncher, ...)
|
||||
end,
|
||||
|
||||
on_detach_child = function(self, child)
|
||||
if child
|
||||
and self.rider == child then
|
||||
self.rider = nil
|
||||
child:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||
child:set_properties({visual_size = {x = 1, y = 1}})
|
||||
animalia.animate_player(child, "stand", 30)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:horse", {
|
||||
col1 = "ebdfd8",
|
||||
col2 = "653818"
|
||||
})
|
105
mods/animalia/mobs/opossum.lua
Normal file
105
mods/animalia/mobs/opossum.lua
Normal file
|
@ -0,0 +1,105 @@
|
|||
-------------
|
||||
-- Opossum --
|
||||
-------------
|
||||
|
||||
creatura.register_mob("animalia:opossum", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
mesh = "animalia_opossum.b3d",
|
||||
textures = {
|
||||
"animalia_opossum.png"
|
||||
},
|
||||
makes_footstep_sound = false,
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 5,
|
||||
armor_groups = {fleshy = 100},
|
||||
damage = 2,
|
||||
speed = 4,
|
||||
tracking_range = 16,
|
||||
max_boids = 0,
|
||||
despawn_after = 500,
|
||||
stepheight = 1.1,
|
||||
max_fall = 8,
|
||||
sound = {},
|
||||
hitbox = {
|
||||
width = 0.25,
|
||||
height = 0.4
|
||||
},
|
||||
animations = {
|
||||
stand = {range = {x = 1, y = 59}, speed = 10, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 70, y = 89}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 100, y = 119}, speed = 45, frame_blend = 0.3, loop = true},
|
||||
feint = {range = {x = 130, y = 130}, speed = 45, frame_blend = 0.3, loop = false},
|
||||
clean_crop = {range = {x = 171, y = 200}, speed = 15, frame_blend = 0.2, loop = false}
|
||||
},
|
||||
follow = {
|
||||
"animalia:song_bird_egg",
|
||||
"animalia:rat_raw",
|
||||
"animalia:mutton_raw",
|
||||
"animalia:beef_raw",
|
||||
"animalia:porkchop_raw",
|
||||
"animalia:poultry_raw"
|
||||
},
|
||||
|
||||
-- Behavior Parameters
|
||||
is_skittish_mob = true,
|
||||
attack_list = {"animalia:rat"},
|
||||
|
||||
-- Animalia Props
|
||||
flee_puncher = true,
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = true,
|
||||
head_data = {
|
||||
offset = {x = 0, y = 0.18, z = 0},
|
||||
pitch_correction = -67,
|
||||
pivot_h = 0.65,
|
||||
pivot_v = 0.65
|
||||
},
|
||||
|
||||
-- Functions
|
||||
utility_stack = {
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_seek_land,
|
||||
animalia.mob_ai.basic_attack,
|
||||
animalia.mob_ai.opossum_feint,
|
||||
animalia.mob_ai.opossum_seek_crop,
|
||||
animalia.mob_ai.basic_seek_food,
|
||||
animalia.mob_ai.tamed_follow_owner,
|
||||
animalia.mob_ai.basic_breed
|
||||
},
|
||||
|
||||
on_eat_drop = function(self)
|
||||
animalia.protect_from_despawn(self)
|
||||
end,
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.head_tracking(self, 0.5, 0.75)
|
||||
animalia.do_growth(self, 60)
|
||||
animalia.update_lasso_effects(self)
|
||||
end,
|
||||
|
||||
death_func = animalia.death_func,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if animalia.feed(self, clicker, true, true) then
|
||||
return
|
||||
end
|
||||
if animalia.set_nametag(self, clicker) then
|
||||
return
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = animalia.punch
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:opossum", {
|
||||
col1 = "75665f",
|
||||
col2 = "ccbfb8"
|
||||
})
|
169
mods/animalia/mobs/owl.lua
Normal file
169
mods/animalia/mobs/owl.lua
Normal file
|
@ -0,0 +1,169 @@
|
|||
---------
|
||||
-- Owl --
|
||||
---------
|
||||
|
||||
local abs = math.abs
|
||||
|
||||
local vec_dist = vector.distance
|
||||
|
||||
local function get_home_pos(self)
|
||||
local pos = self.object:get_pos()
|
||||
if not pos then return end
|
||||
local leaves = minetest.find_nodes_in_area_under_air(
|
||||
vector.subtract(pos, 16),
|
||||
vector.add(pos, 16),
|
||||
"group:leaves"
|
||||
)
|
||||
local home_dist
|
||||
local new_home
|
||||
for _, leaf_pos in ipairs(leaves or {}) do
|
||||
local dist = vec_dist(pos, leaf_pos)
|
||||
if not home_dist
|
||||
or dist < home_dist then
|
||||
home_dist = dist
|
||||
new_home = leaf_pos
|
||||
end
|
||||
end
|
||||
if new_home then
|
||||
new_home.y = new_home.y + 1
|
||||
self.home_position = self:memorize("home_position", new_home)
|
||||
end
|
||||
end
|
||||
|
||||
creatura.register_mob("animalia:owl", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
mesh = "animalia_owl.b3d",
|
||||
textures = {
|
||||
"animalia_owl.png"
|
||||
},
|
||||
makes_footstep_sound = false,
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 10,
|
||||
damage = 2,
|
||||
speed = 4,
|
||||
tracking_range = 16,
|
||||
max_boids = 0,
|
||||
despawn_after = 500,
|
||||
max_fall = 0,
|
||||
sound = {}, -- TODO
|
||||
hitbox = {
|
||||
