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590
mods/naturalbiomes/wetsavanna.lua
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590
mods/naturalbiomes/wetsavanna.lua
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local S = minetest.get_translator("naturalbiomes")
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local modname = "naturalbiomes"
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local modpath = minetest.get_modpath(modname)
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local mg_name = minetest.get_mapgen_setting("mg_name")
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minetest.register_node("naturalbiomes:savannalitter", {
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description = S("Wet Savanna dirt with Grass"),
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tiles = {"naturalbiomes_savannalitter.png", "default_dirt.png",
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{name = "default_dirt.png^naturalbiomes_savannalitter_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_biome({
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name = "naturalbiomes:wetsavanna",
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node_top = "naturalbiomes:savannalitter",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 3,
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node_riverbed = "default:clay",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 31000,
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y_min = 5,
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heat_point = 86,
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humidity_point = 60,
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})
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--
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-- Everness
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--
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minetest.register_decoration({
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name = 'naturalbiomes:baobab_tree',
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deco_type = 'schematic',
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place_on = {
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'default:dry_dirt_with_dry_grass',
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'naturalbiomes:savannalitter',
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},
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spawn_by = {
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'default:dry_dirt_with_dry_grass',
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'naturalbiomes:savannalitter',
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},
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num_spawn_by = 8,
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sidelen = 16,
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fill_ratio = 0.0001,
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biomes = {
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'savanna',
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},
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y_max = 31000,
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y_min = 6,
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_baobab_tree.mts',
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flags = 'place_center_x,place_center_z',
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rotation = 'random',
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})
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local did_baobab = minetest.get_decoration_id('naturalbiomes:baobab_tree')
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minetest.set_gen_notify('decoration',{ did_baobab })
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did_baobab = 'decoration#' .. did_baobab
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minetest.register_on_generated(function(minp, maxp)
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if maxp.y > 4 then
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--
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-- Baobab Tree - fix light
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--
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local gennotify = minetest.get_mapgen_object('gennotify')
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for _, pos in ipairs(gennotify[did_baobab] or {}) do
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minetest.after(0.2,function() minetest.fix_light(pos:offset(-12, -1, -12), pos:offset(12, 39, 12)) end)
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end
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end
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end)
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minetest.register_decoration({
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name = 'everness:baobab_savanna_baobab_log',
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deco_type = 'schematic',
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place_on = {
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'default:dry_dirt_with_dry_grass',
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'naturalbiomes:savannalitter',
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},
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sidelen = 80,
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place_offset_y = 1,
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fill_ratio = 0.0001,
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biomes = { 'savanna' },
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y_max = 31000,
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y_min = 4,
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_baobab_log.mts',
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flags = 'place_center_x',
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rotation = 'random',
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spawn_by = {
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'default:dry_dirt_with_dry_grass',
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'naturalbiomes:savannalitter',
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},
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num_spawn_by = 8,
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})
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-- Tree generation
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--
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-- New acacia tree
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local function grow_new_acacia_tree(pos)
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if not default.can_grow(pos) then
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-- try a bit later again
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minetest.get_node_timer(pos):start(math.random(240, 600))
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return
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end
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minetest.remove_node(pos)
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minetest.place_schematic({x = pos.x - 7, y = pos.y - 0, z = pos.z - 7}, modpath.."/schematics/naturalbiomes_acaciatree_0_180.mts", "0", nil, false)
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end
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-- acacia trunk
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minetest.register_node("naturalbiomes:acacia_trunk", {
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description = S("Acacia Trunk"),
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tiles = {
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"naturalbiomes_savannaacaia_trunk_top.png",
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"naturalbiomes_savannaacaia_trunk_top.png",
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"naturalbiomes_savannaacacia_trunk.png"
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},
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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paramtype2 = "facedir",
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on_place = minetest.rotate_node,
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})
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-- acacia wood
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minetest.register_node("naturalbiomes:acacia_wood", {
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description = S("Acacia Wood"),
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tiles = {"naturalbiomes_savannaacacia_wood.png"},
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is_ground_content = false,
