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mods/naturalbiomes/mediterranean.lua
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820
mods/naturalbiomes/mediterranean.lua
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local S = minetest.get_translator("naturalbiomes")
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local modname = "naturalbiomes"
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local modpath = minetest.get_modpath(modname)
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local mg_name = minetest.get_mapgen_setting("mg_name")
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minetest.register_node("naturalbiomes:mediterran_litter", {
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description = S("Mediterranean litter with grass"),
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tiles = {"naturalbiomes_mediterran_litter.png", "default_dirt.png",
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{name = "default_dirt.png^naturalbiomes_mediterran_litte_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_node("naturalbiomes:mediterran_rock", {
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description = S("Mediterranean Rock"),
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tiles = {"naturalbiomes_mediterran_rock.png"},
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groups = {cracky = 3, stone = 1},
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("naturalbiomes:mediterran_ruin", {
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description = S("Mediterranean Ruin"),
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tiles = {"naturalbiomes_mediterran_ruins.png"},
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groups = {cracky = 3, stone = 1},
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("naturalbiomes:mediterran_ruin2", {
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description = S("Mediterranean Ruin Column"),
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tiles = {"naturalbiomes_mediterran_ruins2.png"},
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groups = {cracky = 3, stone = 1},
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_biome({
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name = "naturalbiomes:mediterranean",
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node_top = "naturalbiomes:mediterran_litter",
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depth_top = 1,
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node_filler = "naturalbiomes:mediterran_rock",
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depth_filler = 50,
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node_riverbed = "default:gravel",
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depth_riverbed = 2,
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node_dungeon = "default:sandstone",
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node_dungeon_alt = "default:desert_stonebrick",
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node_dungeon_stair = "stairs:stair_desert_stone",
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y_max = 100,
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y_min = 5,
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heat_point = 58,
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humidity_point = 30,
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})
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-- Tree generation
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--
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-- New olive tree
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local function grow_new_olive_tree(pos)
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if not default.can_grow(pos) then
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-- try a bit later again
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minetest.get_node_timer(pos):start(math.random(240, 600))
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return
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end
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minetest.remove_node(pos)
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minetest.place_schematic({x = pos.x - 5, y = pos.y - 0, z = pos.z - 5}, modpath.."/schematics/naturalbiomes_olive_tree2_0_90.mts", "0", nil, false)
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end
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-- olive trunk
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minetest.register_node("naturalbiomes:olive_trunk", {
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description = S("Olive Trunk"),
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tiles = {
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"naturalbiomes_mediterran_olive_trunk_top.png",
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"naturalbiomes_mediterran_olive_trunk_top.png",
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"naturalbiomes_mediterran_olive_trunk.png"
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},
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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paramtype2 = "facedir",
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on_place = minetest.rotate_node,
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})
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-- olive wood
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minetest.register_node("naturalbiomes:olive_wood", {
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description = S("Olive Wood"),
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tiles = {"naturalbiomes_mediterran_olive_wood.png"},
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is_ground_content = false,
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groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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output = "naturalbiomes:olive_wood 4",
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recipe = {{"naturalbiomes:olive_trunk"}}
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})
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minetest.register_node("naturalbiomes:olive_leaves", {
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description = S("Olive Leaves"),
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drawtype = "allfaces_optional",
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waving = 1,
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tiles = {"naturalbiomes_mediterran_olive_leaves.png"},
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special_tiles = {"naturalbiomes_mediterran_olive_leaves.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get sapling with 1/50 chance
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items = {'naturalbiomes:olive_sapling'},
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rarity = 50,
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},
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{
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-- player will get leaves only if he get no saplings,
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-- this is because max_items is 1
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items = {'naturalbiomes:olive_leaves'},
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}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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})
