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mods/everness/mapgen_bamboo_forest_under.lua
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173
mods/everness/mapgen_bamboo_forest_under.lua
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--[[
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Everness. Never ending discovery in Everness mapgen.
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Copyright (C) 2024 SaKeL
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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--]]
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--
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-- Register biomes
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--
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local y_max = Everness.settings.biomes.everness_bamboo_forest_under.y_max
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local y_min = Everness.settings.biomes.everness_bamboo_forest_under.y_min
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-- Bamboo Forest Under
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Everness:register_biome({
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name = 'everness:bamboo_forest_under',
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node_cave_liquid = { 'mapgen_water_source', 'mapgen_lava_source' },
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node_dungeon = 'everness:bamboo_wood',
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node_dungeon_alt = 'everness:bamboo_mosaic_wood',
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node_dungeon_stair = 'stairs:stair_bamboo_wood',
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y_max = y_max,
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y_min = y_min,
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heat_point = 80,
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humidity_point = 60,
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})
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--
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-- Register decorations
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--
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Everness:register_decoration({
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name = 'everness:bamboo_forest_under_floors',
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deco_type = 'simple',
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place_on = { 'default:stone' },
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sidelen = 16,
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fill_ratio = 10,
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biomes = asuna.features.cave.bamboo,
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y_max = y_max,
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y_min = y_min,
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place_offset_y = -1,
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flags = 'all_floors,force_placement',
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decoration = {
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'everness:moss_block',
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'default:clay'
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},
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})
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Everness:register_decoration({
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name = 'everness:bamboo_forest_under_ceiling',
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deco_type = 'simple',
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place_on = { 'default:stone' },
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sidelen = 16,
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fill_ratio = 0.4,
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biomes = asuna.features.cave.bamboo,
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y_max = y_max,
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y_min = y_min,
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flags = 'all_ceilings',
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decoration = { 'everness:moss_block' },
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})
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Everness:register_decoration({
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name = 'everness:bamboo_forest_under_forsythia_bush',
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deco_type = 'simple',
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place_on = { 'everness:moss_block' },
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.002,
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spread = { x = 250, y = 250, z = 250 },
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = asuna.features.cave.bamboo,
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y_max = y_max - 500 > y_min and y_max - 500 or y_max,
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y_min = y_min,
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flags = 'all_floors',
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decoration = { 'everness:forsythia_bush' },
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})
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Everness:register_decoration({
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name = 'everness:bamboo_forest_under_vines',
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deco_type = 'simple',
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place_on = { 'everness:moss_block' },
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sidelen = 16,
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fill_ratio = 0.09,
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decoration = {
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'everness:vine_cave',
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'everness:vine_cave_with_mese_leaves'
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},
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biomes = asuna.features.cave.bamboo,
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y_max = y_max,
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y_min = y_min,
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flags = 'all_ceilings',
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spawn_by = 'air',
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num_spawn_by = 8
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})
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Everness:register_decoration({
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name = 'everness:bamboo_forest_under_plants',
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deco_type = 'simple',
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place_on = { 'everness:moss_block' },
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param2 = 8,
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.02,
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spread = { x = 200, y = 200, z = 200 },
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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biomes = asuna.features.cave.bamboo,
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y_max = y_max,
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y_min = y_min,
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decoration = { 'everness:cave_flower' },
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flags = 'all_floors'
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})
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Everness:register_decoration({
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name = 'everness:bamboo_forest_under_plants_2',
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deco_type = 'simple',
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place_on = { 'everness:moss_block' },
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param2 = 8,
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.02,
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spread = { x = 200, y = 200, z = 200 },
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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biomes = asuna.features.cave.bamboo,
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y_max = y_max - 1000 > y_min and y_max - 1000 or y_max,
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y_min = y_min,
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decoration = { 'everness:cave_flower_with_particles' },
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flags = 'all_floors'
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})
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Everness:register_decoration({
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name = 'everness:bamboo_forest_under_blue_vine_lantern',
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deco_type = 'simple',
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place_on = {
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'everness:moss_block',
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'default:clay'
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},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.002,
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spread = { x = 250, y = 250, z = 250 },
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = asuna.features.cave.bamboo,
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y_max = y_max - 1500 > y_min and y_max - 1500 or y_max,
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y_min = y_min,
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decoration = { 'everness:blue_vine_lantern' },
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flags = 'all_floors',
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})
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