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175
mods/ethereal/init.lua
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175
mods/ethereal/init.lua
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--[[
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Minetest Ethereal Mod
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Created by ChinChow
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Updated by TenPlus1
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]]
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-- global
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ethereal = {version = "20241014"}
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-- setting helper
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local function setting(stype, name, default)
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local value
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if stype == "bool" then
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value = minetest.settings:get_bool("ethereal." .. name)
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elseif stype == "string" then
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value = minetest.settings:get("ethereal." .. name)
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elseif stype == "number" then
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value = tonumber(minetest.settings:get("ethereal." .. name))
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end
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if value == nil then value = default end
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ethereal[name] = value
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end
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-- DO NOT change settings below, use the settings.conf file instead
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setting("number", "leaftype", 1)
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setting("bool", "leafwalk", false)
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setting("bool", "cavedirt", true)
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setting("bool", "torchdrop", true)
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setting("bool", "papyruswalk", true)
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setting("bool", "lilywalk", true)
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setting("bool", "xcraft", true)
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setting("bool", "flight", true)
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setting("number", "glacier", 1)
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setting("number", "bamboo", 1)
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setting("number", "mesa", 1)
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setting("number", "alpine", 1)--taiga
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setting("number", "snowy", 1)--coniferous_forest
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setting("number", "frost", 1)
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setting("number", "grassy", 1)--deciduous_forest
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setting("number", "caves", 0)
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setting("number", "grayness", 1)
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setting("number", "grassytwo", 1)
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setting("number", "prairie", 0)
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setting("number", "jumble", 1)
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setting("number", "junglee", 1)--rainforest
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setting("number", "desert", 1)
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setting("number", "grove", 1)
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setting("number", "mushroom", 1)
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setting("number", "sandstone", 1)--sandstone_desert
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setting("number", "plains", 1)
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setting("number", "savanna", 0)
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setting("number", "fiery", 1)
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setting("number", "swamp", 1)
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setting("number", "quicksand", 1)--swamp quicksand
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setting("number", "tundra", 1)
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setting("number", "mediterranean", 0)
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setting("number", "cold_desert", 1)
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setting("number", "snowy_grassland", 1)
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setting("number", "sealife", 1)
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setting("number", "reefs", 1)
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setting("number", "logs", 0)
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setting("bool", "wood_rotate", false)
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local path = minetest.get_modpath("ethereal")
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-- Load settings.conf file if found [DEPRECATED]
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local input = io.open(path.."/settings.conf", "r")
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if input then
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dofile(path .. "/settings.conf") ; input:close() ; input = nil
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end
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-- Falling node function
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ethereal.check_falling = minetest.check_for_falling or nodeupdate
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-- creative check
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local creative_mode_cache = minetest.settings:get_bool("creative_mode")
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function ethereal.check_creative(name)
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return creative_mode_cache or minetest.check_player_privs(name, {creative = true})
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end
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-- helper function to add {eatable} group to food items
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function ethereal.add_eatable(item, hp)
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local def = minetest.registered_items[item]
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if def then
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local groups = table.copy(def.groups) or {}
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groups.eatable = hp ; groups.flammable = 2
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minetest.override_item(item, {groups = groups})
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end
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end
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-- strawberry check and load
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if minetest.get_modpath("farming") and farming.mod and farming.mod == "redo" then
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-- farming redo already has strawberry included
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else
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dofile(path .. "/strawberry.lua")
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end
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-- load mod sections
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dofile(path .. "/plantlife.lua")
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dofile(path .. "/onion.lua")
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dofile(path .. "/crystal.lua")
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dofile(path .. "/water.lua")
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dofile(path .. "/dirt.lua")
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dofile(path .. "/food.lua")
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dofile(path .. "/wood.lua")
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dofile(path .. "/leaves.lua")
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dofile(path .. "/sapling.lua")
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dofile(path .. "/fishing.lua")
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dofile(path .. "/extra.lua")
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dofile(path .. "/sealife.lua")
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dofile(path .. "/fences.lua")
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if minetest.settings:get_bool("ethereal.clear_default_biomes", false) then
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dofile(path .. "/biomes_init.lua")
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end
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dofile(path .. "/biomes.lua")
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dofile(path .. "/ores.lua")
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dofile(path .. "/schems.lua")
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dofile(path .. "/decor.lua")
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dofile(path .. "/compatibility.lua")
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dofile(path .. "/stairs.lua")
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-- add flight if enabled
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if ethereal.flight then
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dofile(path .. "/flight.lua")
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end
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-- add lucky blocks if mod active
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if minetest.get_modpath("lucky_block") then
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dofile(path .. "/lucky_block.lua")
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end
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-- Set bonemeal aliases
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if minetest.get_modpath("bonemeal") then
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minetest.register_alias("ethereal:bone", "bonemeal:bone")
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minetest.register_alias("ethereal:bonemeal", "bonemeal:bonemeal")
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else -- or return to where it came from
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minetest.register_alias("ethereal:bone", "default:dirt")
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minetest.register_alias("ethereal:bonemeal", "default:dirt")
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end
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-- ambience lite
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if minetest.get_modpath("ambience") then
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dofile(path .. "/ambience.lua")
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end
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print ("[MOD] Ethereal loaded")
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