write something there
This commit is contained in:
commit
b4b6c08f4f
8546 changed files with 309825 additions and 0 deletions
368
mods/everness/mapgen_forsaken_tundra.lua
Normal file
368
mods/everness/mapgen_forsaken_tundra.lua
Normal file
|
@ -0,0 +1,368 @@
|
|||
--[[
|
||||
Everness. Never ending discovery in Everness mapgen.
|
||||
Copyright (C) 2024 SaKeL
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
--]]
|
||||
|
||||
--
|
||||
-- Register biomes
|
||||
--
|
||||
|
||||
local y_max = Everness.settings.biomes.everness_forsaken_tundra.y_max
|
||||
local y_min = Everness.settings.biomes.everness_forsaken_tundra.y_min
|
||||
|
||||
-- Forsaken Tundra
|
||||
|
||||
Everness:register_biome({
|
||||
name = 'everness:forsaken_tundra',
|
||||
node_top = 'everness:forsaken_tundra_dirt',
|
||||
depth_top = 1,
|
||||
node_stone = 'everness:forsaken_tundra_stone',
|
||||
node_filler = 'everness:forsaken_tundra_dirt',
|
||||
depth_filler = 1,
|
||||
node_riverbed = 'everness:forsaken_tundra_beach_sand',
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = 'everness:forsaken_tundra_cobble',
|
||||
node_dungeon_alt = 'everness:forsaken_tundra_brick',
|
||||
node_dungeon_stair = 'stairs:stair_forsaken_tundra_cobble',
|
||||
y_max = y_max,
|
||||
y_min = y_min,
|
||||
heat_point = 10,
|
||||
humidity_point = 10,
|
||||
})
|
||||
|
||||
--
|
||||
-- Register ores
|
||||
--
|
||||
|
||||
-- Blob ore.
|
||||
-- These before scatter ores to avoid other ores in blobs.
|
||||
|
||||
Everness:register_ore({
|
||||
ore_type = 'blob',
|
||||
ore = 'everness:sulfur_stone',
|
||||
wherein = { 'default:stone', 'everness:forsaken_tundra_stone' },
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_max = y_max,
|
||||
y_min = y_min,
|
||||
noise_threshold = 0.0,
|
||||
noise_params = {
|
||||
offset = 0.5,
|
||||
scale = 0.2,
|
||||
spread = { x = 5, y = 5, z = 5 },
|
||||
seed = -316,
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {'everness:forsaken_tundra' }
|
||||
})
|
||||
|
||||
--
|
||||
-- Register decorations
|
||||
--
|
||||
|
||||
Everness:register_decoration({
|
||||
name = 'everness:forsaken_tundra_volcanic_sulfur',
|
||||
deco_type = 'simple',
|
||||
place_on = { 'everness:forsaken_tundra_dirt' },
|
||||
sidelen = 4,
|
||||
noise_params = {
|
||||
offset = -0.7,
|
||||
scale = 4.0,
|
||||
spread = { x = 16, y = 16, z = 16 },
|
||||
seed = 513337,
|
||||
octaves = 1,
|
||||
persist = 0.0,
|
||||
flags = 'absvalue, eased'
|
||||
},
|
||||
biomes = { 'everness:forsaken_tundra' },
|
||||
y_max = y_max,
|
||||
y_min = y_min,
|
||||
decoration = { 'everness:volcanic_sulfur' },
|
||||
place_offset_y = -1,
|
||||
flags = 'force_placement',
|
||||
})
|
||||
|
||||
Everness:register_decoration({
|
||||
name = 'everness:forsaken_tundra_sulfur_stone',
|
||||
deco_type = 'simple',
|
||||
place_on = {
|
||||
'everness:forsaken_tundra_dirt',
|
||||
'everness:volcanic_sulfur'
|
||||
},
|
||||
sidelen = 4,
|
||||
noise_params = {
|
||||
offset = -4,
|
||||
scale = 4,
|
||||
spread = { x = 50, y = 50, z = 50 },
|
||||
seed = 7013,
|
||||
octaves = 3,
|
||||
persist = 0.7,
|
||||
},
|
||||
biomes = { 'everness:forsaken_tundra' },
|
||||
y_max = y_max,
|
||||
y_min = y_min,
|
||||
place_offset_y = -1,
|
||||
flags = 'force_placement',
|
||||
decoration = { 'everness:sulfur_stone' },
|
||||
})
|
||||
|
||||
Everness:register_decoration({
|
||||
name = 'everness:forsaken_tundra_dirt_with_grass',
|
||||
deco_type = 'simple',
|
||||
place_on = {
|
||||
'everness:forsaken_tundra_dirt',
|
||||
'everness:volcanic_sulfur'
|
||||
},
|
||||
sidelen = 4,
|
||||
noise_params = {
|
||||
offset = -0.8,
|
||||
scale = 2.0,
|
||||
spread = { x = 100, y = 100, z = 100 },
|
||||
seed = 53995,
|
||||
octaves = 3,
|
||||
persist = 1.0
