write something there
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mods/ethereal/schematics/waterlily.lua
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24
mods/ethereal/schematics/waterlily.lua
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-- waterlily
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ethereal.waterlily = {
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size = {x = 1, y = 3, z = 1},
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data = {
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{name = "default:sand", param1 = 255},
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{name = "default:water_source", param1 = 255},
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{name = "flowers:waterlily", param1 = 255},
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}
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}
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if ethereal.lilywalk == true then
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minetest.override_item("flowers:waterlily", {walkable = true})
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if minetest.registered_nodes["flowers:waterlily_waving"] then
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minetest.override_item("flowers:waterlily_waving", {walkable = true})
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end
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end
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