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minetest.register_node("naturalbiomes:olive_sapling", {
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description = S("Olive Sapling"),
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drawtype = "plantlike",
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tiles = {"naturalbiomes_mediterran_olive_sapling.png"},
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inventory_image = "naturalbiomes_mediterran_olive_sapling.png",
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wield_image = "naturalbiomes_mediterran_olive_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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on_timer = grow_new_olive_tree,
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 2,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(math.random(300, 1500))
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end,
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on_place = function(itemstack, placer, pointed_thing)
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itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
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"naturalbiomes:olive_sapling",
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-- minp, maxp to be checked, relative to sapling pos
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{x = -1, y = 0, z = -1},
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{x = 1, y = 1, z = 1},
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-- maximum interval of interior volume check
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2)
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return itemstack
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end,
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})
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stairs.register_stair_and_slab(
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"naturalbiomes_mediterran_olive_wood",
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"naturalbiomes:olive_wood",
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{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
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{"naturalbiomes_mediterran_olive_wood.png"},
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S("Olive Stair"),
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S("Olive Slab"),
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default.node_sound_wood_defaults()
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)
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stairs.register_stair_and_slab(
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"naturalbiomes_mediterran_olive_trunk",
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"naturalbiomes:olive_trunk",
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{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
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{"naturalbiomes_mediterran_olive_trunk_top.png", "naturalbiomes_mediterran_olive_trunk_top.png", "naturalbiomes_mediterran_olive_trunk.png"},
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S("Alder Trunk Stair"),
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S("Alder Trunk Slab"),
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default.node_sound_wood_defaults()
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)
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doors.register_fencegate(
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"naturalbiomes:gate_olive_wood",
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{
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description = S("Olive Wood Fence Gate"),
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texture = "naturalbiomes_mediterran_olive_wood.png",
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material = "naturalbiomes:olive_wood",
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
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sounds = default.node_sound_wood_defaults()
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}
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)
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default.register_fence(
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"naturalbiomes:fence_olive_wood",
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{
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description = S("Olive Fence"),
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texture = "naturalbiomes_olive_fence_woode.png",
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inventory_image = "default_fence_overlay.png^naturalbiomes_mediterran_olive_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
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wield_image = "default_fence_overlay.png^naturalbiomes_mediterran_olive_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
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material = "naturalbiomes:olive_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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}
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)
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default.register_fence_rail(
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"naturalbiomes:fence_rail_olive_wood",
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{
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description = S("Olive Fence Rail"),
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texture = "naturalbiomes_olive_fence_woode.png",
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inventory_image = "default_fence_rail_overlay.png^naturalbiomes_mediterran_olive_wood.png^" ..
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"default_fence_rail_overlay.png^[makealpha:255,126,126",
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wield_image = "default_fence_rail_overlay.png^naturalbiomes_mediterran_olive_wood.png^" ..
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"default_fence_rail_overlay.png^[makealpha:255,126,126",
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material = "naturalbiomes:olive_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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}
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)
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minetest.register_decoration({
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name = "naturalbiomes:olive_tree",
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deco_type = "schematic",
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place_on = {"naturalbiomes:mediterran_litter"},
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place_offset_y = -2,
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sidelen = 16,
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fill_ratio = 0.00105,
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biomes = {"naturalbiomes:mediterranean"},
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y_max = 31000,
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y_min = 1,
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schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_olive_tree2_0_90.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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-- Tree generation
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--