width = 0.15,
|
||||
height = 0.3
|
||||
},
|
||||
animations = {
|
||||
stand = {range = {x = 1, y = 60}, speed = 20, frame_blend = 0.3, loop = true},
|
||||
fly = {range = {x = 71, y = 89}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
glide = {range = {x = 101, y = 119}, speed = 20, frame_blend = 0.2, loop = true},
|
||||
fly_punch = {range = {x = 131, y = 149}, speed = 20, frame_blend = 0.1, loop = false},
|
||||
eat = {range = {x = 161, y = 179}, speed = 20, frame_blend = 0.1, loop = false}
|
||||
},
|
||||
follow = {"animalia:rat_raw"},
|
||||
drops = {
|
||||
{name = "animalia:feather", min = 1, max = 2, chance = 1}
|
||||
},
|
||||
|
||||
-- Animalia Props
|
||||
flee_puncher = true, -- TODO
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = false,
|
||||
roost_action = animalia.action_roost,
|
||||
|
||||
-- Functions
|
||||
on_eat_drop = function(self)
|
||||
animalia.protect_from_despawn(self)
|
||||
get_home_pos(self)
|
||||
end,
|
||||
|
||||
is_home = function(pos, home_pos)
|
||||
if abs(pos.x - home_pos.x) < 0.5
|
||||
and abs(pos.z - home_pos.z) < 0.5 then
|
||||
if abs(pos.y - home_pos.y) < 0.75 then
|
||||
return true
|
||||
else
|
||||
local under = {x = home_pos.x, y = home_pos.y, z = home_pos.z}
|
||||
local name = minetest.get_node(under).name
|
||||
if minetest.get_node_group(name, "leaves") > 0 then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
wander_action = creatura.action_move,
|
||||
|
||||
utility_stack = {
|
||||
animalia.mob_ai.fly_wander,
|
||||
animalia.mob_ai.swim_seek_land,
|
||||
animalia.mob_ai.bat_seek_home,
|
||||
animalia.mob_ai.fly_seek_food,
|
||||
animalia.mob_ai.eagle_attack
|
||||
},
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
self._tp2home = self:recall("_tp2home") or nil
|
||||
self.home_position = self:recall("home_position") or nil
|
||||
local home_pos = self.home_position
|
||||
if self._tp2home
|
||||
and home_pos then
|
||||
self.object:set_pos(home_pos)
|
||||
end
|
||||
self.is_landed = self:recall("is_landed") or false
|
||||
if not home_pos
|
||||
or creatura.get_node_def(home_pos).walkable then
|
||||
get_home_pos(self)
|
||||
end
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.do_growth(self, 60)
|
||||
animalia.update_lasso_effects(self)
|
||||
animalia.rotate_to_pitch(self)
|
||||
if not self.is_landed
|
||||
or not self.touching_ground then
|
||||
self.speed = 5
|
||||
else
|
||||
self.speed = 1
|
||||
end
|
||||
end,
|
||||
|
||||
death_func = function(self)
|
||||
if self:get_utility() ~= "animalia:die" then
|
||||
self:initiate_utility("animalia:die", self)
|
||||
end
|
||||
end,
|
||||
|
||||
deactivate_func = function(self)
|
||||
if self:get_utility()
|
||||
and self:get_utility() == "animalia:fly_to_roost" then
|
||||
local pos = self.home_position
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if node
|
||||
and not creatura.get_node_def(node.name).walkable
|
||||
and minetest.get_natural_light(pos) > 0 then
|
||||
self:memorize("_tp2home", true)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if animalia.feed(self, clicker, false, false) then
|
||||
return
|
||||
end
|
||||
if animalia.set_nametag(self, clicker) then
|
||||
return
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = animalia.punch
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:owl", {
|
||||
col1 = "412918",
|
||||
col2 = "735b46"
|
||||
})
|
120
mods/animalia/mobs/pig.lua
Normal file
120
mods/animalia/mobs/pig.lua
Normal file
|
@ -0,0 +1,120 @@
|
|||
---------
|
||||
-- Pig --
|
||||
---------
|
||||
|
||||
creatura.register_mob("animalia:pig", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
mesh = "animalia_pig.b3d",
|
||||
female_textures = {
|
||||
"animalia_pig_1.png",
|
||||
"animalia_pig_2.png",
|
||||
"animalia_pig_3.png"
|
||||
},
|
||||
male_textures = {
|
||||
"animalia_pig_1.png^animalia_pig_tusks.png",
|
||||
"animalia_pig_2.png^animalia_pig_tusks.png",
|
||||
"animalia_pig_3.png^animalia_pig_tusks.png"
|
||||
},
|
||||
child_textures = {
|
||||
"animalia_pig_1.png",
|
||||
"animalia_pig_2.png",
|
||||
"animalia_pig_3.png"
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 20,
|
||||
damage = 2,
|
||||
speed = 3,
|
||||
tracking_range = 12,
|
||||
despawn_after = 500,
|
||||
stepheight = 1.1,
|
||||
sounds = {
|
||||
random = {
|
||||
name = "animalia_pig",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
},
|
||||
hurt = {
|
||||
name = "animalia_pig_hurt",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
},
|
||||
death = {
|
||||
name = "animalia_pig_death",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
}
|
||||
},
|
||||
hitbox = {
|
||||
width = 0.35,
|
||||
height = 0.7
|
||||
},
|
||||
animations = {
