write something there

This commit is contained in:
N-Nachtigal 2025-05-04 16:01:41 +02:00
commit b4b6c08f4f
8546 changed files with 309825 additions and 0 deletions

41
mods/ethereal/api.txt Normal file
View file

@ -0,0 +1,41 @@
Ethereal Fishing Rod API
Usage:
ethereal.add_item(fish, junk, bonus)
Example:
The fish, junk and bonus entries can all be entered or used seperately e.g.
..add fish:
ethereal.add_item("mymod:myfish", "", "")
..add fish and junk:
ethereal.add_item("mymod:myfish", "mymod:myjunk", "")
You may also use a table that not only adds an item but the biome it can be found in:
..add fish only found in 'grassy_ocean' biome:
ethereal.add_item({"mymod:myfish", "grassy_ocean"}, "", "")
..add special item only found in 'frost' biome waters:
ethereal.add_item("", "", {"ethereal:crystal_spike", "frost"})
.. add special item with wear level:
ethereal.add_item("", "", "default:sword_steel 15000")
Please note that only Ethereal biome names can be used for specific finds, unless mod
specifically adds ethereal as an optional dependency.
Crystal Shovel has silk touch ability for digging blocks and returning the actual block
intact. The {no_silktouch=1} group can be used to override this.