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groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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output = "naturalbiomes:acacia_wood 4",
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recipe = {{"naturalbiomes:acacia_trunk"}}
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})
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minetest.register_node("naturalbiomes:acacia_leaves", {
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description = S("Acacia Leaves"),
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drawtype = "allfaces_optional",
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waving = 1,
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tiles = {"naturalbiomes_savannaacacia_leaves.png"},
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special_tiles = {"naturalbiomes_savannaacacia_leaves.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get sapling with 1/50 chance
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items = {'naturalbiomes:acacia_sapling'},
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rarity = 50,
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},
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{
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-- player will get leaves only if he get no saplings,
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-- this is because max_items is 1
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items = {'naturalbiomes:acacia_leaves'},
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}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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})
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minetest.register_node("naturalbiomes:acacia_sapling", {
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description = S("Acacia Sapling"),
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drawtype = "plantlike",
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tiles = {"naturalbiomes_savannaacaia_sapling.png"},
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inventory_image = "naturalbiomes_savannaacaia_sapling.png",
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wield_image = "naturalbiomes_savannaacaia_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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on_timer = grow_new_acacia_tree,
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 2,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(math.random(300, 1500))
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end,
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on_place = function(itemstack, placer, pointed_thing)
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itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
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"naturalbiomes:acacia_sapling",
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-- minp, maxp to be checked, relative to sapling pos
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{x = -1, y = 0, z = -1},
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{x = 1, y = 1, z = 1},
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-- maximum interval of interior volume check
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2)
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return itemstack
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end,
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})
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stairs.register_stair_and_slab(
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"naturalbiomes_savannaacacia_wood",
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"naturalbiomes:acacia_wood",
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{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
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{"naturalbiomes_savannaacacia_wood.png"},
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S("Acacia Stair"),
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S("Acacia Slab"),
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default.node_sound_wood_defaults()
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)
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stairs.register_stair_and_slab(
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"naturalbiomes_savannaacacia_trunk",
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"naturalbiomes:acacia_trunk",
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{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
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{"naturalbiomes_savannaacaia_trunk_top.png", "naturalbiomes_savannaacaia_trunk_top.png", "naturalbiomes_savannaacacia_trunk.png"},
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S("Acacia Trunk Stair"),
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S("Acacia Trunk Slab"),
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default.node_sound_wood_defaults()
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)
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doors.register_fencegate(
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"naturalbiomes:gate_acacia_wood",
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{
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description = S("Acacia Wood Fence Gate"),
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texture = "naturalbiomes_savannaacacia_wood.png",
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material = "naturalbiomes:acacia_wood",
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
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sounds = default.node_sound_wood_defaults()
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}
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)
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default.register_fence(
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"naturalbiomes:fence_acacia_wood",
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{
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description = S("Acacia Fence"),
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texture = "naturalbiomes_acacia_fence_wood.png",
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inventory_image = "default_fence_overlay.png^naturalbiomes_savannaacacia_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
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wield_image = "default_fence_overlay.png^naturalbiomes_savannaacacia_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
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material = "naturalbiomes:acacia_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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}
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)
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default.register_fence_rail(
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"naturalbiomes:fence_rail_acacia_wood",
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{
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description = S("Acacia Fence Rail"),
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texture = "naturalbiomes_acacia_fence_wood.png",
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inventory_image = "default_fence_rail_overlay.png^naturalbiomes_savannaacacia_wood.png^" ..
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"default_fence_rail_overlay.png^[makealpha:255,126,126",
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wield_image = "default_fence_rail_overlay.png^naturalbiomes_savannaacacia_wood.png^" ..
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"default_fence_rail_overlay.png^[makealpha:255,126,126",
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material = "naturalbiomes:acacia_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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}
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)
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"naturalbiomes:savannalitter"},
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sidelen = 2,
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noise_params = {
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offset = -0.25,
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scale = -1.125,
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spread = {x = 100, y = 100, z = 100},
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seed = 7777,
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octaves = 3,
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persist = 1.0
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},
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biomes = {"savanna"},
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y_max = 31000,