|
||||
},
|
||||
biomes = { 'everness:forsaken_tundra' },
|
||||
y_max = y_max,
|
||||
y_min = y_min,
|
||||
decoration = 'everness:forsaken_tundra_dirt_with_grass',
|
||||
place_offset_y = -1,
|
||||
flags = 'force_placement',
|
||||
})
|
||||
|
||||
Everness:register_decoration({
|
||||
name = 'everness:forsaken_tundra_volcanic_sulfur_on_top_of_sulfur_stone',
|
||||
deco_type = 'simple',
|
||||
place_on = { 'everness:sulfur_stone' },
|
||||
sidelen = 4,
|
||||
noise_params = {
|
||||
offset = -4,
|
||||
scale = 4,
|
||||
spread = { x = 50, y = 50, z = 50 },
|
||||
seed = 7013,
|
||||
octaves = 3,
|
||||
persist = 0.7,
|
||||
},
|
||||
biomes = { 'everness:forsaken_tundra' },
|
||||
y_max = y_max,
|
||||
y_min = y_min,
|
||||
decoration = { 'everness:volcanic_sulfur' },
|
||||
})
|
||||
|
||||
Everness:register_decoration({
|
||||
name = 'everness:forsaken_tundra_rocks',
|
||||
deco_type = 'schematic',
|
||||
place_on = { 'everness:forsaken_tundra_dirt', 'everness:forsaken_tundra_dirt_with_grass' },
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.004,
|
||||
scale = 0.01,
|
||||
spread = { x = 100, y = 100, z = 100 },
|
||||
seed = 137,
|
||||
octaves = 3,
|
||||
persist = 0.7,
|
||||
},
|
||||
biomes = { 'everness:forsaken_tundra' },
|
||||
y_max = y_max,
|
||||
y_min = y_min,
|
||||
schematic = minetest.get_modpath('everness') .. '/schematics/everness_forsaken_tundra_rocks.mts',
|
||||
flags = 'place_center_x, place_center_z',
|
||||
rotation = 'random',
|
||||
})
|
||||
|
||||
Everness:register_decoration({
|
||||
name = 'everness:forsaken_tundra_sulfur_volcano',
|
||||
deco_type = 'schematic',
|
||||
place_on = { 'everness:forsaken_tundra_dirt', 'everness:volcanic_sulfur' },
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 0.002,
|
||||
spread = { x = 250, y = 250, z = 250 },
|
||||
seed = 2,
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
|
||||
biomes = { 'everness:forsaken_tundra' },
|
||||
y_max = y_max,
|
||||
y_min = y_min,
|
||||
schematic = minetest.get_modpath('everness') .. '/schematics/everness_sulfur_volcano.mts',
|
||||
flags = 'place_center_x, place_center_z',
|
||||
rotation = 'random',
|
||||
spawn_by = { 'everness:forsaken_tundra_dirt', 'everness:volcanic_sulfur' },
|
||||
num_spawn_by = 8,
|
||||
})
|
||||
|
||||
Everness:register_decoration({
|
||||
name = 'everness:forsaken_tundra_bloodpore_plant',
|
||||
deco_type = 'simple',
|
||||
place_on = { 'everness:forsaken_tundra_dirt_with_grass' },
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.03,
|
||||
scale = 0.09,
|
||||
spread = { x = 200, y = 200, z = 200 },
|
||||
seed = 329,
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
biomes = { 'everness:forsaken_tundra' },
|
||||
y_max = y_max,
|
||||
y_min = y_min,
|
||||
decoration = 'everness:bloodspore_plant',
|
||||
param2 = 8,
|
||||
})
|
||||
|
||||
Everness:register_decoration({
|
||||
name = 'everness:forsaken_tundra_bloodspore_plant_on_dirt',
|
||||
deco_type = 'simple',
|
||||
place_on = { 'everness:forsaken_tundra_dirt' },
|
||||
spawn_by = 'everness:forsaken_tundra_dirt_with_grass',
|
||||
num_spawn_by = 1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.03,
|
||||
scale = 0.09,
|
||||
spread = { x = 200, y = 200, z = 200 },
|
||||
seed = 329,
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
biomes = { 'everness:forsaken_tundra' },
|
||||
y_max = y_max,
|
||||
y_min = y_min,
|
||||
decoration = 'everness:bloodspore_plant',
|
||||
param2 = 8,
|
||||
})
|
||||
|
||||
--
|
||||
-- On Generated
|
||||
--
|
||||
|
||||
local chance = 20
|
||||
local disp = 16
|
||||
local schem = minetest.read_schematic(minetest.get_modpath('everness') .. '/schematics/everness_jungle_temple.mts', {})
|
||||
local size = { x = 12, y = 14, z = 15 }