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-- New pine tree
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local function grow_new_pine_tree(pos)
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if not default.can_grow(pos) then
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-- try a bit later again
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minetest.get_node_timer(pos):start(math.random(240, 600))
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return
|
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end
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minetest.remove_node(pos)
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minetest.place_schematic({x = pos.x - 9, y = pos.y - 0, z = pos.z - 8}, modpath.."/schematics/naturalbiomes_med_pinetree_0_90.mts", "0", nil, false)
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end
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-- pine trunk
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minetest.register_node("naturalbiomes:pine_trunk", {
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description = S("Mediterranean Pine Trunk"),
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tiles = {
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"naturalbiomes_mediterran_pine_trunk_top.png",
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"naturalbiomes_mediterran_pine_trunk_top.png",
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"naturalbiomes_mediterran_pine_trunk.png"
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},
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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paramtype2 = "facedir",
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on_place = minetest.rotate_node,
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})
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-- pine wood
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minetest.register_node("naturalbiomes:pine_wood", {
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description = S("Mediterranean Pine Wood"),
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tiles = {"naturalbiomes_mediterran_pine_wood.png"},
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is_ground_content = false,
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groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
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sounds = default.node_sound_wood_defaults(),
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})
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|
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minetest.register_craft({
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output = "naturalbiomes:pine_wood 4",
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recipe = {{"naturalbiomes:pine_trunk"}}
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})
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minetest.register_node("naturalbiomes:pine_leaves", {
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description = S("Mediterranean Pine Leaves"),
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drawtype = "allfaces_optional",
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waving = 1,
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tiles = {"naturalbiomes_mediterran_pine_leaves.png"},
|
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special_tiles = {"naturalbiomes_mediterran_pine_leaves.png"},
|
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paramtype = "light",
|
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is_ground_content = false,
|
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
|
||||
drop = {
|
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max_items = 1,
|
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items = {
|
||||
{
|
||||
-- player will get sapling with 1/50 chance
|
||||
items = {'naturalbiomes:pine_sapling'},
|
||||
rarity = 50,
|
||||
},
|
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{
|
||||
-- player will get leaves only if he get no saplings,
|
||||
-- this is because max_items is 1
|
||||
items = {'naturalbiomes:pine_leaves'},
|
||||
}
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_place_node = default.after_place_leaves,
|
||||
})
|
||||
|
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minetest.register_node("naturalbiomes:pine_sapling", {
|
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description = S("Mediterranean Pine Sapling"),
|
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drawtype = "plantlike",
|
||||
tiles = {"naturalbiomes_mediterran_pine_sapling.png"},
|
||||
inventory_image = "naturalbiomes_mediterran_pine_sapling.png",
|
||||
wield_image = "naturalbiomes_mediterran_pine_sapling.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
on_timer = grow_new_pine_tree,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
||||
},
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||||
attached_node = 1, sapling = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
||||
"naturalbiomes:pine_sapling",
|
||||
-- minp, maxp to be checked, relative to sapling pos
|
||||
{x = -1, y = 0, z = -1},
|
||||
{x = 1, y = 1, z = 1},
|
||||
-- maximum interval of interior volume check
|
||||
2)
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"naturalbiomes_mediterran_pine_wood",
|
||||
"naturalbiomes:pine_wood",
|
||||
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
||||
{"naturalbiomes_mediterran_pine_wood.png"},
|
||||
S("Mediterranean Pine Stair"),
|
||||
S("Mediterranean Pine Slab"),
|
||||
default.node_sound_wood_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"naturalbiomes_mediterran_pine_trunk",
|
||||
"naturalbiomes:pine_trunk",
|
||||
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
||||
{"naturalbiomes_mediterran_pine_trunk_top.png", "naturalbiomes_mediterran_pine_trunk_top.png", "naturalbiomes_mediterran_pine_trunk.png"},
|
||||
S("Mediterranean Pine Trunk Stair"),
|
||||
S("Mediterranean Pine Trunk Slab"),
|
||||
default.node_sound_wood_defaults()
|
||||
)
|
||||
|
||||
doors.register_fencegate(
|
||||
"naturalbiomes:gate_pine_wood",
|
||||
{
|
||||
description = S("Mediterranean Pine Wood Fence Gate"),
|
||||
texture = "naturalbiomes_mediterran_pine_wood.png",
|
||||
material = "naturalbiomes:pine_wood",
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
}
|
||||
)
|
||||
|
||||
|
||||
default.register_fence(
|
||||
"naturalbiomes:fence_pine_wood",
|
||||
{
|
||||
description = S("Mediterranean Pine Fence"),
|
||||
texture = "naturalbiomes_medpine_fence_woode.png",
|
||||
inventory_image = "default_fence_overlay.png^naturalbiomes_mediterran_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||||
wield_image = "default_fence_overlay.png^naturalbiomes_mediterran_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||||
material = "naturalbiomes:pine_wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
}
|
||||
)
|
||||
|
||||
default.register_fence_rail(
|
||||
"naturalbiomes:fence_rail_pine_wood",
|
||||
{
|
||||
description = S("Mediterranean Pine Fence Rail"),
|
||||
texture = "naturalbiomes_medpine_fence_woode.png",
|
||||
inventory_image = "default_fence_rail_overlay.png^naturalbiomes_mediterran_pine_wood.png^" ..
|
||||
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
||||
wield_image = "default_fence_rail_overlay.png^naturalbiomes_mediterran_pine_wood.png^" ..
