write something there
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46
mods/ethereal/ambience.lua
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46
mods/ethereal/ambience.lua
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-- mushroom biome
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ambience.add_set("ethereal_mushroom", {
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frequency = 40,
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sounds = {
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{name = "ethereal_mushroom", length = 1.3, ephemeral = true},
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{name = "ethereal_mushroom", length = 1.3, pitch = 0.9, ephemeral = true},
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{name = "ethereal_mushroom", length = 1.3, pitch = 1.2, ephemeral = true},
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},
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nodes = ({"ethereal:mushroom_trunk", "ethereal:mushroom_dirt"}),
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sound_check = function(def)
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local c = (def.totals["ethereal:mushroom_trunk"] or 0)
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local d = (def.totals["ethereal:mushroom_dirt"] or 0)
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if c > 30 and d > 70 then return "ethereal_mushroom" end
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end
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})
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-- frost biome
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ambience.add_set("ethereal_crystal", {
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frequency = 50,
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sounds = {
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{name = "ethereal_crystal", length = 2.3, gain = 2.0, ephemeral = true},
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{name = "ethereal_crystal", length = 2.3, gain = 2.0, pitch = 0.9, ephemeral = true},
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{name = "ethereal_crystal", length = 2.3, gain = 2.0, pitch = 1.1, ephemeral = true},
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},
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nodes = ({"ethereal:crystal_spike", "ethereal:crystal_dirt"}),
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sound_check = function(def)
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local c = (def.totals["ethereal:crystal_spike"] or 0)
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local d = (def.totals["ethereal:crystal_dirt"] or 0)
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if c > 0 and d > 70 then return "ethereal_crystal" end
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end
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})
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