|
||||
stand = {range = {x = 1, y = 60}, speed = 20, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 70, y = 89}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 100, y = 119}, speed = 40, frame_blend = 0.3, loop = true},
|
||||
},
|
||||
follow = animalia.food_crops,
|
||||
drops = {
|
||||
{name = "animalia:porkchop_raw", min = 1, max = 3, chance = 1},
|
||||
animalia.bones,
|
||||
},
|
||||
|
||||
-- Behavior Parameters
|
||||
is_herding_mob = true,
|
||||
|
||||
-- Animalia Props
|
||||
flee_puncher = true,
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = true,
|
||||
birth_count = 2,
|
||||
head_data = {
|
||||
offset = {x = 0, y = 0.7, z = 0},
|
||||
pitch_correction = 0,
|
||||
pivot_h = 0.5,
|
||||
pivot_v = 0.3
|
||||
},
|
||||
|
||||
-- Functions
|
||||
utility_stack = {
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_seek_land,
|
||||
animalia.mob_ai.basic_seek_crop,
|
||||
animalia.mob_ai.tamed_follow_owner,
|
||||
animalia.mob_ai.basic_breed,
|
||||
animalia.mob_ai.basic_flee
|
||||
},
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.do_growth(self, 60)
|
||||
animalia.head_tracking(self)
|
||||
animalia.update_lasso_effects(self)
|
||||
animalia.random_sound(self)
|
||||
end,
|
||||
|
||||
death_func = animalia.death_func,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if animalia.feed(self, clicker, false, true) then
|
||||
return
|
||||
end
|
||||
if animalia.set_nametag(self, clicker) then
|
||||
return
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = animalia.punch
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:pig", {
|
||||
col1 = "e0b1a7",
|
||||
col2 = "cc9485"
|
||||
})
|
82
mods/animalia/mobs/rat.lua
Normal file
82
mods/animalia/mobs/rat.lua
Normal file
|
@ -0,0 +1,82 @@
|
|||
----------
|
||||
-- Mice --
|
||||
----------
|
||||
|
||||
creatura.register_mob("animalia:rat", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
mesh = "animalia_rat.b3d",
|
||||
textures = {
|
||||
"animalia_rat_1.png",
|
||||
"animalia_rat_2.png",
|
||||
"animalia_rat_3.png"
|
||||
},
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 5,
|
||||
damage = 0,
|
||||
speed = 1,
|
||||
tracking_range = 8,
|
||||
despawn_after = 200,
|
||||
stepheight = 1.1,
|
||||
--sound = {},
|
||||
hitbox = {
|
||||
width = 0.15,
|
||||
height = 0.3
|
||||
},
|
||||
animations = {
|
||||
stand = {range = {x = 1, y = 39}, speed = 20, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 51, y = 69}, speed = 20, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 81, y = 99}, speed = 45, frame_blend = 0.3, loop = true},
|
||||
eat = {range = {x = 111, y = 119}, speed = 20, frame_blend = 0.1, loop = false}
|
||||
},
|
||||
drops = {
|
||||
{name = "animalia:rat_raw", min = 1, max = 1, chance = 1}
|
||||
},
|
||||
|
||||
-- Behavior Parameters
|
||||
is_skittish_mob = true,
|
||||
|
||||
-- Animalia Props
|
||||
flee_puncher = true,
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = false,
|
||||
|
||||
-- Functions
|
||||
utility_stack = {
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_seek_land,
|
||||
animalia.mob_ai.basic_seek_crop,
|
||||
animalia.mob_ai.rat_seek_chest,
|
||||
animalia.mob_ai.basic_flee
|
||||
},
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.do_growth(self, 60)
|
||||
end,
|
||||
|
||||
death_func = function(self)
|
||||
if self:get_utility() ~= "animalia:die" then
|
||||
self:initiate_utility("animalia:die", self)
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if animalia.set_nametag(self, clicker) then
|
||||
return
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = animalia.punch
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:rat", {
|
||||
col1 = "605a55",
|
||||
col2 = "ff936f"
|
||||
})
|
119
mods/animalia/mobs/reindeer.lua
Normal file
119
mods/animalia/mobs/reindeer.lua
Normal file
|
@ -0,0 +1,119 @@
|
|||
--------------
|
||||
-- Reindeer --
|
||||
--------------
|
||||
|
||||
creatura.register_mob("animalia:reindeer", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
mesh = "animalia_reindeer.b3d",
|
||||
textures = {"animalia_reindeer.png"},
|
||||
child_textures = {"animalia_reindeer_calf.png"},
|
||||
makes_footstep_sound = true,
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 15,
|
||||
damage = 0,
|
||||
speed = 3,
|
||||
tracking_range = 12,
|
||||
max_boids = 4,
|
||||
despawn_after = 500,
|
||||
stepheight = 1.1,
|
||||
sounds = {
|
||||
random = {
|
||||
name = "animalia_reindeer",
|
||||
gain = 0.5,
|
||||
distance = 8
|
||||
},
|
||||
hurt = {
|
||||
name = "animalia_reindeer_hurt",
|
||||
gain = 0.5,
|
||||
distance = 8
|
||||
},
|
||||
death = {
|
||||
name = "animalia_reindeer_death",
|
||||
gain = 0.5,
