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mods/naturalbiomes/alderswamp.lua
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mods/naturalbiomes/alderswamp.lua
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local S = minetest.get_translator("naturalbiomes")
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local modname = "naturalbiomes"
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local modpath = minetest.get_modpath(modname)
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local mg_name = minetest.get_mapgen_setting("mg_name")
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minetest.register_node("naturalbiomes:alderswamp_litter", {
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description = S("Alder Swamp dirt with Grass"),
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tiles = {"naturalbiomes_alderswamp_litter.png", "naturalbiomes_alderswamp_dirt.png",
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{name = "naturalbiomes_alderswamp_dirt.png^naturalbiomes_alderswamp_litter_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "naturalbiomes:alderswamp_dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_node("naturalbiomes:alderswamp_dirt", {
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description = S("Alder Swamp Dirt"),
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tiles = {"naturalbiomes_alderswamp_dirt.png"},
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groups = {crumbly = 3, soil = 1, falling_node = 1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_biome({
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name = "naturalbiomes:alderswamp",
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node_top = "naturalbiomes:alderswamp_litter",
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depth_top = 1,
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node_filler = "naturalbiomes:alderswamp_dirt",
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depth_filler = 3,
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node_riverbed = "naturalbiomes:alderswamp_dirt",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 5,
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y_min = 0,
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heat_point = 55,
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humidity_point = 70,
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})
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-- Schematics
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minetest.register_decoration({
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name = "naturalbiomes:alder_tree",
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deco_type = "schematic",
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place_on = {"naturalbiomes:alderswamp_litter"},
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place_offset_y = 0,
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sidelen = 16,
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noise_params = {
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offset = -0.002,
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scale = 0.01,
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spread = {x = 100, y = 20, z = 100},
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seed = 5555,
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octaves = 1,
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persistence = 0.75,
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flags = "eased"
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},
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biomes = {"naturalbiomes:alderswamp"},
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y_max = 31000,
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y_min = 1,
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schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_aldertree_0_270.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "naturalbiomes:alder_tree2",
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deco_type = "schematic",
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place_on = {"naturalbiomes:alderswamp_litter"},
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place_offset_y = 0,
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sidelen = 16,
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noise_params = {
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offset = -0.002,
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scale = 0.01,
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spread = {x = 100, y = 20, z = 100},
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seed = 5556,
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octaves = 1,
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persistence = 0.75,
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flags = "eased"
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},
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biomes = {"naturalbiomes:alderswamp"},
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y_max = 31000,
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y_min = 1,
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schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_aldertree2_0_270.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "naturalbiomes:alder_tree3",
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deco_type = "schematic",
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place_on = {"naturalbiomes:alderswamp_litter"},
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place_offset_y = 0,
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sidelen = 16,
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noise_params = {
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offset = -0.002,
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scale = 0.01,
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spread = {x = 100, y = 20, z = 100},
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seed = 5557,
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octaves = 1,
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persistence = 0.75,
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flags = "eased"
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},
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biomes = {"naturalbiomes:alderswamp"},
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y_max = 31000,
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y_min = 1,
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schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_aldertree3_0_270.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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--
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-- Tree generation
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--
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-- New alder tree
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local function grow_new_alder_tree(pos)
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if not default.can_grow(pos) then
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-- try a bit later again
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minetest.get_node_timer(pos):start(math.random(240, 600))
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return
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end
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minetest.remove_node(pos)
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minetest.place_schematic({x = pos.x - 3, y = pos.y - 0, z = pos.z - 3}, modpath.."/schematics/naturalbiomes_aldertree_0_270.mts", "0", nil, false)
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end
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-- alder trunk
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minetest.register_node("naturalbiomes:alder_trunk", {
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description = S("Alder Trunk"),
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tiles = {
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"naturalbiomes_alderswamp_alder_trunk_top.png",
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"naturalbiomes_alderswamp_alder_trunk_top.png",
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"naturalbiomes_alderswamp_alder_trunk.png"
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},
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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paramtype2 = "facedir",
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on_place = minetest.rotate_node,
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})
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-- alder wood
