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242
mods/everness/torches.lua
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242
mods/everness/torches.lua
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--[[
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Everness. Never ending discovery in Everness mapgen.
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Copyright (C) 2024 SaKeL
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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Authors of source code
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----------------------
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Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPLv2.1+)
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Various Minetest developers and contributors (LGPLv2.1+)
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The torch code was derived by sofar from the 'torches' mod by
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BlockMen (LGPLv2.1+)
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--]]
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local S = minetest.get_translator(minetest.get_current_modname())
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local function on_flood(pos, oldnode, newnode)
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minetest.add_item(pos, ItemStack('everness:mineral_torch 1'))
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-- Play flame-extinguish sound if liquid is not an 'igniter'
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local nodedef = minetest.registered_items[newnode.name]
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if not (
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nodedef
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and nodedef.groups
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and nodedef.groups.igniter
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and nodedef.groups.igniter > 0
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) then
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minetest.sound_play('default_cool_lava',
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{
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pos = pos,
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max_hear_distance = 16,
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gain = 0.07
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},
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true
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)
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end
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-- Remove the torch node
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return false
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end
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Everness:register_node('everness:mineral_torch', {
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description = S('Mineral') .. ' ' .. S('Torch'),
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drawtype = 'mesh',
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mesh = 'everness_mineral_torch.obj',
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inventory_image = 'everness_mineral_torch_item.png',
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wield_image = 'everness_mineral_torch_item.png',
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wield_scale = { x = 2, y = 2, z = 1 },
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tiles = {
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{ name = 'everness_mineral_torch_mesh.png' },
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{
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name = 'everness_mineral_torch_animated.png',
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animation = {
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type = 'vertical_frames',
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aspect_w = 36,
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aspect_h = 6,
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length = 1
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},
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backface_culling = false
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}
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},
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use_texture_alpha = 'blend',
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paramtype = 'light',
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paramtype2 = 'wallmounted',
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sunlight_propagates = true,
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walkable = false,
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liquids_pointable = false,
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light_source = 12,
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groups = {
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choppy = 2,
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dig_immediate = 3,
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flammable = 1,
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attached_node = 1,
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torch = 1
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},
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drop = 'everness:mineral_torch',
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selection_box = {
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type = 'wallmounted',
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wall_bottom = { -1 / 8, -1 / 2, -1 / 8, 1 / 8, 2 / 16, 1 / 8 },
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},
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sounds = Everness.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local under = pointed_thing.under
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local node = minetest.get_node(under)
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local def = minetest.registered_nodes[node.name]
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if def
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and def.on_rightclick
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and not (
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placer
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and placer:is_player()
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and placer:get_player_control().sneak
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)
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then
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return def.on_rightclick(under, node, placer, itemstack,
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pointed_thing) or itemstack
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end
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local above = pointed_thing.above
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local wdir = minetest.dir_to_wallmounted(vector.subtract(under, above))
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local fakestack = itemstack
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if wdir == 0 then
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fakestack:set_name('everness:mineral_torch_ceiling')
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elseif wdir == 1 then
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fakestack:set_name('everness:mineral_torch')
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else
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fakestack:set_name('everness:mineral_torch_wall')
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end
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itemstack = minetest.item_place(fakestack, placer, pointed_thing, wdir)
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itemstack:set_name('everness:mineral_torch')
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return itemstack
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end,
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floodable = true,
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on_flood = on_flood,
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on_rotate = false
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})
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Everness:register_node('everness:mineral_torch_wall', {
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drawtype = 'mesh',
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mesh = 'everness_mineral_torch_wall.obj',
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tiles = {
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{ name = 'everness_mineral_torch_mesh.png' },
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{
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name = 'everness_mineral_torch_animated.png',
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animation = {
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type = 'vertical_frames',
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aspect_w = 36,
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aspect_h = 6,
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length = 1
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},
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backface_culling = false
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}
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},
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use_texture_alpha = 'blend',
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paramtype = 'light',
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paramtype2 = 'wallmounted',
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sunlight_propagates = true,
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walkable = false,
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light_source = 12,
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groups = {
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choppy = 2,
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dig_immediate = 3,
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flammable = 1,
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not_in_creative_inventory = 1,
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attached_node = 1,
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torch = 1
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},
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drop = 'everness:mineral_torch',
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selection_box = {
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type = 'wallmounted',
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wall_side = { -1 / 2, -1 / 2, -1 / 8, -1 / 8, 1 / 8, 1 / 8 },
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},
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sounds = Everness.node_sound_wood_defaults(),
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floodable = true,
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on_flood = on_flood,
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on_rotate = false
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})
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Everness:register_node('everness:mineral_torch_ceiling', {
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drawtype = 'mesh',
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mesh = 'everness_mineral_torch_ceiling.obj',
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tiles = {
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{ name = 'everness_mineral_torch_mesh.png' },
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{
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name = 'everness_mineral_torch_animated.png',
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animation = {
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type = 'vertical_frames',
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aspect_w = 36,
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aspect_h = 6,
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length = 1
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},
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backface_culling = false
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}
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},
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use_texture_alpha = 'blend',
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paramtype = 'light',
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paramtype2 = 'wallmounted',
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sunlight_propagates = true,
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walkable = false,
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light_source = 12,
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groups = {
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choppy = 2,
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dig_immediate = 3,
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flammable = 1,
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not_in_creative_inventory = 1,
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attached_node = 1,
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torch = 1
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},
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drop = 'everness:mineral_torch',
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selection_box = {
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type = 'wallmounted',
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wall_top = { -1 / 8, -1 / 16, -5 / 16, 1 / 8, 1 / 2, 1 / 8 },
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},
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sounds = Everness.node_sound_wood_defaults(),
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floodable = true,
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on_flood = on_flood,
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on_rotate = false
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})
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minetest.register_craft({
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output = 'everness:mineral_torch 16',
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recipe = {
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{ 'everness:lotus_flower_pink' },
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{ 'everness:palm_tree_wood' },
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}
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})
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minetest.register_craft({
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output = 'everness:mineral_torch 16',
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recipe = {
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{ 'everness:lotus_flower_purple' },
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{ 'everness:palm_tree_wood' },
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}
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})
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minetest.register_craft({
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output = 'everness:mineral_torch 16',
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recipe = {
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{ 'everness:lotus_flower_white' },
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{ 'everness:palm_tree_wood' },
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}
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})
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minetest.register_craft({
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type = 'fuel',
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recipe = 'everness:mineral_torch',
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burntime = 4,
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})
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