|
||||
distance = 8
|
||||
}
|
||||
},
|
||||
hitbox = {
|
||||
width = 0.45,
|
||||
height = 0.9
|
||||
},
|
||||
animations = {
|
||||
stand = {range = {x = 1, y = 59}, speed = 10, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 70, y = 89}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 100, y = 119}, speed = 40, frame_blend = 0.3, loop = true},
|
||||
eat = {range = {x = 130, y = 150}, speed = 20, frame_blend = 0.3, loop = false}
|
||||
},
|
||||
follow = animalia.food_wheat,
|
||||
drops = {
|
||||
{name = "animalia:venison_raw", min = 1, max = 3, chance = 1},
|
||||
{name = "animalia:leather", min = 1, max = 3, chance = 2},
|
||||
animalia.bones,
|
||||
},
|
||||
|
||||
-- Behavior Parameters
|
||||
is_grazing_mob = true,
|
||||
is_herding_mob = true,
|
||||
|
||||
-- Animalia Props
|
||||
flee_puncher = true,
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = true,
|
||||
consumable_nodes = {
|
||||
{
|
||||
name = "default:dirt_with_grass",
|
||||
replacement = "default:dirt"
|
||||
},
|
||||
{
|
||||
name = "default:dry_dirt_with_dry_grass",
|
||||
replacement = "default:dry_dirt"
|
||||
}
|
||||
},
|
||||
head_data = {
|
||||
offset = {x = 0, y = 0.55, z = 0},
|
||||
pitch_correction = -45,
|
||||
pivot_h = 1,
|
||||
pivot_v = 1
|
||||
},
|
||||
|
||||
-- Functions
|
||||
utility_stack = {
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_seek_land,
|
||||
animalia.mob_ai.tamed_follow_owner,
|
||||
animalia.mob_ai.basic_breed,
|
||||
animalia.mob_ai.basic_flee
|
||||
},
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.head_tracking(self)
|
||||
animalia.do_growth(self, 60)
|
||||
animalia.update_lasso_effects(self)
|
||||
animalia.random_sound(self)
|
||||
end,
|
||||
|
||||
death_func = animalia.death_func,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if animalia.feed(self, clicker, false, true) then
|
||||
return
|
||||
end
|
||||
if animalia.set_nametag(self, clicker) then
|
||||
return
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = animalia.punch
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:reindeer", {
|
||||
col1 = "413022",
|
||||
col2 = "d5c0a3"
|
||||
})
|
199
mods/animalia/mobs/sheep.lua
Normal file
199
mods/animalia/mobs/sheep.lua
Normal file
|
@ -0,0 +1,199 @@
|
|||
-----------
|
||||
-- Sheep --
|
||||
-----------
|
||||
|
||||
local random = math.random
|
||||
|
||||
local palette = {
|
||||
black = {"Black", "#000000b0"},
|
||||
blue = {"Blue", "#015dbb70"},
|
||||
brown = {"Brown", "#663300a0"},
|
||||
cyan = {"Cyan", "#01ffd870"},
|
||||
dark_green = {"Dark Green", "#005b0770"},
|
||||
dark_grey = {"Dark Grey", "#303030b0"},
|
||||
green = {"Green", "#61ff0170"},
|
||||
grey = {"Grey", "#5b5b5bb0"},
|
||||
magenta = {"Magenta", "#ff05bb70"},
|
||||
orange = {"Orange", "#ff840170"},
|
||||
pink = {"Pink", "#ff65b570"},
|
||||
red = {"Red", "#ff0000a0"},
|
||||
violet = {"Violet", "#2000c970"},
|
||||
white = {"White", "#ababab00"},
|
||||
yellow = {"Yellow", "#e3ff0070"},
|
||||
}
|
||||
|
||||
creatura.register_mob("animalia:sheep", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
mesh = "animalia_sheep.b3d",
|
||||
textures = {
|
||||
"animalia_sheep.png^animalia_sheep_wool.png"
|
||||
},
|
||||
child_textures = {
|
||||
"animalia_sheep.png"
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 15,
|
||||
armor_groups = {fleshy = 100},
|
||||
damage = 0,
|
||||
speed = 3,
|
||||
tracking_range = 12,
|
||||
max_boids = 4,
|
||||
despawn_after = 500,
|
||||
stepheight = 1.1,
|
||||
sounds = {
|
||||
random = {
|
||||
name = "animalia_sheep",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
},
|
||||
hurt = {
|
||||
name = "animalia_sheep_hurt",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
},
|
||||
death = {
|
||||
name = "animalia_sheep_death",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
}
|
||||
},
|
||||
hitbox = {
|
||||
width = 0.4,
|
||||
height = 0.8
|
||||
},
|
||||
animations = {
|
||||
stand = {range = {x = 1, y = 59}, speed = 10, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 70, y = 89}, speed = 20, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 100, y = 119}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
eat = {range = {x = 130, y = 150}, speed = 20, frame_blend = 0.3, loop = false}
|
||||
},
|
||||
follow = animalia.food_wheat,
|
||||
drops = {
|
||||
{name = "animalia:mutton_raw", min = 1, max = 3, chance = 1},
|
||||
minetest.get_modpath("wool") and {name = "wool:white", min = 1, max = 3, chance = 2} or nil,
|
||||
animalia.bones,
|
||||
},
|
||||
|
||||
-- Behavior Parameters
|
||||
is_grazing_mob = true,
|
||||
is_herding_mob = true,
|
||||
|
||||
-- Animalia Props
|
||||
flee_puncher = true,
