write something there
27
mods/livingjungle/LICENSE
Normal file
|
@ -0,0 +1,27 @@
|
|||
MIT License
|
||||
|
||||
Copyright (c) 2022 Skandarella
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
|
||||
|
||||
Modified Code by Liil/Wilhelmine/Liil (c) 2022
|
||||
Textures and Schematics by Liil/Wilhelmine/Skandarella under (MIT) License (c) 2022
|
28
mods/livingjungle/init.lua
Normal file
|
@ -0,0 +1,28 @@
|
|||
--This creates the livingjungle object.
|
||||
livingjungle = {}
|
||||
|
||||
--This creates the livingjungle.settings object, and fills it with either the menu selected choices as defined in settingtypes.txt, or default values, (In this case, false).
|
||||
livingjungle.settings = {
|
||||
clear_biomes = minetest.settings:get_bool("livingjungle.clear_biomes") or false,
|
||||
clear_decos = minetest.settings:get_bool("livingjungle.clear_decos") or false,
|
||||
clear_ores = minetest.settings:get_bool("livingjungle.clear_ores") or false,
|
||||
}
|
||||
|
||||
if livingjungle.settings.clear_biomes then
|
||||
minetest.clear_registered_biomes()
|
||||
end
|
||||
if livingjungle.settings.clear_decos then
|
||||
minetest.clear_registered_decorations()
|
||||
end
|
||||
if livingjungle.settings.clear_ores then
|
||||
minetest.clear_registered_ores()
|
||||
end
|
||||
|
||||
local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
|
||||
|
||||
-- plants
|
||||
dofile(path .. "junglenodes.lua") --
|
||||
dofile(path .. "jungleplants.lua") --
|
||||
dofile(path .. "leafdecay.lua") --
|
||||
|
||||
|
277
mods/livingjungle/junglenodes.lua
Normal file
|
@ -0,0 +1,277 @@
|
|||
local S = minetest.get_translator("livingjungle")
|
||||
|
||||
local modname = "livingjungle"
|
||||
local modpath = minetest.get_modpath(modname)
|
||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
|
||||
|
||||
minetest.register_biome({
|
||||
name = "livingjungle:jungle",
|
||||
node_top = "livingjungle:jungleground",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 6,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 3,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 31000,
|
||||
y_min = 0,
|
||||
heat_point = 92,
|
||||
humidity_point = 72,
|
||||
})
|
||||
|
||||
-- ground nodes
|
||||
|
||||
minetest.register_node("livingjungle:jungleground", {
|
||||
description = S("Green Jungle Ground"),
|
||||
tiles = {"livingjungle_jungleground.png", "default_dirt.png",
|
||||
{name = "default_dirt.png^livingjungle_jungleground_side.png",
|
||||
tileable_vertical = false}},
|
||||
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_grass_footstep", gain = 0.25},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("livingjungle:leafyjungleground", {
|
||||
description = S("Leafy Jungle Ground"),
|
||||
tiles = {"livingjungle_rainforest_litter.png", "default_dirt.png",
|
||||
{name = "default_dirt.png^livingjungle_rainforest_litter_side.png",
|
||||
tileable_vertical = false}},
|
||||
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_grass_footstep", gain = 0.25},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"livingjungle:jungleground"},
|
||||
sidelen = 16,
|
||||
place_offset_y = -1,
|
||||
flags = "force_placement",
|
||||
fill_ratio = 0.9,
|
||||
biomes = {"default:cold_desert", "default:cold_desert_ocean"},
|
||||
y_max = 31000,
|
||||
y_min = 0,
|
||||
decoration = "livingjungle:leafyjungleground"
|
||||
})
|
||||
|
||||
--- rocks
|
||||
|
||||
minetest.register_node("livingjungle:mossstone", {
|
||||
description = S("Mossy Stone"),
|
||||
tiles = {"livingjungle_mossstone.png"},
|
||||
groups = {cracky = 3, stone = 1},
|
||||
drop = "livingjungle:mossstone",
|
||||
legacy_mineral = true,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("livingjungle:mossstone2", {
|
||||
description = S("Mossy Stone"),
|
||||
tiles = {"livingjungle_mossstone2.png"},
|
||||
groups = {cracky = 3, stone = 1},
|
||||
drop = "livingjungle:mossstone2",
|
||||
legacy_mineral = true,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("livingjungle:mossstone3", {
|
||||
description = S("Mossy Stone"),
|
||||
tiles = {"livingjungle_mossstone3.png"},
|
||||
groups = {cracky = 3, stone = 1},
|
||||
drop = "livingjungle:mossstone3",
|
||||
legacy_mineral = true,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:mossstone",
|
||||
deco_type = "schematic",
|
||||
place_on = {"livingjungle:leafyjungleground", "livingjungle:jungleground"},
|
||||
place_offset_y = -1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.004,
|
||||
scale = 0.02,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 137,
|
||||
octaves = 3,
|
||||
persist = 0.7,
|
||||
},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("livingjungle") .. "/schematics/livingjungle_mossyrock.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
spawn_by = "default:water_source", "default:river_water_source", "default:water_flowing", "default:river_water_flowing",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:mossstone2",
|
||||
deco_type = "schematic",
|
||||
place_on = {"livingjungle:leafyjungleground", "livingjungle:jungleground"},
|
||||
place_offset_y = -1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.004,
|
||||
scale = 0.02,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 137,
|
||||
octaves = 3,
|
||||
persist = 0.7,
|
||||
},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("livingjungle") .. "/schematics/livingjungle_mossyrock2.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
spawn_by = "default:water_source", "default:river_water_source", "default:water_flowing", "default:river_water_flowing",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:mossstone3",
|
||||
deco_type = "schematic",
|
||||
place_on = {"livingjungle:leafyjungleground", "livingjungle:jungleground"},
|
||||
place_offset_y = -1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.004,
|
||||
scale = 0.02,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 137,
|
||||
octaves = 3,
|
||||
persist = 0.7,
|
||||
},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("livingjungle") .. "/schematics/livingjungle_mossyrock3.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
spawn_by = "default:water_source", "default:river_water_source", "default:water_flowing", "default:river_water_flowing",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
--- crafting
|
||||
|
||||
walls.register(":livingjungle:mossstonebrick_wall", S"Jungle Brick Wall", "livingjungle_stonebricks.png",
|
||||
"livingjungle:mossstonebrick_wall", default.node_sound_stone_defaults())
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"livingjungle_stonebricks",
|
||||
"livingjungle:mossstonebrick",
|
||||
{cracky = 1, oddly_breakable_by_hand = 0, flammable = 0},
|
||||
{"livingjungle_stonebricks.png"},
|
||||
S("Jungle Brick Stair"),
|
||||
S("Jungle Brick Slab"),
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
minetest.register_node("livingjungle:mossstonebrick", {
|
||||
description = S("Jungle Brick"),
|
||||
tiles = {"livingjungle_stonebricks.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 3, stone = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "livingjungle:mossstonebrick",
|
||||
type = "shapeless",
|
||||
recipe =
|
||||
{"livingjungle:mossstone"}
|
||||
|
||||
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "livingjungle:mossstonebrick_wall",
|
||||
type = "shapeless",
|
||||
recipe =
|
||||
{"livingjungle:mossstonebrick"}
|
||||
|
||||
|
||||
})
|
||||
|
||||
walls.register(":livingjungle:mossstonebrick_wall2", S"Jungle Brick Wall", "livingjungle_stonebricks2.png",
|
||||
"livingjungle:mossstonebrick_wall2", default.node_sound_stone_defaults())
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"livingjungle_stonebricks2",
|
||||
"livingjungle:mossstonebrick",
|
||||
{cracky = 1, oddly_breakable_by_hand = 0, flammable = 0},
|
||||
{"livingjungle_stonebricks2.png"},
|
||||
S("Jungle Brick Stair"),
|
||||
S("Jungle Brick Slab"),
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
minetest.register_node("livingjungle:mossstonebrick2", {
|
||||
description = S("Jungle Brick"),
|
||||
tiles = {"livingjungle_stonebricks2.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 3, stone = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "livingjungle:mossstonebrick2",
|
||||
type = "shapeless",
|
||||
recipe =
|
||||
{"livingjungle:mossstone2"}
|
||||
|
||||
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "livingjungle:mossstonebrick_wall2",
|
||||
type = "shapeless",
|
||||
recipe =
|
||||
{"livingjungle:mossstonebrick2"}
|
||||
|
||||
|
||||
})
|
||||
|
||||
walls.register(":livingjungle:mossstonebrick_wall3", S"Jungle Brick Wall", "livingjungle_stonebricks3.png",
|
||||
"livingjungle:mossstonebrick_wall3", default.node_sound_stone_defaults())
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"livingjungle_stonebricks3",
|
||||
"livingjungle:mossstonebrick",
|
||||
{cracky = 1, oddly_breakable_by_hand = 0, flammable = 0},
|
||||
{"livingjungle_stonebricks3.png"},
|
||||
S("Jungle Brick Stair"),
|
||||
S("Jungle Brick Slab"),
|
||||
default.node_sound_wood_defaults()
|
||||
)
|
||||
|
||||
minetest.register_node("livingjungle:mossstonebrick3", {
|
||||
description = S("Jungle Brick"),
|
||||
tiles = {"livingjungle_stonebricks3.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 3, stone = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "livingjungle:mossstonebrick3",
|
||||
type = "shapeless",
|
||||
recipe =
|
||||
{"livingjungle:mossstone3"}
|
||||
|
||||
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "livingjungle:mossstonebrick_wall3",
|
||||
type = "shapeless",
|
||||
recipe =
|
||||
{"livingjungle:mossstonebrick3"}
|
||||
|
||||
|
||||
})
|
||||
|
727
mods/livingjungle/jungleplants.lua
Normal file
|
@ -0,0 +1,727 @@
|
|||
local S = minetest.get_translator("livingjungle")
|
||||
|
||||
local modname = "livingjungle"
|
||||
local modpath = minetest.get_modpath(modname)
|
||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
|
||||
-- grass
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:grass1",
|
||||
deco_type = "simple",
|
||||
place_on = {"livingjungle:jungleground"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.115,
|
||||
y_max = 31000,
|
||||
y_min = 2,
|
||||
decoration = "livingjungle:grass1",
|
||||
})
|
||||
|
||||
minetest.register_node("livingjungle:grass1", {
|
||||
description = S"Jungle Bushplant",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 2.0,
|
||||
tiles = {"livingjungle_junglegrass.png"},
|
||||
inventory_image = "livingjungle_junglegrass.png",
|
||||
wield_image = "livingjungle_junglegrass.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:grass2",
|
||||
deco_type = "simple",
|
||||
place_on = {"livingjungle:jungleground"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.115,
|
||||
y_max = 31000,
|
||||
y_min = 2,
|
||||
decoration = "livingjungle:grass2",
|
||||
})
|
||||
|
||||
minetest.register_node("livingjungle:grass2", {
|
||||
description = S"Jungle Fern",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 2.0,
|
||||
tiles = {"livingjungle_junglefern.png"},
|
||||
inventory_image = "livingjungle_junglefern.png",
|
||||
wield_image = "livingjungle_junglefern.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
--- decor plants
|
||||
|
||||
minetest.register_node("livingjungle:alocasia", {
|
||||
description = S"Alocasia Bush",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 2.0,
|
||||
tiles = {"livingjungle_alocasia.png"},
|
||||
inventory_image = "livingjungle_alocasia.png",
|
||||
wield_image = "livingjungle_alocasia.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:livingjungle:alocasia",
|
||||
deco_type = "simple",
|
||||
place_on = {"livingjungle:leafyjungleground"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.025,
|
||||
scale = 0.09,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 3602,
|
||||
octaves = 4,
|
||||
persist = 0.9,
|
||||
},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
decoration = "livingjungle:alocasia",
|
||||
})
|
||||
|
||||
minetest.register_node("livingjungle:flamingoflower", {
|
||||
description = S"Flamingo Flower",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 2.0,
|
||||
tiles = {"livingjungle_flamingoflower.png"},
|
||||
inventory_image = "livingjungle_flamingoflower.png",
|
||||
wield_image = "livingjungle_flamingoflower.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:flamingoflower",
|
||||
deco_type = "simple",
|
||||
place_on = {"livingjungle:leafyjungleground"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.025,
|
||||
scale = 0.09,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 722,
|
||||
octaves = 4,
|
||||
persist = 0.9,
|
||||
},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
decoration = "livingjungle:flamingoflower",
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("livingjungle:stinkflower_core", {
|
||||
description = S("Stinkflower"),
|
||||
tiles = {
|
||||
"livingjungle_stinkflower_middle.png",
|
||||
"livingjungle_stinkflower_middle.png",
|
||||
"livingjungle_stinkflower_middle.png"
|
||||
},
|
||||
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
paramtype2 = "facedir",
|
||||
on_place = minetest.rotate_node,
|
||||
})
|
||||
|
||||
minetest.register_node("livingjungle:stinkflower_leaf", {
|
||||
description = S("Stinkflower Leaf"),
|
||||
tiles = {
|
||||
"livingjungle_stinkflower_side.png",
|
||||
"livingjungle_stinkflower_side.png",
|
||||
"livingjungle_stinkflower_side.png"
|
||||
},
|
||||
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
paramtype2 = "facedir",
|
||||
on_place = minetest.rotate_node,
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"livingjungle:jungleground"},
|
||||
place_offset_y = 1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
scale = 0.01,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 111,
|
||||
octaves = 3,
|
||||
persist = 0.8,
|
||||
},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("livingjungle").."/schematics/stinkflower.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
|
||||
--- trees
|
||||
|
||||
-- New giantforest paleo samauma tree
|
||||
|
||||
local function grow_new_samauma_tree(pos)
|
||||
if not default.can_grow(pos) then
|
||||
-- try a bit later again
|
||||
minetest.get_node_timer(pos):start(math.random(240, 600))
|
||||
return
|
||||
end
|
||||
minetest.remove_node(pos)
|
||||
minetest.place_schematic({x = pos.x - 13, y = pos.y - 0, z = pos.z - 13}, modpath.."/schematics/samauma_tree.mts", "0", nil, false)
|
||||
|
||||
end
|
||||
|
||||
if minetest.get_modpath("bonemeal") then
|
||||
bonemeal:add_sapling({
|
||||
{"livingjungle:samauma_sapling", grow_new_samauma_tree, "soil"},
|
||||
})
|
||||
end
|
||||
|
||||
-- samauma trunk
|
||||
minetest.register_node("livingjungle:samauma_trunk", {
|
||||
description = S("Samauma Trunk"),
|
||||
tiles = {
|
||||
"livingjungle_samauma_trunk_top.png",
|
||||
"livingjungle_samauma_trunk_top.png",
|
||||
"livingjungle_samauma_trunk.png"
|
||||
},
|
||||
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
paramtype2 = "facedir",
|
||||
on_place = minetest.rotate_node,
|
||||
})
|
||||
|
||||
-- paleo samauma wood
|
||||
minetest.register_node("livingjungle:samauma_wood", {
|
||||
description = S("Samauma Wood"),
|
||||
tiles = {"livingjungle_samauma_wood.png"},
|
||||
is_ground_content = false,
|
||||
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "livingjungle:samauma_wood 4",
|
||||
recipe = {{"livingjungle:samauma_trunk"}}
|
||||
})
|
||||
|
||||
minetest.register_node("livingjungle:samauma_leaves", {
|
||||
description = S("Samauma Leaves"),
|
||||
drawtype = "allfaces_optional",
|
||||
waving = 1,
|
||||
visual_scale = 1.0,
|
||||
tiles = {"livingjungle_samauma_leaves.png"},
|
||||
special_tiles = {"livingjungle_samauma_leaves.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{
|
||||
-- player will get sapling with 1/50 chance
|
||||
items = {'livingjungle:samauma_sapling'},
|
||||
rarity = 50,
|
||||
},
|
||||
{
|
||||
-- player will get leaves only if he get no saplings,
|
||||
-- this is because max_items is 1
|
||||
items = {'livingjungle:samauma_leaves'},
|
||||
}
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_place_node = default.after_place_leaves,
|
||||
})
|
||||
|
||||
minetest.register_node("livingjungle:samauma_sapling", {
|
||||
description = S("Samauma Sapling"),
|
||||
drawtype = "plantlike",
|
||||
tiles = {"livingjungle_samauma_sapling.png"},
|
||||
inventory_image = "livingjungle_samauma_sapling.png",
|
||||
wield_image = "livingjungle_samauma_sapling.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
on_timer = grow_new_samauma_tree,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
||||
},
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||||
attached_node = 1, sapling = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
||||
"livingjungle:samauma_sapling",
|
||||
-- minp, maxp to be checked, relative to sapling pos
|
||||
{x = -1, y = 0, z = -1},
|
||||
{x = 1, y = 1, z = 1},
|
||||
-- maximum interval of interior volume check
|
||||
2)
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"livingjungle_samauma_wood",
|
||||
"livingjungle:samauma_wood",
|
||||
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
||||
{"livingjungle_samauma_wood.png"},
|
||||
S("Samauma Stair"),
|
||||
S("Samauma Slab"),
|
||||
default.node_sound_wood_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"livingjungle_samauma_trunk",
|
||||
"livingjungle:samauma_trunk",
|
||||
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
||||
{"livingjungle_samauma_trunk_top.png", "livingjungle_samauma_trunk_top.png", "livingjungle_samauma_trunk.png"},
|
||||
S("Samauma Trunk Stair"),
|
||||
S("Samauma Trunk Slab"),
|
||||
default.node_sound_wood_defaults()
|
||||
)
|
||||
|
||||
doors.register_fencegate(
|
||||
"livingjungle:gate_samauma_wood",
|
||||
{
|
||||
description = S("Samauma Wood Fence Gate"),
|
||||
texture = "livingjungle_samauma_wood.png",
|
||||
material = "livingjungle:samauma_wood",
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
}
|
||||
)
|
||||
|
||||
|
||||
default.register_fence(
|
||||
"livingjungle:fence_samauma_wood",
|
||||
{
|
||||
description = S("Samauma Fence"),
|
||||
texture = "livingjungle_samauma_fencewood.png",
|
||||
inventory_image = "default_fence_overlay.png^livingjungle_samauma_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||||
wield_image = "default_fence_overlay.png^livingjungle_samauma_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||||
material = "livingjungle:samauma_wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
}
|
||||
)
|
||||
|
||||
default.register_fence_rail(
|
||||
"livingjungle:fence_rail_samauma_wood",
|
||||
{
|
||||
description = S("Samauma Fence Rail"),
|
||||
texture = "livingjungle_samauma_fencewood.png",
|
||||
inventory_image = "default_fence_rail_overlay.png^livingjungle_samauma_wood.png^" ..
|
||||
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
||||
wield_image = "default_fence_rail_overlay.png^livingjungle_samauma_wood.png^" ..
|
||||
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
||||
material = "livingjungle:samauma_wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
}
|
||||
)
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:samauma_tree",
|
||||
deco_type = "schematic",
|
||||
place_on = {"livingjungle:leafyjungleground"},
|
||||
place_offset_y = -3,
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.00095,
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("livingjungle").."/schematics/samauma_tree.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:samauma_tree2",
|
||||
deco_type = "schematic",
|
||||
place_on = {"livingjungle:leafyjungleground"},
|
||||
place_offset_y = -3,
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.00095,
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("livingjungle").."/schematics/samauma_tree2.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:samauma_tree3",
|
||||
deco_type = "schematic",
|
||||
place_on = {"livingjungle:leafyjungleground"},
|
||||
place_offset_y = -3,
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.00935,
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("livingjungle").."/schematics/samauma_tree3.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:samauma_tree11",
|
||||
deco_type = "schematic",
|
||||
place_on = {"livingjungle:leafyjungleground"},
|
||||
place_offset_y = -3,
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.00095,
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("livingjungle").."/schematics/samauma_tree11.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:samauma_tree22",
|
||||
deco_type = "schematic",
|
||||
place_on = {"livingjungle:leafyjungleground"},
|
||||
place_offset_y = -3,
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.00095,
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("livingjungle").."/schematics/samauma_tree22.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:samauma_tree33",
|
||||
deco_type = "schematic",
|
||||
place_on = {"livingjungle:leafyjungleground"},
|
||||
place_offset_y = -3,
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.00935,
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("livingjungle").."/schematics/samauma_tree33.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("livingjungle:lianabranch", {
|
||||
description = S("Liana Branch"),
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
tiles = {"livingjungle_liana_branch.png"},
|
||||
inventory_image = "livingjungle_liana_branch.png",
|
||||
wield_image = "livingjungle_liana_branch.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
climbable = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
|
||||
},
|
||||
groups = {snappy = 3, flammable = 2, winleafdecay = 3},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_dig_node = function(pos, node, metadata, digger)
|
||||
default.dig_up(pos, node, digger)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("livingjungle:lianabranch3", {
|
||||
description = S("Liana Branch"),
|
||||
drawtype = "raillike",
|
||||
waving = 1,
|
||||
tiles = {"livingjungle_liana_branch3.png"},
|
||||
inventory_image = "livingjungle_liana_branch3.png",
|
||||
wield_image = "livingjungle_liana_branch3.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
climbable = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
|
||||
},
|
||||
groups = {snappy = 3, flammable = 2, winleafdecay = 3},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_dig_node = function(pos, node, metadata, digger)
|
||||
default.dig_up(pos, node, digger)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("livingjungle:lianaleaves", {
|
||||
description = S("Liana Leaves"),
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
tiles = {"livingjungle_liana_leaves.png"},
|
||||
inventory_image = "livingjungle_liana_leaves.png",
|
||||
wield_image = "livingjungle_liana_leaves.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
climbable = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
|
||||
},
|
||||
groups = {snappy = 3, flammable = 2, winleafdecay = 3},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_dig_node = function(pos, node, metadata, digger)
|
||||
default.dig_up(pos, node, digger)
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
|
||||
|
||||
minetest.register_node("livingjungle:liana_stem", {
|
||||
description = S("Liana Stem"),
|
||||
tiles = {
|
||||
"livingjungle_liana_stem.png",
|
||||
"livingjungle_liana_stem.png",
|
||||
"livingjungle_liana_stem.png"
|
||||
},
|
||||
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
paramtype2 = "facedir",
|
||||
on_place = minetest.rotate_node,
|
||||
})
|
||||
|
||||
--- mangroves
|
||||
|
||||
minetest.register_node("livingjungle:mangrove_root", {
|
||||
description = S("Mangrove Root"),
|
||||
drawtype = "plantlike_rooted",
|
||||
waving = 0,
|
||||
paramtype = "light",
|
||||
tiles = {"default_sand.png"},
|
||||
special_tiles = {{name = "livingjungle_mangrove_root.png", tileable_vertical = true}},
|
||||
inventory_image = "livingjungle_mangrove_root.png",
|
||||
wield_image = "livingjungle_mangrove_root.png",
|
||||
groups = {snappy = 3},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
|
||||
},
|
||||
},
|
||||
node_dig_prediction = "default:sand",
|
||||
node_placement_prediction = "",
|
||||
sounds = default.node_sound_stone_defaults({
|
||||
dig = {name = "default_dig_snappy", gain = 0.2},
|
||||
dug = {name = "default_grass_footstep", gain = 0.25},
|
||||
}),
|
||||
|
||||
|
||||
after_destruct = function(pos, oldnode)
|
||||
minetest.set_node(pos, {name = "default:sand"})
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("livingjungle:mangrove_root2", {
|
||||
description = S("Mangrove Air Roots"),
|
||||
drawtype = "plantlike",
|
||||
waving = 0,
|
||||
tiles = {"livingjungle_mangrove_root.png"},
|
||||
inventory_image = "livingjungle_mangrove_root.png",
|
||||
wield_image = "livingjungle_mangrove_root.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
|
||||
},
|
||||
groups = {snappy = 3, flammable = 2},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_dig_node = function(pos, node, metadata, digger)
|
||||
default.dig_up(pos, node, digger)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("livingjungle:mangrove_stem", {
|
||||
description = S("Mangrove Stem"),
|
||||
tiles = {
|
||||
"livingjungle_mangrove_stem.png",
|
||||
"livingjungle_mangrove_stem.png",
|
||||
"livingjungle_mangrove_stem.png"
|
||||
},
|
||||
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
paramtype2 = "facedir",
|
||||
on_place = minetest.rotate_node,
|
||||
})
|
||||
|
||||
minetest.register_node("livingjungle:mangrove_leaves", {
|
||||
description = S("Mangrove Leaves"),
|
||||
drawtype = "allfaces_optional",
|
||||
waving = 1,
|
||||
visual_scale = 1.0,
|
||||
tiles = {"livingjungle_mangrove_leaves.png"},
|
||||
special_tiles = {"livingjungle_mangrove_leaves.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
|
||||
drop = {
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_place_node = default.after_place_leaves,
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:mangrovetree",
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:sand"},
|
||||
place_offset_y = -1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.0,
|
||||
scale = 0.010,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 3602,
|
||||
octaves = 5,
|
||||
persist = 1,
|
||||
},
|
||||
y_max = 0,
|
||||
y_min = 0,
|
||||
biomes = {"livingjungle:jungle_shore","junglee_shore"},
|
||||
schematic = minetest.get_modpath("livingjungle").."/schematics/livingjungle_mangrovetree.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
flags = "force_placement",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:mangrovetree2",
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:sand"},
|
||||
place_offset_y = -1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.0,
|
||||
scale = 0.035,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 3602,
|
||||
octaves = 5,
|
||||
persist = 1,
|
||||
},
|
||||
y_max = 0,
|
||||
y_min = 0,
|
||||
biomes = {"livingjungle:jungle_shore","junglee_shore"},
|
||||
schematic = minetest.get_modpath("livingjungle").."/schematics/livingjungle_mangrovetree2.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
flags = "force_placement",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:mangrovetree2",
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:sand"},
|
||||
place_offset_y = -1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.0,
|
||||
scale = 0.035,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 3602,
|
||||
octaves = 5,
|
||||
persist = 1,
|
||||
},
|
||||
y_max = 0,
|
||||
y_min = 0,
|
||||
biomes = {"livingjungle:jungle_shore","junglee_shore"},
|
||||
schematic = minetest.get_modpath("livingjungle").."/schematics/livingjungle_mangrovetree2.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
flags = "force_placement",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "livingjungle:mangrovetree3",
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:sand"},
|
||||
place_offset_y = -1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.0,
|
||||
scale = 0.019,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 3602,
|
||||
octaves = 5,
|
||||
persist = 1,
|
||||
},
|
||||
y_max = 0,
|
||||
y_min = 0,
|
||||
biomes = {"livingjungle:jungle_shore","junglee_shore"},
|
||||
schematic = minetest.get_modpath("livingjungle").."/schematics/livingjungle_mangrovetree3.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
flags = "force_placement",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
if minetest.get_modpath("bonemeal") then
|
||||
bonemeal:add_deco({
|
||||
{"livingjungle:jungleground", {"livingjungle:grass1", "livingjungle:grass2", "livingjungle:alocasia", "livingjungle:flamingoflower"}, {}}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("bonemeal") then
|
||||
bonemeal:add_deco({
|
||||
{"livingjungle:leafyjungleground", {"livingjungle:grass1", "livingjungle:grass2", "livingjungle:alocasia", "livingjungle:flamingoflower"}, {}}
|
||||
})
|
||||
end
|
||||
|
18
mods/livingjungle/leafdecay.lua
Normal file
|
@ -0,0 +1,18 @@
|
|||
|
||||
default.register_leafdecay({
|
||||
trunks = {"livingjungle:samauma_trunk"},
|
||||
leaves = {"livingjungle:samauma_leaves", "livingjungle:lianaleaves", "livingjungle:lianabranch", "livingjungle:lianabranch3"},
|
||||
radius = 9
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"livingjungle:liana_stem"},
|
||||
leaves = {"livingjungle:lianaleaves", "livingjungle:lianabranch", "livingjungle:lianabranch3"},
|
||||
radius = 6
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"livingjungle:mangrove_root2", "livingjungle:mangrove_stem"},
|
||||
leaves = {"livingjungle:mangrove_leaves"},
|
||||
radius = 5
|
||||
})
|
33
mods/livingjungle/locale/livingjungle.de.tr
Normal file
|
@ -0,0 +1,33 @@
|
|||
# textdomain: livingjungle
|
||||
|
||||
Green Jungle Ground=Grüner Dschungelboden
|
||||
Leafy Jungle Ground=Dschungelboden mit Laub
|
||||
Mossy Stone=Moosiger Stein
|
||||
Jungle Brick Wall=Dschungelziegel Mauer
|
||||
Jungle Brick Stair=Dschungelziegel Treppe
|
||||
Jungle Brick Slab=Dschungelziegel Platte
|
||||
Jungle Brick=Dschungelziegel
|
||||
Jungle Bushplant=Dschungel Buschpflanze
|
||||
Jungle Fern=Dschungelfarn
|
||||
Alocasia Bush=Alokasie
|
||||
Flamingo Flower=Flamingoblume
|
||||
Stinkflower=Rafflesie
|
||||
Stinkflower Leaf=Rafflesienblatt
|
||||
Samauma Trunk=Samauma Stamm
|
||||
Samauma Wood=Samauma Holz
|
||||
Samauma Leaves=Samauma Blätter
|
||||
Samauma Sapling=Samauma Setzling
|
||||
Samauma Stair=Samauma Holztreppe
|
||||
Samauma Slab=Samauma Holzplatte
|
||||
Samauma Trunk Stair=Samauma Stamm Treppe
|
||||
Samauma Trunk Slab=Samauma Stamm Platte
|
||||
Samauma Wood Fence Gate=Samauma Holzzauntor
|
||||
Samauma Fence=Samauma Zaun
|
||||
Samauma Fence Rail=Samauma Geländer
|
||||
Liana Branch=Liane
|
||||
Liana Leaves=Lianenblätter
|
||||
Liana Stem=Lianen Stamm
|
||||
Mangrove Root=Mangrovenwurzeln
|
||||
Mangrove Air Roots=Mangroven Luftwurzeln
|
||||
Mangrove Stem=Mangrovenstamm
|
||||
Mangrove Leaves=Mangrovenblätter
|
4
mods/livingjungle/mod.conf
Normal file
|
@ -0,0 +1,4 @@
|
|||
name = livingjungle
|
||||
depends = default, stairs, doors
|
||||
optional_depends = bonemeal
|
||||
description = adds a new type of jungle biome to minetest game.
|
BIN
mods/livingjungle/schematics/livingjungle_mangrovetree.mts
Normal file
BIN
mods/livingjungle/schematics/livingjungle_mangrovetree2.mts
Normal file
BIN
mods/livingjungle/schematics/livingjungle_mangrovetree3.mts
Normal file
BIN
mods/livingjungle/schematics/livingjungle_mossyrock.mts
Normal file
BIN
mods/livingjungle/schematics/livingjungle_mossyrock2.mts
Normal file
BIN
mods/livingjungle/schematics/livingjungle_mossyrock3.mts
Normal file
23025
mods/livingjungle/schematics/samauma_tree.lua
Normal file
BIN
mods/livingjungle/schematics/samauma_tree.mts
Normal file
BIN
mods/livingjungle/schematics/samauma_tree11.mts
Normal file
BIN
mods/livingjungle/schematics/samauma_tree2.mts
Normal file
BIN
mods/livingjungle/schematics/samauma_tree22.mts
Normal file
BIN
mods/livingjungle/schematics/samauma_tree3.mts
Normal file
BIN
mods/livingjungle/schematics/samauma_tree33.mts
Normal file
BIN
mods/livingjungle/schematics/stinkflower.mts
Normal file
BIN
mods/livingjungle/textures/livingjungle_alocasia.png
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
mods/livingjungle/textures/livingjungle_bromeliad.png
Normal file
After Width: | Height: | Size: 6.8 KiB |
BIN
mods/livingjungle/textures/livingjungle_bromeliad2.png
Normal file
After Width: | Height: | Size: 9.4 KiB |
BIN
mods/livingjungle/textures/livingjungle_bromeliad3.png
Normal file
After Width: | Height: | Size: 8.3 KiB |
BIN
mods/livingjungle/textures/livingjungle_flamingoflower.png
Normal file
After Width: | Height: | Size: 9.6 KiB |
BIN
mods/livingjungle/textures/livingjungle_junglefern.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
mods/livingjungle/textures/livingjungle_junglegrass.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
mods/livingjungle/textures/livingjungle_jungleground.png
Normal file
After Width: | Height: | Size: 6.6 KiB |
BIN
mods/livingjungle/textures/livingjungle_jungleground_side.png
Normal file
After Width: | Height: | Size: 6.3 KiB |
BIN
mods/livingjungle/textures/livingjungle_liana_branch.png
Normal file
After Width: | Height: | Size: 6.4 KiB |
BIN
mods/livingjungle/textures/livingjungle_liana_branch3.png
Normal file
After Width: | Height: | Size: 6.6 KiB |
BIN
mods/livingjungle/textures/livingjungle_liana_leaves.png
Normal file
After Width: | Height: | Size: 7.3 KiB |
BIN
mods/livingjungle/textures/livingjungle_liana_stem.png
Normal file
After Width: | Height: | Size: 7.2 KiB |
BIN
mods/livingjungle/textures/livingjungle_mangrove_leaves.png
Normal file
After Width: | Height: | Size: 7.7 KiB |
BIN
mods/livingjungle/textures/livingjungle_mangrove_root.png
Normal file
After Width: | Height: | Size: 7.4 KiB |
BIN
mods/livingjungle/textures/livingjungle_mangrove_stem.png
Normal file
After Width: | Height: | Size: 7.3 KiB |
BIN
mods/livingjungle/textures/livingjungle_mossstone.png
Normal file
After Width: | Height: | Size: 7 KiB |
BIN
mods/livingjungle/textures/livingjungle_mossstone2.png
Normal file
After Width: | Height: | Size: 7.1 KiB |
BIN
mods/livingjungle/textures/livingjungle_mossstone3.png
Normal file
After Width: | Height: | Size: 7.1 KiB |
BIN
mods/livingjungle/textures/livingjungle_rainforest_litter.png
Normal file
After Width: | Height: | Size: 6.7 KiB |
After Width: | Height: | Size: 6.2 KiB |
BIN
mods/livingjungle/textures/livingjungle_samauma_fencewood.png
Normal file
After Width: | Height: | Size: 5.8 KiB |
BIN
mods/livingjungle/textures/livingjungle_samauma_leaves.png
Normal file
After Width: | Height: | Size: 7 KiB |
BIN
mods/livingjungle/textures/livingjungle_samauma_sapling.png
Normal file
After Width: | Height: | Size: 6.9 KiB |
BIN
mods/livingjungle/textures/livingjungle_samauma_trunk.png
Normal file
After Width: | Height: | Size: 6.9 KiB |
BIN
mods/livingjungle/textures/livingjungle_samauma_trunk_top.png
Normal file
After Width: | Height: | Size: 6.6 KiB |
BIN
mods/livingjungle/textures/livingjungle_samauma_wood.png
Normal file
After Width: | Height: | Size: 6.6 KiB |
BIN
mods/livingjungle/textures/livingjungle_stinkflower_middle.png
Normal file
After Width: | Height: | Size: 6.8 KiB |
BIN
mods/livingjungle/textures/livingjungle_stinkflower_side.png
Normal file
After Width: | Height: | Size: 6.8 KiB |
BIN
mods/livingjungle/textures/livingjungle_stonebricks.png
Normal file
After Width: | Height: | Size: 7.1 KiB |
BIN
mods/livingjungle/textures/livingjungle_stonebricks2.png
Normal file
After Width: | Height: | Size: 7.1 KiB |
BIN
mods/livingjungle/textures/livingjungle_stonebricks3.png
Normal file
After Width: | Height: | Size: 7.1 KiB |