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257
mods/everness/mod_support_x_farming.lua
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257
mods/everness/mod_support_x_farming.lua
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--[[
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Everness. Never ending discovery in Everness mapgen.
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Copyright (C) 2024 SaKeL
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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--]]
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--
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-- Bonemeal Trees
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--
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x_farming.x_bonemeal:register_tree_defs({
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{
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-- sapling name
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name = 'everness:coral_tree_sapling',
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-- 1 out of `chance`, e.g. 2 = 50% chance
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chance = 3,
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-- grow tree from sapling
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grow_tree = function(pos)
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if not x_farming.x_bonemeal.is_on_soil(pos) then
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return false
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end
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Everness.grow_coral_tree(pos)
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return true
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end
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},
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{
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-- sapling name
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name = 'everness:coral_tree_bioluminescent_sapling',
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-- 1 out of `chance`, e.g. 2 = 50% chance
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chance = 3,
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-- grow tree from sapling
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grow_tree = function(pos)
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if not x_farming.x_bonemeal.is_on_soil(pos) then
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return false
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end
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Everness.coral_tree_bioluminescent(pos)
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return true
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end
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},
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{
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-- sapling name
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name = 'everness:crystal_bush_sapling',
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-- 1 out of `chance`, e.g. 2 = 50% chance
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chance = 3,
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-- grow tree from sapling
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grow_tree = function(pos)
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if not x_farming.x_bonemeal.is_on_soil(pos) then
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return false
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end
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Everness.grow_crystal_bush(pos)
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return true
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end
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},
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{
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-- sapling name
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name = 'everness:cursed_bush_sapling',
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-- 1 out of `chance`, e.g. 2 = 50% chance
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chance = 3,
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-- grow tree from sapling
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grow_tree = function(pos)
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if not x_farming.x_bonemeal.is_on_soil(pos) then
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return false
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end
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Everness.grow_cursed_bush(pos)
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return true
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end
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},
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{
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-- sapling name
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name = 'everness:baobab_sapling',
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-- 1 out of `chance`, e.g. 2 = 50% chance
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chance = 3,
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-- grow tree from sapling
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grow_tree = function(pos)
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if not x_farming.x_bonemeal.is_on_soil(pos) then
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return false
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end
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Everness.grow_baobab_tree(pos)
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return true
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end
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},
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{
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-- sapling name
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name = 'everness:dry_tree_sapling',
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-- 1 out of `chance`, e.g. 2 = 50% chance
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chance = 3,
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-- grow tree from sapling
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grow_tree = function(pos)
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if not x_farming.x_bonemeal.is_on_soil(pos) then
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return false
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end
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Everness.grow_dry_tree(pos)
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return true
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end
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},
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{
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-- sapling name
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name = 'everness:willow_tree_sapling',
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-- 1 out of `chance`, e.g. 2 = 50% chance
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chance = 3,
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-- grow tree from sapling
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grow_tree = function(pos)
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if not x_farming.x_bonemeal.is_on_soil(pos) then
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return false
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end
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Everness.grow_willow_tree(pos)
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return true
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end
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},
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{
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-- sapling name
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name = 'everness:sequoia_tree_sapling',
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-- 1 out of `chance`, e.g. 2 = 50% chance
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chance = 3,
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-- grow tree from sapling
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grow_tree = function(pos)
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if not x_farming.x_bonemeal.is_on_soil(pos) then
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return false
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end
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Everness.grow_sequoia_tree(pos)
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return true
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end
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},
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{
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-- sapling name
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name = 'everness:crystal_tree_sapling',
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-- 1 out of `chance`, e.g. 2 = 50% chance
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chance = 3,
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-- grow tree from sapling
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grow_tree = function(pos)
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if not x_farming.x_bonemeal.is_on_soil(pos) then
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return false
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end
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Everness.grow_crystal_tree(pos)
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return true
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end
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},
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{
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-- sapling name
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name = 'everness:crystal_tree_large_sapling',
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-- 1 out of `chance`, e.g. 2 = 50% chance
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chance = 3,
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-- grow tree from sapling
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grow_tree = function(pos)
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if not x_farming.x_bonemeal.is_on_soil(pos) then
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return false
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end
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Everness.grow_crystal_large_tree(pos)
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return true
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end
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},
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{
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-- sapling name
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name = 'everness:cursed_dream_tree_sapling',
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-- 1 out of `chance`, e.g. 2 = 50% chance
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chance = 3,
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-- grow tree from sapling
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grow_tree = function(pos)
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if not x_farming.x_bonemeal.is_on_soil(pos) then
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return false
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end
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Everness.grow_cursed_dream_tree(pos)
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return true
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end
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},
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{
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-- sapling name
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name = 'everness:mese_tree_sapling',
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-- 1 out of `chance`, e.g. 2 = 50% chance
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chance = 4,
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-- grow tree from sapling
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grow_tree = function(pos)
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if not x_farming.x_bonemeal.is_on_soil(pos) then
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return false
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end
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Everness.grow_mese_tree(pos)
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return true
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end
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},
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{
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-- sapling name
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name = 'everness:palm_tree_sapling',
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-- 1 out of `chance`, e.g. 2 = 50% chance
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chance = 4,
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-- grow tree from sapling
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grow_tree = function(pos)
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if not x_farming.x_bonemeal.is_on_sand(pos) then
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return false
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end
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Everness.grow_palm_tree(pos)
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return true
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end
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},
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{
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-- sapling name
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name = 'everness:lava_tree_sapling',
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-- 1 out of `chance`, e.g. 2 = 50% chance
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chance = 4,
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-- grow tree from sapling
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grow_tree = function(pos)
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if not x_farming.x_bonemeal.is_on_soil(pos) then
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return false
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end
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Everness.grow_lava_tree(pos)
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return true
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end
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},
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})
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--
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-- Recipes
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--
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minetest.register_craft({
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output = 'x_farming:bonemeal 4',
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recipe = {
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{ 'everness:bone' }
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}
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})
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