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minetest.register_node("naturalbiomes:alder_wood", {
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description = S("Alder Wood"),
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tiles = {"naturalbiomes_alderswamp_alder_wood.png"},
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is_ground_content = false,
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groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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output = "naturalbiomes:alder_wood 4",
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recipe = {{"naturalbiomes:alder_trunk"}}
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})
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minetest.register_node("naturalbiomes:alder_leaves", {
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description = S("Alder Leaves"),
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drawtype = "allfaces_optional",
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waving = 1,
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tiles = {"naturalbiomes_alderswamp_alder_leaves.png"},
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special_tiles = {"naturalbiomes_alderswamp_alder_leaves.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get sapling with 1/50 chance
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items = {'naturalbiomes:alder_sapling'},
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rarity = 50,
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},
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{
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-- player will get leaves only if he get no saplings,
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-- this is because max_items is 1
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items = {'naturalbiomes:alder_leaves'},
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}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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})
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minetest.register_node("naturalbiomes:alder_sapling", {
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description = S("Alder Sapling"),
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drawtype = "plantlike",
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tiles = {"naturalbiomes_alderswamp_sapling.png"},
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inventory_image = "naturalbiomes_alderswamp_sapling.png",
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wield_image = "naturalbiomes_alderswamp_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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on_timer = grow_new_alder_tree,
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 2,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(math.random(300, 1500))
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end,
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on_place = function(itemstack, placer, pointed_thing)
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itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
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"naturalbiomes:alder_sapling",
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-- minp, maxp to be checked, relative to sapling pos
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{x = -1, y = 0, z = -1},
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{x = 1, y = 1, z = 1},
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-- maximum interval of interior volume check
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2)
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return itemstack
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end,
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})
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stairs.register_stair_and_slab(
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"naturalbiomes_alderswamp_alder_wood",
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"naturalbiomes:alder_wood",
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{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
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{"naturalbiomes_alderswamp_alder_wood.png"},
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S("Alder Stair"),
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S("Alder Slab"),
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default.node_sound_wood_defaults()
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)
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stairs.register_stair_and_slab(
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"naturalbiomes_alderswamp_alder_trunk",
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"naturalbiomes:alder_trunk",
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{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
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{"naturalbiomes_alderswamp_alder_trunk_top.png", "naturalbiomes_alderswamp_alder_trunk_top.png", "naturalbiomes_alderswamp_alder_trunk.png"},
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S("Alder Trunk Stair"),
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S("Alder Trunk Slab"),
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default.node_sound_wood_defaults()
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)
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doors.register_fencegate(
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"naturalbiomes:gate_alder_wood",
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{
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description = S("Alder Wood Fence Gate"),
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texture = "naturalbiomes_alderswamp_alder_wood.png",
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material = "naturalbiomes:alder_wood",
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
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sounds = default.node_sound_wood_defaults()
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}
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)
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default.register_fence(
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"naturalbiomes:fence_alder_wood",
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{
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description = S("Alder Fence"),
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texture = "naturalbiomes_adler_fence_wood.png",
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inventory_image = "default_fence_overlay.png^naturalbiomes_alderswamp_alder_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
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wield_image = "default_fence_overlay.png^naturalbiomes_alderswamp_alder_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
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material = "naturalbiomes:alder_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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}
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)
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default.register_fence_rail(
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"naturalbiomes:fence_rail_alder_wood",
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{
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description = S("Alder Fence Rail"),
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texture = "naturalbiomes_adler_fence_wood.png",
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inventory_image = "default_fence_rail_overlay.png^naturalbiomes_alderswamp_alder_wood.png^" ..
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"default_fence_rail_overlay.png^[makealpha:255,126,126",
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wield_image = "default_fence_rail_overlay.png^naturalbiomes_alderswamp_alder_wood.png^" ..
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"default_fence_rail_overlay.png^[makealpha:255,126,126",
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material = "naturalbiomes:alder_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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}
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)
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minetest.register_node("naturalbiomes:alderswamp_reed", {
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description = S"Alderswamp reed",
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 2.0,
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tiles = {"naturalbiomes_alderswamp_reeds.png"},
