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mods/awards/src/api_triggers.lua
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222
mods/awards/src/api_triggers.lua
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-- Copyright (c) 2013-18 rubenwardy. MIT.
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local function ngettext(msgid, msgid_plural, n, ...)
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return awards.translator(n==1 and msgid or msgid_plural, ...)
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end
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local S, NS = awards.translator, ngettext
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awards.on = {}
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local default_def = {}
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function default_def:run_callbacks(player, data, table_func)
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for i = 1, #self.on do
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local res = nil
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local entry = self.on[i]
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if type(entry) == "function" then
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res = entry(player, data)
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elseif type(entry) == "table" and entry.award then
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res = table_func(entry)
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end
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if res then
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awards.unlock(player:get_player_name(), res)
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end
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end
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end
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function awards.register_trigger(tname, tdef)
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assert(type(tdef) == "table",
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"Passing a callback to register_trigger is not supported in 3.0")
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tdef.name = tname
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for key, value in pairs(default_def) do
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tdef[key] = value
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end
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if tdef.type == "counted" then
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local old_reg = tdef.on_register
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function tdef:on_register(def)
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local tmp = {
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award = def.name,
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target = def.trigger.target,
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}
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tdef.register(tmp)
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function def.get_progress(_, data)
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local current = math.min(data[tname] or 0, tmp.target)
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return {
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current = current,
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target = tmp.target,
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label = S(tdef.progress, current, tmp.target),
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}
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end
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function def.getDefaultDescription(_)
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local n = def.trigger.target
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return NS(tdef.auto_description[1], tdef.auto_description[2], n, n)
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end
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if old_reg then
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return old_reg(tdef, def)
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end
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end
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function tdef.notify(player)
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assert(player and player.is_player and player:is_player())
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local name = player:get_player_name()
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local data = awards.player(name)
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-- Increment counter
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local currentVal = (data[tname] or 0) + 1
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data[tname] = currentVal
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tdef:run_callbacks(player, data, function(entry)
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if entry.target and entry.award and currentVal and
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currentVal >= entry.target then
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return entry.award
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end
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end)
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end
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awards["notify_" .. tname] = tdef.notify
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elseif tdef.type == "counted_key" then
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if tdef.key_is_item then
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tdef.watched_groups = {}
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end
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-- On award register
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local old_reg = tdef.on_register
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function tdef:on_register(def)
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-- Register trigger
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local tmp = {
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award = def.name,
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key = tdef:get_key(def),
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target = def.trigger.target,
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}
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tdef.register(tmp)
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-- If group, add it to watch list
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if tdef.key_is_item and tmp.key and tmp.key:sub(1, 6) == "group:" then
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tdef.watched_groups[tmp.key:sub(7, #tmp.key)] = true
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end
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-- Called to get progress values and labels
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function def.get_progress(_, data)
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data[tname] = data[tname] or {}
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local done
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if tmp.key then
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done = data[tname][tmp.key] or 0
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else
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done = data[tname].__total or 0
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end
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done = math.min(done, tmp.target)
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return {
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current = done,
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target = tmp.target,
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label = S(tdef.progress, done, tmp.target),
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}
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end
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-- Build description if none is specificed by the award
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function def.getDefaultDescription(_)
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local n = def.trigger.target
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if tmp.key then
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local nname = tmp.key
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return NS(tdef.auto_description[1],
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tdef.auto_description[2], n, n, nname)
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else
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return NS(tdef.auto_description_total[1],
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tdef.auto_description_total[2], n, n)
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end
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end
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-- Call on_register in trigger type definition
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if old_reg then
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return old_reg(tdef, def)
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end
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end
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function tdef.notify(player, key, n)
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n = n or 1
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if tdef.key_is_item and key:sub(1, 6) ~= "group:" then
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local itemdef = minetest.registered_items[key]
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if itemdef then
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for groupname,rating in pairs(itemdef.groups or {}) do
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if rating ~= 0 and tdef.watched_groups[groupname] then
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tdef.notify(player, "group:" .. groupname, n)
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end
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end
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end
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end
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assert(player and player.is_player and player:is_player() and key)
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local name = player:get_player_name()
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local data = awards.player(name)
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-- Increment counter
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data[tname] = data[tname] or {}
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local currentVal = (data[tname][key] or 0) + n
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data[tname][key] = currentVal
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data[tname].__total = (data[tname].__total or 0)
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if key:sub(1, 6) ~= "group:" then
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data[tname].__total = data[tname].__total + n
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end
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tdef:run_callbacks(player, data, function(entry)
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local current
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if entry.key == key then
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current = currentVal
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elseif entry.key == nil then
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current = data[tname].__total
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else
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return
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end
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if current >= entry.target then
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return entry.award
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end
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end)
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end
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awards["notify_" .. tname] = tdef.notify
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elseif tdef.type and tdef.type ~= "custom" then
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error("Unrecognised trigger type " .. tdef.type)
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end
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awards.registered_triggers[tname] = tdef
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tdef.on = {}
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tdef.register = function(func)
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table.insert(tdef.on, func)
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end
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-- Backwards compat
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awards.on[tname] = tdef.on
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awards['register_on_' .. tname] = tdef.register
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return tdef
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end
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function awards.increment_item_counter(data, field, itemname, count)
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itemname = minetest.registered_aliases[itemname] or itemname
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data[field][itemname] = (data[field][itemname] or 0) + (count or 1)
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end
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function awards.get_item_count(data, field, itemname)
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itemname = minetest.registered_aliases[itemname] or itemname
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return data[field][itemname] or 0
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end
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function awards.get_total_keyed_count(data, field)
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return data[field].__total or 0
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end
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function awards.register_on_unlock(func)
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table.insert(awards.on_unlock, func)
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end
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