|
||||
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
||||
material = "naturalbiomes:pine_wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
}
|
||||
)
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:pine_tree",
|
||||
deco_type = "schematic",
|
||||
place_on = {"naturalbiomes:mediterran_litter"},
|
||||
place_offset_y = 0,
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.00115,
|
||||
biomes = {"naturalbiomes:mediterranean"},
|
||||
y_max = 31,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_med_pinetree_0_90.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:pine_treesmall",
|
||||
deco_type = "schematic",
|
||||
place_on = {"naturalbiomes:mediterran_litter"},
|
||||
place_offset_y = 0,
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.00105,
|
||||
biomes = {"naturalbiomes:mediterranean"},
|
||||
y_max = 31,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_med_pinetree_small_0_90.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
-- Cypress Bush
|
||||
|
||||
-- New cypress tree
|
||||
|
||||
local function grow_new_cypress_tree(pos)
|
||||
if not default.can_grow(pos) then
|
||||
-- try a bit later again
|
||||
minetest.get_node_timer(pos):start(math.random(240, 600))
|
||||
return
|
||||
end
|
||||
minetest.remove_node(pos)
|
||||
minetest.place_schematic({x = pos.x - 2, y = pos.y - 0, z = pos.z - 2}, modpath.."/schematics/naturalbiomes_cypress_0_90.mts", "0", nil, false)
|
||||
end
|
||||
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:med_bush",
|
||||
deco_type = "schematic",
|
||||
place_on = {"naturalbiomes:mediterran_litter"},
|
||||
place_offset_y = 1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.004,
|
||||
scale = 0.02,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 3876,
|
||||
octaves = 3,
|
||||
persist = 0.4,
|
||||
},
|
||||
biomes = {"naturalbiomes:mediterranean"},
|
||||
y_max = 31000,
|
||||
y_min = 3,
|
||||
schematic = minetest.get_modpath("naturalbiomes") .. "/schematics/naturalbiomes_cypress_0_90.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:med_bush_stem", {
|
||||
description = S("Cypress Bush Stem"),
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.41,
|
||||
tiles = {"naturalbiomes_mediterran_cypress_stem.png"},
|
||||
inventory_image = "naturalbiomes_mediterran_cypress_stem.png",
|
||||
wield_image = "naturalbiomes_mediterran_cypress_stem.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:med_bush_leaves", {
|
||||
description = S("Cypress Bush Leaves"),
|
||||
drawtype = "allfaces_optional",
|
||||
tiles = {"naturalbiomes_mediterran_cypress_leavese.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 3, flammable = 2, leaves = 1, winleafdecay = 3},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {"naturalbiomes:med_bush_sapling"}, rarity = 25},
|
||||
{items = {"naturalbiomes:med_bush_leaves"}}
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_place_node = after_place_leaves,
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:med_bush_sapling", {
|
||||
description = S("Cypress Bush Sapling"),
|
||||
drawtype = "plantlike",
|
||||
tiles = {"naturalbiomes_mediterran_cypress_stem.png"},
|
||||
inventory_image = "naturalbiomes_mediterran_cypress_stem.png",
|
||||
wield_image = "naturalbiomes_mediterran_cypress_stem.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
on_timer = grow_new_cypress_tree,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
|
||||
},
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||||
attached_node = 1, sapling = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
||||
"naturalbiomes:med_bush_sapling",
|
||||
-- minp, maxp to be checked, relative to sapling pos
|
||||
{x = -1, y = 0, z = -1},
|
||||
{x = 1, y = 1, z = 1},
|
||||
-- maximum interval of interior volume check
|
||||
2)
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:med_flower1",
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:mediterranean_litter"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.03,
|
||||
scale = 0.15,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 4602,
|
||||
octaves = 4,
|
||||
persist = 1,
|
||||
},
|
||||
y_max = 30000,
|
||||
y_min = 1,
|
||||
decoration = "naturalbiomes:med_flower1",
|
||||
spawn_by = "naturalbiomes:mediterran_litter"
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:med_flower1", {
|
||||
description = S"Mediterranean Flower",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.0,
|
||||
tiles = {"naturalbiomes_mediterran_flower1.png"},
|
||||
inventory_image = "naturalbiomes_mediterran_flower1.png",
|
||||
wield_image = "naturalbiomes_mediterran_flower1.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:med_flower2",
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:mediterran_litter"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.03,
|
||||
scale = 0.15,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 4602,
|
||||
octaves = 4,
|
||||
persist = 1,
|
||||
},
|
||||
y_max = 30000,
|
||||
y_min = 1,
|
||||
decoration = "naturalbiomes:med_flower2",
|
||||
spawn_by = "naturalbiomes:mediterran_litter"
