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158
mods/biomes/frost_land/mapgen.lua
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158
mods/biomes/frost_land/mapgen.lua
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-- Frost Land
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minetest.register_biome(asuna.biomes.frost_land.generate_definition())
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minetest.register_decoration({
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name = "frost_land:frost_tree_1",
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deco_type = "schematic",
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place_on = {"frost_land:frost_land_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.001265,
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biomes = {"frost_land"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("frost_land").."/schematics/frost_tree_1.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "frost_land:frost_tree_2",
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deco_type = "schematic",
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place_on = {"frost_land:frost_land_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.001265,
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biomes = {"frost_land"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("frost_land").."/schematics/frost_tree_2.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "frost_land:frost_tree_3",
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deco_type = "schematic",
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place_on = {"frost_land:frost_land_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.001265,
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biomes = {"frost_land"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("frost_land").."/schematics/frost_tree_3.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "frost_land:ice_1",
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deco_type = "schematic",
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place_on = {"frost_land:frost_land_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.002265,
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biomes = {"frost_land"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("frost_land").."/schematics/ice_1.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "frost_land:ice_2",
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deco_type = "schematic",
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place_on = {"frost_land:frost_land_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.002265,
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biomes = {"frost_land"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("frost_land").."/schematics/ice_2.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "frost_land:ice_3",
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deco_type = "schematic",
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place_on = {"frost_land:frost_land_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.002265,
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biomes = {"frost_land"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("frost_land").."/schematics/ice_3.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "frost_land:tree_4",
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deco_type = "schematic",
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place_on = {"frost_land:frost_land_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.002265,
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biomes = {"frost_land"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("frost_land").."/schematics/tree_4.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "frost_land:tree_5",
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deco_type = "schematic",
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place_on = {"frost_land:frost_land_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.002265,
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biomes = {"frost_land"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("frost_land").."/schematics/tree_5.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "frost_land:igloo",
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deco_type = "schematic",
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place_on = {"frost_land:frost_land_grass"},
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place_offset_y = -2,
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sidelen = 16,
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fill_ratio = 0.000165,
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biomes = {"frost_land"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("frost_land").."/schematics/igloo.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "frost_land:bush",
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deco_type = "schematic",
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place_on = {"frost_land:frost_land_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.002165,
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biomes = {"frost_land"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("frost_land").."/schematics/bush.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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