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299
mods/everness/mapgen_coral_forest.lua
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299
mods/everness/mapgen_coral_forest.lua
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--[[
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Everness. Never ending discovery in Everness mapgen.
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Copyright (C) 2024 SaKeL
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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--]]
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--
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-- Register biomes
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--
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local y_max = Everness.settings.biomes.everness_coral_forest.y_max
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local y_min = Everness.settings.biomes.everness_coral_forest.y_min
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-- Coral Forest
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Everness:register_biome({
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name = 'everness:coral_forest',
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node_top = 'everness:dirt_with_coral_grass',
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depth_top = 1,
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node_filler = 'everness:coral_dirt',
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depth_filler = 1,
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node_riverbed = 'everness:coral_dirt',
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depth_riverbed = 2,
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node_stone = 'everness:coral_desert_stone',
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node_dungeon = 'everness:coral_desert_stone_block',
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node_dungeon_alt = 'everness:coral_desert_stone_brick',
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node_dungeon_stair = 'stairs:stair_coral_desert_stone_block',
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y_max = y_max,
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y_min = y_min,
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heat_point = 60,
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humidity_point = 50,
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})
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--
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-- Register ores
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--
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-- Blob ore.
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-- These before scatter ores to avoid other ores in blobs.
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-- Coral sand
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Everness:register_ore({
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ore_type = 'blob',
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ore = 'everness:coral_sand',
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wherein = { 'everness:coral_desert_stone' },
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clust_scarcity = 16 * 16 * 16,
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clust_size = 5,
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y_max = y_max,
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y_min = y_min,
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noise_threshold = 0.0,
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noise_params = {
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offset = 0.5,
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scale = 0.2,
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spread = { x = 5, y = 5, z = 5 },
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seed = 2316,
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octaves = 1,
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persist = 0.0
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},
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biomes = { 'everness:coral_forest' }
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})
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-- Dirt
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Everness:register_ore({
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ore_type = 'blob',
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ore = 'everness:coral_dirt',
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wherein = { 'everness:coral_desert_stone' },
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clust_scarcity = 16 * 16 * 16,
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clust_size = 5,
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y_max = y_max,
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y_min = y_min,
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noise_threshold = 0.0,
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noise_params = {
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offset = 0.5,
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scale = 0.2,
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spread = { x = 5, y = 5, z = 5 },
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seed = 17676,
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octaves = 1,
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persist = 0.0
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},
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biomes = { 'everness:coral_forest' }
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})
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-- Scatter ores
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-- Coal
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Everness:register_ore({
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ore_type = 'scatter',
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ore = 'everness:coral_desert_stone_with_coal',
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wherein = 'everness:coral_desert_stone',
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clust_scarcity = 8 * 8 * 8,
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clust_num_ores = 9,
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clust_size = 3,
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y_max = y_max,
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y_min = y_min,
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biomes = { 'everness:coral_forest' }
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})
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--
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-- Register decorations
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--
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-- Coral Forest
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local chunksize = tonumber(minetest.get_mapgen_setting('chunksize'))
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if chunksize >= 5 then
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Everness:register_decoration({
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name = 'everness:coral_forest_coral_tree',
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deco_type = 'schematic',
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place_on = { 'everness:dirt_with_coral_grass' },
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place_offset_y = 0,
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sidelen = 16,
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noise_params = {
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offset = 0.0015,
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scale = 0.0021,
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spread = { x = 250, y = 250, z = 250 },
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = { 'everness:coral_forest' },
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y_max = y_max,
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y_min = y_min,
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_coral_tree.mts',
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flags = 'place_center_x, place_center_z',
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rotation = 'random',
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spawn_by = 'everness:dirt_with_coral_grass',
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num_spawn_by = 8,
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})
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end
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Everness:register_decoration({
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name = 'everness:coral_forest_coral_bones_tree',
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deco_type = 'schematic',
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place_on = { 'everness:dirt_with_coral_grass' },
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sidelen = 16,
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place_offset_y = -1,
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noise_params = {
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offset = -0.004,
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scale = 0.01,
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spread = { x = 100, y = 100, z = 100 },
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seed = 137,
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octaves = 3,
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persist = 0.7,
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},
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biomes = { 'everness:coral_forest' },
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y_max = y_max,
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y_min = y_min,
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_coral_bones_tree.mts',
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flags = 'place_center_x, place_center_z',
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rotation = 'random',
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})
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Everness:register_decoration({
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name = 'everness:coral_forest_coral_burdock',
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deco_type = 'simple',
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place_on = { 'everness:dirt_with_coral_grass' },
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.006,
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spread = { x = 250, y = 250, z = 250 },
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = { 'everness:coral_forest' },
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y_max = y_max,
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y_min = y_min,
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decoration = { 'everness:coral_burdock_1', 'everness:coral_burdock_2' },
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spawn_by = 'everness:coral_tree',
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param2 = 8
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})
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Everness:register_decoration({
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name = 'everness:coral_forest_coral_bush',
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deco_type = 'simple',
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place_on = { 'everness:dirt_with_coral_grass', 'everness:coral_sand', 'everness:coral_white_sand' },
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sidelen = 16,
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noise_params = {
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offset = -0.02,
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scale = 0.04,
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spread = { x = 200, y = 200, z = 200 },
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seed = 436,
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octaves = 3,
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persist = 0.6
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},
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biomes = { 'everness:coral_forest' },
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y_max = y_max,
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y_min = y_min,
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decoration = 'everness:coral_bush'
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})
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Everness:register_decoration({
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name = 'everness:coral_forest_coral_shrub',
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deco_type = 'simple',
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place_on = { 'everness:dirt_with_coral_grass', 'everness:coral_sand', 'everness:coral_white_sand' },
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sidelen = 16,
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noise_params = {
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offset = -0.02,
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scale = 0.04,
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spread = { x = 200, y = 200, z = 200 },
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seed = 1220999,
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octaves = 3,
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persist = 0.6
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},
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biomes = { 'everness:coral_forest' },
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y_max = y_max,
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y_min = y_min,
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decoration = 'everness:coral_shrub'
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})
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local function register_coral_grass_decoration(offset, scale, length)
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Everness:register_decoration({
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name = 'everness:coral_forest_coral_grass_' .. length,
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deco_type = 'simple',
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place_on = { 'everness:dirt_with_coral_grass' },
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sidelen = 16,
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noise_params = {
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offset = offset,
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scale = scale,
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spread = { x = 200, y = 200, z = 200 },
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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biomes = { 'everness:coral_forest' },
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y_max = y_max,
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y_min = y_min,
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decoration = 'everness:coral_grass_' .. length,
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})
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end
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-- Grasses
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register_coral_grass_decoration(-0.03, 0.09, 5)
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--register_coral_grass_decoration(-0.015, 0.075, 4)
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--register_coral_grass_decoration(0, 0.06, 3)
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--register_coral_grass_decoration(0.015, 0.045, 2)
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--register_coral_grass_decoration(0.03, 0.03, 1)
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minetest.register_decoration({
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deco_type = 'simple',
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place_on = { 'everness:dirt_with_coral_grass' },
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sidelen = 16,
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fill_ratio = 0.6,
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biomes = { 'everness_coral_forest' },
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y_max = y_max,
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y_min = y_min,
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decoration = {
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'everness:coral_grass_1',
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'everness:coral_grass_2',
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'everness:coral_grass_3',
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'everness:coral_grass_4',
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},
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})
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--
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-- On Generated
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--
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local deco_id_coral_bones_tree = minetest.get_decoration_id('everness:coral_forest_coral_bones_tree')
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local biome_id_coral_forest = minetest.get_biome_id('everness:coral_forest')
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local coral_bones_tree_size = { x = 16, y = 35, z = 16 }
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minetest.set_gen_notify({ decoration = true }, { deco_id_coral_bones_tree })
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Everness:add_to_queue_on_generated({
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name = 'everness:coral_forest',
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can_run = function(biomemap)
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return table.indexof(biomemap, biome_id_coral_forest) ~= -1
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end,
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after_write_to_map = function(shared_args, gennotify)
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--
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-- Coral bone tree - fix light
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--
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for _, pos in ipairs(gennotify['decoration#' .. (deco_id_coral_bones_tree or '')] or {}) do
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minetest.fix_light(
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vector.round(vector.new(pos.x - (coral_bones_tree_size.x / 2), pos.y, pos.z - (coral_bones_tree_size.z / 2))),
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vector.round(vector.new(pos.x + (coral_bones_tree_size.x / 2), pos.y + coral_bones_tree_size.y, pos.z + (coral_bones_tree_size.z / 2)))
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)
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end
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end
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})
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