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:med_flower2", {
|
||||
description = S"Mediterranean Flower",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.0,
|
||||
tiles = {"naturalbiomes_mediterran_flower2.png"},
|
||||
inventory_image = "naturalbiomes_mediterran_flower2.png",
|
||||
wield_image = "naturalbiomes_mediterran_flower2.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:med_flower3",
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:mediterran_litter"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.03,
|
||||
scale = 0.15,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 3602,
|
||||
octaves = 4,
|
||||
persist = 1,
|
||||
},
|
||||
y_max = 30000,
|
||||
y_min = 1,
|
||||
decoration = "naturalbiomes:med_flower3",
|
||||
spawn_by = "naturalbiomes:mediterran_litter"
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:med_flower3", {
|
||||
description = S"Lavender",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.0,
|
||||
tiles = {"naturalbiomes_mediterran_flower3.png"},
|
||||
inventory_image = "naturalbiomes_mediterran_flower3.png",
|
||||
wield_image = "naturalbiomes_mediterran_flower3.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:med_grass1",
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:mediterran_litter"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.075,
|
||||
y_max = 30000,
|
||||
y_min = 1,
|
||||
decoration = "naturalbiomes:med_grass1",
|
||||
spawn_by = "naturalbiomes:mediterran_litter"
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:med_grass1", {
|
||||
description = S"Mediterranean Grass",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.0,
|
||||
tiles = {"naturalbiomes_mediterran_grass.png"},
|
||||
inventory_image = "naturalbiomes_mediterran_grass.png",
|
||||
wield_image = "naturalbiomes_mediterran_grass.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:med_grass2",
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:mediterran_litter"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.075,
|
||||
y_max = 30000,
|
||||
y_min = 1,
|
||||
decoration = "naturalbiomes:med_grass2",
|
||||
spawn_by = "naturalbiomes:mediterran_litter"
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:med_grass2", {
|
||||
description = S"Mediterranean Grass",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.0,
|
||||
tiles = {"naturalbiomes_mediterran_grass2.png"},
|
||||
inventory_image = "naturalbiomes_mediterran_grass2.png",
|
||||
wield_image = "naturalbiomes_mediterran_grass2.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:med_ruin1",
|
||||
deco_type = "schematic",
|
||||
place_on = {"naturalbiomes:mediterran_litter"},
|
||||
place_offset_y = 1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.004,
|
||||
scale = 0.008,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 137,
|
||||
octaves = 1,
|
||||
persist = 0.1,
|
||||
},
|
||||
biomes = {"naturalbiomes:mediterranean"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("naturalbiomes") .. "/schematics/naturalbiomes_medruin1_0_90.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:med_ruin2",
|
||||
deco_type = "schematic",
|
||||
place_on = {"naturalbiomes:mediterran_litter"},
|
||||
place_offset_y = 1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.004,
|
||||
scale = 0.008,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 137,
|
||||
octaves = 1,
|
||||
persist = 0.1,
|
||||
},
|
||||
biomes = {"naturalbiomes:mediterranean"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("naturalbiomes") .. "/schematics/naturalbiomes_medruin2_0_90.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:med_ruin3",
|
||||
deco_type = "schematic",
|
||||
place_on = {"naturalbiomes:mediterran_litter"},
|
||||
place_offset_y = 1,
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.004,
|
||||
scale = 0.008,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 137,
|
||||
octaves = 1,
|
||||
persist = 0.1,
|
||||
},
|
||||
biomes = {"naturalbiomes:mediterranean"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("naturalbiomes") .. "/schematics/naturalbiomes_medruin3_0_90.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
-- Olives
|
||||
minetest.register_node("naturalbiomes:olives", {
|
||||
description = S("Fresh Olives"),
|
||||
drawtype = "plantlike",
|
||||
tiles = {"naturalbiomes__fresholives.png"},
|
||||
inventory_image = "naturalbiomes__fresholives.png",
|
||||
wield_image = "naturalbiomes__fresholives.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.31, -0.5, -0.31, 0.31, 0.5, 0.31}
|
||||
},
|
||||
groups = {
|
||||
fleshy = 3, dig_immediate = 3, flammable = 2,
|
||||
leafdecay = 1, leafdecay_drop = 1, winleafdecay_drop = 1, winleafdecay = 3
|
||||
},
|
||||
drop = "naturalbiomes:olives",
|
||||
on_use = minetest.item_eat(6),
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
after_place_node = function(pos, placer)
|
||||
if placer:is_player() then
|
||||
minetest.set_node(pos, {name = "naturalbiomes:olives", param2 = 1})
|
||||
end
|
||||
end
|
||||
})
|
Loading…
Add table
Add a link
Reference in a new issue