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147
mods/everness/mapgen_crystal_forest_ocean.lua
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147
mods/everness/mapgen_crystal_forest_ocean.lua
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--[[
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Everness. Never ending discovery in Everness mapgen.
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Copyright (C) 2024 SaKeL
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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--]]
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--
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-- Register biomes
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--
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local y_max = Everness.settings.biomes.everness_crystal_forest_ocean.y_max
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local y_min = Everness.settings.biomes.everness_crystal_forest_ocean.y_min
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-- Crystal Forest Ocean
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Everness:register_biome({
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name = 'everness:crystal_forest_ocean',
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node_top = 'everness:crystal_sand',
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depth_top = 1,
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node_filler = 'everness:crystal_sand',
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depth_filler = 3,
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node_riverbed = 'everness:crystal_sand',
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depth_riverbed = 2,
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node_stone = 'everness:crystal_stone',
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node_cave_liquid = 'mapgen_water_source',
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node_dungeon = 'everness:crystal_cobble',
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node_dungeon_alt = 'everness:crystal_mossy_cobble',
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node_dungeon_stair = 'stairs:stair_crystal_cobble',
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y_max = y_max,
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y_min = y_min,
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heat_point = 35,
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humidity_point = 50,
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})
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--
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-- Register ores
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--
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-- Blob ore.
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-- These before scatter ores to avoid other ores in blobs.
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-- Clay
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Everness:register_ore({
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ore_type = 'blob',
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ore = 'default:clay',
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wherein = { 'everness:crystal_sand' },
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clust_scarcity = 16 * 16 * 16,
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clust_size = 5,
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y_max = y_max,
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y_min = y_min,
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noise_threshold = 0.0,
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noise_params = {
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offset = 0.5,
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scale = 0.2,
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spread = { x = 5, y = 5, z = 5 },
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seed = -316,
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octaves = 1,
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persist = 0.0
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},
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biomes = asuna.features.ocean.crystal_forest
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})
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-- Crystal sand
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Everness:register_ore({
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ore_type = 'blob',
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ore = 'everness:crystal_sand',
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wherein = { 'everness:crystal_stone' },
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clust_scarcity = 16 * 16 * 16,
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clust_size = 5,
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y_max = y_max,
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y_min = y_min,
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noise_threshold = 0.0,
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noise_params = {
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offset = 0.5,
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scale = 0.2,
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spread = { x = 5, y = 5, z = 5 },
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seed = 2316,
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octaves = 1,
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persist = 0.0
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},
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biomes = asuna.features.ocean.crystal_forest
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})
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-- Dirt
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Everness:register_ore({
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ore_type = 'blob',
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ore = 'everness:crystal_dirt',
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wherein = { 'everness:crystal_stone' },
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clust_scarcity = 16 * 16 * 16,
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clust_size = 5,
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y_max = y_max,
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y_min = y_min,
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noise_threshold = 0.0,
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noise_params = {
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offset = 0.5,
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scale = 0.2,
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spread = { x = 5, y = 5, z = 5 },
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seed = 17676,
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octaves = 1,
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persist = 0.0
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},
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biomes = asuna.features.ocean.crystal_forest
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})
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--
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-- Register decorations
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--
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-- Coral reef
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Everness:register_decoration({
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name = 'everness:crystal_forest_ocean_corals',
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deco_type = 'simple',
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place_on = { 'everness:crystal_sand' },
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place_offset_y = -1,
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sidelen = 4,
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noise_params = {
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offset = -4,
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scale = 4,
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spread = { x = 50, y = 50, z = 50 },
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seed = 7013,
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octaves = 3,
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persist = 0.7,
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},
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biomes = asuna.features.ocean.crystal_forest,
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y_max = y_max,
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y_min = y_max - 10 > y_min and y_max - 10 or y_min,
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flags = 'force_placement',
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decoration = {
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'everness:crystal_coral_dark',
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'everness:crystal_coral_light',
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'everness:coral_skeleton'
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},
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})
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