write something there
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mods/ethereal/api.txt
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mods/ethereal/api.txt
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Ethereal Fishing Rod API
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Usage:
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ethereal.add_item(fish, junk, bonus)
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Example:
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The fish, junk and bonus entries can all be entered or used seperately e.g.
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..add fish:
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ethereal.add_item("mymod:myfish", "", "")
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..add fish and junk:
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ethereal.add_item("mymod:myfish", "mymod:myjunk", "")
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You may also use a table that not only adds an item but the biome it can be found in:
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..add fish only found in 'grassy_ocean' biome:
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ethereal.add_item({"mymod:myfish", "grassy_ocean"}, "", "")
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..add special item only found in 'frost' biome waters:
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ethereal.add_item("", "", {"ethereal:crystal_spike", "frost"})
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.. add special item with wear level:
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ethereal.add_item("", "", "default:sword_steel 15000")
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Please note that only Ethereal biome names can be used for specific finds, unless mod
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specifically adds ethereal as an optional dependency.
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Crystal Shovel has silk touch ability for digging blocks and returning the actual block
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intact. The {no_silktouch=1} group can be used to override this.
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