|
||||
local size_x = math.round(size.x / 2)
|
||||
local size_z = math.round(size.z / 2)
|
||||
local y_dis = 3
|
||||
|
||||
local c_everness_forsaken_tundra_dirt = minetest.get_content_id('everness:forsaken_tundra_dirt')
|
||||
local c_everness_forsaken_tundra_dirt_with_grass = minetest.get_content_id('everness:forsaken_tundra_dirt_with_grass')
|
||||
local c_everness_volcanic_sulfur = minetest.get_content_id('everness:volcanic_sulfur')
|
||||
|
||||
local biome_id_everness_forsaken_tundra = minetest.get_biome_id('everness:forsaken_tundra')
|
||||
|
||||
Everness:add_to_queue_on_generated({
|
||||
name = 'everness:forsaken_tundra',
|
||||
can_run = function(biomemap)
|
||||
return table.indexof(biomemap, biome_id_everness_forsaken_tundra) ~= -1
|
||||
end,
|
||||
after_set_data = function(minp, maxp, vm, area, data, p2data, gennotify, rand, shared_args)
|
||||
local sidelength = maxp.x - minp.x + 1
|
||||
local x_disp = rand:next(0, disp)
|
||||
local z_disp = rand:next(0, disp)
|
||||
shared_args.schem_positions = {}
|
||||
|
||||
for y = minp.y, maxp.y do
|
||||
local vi = area:index(minp.x + sidelength / 2 + x_disp, y, minp.z + sidelength / 2 + z_disp)
|
||||
|
||||
if data[vi + area.ystride] == minetest.CONTENT_AIR
|
||||
and (
|
||||
data[vi] == c_everness_forsaken_tundra_dirt
|
||||
or data[vi] == c_everness_forsaken_tundra_dirt_with_grass
|
||||
or data[vi] == c_everness_volcanic_sulfur
|
||||
)
|
||||
and rand:next(0, 100) < chance
|
||||
then
|
||||
local s_pos = area:position(vi)
|
||||
|
||||
--
|
||||
-- Jungle Temple
|
||||
--
|
||||
|
||||
-- add Y displacement
|
||||
local schem_pos = vector.new(s_pos.x, s_pos.y - y_dis, s_pos.z)
|
||||
|
||||
-- find floor big enough
|
||||
local positions = minetest.find_nodes_in_area_under_air(
|
||||
vector.new(s_pos.x - size_x, s_pos.y - 1, s_pos.z - size_z),
|
||||
vector.new(s_pos.x + size_x, s_pos.y + 1, s_pos.z + size_z),
|
||||
{
|
||||
'everness:forsaken_tundra_dirt',
|
||||
'everness:forsaken_tundra_dirt_with_grass',
|
||||
'everness:volcanic_sulfur'
|
||||
}
|
||||
)
|
||||
|
||||
if #positions < size.x * size.z then
|
||||
-- not enough space
|
||||
return
|
||||
end
|
||||
|
||||
-- enough air to place structure ?
|
||||
local air_positions = minetest.find_nodes_in_area(
|
||||
vector.new(s_pos.x - size_x, s_pos.y, s_pos.z - size_z),
|
||||
vector.new(s_pos.x + size_x, s_pos.y + size.y, s_pos.z + size_z),
|
||||
{
|
||||
'air'
|
||||
}
|
||||
)
|
||||
|
||||
if #air_positions > (size.x * size.y * size.z) / 2 then
|
||||
minetest.place_schematic_on_vmanip(
|
||||
vm,
|
||||
schem_pos,
|
||||
schem,
|
||||
'random',
|
||||
nil,
|
||||
true,
|
||||
'place_center_x, place_center_z'
|
||||
)
|
||||
|
||||
shared_args.schem_positions.everness_jungle_temple = shared_args.schem_positions.everness_jungle_temple or {}
|
||||
|
||||
table.insert(shared_args.schem_positions.everness_jungle_temple, {
|
||||
pos = schem_pos,
|
||||
minp = vector.new(s_pos.x - size_x, s_pos.y - y_dis, s_pos.z - size_z),
|
||||
maxp = vector.new(s_pos.x + size_x, s_pos.y - y_dis + size.y, s_pos.z + size_z)
|
||||
})
|
||||
|
||||
minetest.log('action', '[Everness] Jungle Temple was placed at ' .. schem_pos:to_string())
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
after_write_to_map = function(shared_args)
|
||||
local schem_positions = shared_args.schem_positions or {}
|
||||
|
||||
for name, tbl in pairs(schem_positions) do
|
||||
if next(tbl) then
|
||||
for i, v in ipairs(tbl) do
|
||||
local chest_positions = minetest.find_nodes_in_area(
|
||||
v.minp,
|
||||
v.maxp,
|
||||
{ 'everness:chest' }
|
||||
)
|
||||
|
||||
if #chest_positions > 0 then
|
||||
Everness:populate_loot_chests(chest_positions)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue