write something there
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126
mods/biomes/nightshade/mapgen.lua
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126
mods/biomes/nightshade/mapgen.lua
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minetest.register_decoration({
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name = "nightshade:nightshade_tree_1",
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deco_type = "schematic",
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place_on = {"nightshade:nightshade_dirt_with_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.019265,
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biomes = {"nightshade"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("nightshade").."/schematics/nightshade_tree_1.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "nightshade:nightshade_tree_2",
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deco_type = "schematic",
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place_on = {"nightshade:nightshade_dirt_with_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.019265,
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biomes = {"nightshade"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("nightshade").."/schematics/nightshade_tree_2.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "nightshade:nightshade_tree_3",
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deco_type = "schematic",
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place_on = {"nightshade:nightshade_dirt_with_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.019265,
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biomes = {"nightshade"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("nightshade").."/schematics/nightshade_tree_3.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "nightshade:nightshade_bush",
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deco_type = "schematic",
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place_on = {"nightshade:nightshade_dirt_with_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.039265,
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biomes = {"nightshade"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("nightshade").."/schematics/nightshade_bush.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "nightshade:nightshade_tree_log_1",
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deco_type = "schematic",
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place_on = {"nightshade:nightshade_dirt_with_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.010265,
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biomes = {"nightshade"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("nightshade").."/schematics/nightshade_tree_log_1.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "nightshade:nightshade_tree_log_2",
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deco_type = "schematic",
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place_on = {"nightshade:nightshade_dirt_with_grass"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.012265,
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biomes = {"nightshade"},
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y_max = 31000,
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y_min = -20,
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schematic = minetest.get_modpath("nightshade").."/schematics/nightshade_tree_log_2.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"nightshade:nightshade_dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.0125,
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biomes = {"nightshade"},
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decoration = {
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"everness:ivis_moss",
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"everness:ngrass_2",
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"flowers:mushroom_brown",
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"flowers:mushroom_red",
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}
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"nightshade:nightshade_tree"},
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sidelen = 16,
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fill_ratio = 0.125,
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biomes = {"nightshade"},
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decoration = {
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"flowers:mushroom_brown",
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"flowers:mushroom_red",
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}
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"nightshade:nightshade_dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.175,
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biomes = {"nightshade"},
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decoration = {
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"nightshade:nightshade_grass",
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}
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})
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