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inventory_image = "naturalbiomes_alderswamp_reeds.png",
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wield_image = "naturalbiomes_alderswamp_reeds.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
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sounds = default.node_sound_leaves_defaults(),
|
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selection_box = {
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type = "fixed",
|
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
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},
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})
|
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minetest.register_decoration({
|
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name = "naturalbiomes:alderswamp_reed",
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deco_type = "simple",
|
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place_on = {"naturalbiomes:alderswamp_litter"},
|
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sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.03,
|
||||
scale = 0.1,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 4602,
|
||||
octaves = 6,
|
||||
persist = 1,
|
||||
},
|
||||
y_max = 30000,
|
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y_min = 1,
|
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decoration = "naturalbiomes:alderswamp_reed",
|
||||
spawn_by = "naturalbiomes:alderswamp_litter"
|
||||
})
|
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|
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minetest.register_node("naturalbiomes:alderswamp_reed", {
|
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description = S"Alderswamp reed",
|
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drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 2.0,
|
||||
tiles = {"naturalbiomes_alderswamp_reeds.png"},
|
||||
inventory_image = "naturalbiomes_alderswamp_reeds.png",
|
||||
wield_image = "naturalbiomes_alderswamp_reeds.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:alderswamp_reed2",
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:alderswamp_litter"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.03,
|
||||
scale = 0.1,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 4602,
|
||||
octaves = 3,
|
||||
persist = 1,
|
||||
},
|
||||
y_max = 30000,
|
||||
y_min = 1,
|
||||
decoration = "naturalbiomes:alderswamp_reed2",
|
||||
spawn_by = "naturalbiomes:alderswamp_litter"
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:alderswamp_reed2", {
|
||||
description = S"Alderswamp reed",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 2.0,
|
||||
tiles = {"naturalbiomes_alderswamp_reeds2.png"},
|
||||
inventory_image = "naturalbiomes_alderswamp_reeds2.png",
|
||||
wield_image = "naturalbiomes_alderswamp_reeds2.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:alderswamp_reed3",
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:alderswamp_litter"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.09,
|
||||
y_max = 30000,
|
||||
y_min = 1,
|
||||
decoration = "naturalbiomes:alderswamp_reed3",
|
||||
spawn_by = "naturalbiomes:alderswamp_litter"
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:alderswamp_reed3", {
|
||||
description = S"Alderswamp reed",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 2.0,
|
||||
tiles = {"naturalbiomes_alderswamp_reeds3.png"},
|
||||
inventory_image = "naturalbiomes_alderswamp_reeds3.png",
|
||||
wield_image = "naturalbiomes_alderswamp_reeds3.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:alder_log",
|
||||
deco_type = "schematic",
|
||||
place_on = {"naturalbiomes:alderswamp_litter"},
|
||||
place_offset_y = 1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0.0012,
|
||||
scale = 0.0007,
|
||||
spread = {x = 250, y = 250, z = 250},
|
||||
seed = 2,
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
|
||||
biomes = {"naturalbiomes:alderswamp"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("naturalbiomes") .. "/schematics/naturalbiomes_alder_log_0_90.mts",
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
spawn_by = "naturalbiomes:alderswamp_litter",
|
||||
num_spawn_by = 8,
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:alderswamp_litter"},
|
||||
spawn_by = {"naturalbiomes:alderswamp_litter"},
|
||||
num_spawn_by = 8,
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.00085,
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
place_offset_y = -1,
|
||||
decoration = "default:water_source",
|
||||
biomes = {"alderswamp"},
|
||||
flags = "force_placement",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:waterlily",
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:alderswamp_litter"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.12,
|
||||
scale = 0.3,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 33,
|
||||
octaves = 3,
|
||||
persist = 0.7
|
||||
},
|
||||
y_max = 0,
|
||||
y_min = 0,
|
||||
decoration = "naturalbiomes:waterlily",
|
||||
param2 = 0,
|
||||
param2_max = 3,
|
||||
place_offset_y = 1,
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:waterlily", {
|
||||
description = S("Waterlily"),
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
tiles = {"naturalbiomes_alderswamp_waterlily.png", "naturalbiomes_alderswamp_waterlily_bottom.png"},
|
||||
inventory_image = "naturalbiomes_alderswamp_waterlily.png",
|
||||
wield_image = "naturalbiomes_alderswamp_waterlily.png",
|
||||
use_texture_alpha = "clip",
|
||||
liquids_pointable = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
floodable = true,
|
||||
groups = {snappy = 3, flammable = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
node_placement_prediction = "",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -31 / 64, -0.5, 0.5, -15 / 32, 0.5}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, -15 / 32, 7 / 16}
|
||||
},
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local pos = pointed_thing.above
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
|
||||
if def and def.on_rightclick then
|
||||
return def.on_rightclick(pointed_thing.under, node, placer, itemstack,
|
||||
pointed_thing)
|
||||
end
|
||||
|
||||
if def and def.liquidtype == "source" and
|
||||
minetest.get_item_group(node.name, "water") > 0 then
|
||||
local player_name = placer and placer:get_player_name() or ""
|
||||
if not minetest.is_protected(pos, player_name) then
|
||||
minetest.set_node(pos, {name = "naturalbiomes:waterlily",
|
||||
param2 = math.random(0, 3)})
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(player_name)) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(player_name, ("Node is protected."))
|
||||
minetest.record_protection_violation(pos, player_name)
|
||||
end
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:alderswamp_yellowflower",
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:alderswamp_litter"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.03,
|
||||
scale = 0.1,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 3602,
|
||||
octaves = 7,
|
||||
persist = 1,
|
||||
},
|
||||
y_max = 30000,
|
||||
y_min = 1,
|
||||
decoration = "naturalbiomes:alderswamp_yellowflower",
|
||||
spawn_by = "naturalbiomes:alderswamp_litter"
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:alderswamp_yellowflower", {
|
||||
description = S"Alderswamp flower",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.0,
|
||||
tiles = {"naturalbiomes_adler_yellowflower.png"},
|
||||
inventory_image = "naturalbiomes_adler_yellowflower.png",
|
||||
wield_image = "naturalbiomes_adler_yellowflower.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:alderswamp_brownreed",
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:alderswamp_litter"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.1,
|
||||
scale = 0.1,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 3602,
|
||||
octaves = 7,
|
||||
persist = 1,
|
||||
},
|
||||
y_max = 1,
|
||||
y_min = 0,
|
||||
decoration = "naturalbiomes:alderswamp_brownreed",
|
||||
spawn_by = "naturalbiomes:alderswamp_litter"
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:alderswamp_brownreed", {
|
||||
description = S"Alderswamp reed",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 2.0,
|
||||
tiles = {"naturalbiomes_alderswamp_reedbrown.png"},
|
||||
inventory_image = "naturalbiomes_alderswamp_reedbrown.png",
|
||||
wield_image = "naturalbiomes_alderswamp_reedbrown.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:alderswamp_litter"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.35,
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
decoration = {"default:grass_2", "default:grass_3", "default:grass_4","default:grass_5"}
|
||||
})
|
Loading…
Add table
Add a link
Reference in a new issue