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = true,
|
||||
consumable_nodes = {
|
||||
["default:dirt_with_grass"] = "default:dirt",
|
||||
["default:dry_dirt_with_dry_grass"] = "default:dry_dirt"
|
||||
},
|
||||
head_data = {
|
||||
offset = {x = 0, y = 0.41, z = 0},
|
||||
pitch_correction = -45,
|
||||
pivot_h = 0.75,
|
||||
pivot_v = 0.85
|
||||
},
|
||||
|
||||
-- Functions
|
||||
utility_stack = {
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_seek_land,
|
||||
animalia.mob_ai.tamed_follow_owner,
|
||||
animalia.mob_ai.basic_breed,
|
||||
animalia.mob_ai.basic_flee
|
||||
},
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
|
||||
self.collected = self:recall("collected") or false
|
||||
self.dye_color = self:recall("dye_color") or "white"
|
||||
if self.collected then
|
||||
self.object:set_properties({
|
||||
textures = {"animalia_sheep.png"},
|
||||
})
|
||||
elseif self.dye_color ~= "white" then
|
||||
self.object:set_properties({
|
||||
textures = {"animalia_sheep.png^(animalia_sheep_wool.png^[multiply:" .. palette[self.dye_color][2] .. ")"},
|
||||
})
|
||||
end
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.head_tracking(self)
|
||||
animalia.do_growth(self, 60)
|
||||
animalia.update_lasso_effects(self)
|
||||
animalia.random_sound(self)
|
||||
end,
|
||||
|
||||
death_func = animalia.death_func,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if animalia.feed(self, clicker, false, true) then
|
||||
return
|
||||
end
|
||||
if animalia.set_nametag(self, clicker) then
|
||||
return
|
||||
end
|
||||
if self.collected
|
||||
or self.growth_scale < 1 then
|
||||
return
|
||||
end
|
||||
|
||||
local tool = clicker:get_wielded_item()
|
||||
local tool_name = tool:get_name()
|
||||
local creative = minetest.is_creative_enabled(clicker:get_player_name())
|
||||
|
||||
if tool_name == "animalia:shears" then
|
||||
if not minetest.get_modpath("wool") then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.add_item(
|
||||
self.object:get_pos(),
|
||||
ItemStack("wool:" .. self.dye_color .. " " .. random(1, 3))
|
||||
)
|
||||
|
||||
self.collected = self:memorize("collected", true)
|
||||
self.dye_color = self:memorize("dye_color", "white")
|
||||
|
||||
self.object:set_properties({
|
||||
textures = {"animalia_sheep.png"},
|
||||
})
|
||||
|
||||
if not creative then
|
||||
tool:add_wear(650)
|
||||
clicker:set_wielded_item(tool)
|
||||
end
|
||||
end
|
||||
|
||||
if tool_name:match("^dye:") then
|
||||
local dye_color = tool_name:split(":")[2]
|
||||
if palette[dye_color] then
|
||||
self.dye_color = self:memorize("dye_color", dye_color)
|
||||
self.drops = {
|
||||
{name = "animalia:mutton_raw", chance = 1, min = 1, max = 4},
|
||||
{name = "wool:" .. dye_color, chance = 2, min = 1, max = 2},
|
||||
}
|
||||
self.object:set_properties({
|
||||
textures = {"animalia_sheep.png^(animalia_sheep_wool.png^[multiply:" .. palette[dye_color][2] .. ")"},
|
||||
})
|
||||
if not creative then
|
||||
tool:take_item()
|
||||
clicker:set_wielded_item(tool)
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = animalia.punch
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:sheep", {
|
||||
col1 = "f4e6cf",
|
||||
col2 = "e1ca9b"
|
||||
})
|
138
mods/animalia/mobs/song_bird.lua
Normal file
138
mods/animalia/mobs/song_bird.lua
Normal file
|
@ -0,0 +1,138 @@
|
|||
---------------
|
||||
-- Song Bird --
|
||||
---------------
|
||||
|
||||
local random = math.random
|
||||
|
||||
creatura.register_mob("animalia:song_bird", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
mesh = "animalia_bird.b3d",
|
||||
textures = {
|
||||
"animalia_cardinal.png",
|
||||
"animalia_bluebird.png",
|
||||
"animalia_goldfinch.png"
|
||||
},
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 2,
|
||||
speed = 4,
|
||||
tracking_range = 8,
|
||||
max_boids = 6,
|
||||
boid_seperation = 0.3,
|
||||
despawn_after = 200,
|
||||
max_fall = 0,
|
||||
stepheight = 1.1,
|
||||
sounds = {
|
||||
cardinal = {
|
||||
name = "animalia_cardinal",
|
||||
gain = 0.5,
|
||||
distance = 63
|
||||
},
|
||||
eastern_blue = {
|
||||
name = "animalia_bluebird",
|
||||
gain = 0.5,
|
||||
distance = 63
|
||||
},
|
||||
goldfinch = {
|
||||
name = "animalia_goldfinch",
|
||||
gain = 0.5,
|
||||
distance = 63
|
||||
},
|
||||
},
|
||||
hitbox = {
|
||||
width = 0.2,
|
||||
height = 0.4
|
||||
},
|
||||
animations = {
|
||||
stand = {range = {x = 1, y = 100}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 110, y = 130}, speed = 40, frame_blend = 0.3, loop = true},
|
||||
fly = {range = {x = 140, y = 160}, speed = 40, frame_blend = 0.3, loop = true}
|
||||
},
|
||||
--follow = {},
|
||||
drops = {
|
||||
