write something there
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95
mods/minetest_game/default/init.lua
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95
mods/minetest_game/default/init.lua
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-- Minetest Game mod: default
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-- See README.txt for licensing and other information.
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-- The API documentation in here was moved into game_api.txt
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-- Load support for MT game translation.
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local S = minetest.get_translator("default")
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-- Definitions made by this mod that other mods can use too
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default = {}
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default.LIGHT_MAX = 14
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default.get_translator = S
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-- Check for engine features required by MTG
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-- This provides clear error behaviour when MTG is newer than the installed engine
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-- and avoids obscure, hard to debug runtime errors.
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-- This section should be updated before release and older checks can be dropped
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-- when newer ones are introduced.
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if ItemStack("").add_wear_by_uses == nil then
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error("\nThis version of Minetest Game is incompatible with your engine version "..
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"(which is too old). You should download a version of Minetest Game that "..
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"matches the installed engine version.\n")
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end
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-- GUI related stuff
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minetest.register_on_joinplayer(function(player)
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-- Set formspec prepend
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local formspec = [[
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bgcolor[#080808BB;true]
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listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF] ]]
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local name = player:get_player_name()
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local info = minetest.get_player_information(name)
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if info.formspec_version > 1 then
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formspec = formspec .. "background9[5,5;1,1;gui_formbg.png;true;10]"
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else
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formspec = formspec .. "background[5,5;1,1;gui_formbg.png;true]"
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end
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player:set_formspec_prepend(formspec)
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-- Set hotbar textures
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player:hud_set_hotbar_image("gui_hotbar.png")
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player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
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end)
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function default.get_hotbar_bg(x,y)
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local out = ""
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for i=0,7,1 do
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out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
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end
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return out
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end
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default.gui_survival_form = "size[8,8.5]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"list[current_player;craft;1.75,0.5;3,3;]"..
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"list[current_player;craftpreview;5.75,1.5;1,1;]"..
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"image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"listring[current_player;main]"..
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"listring[current_player;craft]"..
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default.get_hotbar_bg(0,4.25)
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-- Load files
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local default_path = minetest.get_modpath("default")
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dofile(default_path.."/functions.lua")
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dofile(default_path.."/trees.lua")
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dofile(default_path.."/nodes.lua")
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dofile(default_path.."/chests.lua")
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dofile(default_path.."/furnace.lua")
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dofile(default_path.."/torch.lua")
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dofile(default_path.."/tools.lua")
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dofile(default_path.."/item_entity.lua")
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dofile(default_path.."/craftitems.lua")
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dofile(default_path.."/crafting.lua")
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dofile(default_path.."/mapgen.lua")
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dofile(default_path.."/aliases.lua")
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dofile(default_path.."/legacy.lua")
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-- Smoke test that is run via ./util/test/run.sh
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if minetest.settings:get_bool("minetest_game_smoke_test") then
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minetest.after(0, function()
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minetest.emerge_area(vector.new(0, 0, 0), vector.new(32, 32, 32))
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local pos = vector.new(9, 9, 9)
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local function check()
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if minetest.get_node(pos).name ~= "ignore" then
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minetest.request_shutdown()
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return
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end
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minetest.after(0, check)
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end
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check()
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end)
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end
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