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y_min = 1,
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decoration = "default:dry_dirt_with_dry_grass",
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place_offset_y = -1,
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flags = "force_placement",
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})
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minetest.register_decoration({
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name = "naturalbiomes:acacia_tree",
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deco_type = "schematic",
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place_on = {"naturalbiomes:savannalitter"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.0001,
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biomes = {"savanna"},
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y_max = 31000,
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y_min = 2,
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schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_acaciatree_0_180.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "naturalbiomes:acacia_tree3",
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deco_type = "schematic",
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place_on = {"naturalbiomes:savannalitter"},
|
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place_offset_y = -2,
|
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sidelen = 16,
|
||||
fill_ratio = 0.0001,
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biomes = {"savanna"},
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y_max = 31000,
|
||||
y_min = 2,
|
||||
schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_acaciatree3.mts",
|
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flags = "place_center_x, place_center_z",
|
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rotation = "random",
|
||||
})
|
||||
|
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minetest.register_decoration({
|
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name = "naturalbiomes:acacia_tree4",
|
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deco_type = "schematic",
|
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place_on = {"naturalbiomes:savannalitter"},
|
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place_offset_y = 0,
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.0001,
|
||||
biomes = {"savanna"},
|
||||
y_max = 31000,
|
||||
y_min = 2,
|
||||
schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_acaciatree4.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
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minetest.register_decoration({
|
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name = "naturalbiomes:savannagras",
|
||||
deco_type = "schematic",
|
||||
place_on = {"naturalbiomes:savannalitter"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 0.006,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 436,
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
biomes = {"savanna"},
|
||||
y_max = 31000,
|
||||
y_min = 2,
|
||||
schematic = minetest.get_modpath("naturalbiomes") .. "/schematics/naturalbiomes_savannagrass1_0_90.mts",
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:savannagrass", {
|
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description = S("Savanna Grass"),
|
||||
drawtype = "plantlike",
|
||||
tiles = {"naturalbiomes_savannagrass.png"},
|
||||
inventory_image = "naturalbiomes_savannagrass.png",
|
||||
wield_image = "naturalbiomes_savannagrass.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
|
||||
},
|
||||
groups = {snappy = 3, flammable = 2},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_dig_node = function(pos, node, metadata, digger)
|
||||
default.dig_up(pos, node, digger)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:savannagrassmall",
|
||||
deco_type = "schematic",
|
||||
place_on = {"naturalbiomes:savannalitter"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 0.006,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 436,
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
biomes = {"savanna"},
|
||||
y_max = 31000,
|
||||
y_min = 2,
|
||||
schematic = minetest.get_modpath("naturalbiomes") .. "/schematics/naturalbiomes_savannagrass2_0_90.mts",
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:savannagrasssmall", {
|
||||
description = S("Savanna Grass"),
|
||||
drawtype = "plantlike",
|
||||
tiles = {"naturalbiomes_savannagrass.png"},
|
||||
inventory_image = "naturalbiomes_savannagrass.png",
|
||||
wield_image = "naturalbiomes_savannagrass.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
|
||||
},
|
||||
groups = {snappy = 3, flammable = 2},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_dig_node = function(pos, node, metadata, digger)
|
||||
default.dig_up(pos, node, digger)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:savanna_flowergrass",
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:savannalitter"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.03,
|
||||
scale = 0.1,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 3602,
|
||||
octaves = 5,
|
||||
persist = 1,
|
||||
},
|
||||
biomes = {"savanna"},
|
||||
y_max = 30000,
|
||||
y_min = 1,
|
||||
decoration = "naturalbiomes:savanna_flowergrass",
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:savanna_flowergrass", {
|
||||
description = S"Savanna Flowergrass",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 2.0,
|
||||
tiles = {"naturalbiomes_savannagrasssmall.png"},
|
||||
inventory_image = "naturalbiomes_savannagrasssmall.png",
|
||||
wield_image = "naturalbiomes_savannagrasssmall.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:savanna_grass2",
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:savannalitter"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.03,
|
||||
scale = 0.1,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 1987,
|
||||
octaves = 3,
|
||||
persist = 2,
|
||||
},
|
||||
y_max = 30000,
|
||||
y_min = 1,
|
||||
decoration = "naturalbiomes:savanna_grass2",
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:savanna_grass2", {
|
||||
description = S"Savanna Grass",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.0,
|
||||
tiles = {"naturalbiomes_savannagrass2.png"},
|
||||
inventory_image = "naturalbiomes_savannagrass2.png",
|
||||
wield_image = "naturalbiomes_savannagrass2.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:savanna_grass3",
|
||||
deco_type = "simple",
|
||||
place_on = {"naturalbiomes:savannalitter"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.1,
|
||||
y_max = 30000,
|
||||
y_min = 1,
|
||||
decoration = "naturalbiomes:savanna_grass3",
|
||||
spawn_by = "naturalbiomes:savannalitter"
|
||||
})
|
||||
|
||||
minetest.register_node("naturalbiomes:savanna_grass3", {
|
||||
description = S"Savanna Grass",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.0,
|
||||
tiles = {"naturalbiomes_savannagrass3.png"},
|
||||
inventory_image = "naturalbiomes_savannagrass3.png",
|
||||
wield_image = "naturalbiomes_savannagrass3.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
name = "naturalbiomes:acacia_log",
|
||||
deco_type = "schematic",
|
||||
place_on = {"naturalbiomes:savannalitter"},
|
||||
place_offset_y = 1,
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.0005,
|
||||
biomes = {"savanna"},
|
||||
y_max = 31000,
|
||||
y_min = 1,
|
||||
schematic = minetest.get_modpath("naturalbiomes") .. "/schematics/naturalbiomes_acacia_log_0_90.mts",
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
spawn_by = "naturalbiomes:savannalitter",
|
||||
num_spawn_by = 8,
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {
|
||||
"naturalbiomes:savannalitter",
|
||||
},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.15,
|
||||
y_max = 30000,
|
||||
y_min = 1,
|
||||
decoration = {
|
||||
"default:dry_grass_2",
|
||||
"default:dry_grass_3",
|
||||
"default:dry_grass_4",
|
||||
"default:dry_grass_5",
|
||||
},
|
||||
biomes = "savanna"
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {
|
||||
"default:dry_dirt_with_dry_grass",
|
||||
},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.75,
|
||||
y_max = 30000,
|
||||
y_min = 1,
|
||||
decoration = {
|
||||
"default:dry_grass_4",
|
||||
"default:dry_grass_5",
|
||||
},
|
||||
biomes = "savanna"
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dry_dirt_with_dry_grass"},
|
||||
place_offset_y = 0,
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.0005,
|
||||
biomes = {"savanna"},
|
||||
y_max = 31000,
|
||||
y_min = 2,
|
||||
schematic = minetest.get_modpath("default").."/schematics/acacia_tree.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
Loading…
Add table
Add a link
Reference in a new issue