{name = "animalia:feather", min = 1, max = 1, chance = 2}
|
||||
},
|
||||
|
||||
-- Behavior Parameters
|
||||
uses_boids = true,
|
||||
|
||||
-- Animalia Props
|
||||
flee_puncher = true,
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = false,
|
||||
wander_action = animalia.action_boid_move,
|
||||
--roost_action = animalia.action_roost,
|
||||
|
||||
-- Functions
|
||||
utility_stack = {
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.fly_landing_wander,
|
||||
animalia.mob_ai.fly_seek_land
|
||||
},
|
||||
|
||||
activate_func = function(self)
|
||||
if animalia.despawn_inactive_mob(self) then return end
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
self.is_landed = (random(2) < 2 and true) or false
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.do_growth(self, 60)
|
||||
--animalia.update_lasso_effects(self)
|
||||
animalia.rotate_to_pitch(self)
|
||||
if self:timer(random(6, 12)) then
|
||||
if animalia.is_day then
|
||||
if self.texture_no == 1 then
|
||||
self:play_sound("cardinal")
|
||||
elseif self.texture_no == 2 then
|
||||
self:play_sound("eastern_blue")
|
||||
else
|
||||
self:play_sound("goldfinch")
|
||||
end
|
||||
end
|
||||
end
|
||||
if not self.is_landed
|
||||
or not self.touching_ground then
|
||||
self.speed = 4
|
||||
else
|
||||
self.speed = 3
|
||||
end
|
||||
end,
|
||||
|
||||
death_func = animalia.death_func,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
--[[if animalia.feed(self, clicker, false, false) then
|
||||
return
|
||||
end]]
|
||||
if animalia.set_nametag(self, clicker) then
|
||||
return
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = animalia.punch
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:song_bird", {
|
||||
col1 = "ae2f2f",
|
||||
col2 = "f3ac1c"
|
||||
})
|
||||
|
||||
minetest.register_entity("animalia:bird", {
|
||||
static_save = false,
|
||||
on_activate = function(self)
|
||||
self.object:remove()
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
label = "animalia:nest_cleanup",
|
||||
nodenames = "animalia:nest_song_bird",
|
||||
interval = 900,
|
||||
action = function(pos)
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
})
|
91
mods/animalia/mobs/tropical_fish.lua
Normal file
91
mods/animalia/mobs/tropical_fish.lua
Normal file
|
@ -0,0 +1,91 @@
|
|||
----------
|
||||
-- Fish --
|
||||
----------
|
||||
|
||||
creatura.register_mob("animalia:tropical_fish", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
meshes = {
|
||||
"animalia_clownfish.b3d",
|
||||
"animalia_angelfish.b3d"
|
||||
},
|
||||
mesh_textures = {
|
||||
{
|
||||
"animalia_clownfish.png",
|
||||
"animalia_blue_tang.png"
|
||||
},
|
||||
{
|
||||
"animalia_angelfish.png"
|
||||
}
|
||||
},
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 5,
|
||||
armor_groups = {fleshy = 150},
|
||||
damage = 0,
|
||||
max_breath = 0,
|
||||
speed = 2,
|
||||
tracking_range = 6,
|
||||
max_boids = 6,
|
||||
boid_seperation = 0.3,
|
||||
despawn_after = 200,
|
||||
max_fall = 0,
|
||||
stepheight = 1.1,
|
||||
hitbox = {
|
||||
width = 0.15,
|
||||
height = 0.3
|
||||
},
|
||||
animations = {
|
||||
swim = {range = {x = 1, y = 20}, speed = 20, frame_blend = 0.3, loop = true},
|
||||
flop = {range = {x = 30, y = 40}, speed = 20, frame_blend = 0.3, loop = true},
|
||||
},
|
||||
liquid_submergence = 1,
|
||||
liquid_drag = 0,
|
||||
|
||||
-- Animalia Behaviors
|
||||
is_aquatic_mob = true,
|
||||
|
||||
-- Animalia Props
|
||||
flee_puncher = false,
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = false,
|
||||
|
||||
-- Functions
|
||||
utility_stack = {
|
||||
animalia.mob_ai.swim_wander
|
||||
},
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.do_growth(self, 60)
|
||||
animalia.update_lasso_effects(self)
|
||||
end,
|
||||
|
||||
death_func = function(self)
|
||||
if self:get_utility() ~= "animalia:die" then
|
||||
self:initiate_utility("animalia:die", self)
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if animalia.set_nametag(self, clicker) then
|
||||
return
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = animalia.punch
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:tropical_fish", {
|
||||
col1 = "e28821",
|
||||
col2 = "f6e5d2"
|
||||
})
|
||||
|
||||
animalia.alias_mob("animalia:clownfish", "animalia:tropical_fish")
|
||||
animalia.alias_mob("animalia:blue_tang", "animalia:tropical_fish")
|
||||
animalia.alias_mob("animalia:angelfish", "animalia:tropical_fish")
|
133
mods/animalia/mobs/turkey.lua
Normal file
133
mods/animalia/mobs/turkey.lua
Normal file
|
@ -0,0 +1,133 @@
|
|||
------------
|
||||
-- Turkey --
|
||||
------------
|
||||
|
||||
creatura.register_mob("animalia:turkey", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
mesh = "animalia_turkey.b3d",
|
||||
female_textures = {"animalia_turkey_hen.png"},
|
||||
male_textures = {"animalia_turkey_tom.png"},
|
||||
child_textures = {"animalia_turkey_chick.png"},
|
||||
makes_footstep_sound = true,
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 8,
|
||||
armor_groups = {fleshy = 100},
|
||||
damage = 0,
|
||||
speed = 2,
|
||||
tracking_range = 8,
|
||||
max_boids = 3,
|
||||
despawn_after = 500,
|
||||
max_fall = 0,
|
||||
stepheight = 1.1,
|
||||
sounds = {
|
||||
random = {
|
||||
name = "animalia_turkey",
|
||||
gain = 0.5,
|
||||
distance = 8
|
||||
},
|
||||
hurt = {
|
||||
name = "animalia_turkey_hurt",
|
||||
gain = 0.5,
|
||||
distance = 8
|
||||
},
|
||||
death = {
|
||||
name = "animalia_turkey_death",
|
||||
gain = 0.5,
|
||||
distance = 8
|
||||
}
|
||||
},
|
||||
hitbox = {
|
||||
width = 0.3,
|
||||
height = 0.6
|
||||
},
|
||||
animations = {
|
||||
stand = {range = {x = 0, y = 0}, speed = 1, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 10, y = 30}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 40, y = 60}, speed = 45, frame_blend = 0.3, loop = true},
|
||||
fall = {range = {x = 70, y = 90}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
},
|
||||
follow = animalia.food_seeds,
|
||||
drops = {
|
||||
{name = "animalia:poultry_raw", min = 1, max = 4, chance = 1},
|
||||
{name = "animalia:feather", min = 1, max = 3, chance = 2},
|
||||
animalia.bones,
|
||||
},
|
||||
|
||||
-- Animalia Props
|
||||
group_wander = true,
|
||||
flee_puncher = true,
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = true,
|
||||
head_data = {
|
||||
offset = {x = 0, y = 0.15, z = 0},
|
||||
pitch_correction = 45,
|
||||
pivot_h = 0.45,
|
||||
pivot_v = 0.65
|
||||
},
|
||||
move_chance = 2,
|
||||
idle_time = 1,
|
||||
|
||||
-- Functions
|
||||
utility_stack = {
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_seek_land,
|
||||
animalia.mob_ai.tamed_follow_owner,
|
||||
animalia.mob_ai.basic_breed,
|
||||
animalia.mob_ai.basic_flee
|
||||
},
|
||||
|
||||
add_child = function(self)
|
||||
local pos = self.object:get_pos()
|
||||
if not pos then return end
|
||||
animalia.particle_spawner(pos, "animalia_egg_fragment.png", "splash", pos, pos)
|
||||
local object = minetest.add_entity(pos, self.name)
|
||||
local ent = object:get_luaentity()
|
||||
ent.growth_scale = 0.7
|
||||
animalia.initialize_api(ent)
|
||||
animalia.protect_from_despawn(ent)
|
||||
end,
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.head_tracking(self, 0.75, 0.75)
|
||||
animalia.do_growth(self, 60)
|
||||
animalia.update_lasso_effects(self)
|
||||
animalia.random_sound(self)
|
||||
if self.fall_start then
|
||||
self:set_gravity(-4.9)
|
||||
self:animate("fall")
|
||||
end
|
||||
if (self.growth_scale or 1) > 0.8
|
||||
and self.gender == "female"
|
||||
and self:timer(60) then
|
||||
animalia.random_drop_item(self, "animalia:turkey_egg", 10)
|
||||
end
|
||||
end,
|
||||
|
||||
death_func = function(self)
|
||||
if self:get_utility() ~= "animalia:die" then
|
||||
self:initiate_utility("animalia:die", self)
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if animalia.feed(self, clicker, false, true) then
|
||||
return
|
||||
end
|
||||
animalia.set_nametag(self, clicker)
|
||||
end,
|
||||
|
||||
on_punch = animalia.punch
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:turkey", {
|
||||
col1 = "352b22",
|
||||
col2 = "2f2721"
|
||||
})
|
198
mods/animalia/mobs/wolf.lua
Normal file
198
mods/animalia/mobs/wolf.lua
Normal file
|
@ -0,0 +1,198 @@
|
|||
----------
|
||||
-- Wolf --
|
||||
----------
|
||||
|
||||
|
||||
|
||||
local follow = {
|
||||
"animalia:mutton_raw",
|
||||
"animalia:beef_raw",
|
||||
"animalia:porkchop_raw",
|
||||
"animalia:poultry_raw"
|
||||
}
|
||||
|
||||
if minetest.registered_items["bonemeal:bone"] then
|
||||
follow = {
|
||||
"bonemeal:bone",
|
||||
"animalia:beef_raw",
|
||||
"animalia:porkchop_raw",
|
||||
"animalia:mutton_raw",
|
||||
"animalia:poultry_raw"
|
||||
}
|
||||
end
|
||||
|
||||
local function is_value_in_table(tbl, val)
|
||||
for _, v in pairs(tbl) do
|
||||
if v == val then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
creatura.register_mob("animalia:wolf", {
|
||||
-- Engine Props
|
||||
visual_size = {x = 10, y = 10},
|
||||
mesh = "animalia_wolf.b3d",
|
||||
textures = {
|
||||
"animalia_wolf_1.png",
|
||||
"animalia_wolf_2.png",
|
||||
"animalia_wolf_3.png",
|
||||
"animalia_wolf_4.png"
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
|
||||
-- Creatura Props
|
||||
max_health = 20,
|
||||
damage = 4,
|
||||
speed = 4,
|
||||
tracking_range = 24,
|
||||
despawn_after = 500,
|
||||
stepheight = 1.1,
|
||||
sound = {},
|
||||
hitbox = {
|
||||
width = 0.35,
|
||||
height = 0.7
|
||||
},
|
||||
animations = {
|
||||
stand = {range = {x = 1, y = 60}, speed = 20, frame_blend = 0.3, loop = true},
|
||||
walk = {range = {x = 70, y = 89}, speed = 30, frame_blend = 0.3, loop = true},
|
||||
run = {range = {x = 100, y = 119}, speed = 40, frame_blend = 0.3, loop = true},
|
||||
sit = {range = {x = 130, y = 139}, speed = 10, frame_blend = 0.3, loop = true},
|
||||
},
|
||||
follow = follow,
|
||||
drops = {
|
||||
animalia.bones,
|
||||
},
|
||||
|
||||
-- Behavior Parameters
|
||||
is_skittish_mob = true,
|
||||
is_herding_mob = true,
|
||||
|
||||
-- Animalia Props
|
||||
assist_owner = true,
|
||||
flee_puncher = false,
|
||||
catch_with_net = true,
|
||||
catch_with_lasso = true,
|
||||
consumable_nodes = {},
|
||||
head_data = {
|
||||
offset = {x = 0, y = 0.22, z = 0},
|
||||
pitch_correction = -35,
|
||||
pivot_h = 0.45,
|
||||
pivot_v = 0.45
|
||||
},
|
||||
|
||||
-- Functions
|
||||
utility_stack = {
|
||||
animalia.mob_ai.basic_wander,
|
||||
animalia.mob_ai.swim_seek_land,
|
||||
animalia.mob_ai.tamed_stay,
|
||||
animalia.mob_ai.tamed_follow_owner,
|
||||
animalia.mob_ai.basic_attack,
|
||||
animalia.mob_ai.basic_breed
|
||||
},
|
||||
|
||||
activate_func = function(self)
|
||||
animalia.initialize_api(self)
|
||||
animalia.initialize_lasso(self)
|
||||
self.order = self:recall("order") or "wander"
|
||||
self.owner = self:recall("owner") or nil
|
||||
self.enemies = self:recall("enemies") or {}
|
||||
if self.owner
|
||||
and minetest.get_player_by_name(self.owner) then
|
||||
if not is_value_in_table(animalia.pets[self.owner], self.object) then
|
||||
table.insert(animalia.pets[self.owner], self.object)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
step_func = function(self)
|
||||
animalia.step_timers(self)
|
||||
animalia.head_tracking(self)
|
||||
animalia.do_growth(self, 60)
|
||||
animalia.update_lasso_effects(self)
|
||||
end,
|
||||
|
||||
death_func = function(self)
|
||||
if self:get_utility() ~= "animalia:die" then
|
||||
self:initiate_utility("animalia:die", self)
|
||||
end
|
||||
end,
|
||||
|
||||
deactivate_func = function(self)
|
||||
if self.owner then
|
||||
for i, object in ipairs(animalia.pets[self.owner] or {}) do
|
||||
if object == self.object then
|
||||
animalia.pets[self.owner][i] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.enemies
|
||||
and self.enemies[1]
|
||||
and self.memorize then
|
||||
self.enemies[1] = nil
|
||||
self.enemies = self:memorize("enemies", self.enemies)
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if not clicker:is_player() then return end
|
||||
local name = clicker:get_player_name()
|
||||
local passive = true
|
||||
if is_value_in_table(self.enemies, name) then passive = false end
|
||||
if animalia.feed(self, clicker, passive, passive) then
|
||||
return
|
||||
end
|
||||
if animalia.set_nametag(self, clicker) then
|
||||
return
|
||||
end
|
||||
if self.owner
|
||||
and name == self.owner
|
||||
and clicker:get_player_control().sneak then
|
||||
local order = self.order
|
||||
if order == "wander" then
|
||||
minetest.chat_send_player(name, "Wolf is following")
|
||||
self.order = "follow"
|
||||
self:initiate_utility("animalia:follow_player", self, clicker, true)
|
||||
self:set_utility_score(0.7)
|
||||
elseif order == "follow" then
|
||||
minetest.chat_send_player(name, "Wolf is sitting")
|
||||
self.order = "sit"
|
||||
self:initiate_utility("animalia:stay", self)
|
||||
self:set_utility_score(0.5)
|
||||
else
|
||||
minetest.chat_send_player(name, "Wolf is wandering")
|
||||
self.order = "wander"
|
||||
self:set_utility_score(0)
|
||||
end
|
||||
self:memorize("order", self.order)
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction, damage)
|
||||
creatura.basic_punch_func(self, puncher, time_from_last_punch, tool_capabilities, direction, damage)
|
||||
local name = puncher:is_player() and puncher:get_player_name()
|
||||
if name then
|
||||
if self.owner
|
||||
and name == self.owner then
|
||||
return
|
||||
elseif not is_value_in_table(self.enemies, name) then
|
||||
table.insert(self.enemies, name)
|
||||
if #self.enemies > 15 then
|
||||
table.remove(self.enemies, 1)
|
||||
end
|
||||
self.enemies = self:memorize("enemies", self.enemies)
|
||||
else
|
||||
table.remove(self.enemies, 1)
|
||||
table.insert(self.enemies, name)
|
||||
self.enemies = self:memorize("enemies", self.enemies)
|
||||
end
|
||||
end
|
||||
self._target = puncher
|
||||
end,
|
||||
})
|
||||
|
||||
creatura.register_spawn_item("animalia:wolf", {
|
||||
col1 = "a19678",
|
||||
col2 = "231b13"
|
||||
})
|
Loading…
Add table
Add a link
Reference in a new issue