write something there
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mods/signs_lib/compat.lua
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mods/signs_lib/compat.lua
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if minetest.get_modpath("default") then
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local default_fences = {
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"default:fence_wood",
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"default:fence_acacia_wood",
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"default:fence_aspen_wood",
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"default:fence_junglewood",
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"default:fence_pine_wood"
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}
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for _, n in ipairs(default_fences) do
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minetest.override_item(n, {
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check_for_pole = true
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})
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end
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end
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if minetest.get_modpath("cottages") then
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local cbox = table.copy(minetest.registered_items["cottages:table"].node_box)
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minetest.override_item("cottages:table", {
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check_for_pole = true,
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selection_box = cbox
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})
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end
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if minetest.get_modpath("prefab_redo") then
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minetest.override_item("prefab_redo:concrete_railing", {
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check_for_pole = true,
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selection_box = {
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type = "connected",
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connect_right = { -0.125, -0.5, -0.125, 0.5, 0.375, 0.125 },
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connect_left = { -0.5, -0.5, -0.125, 0.125, 0.375, 0.125 },
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connect_back = { -0.125, -0.5, -0.125, 0.125, 0.375, 0.5 },
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connect_front = { -0.125, -0.5, -0.5, 0.125, 0.375, 0.125 },
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disconnected = { -0.125, -0.5, -0.125, 0.125, 0.25, 0.125 },
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fixed = {}
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}
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})
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end
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if minetest.get_modpath("streetspoles") then
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local htj_north = {
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[1] = true,
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[3] = true,
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[9] = true,
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[11] = true,
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[21] = true,
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[23] = true
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}
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local htj_east = {
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[0] = true,
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[2] = true,
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[16] = true,
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[18] = true,
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[20] = true,
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[22] = true
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}
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local htj_south = {
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[1] = true,
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[3] = true,
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[5] = true,
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[7] = true,
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[21] = true,
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[23] = true
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}
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local htj_west = {
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[0] = true,
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[2] = true,
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[12] = true,
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[14] = true,
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[20] = true,
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[22] = true
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}
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local vtj_north = {
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[8] = true,
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[10] = true,
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[13] = true,
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[15] = true,
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[17] = true,
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[19] = true
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}
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local vtj_east = {
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[4] = true,
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[6] = true,
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[8] = true,
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[10] = true,
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[17] = true,
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[19] = true
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}
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local vtj_south = {
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[4] = true,
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[6] = true,
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[13] = true,
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[15] = true,
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[17] = true,
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[10] = true
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}
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local vtj_west = {
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[4] = true,
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[6] = true,
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[8] = true,
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[10] = true,
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[13] = true,
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[15] = true
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}
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minetest.override_item("streets:bigpole", {
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check_for_pole = function(pos, node, def, ppos, pnode, pdef)
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if pnode.param2 < 4
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or (pnode.param2 > 19 and pnode.param2 < 24)
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and (pos.x ~= ppos.x or pos.z ~= ppos.z) then
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return true
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end
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end,
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check_for_horiz_pole = function(pos, node, def, ppos, pnode, pdef)
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if pnode.param2 > 3 and pnode.param2 < 12 then
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if def.paramtype2 == "wallmounted" then
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if node.param2 == 2 or node.param2 == 3 -- E/W
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then return true
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end
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else
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if node.param2 == 1 or node.param2 == 3 -- E/W
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then return true
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end
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end
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elseif pnode.param2 > 11 and pnode.param2 < 20 then
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if def.paramtype2 == "wallmounted" then
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if node.param2 == 4 or node.param2 == 5 then
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return true
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end
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else
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if node.param2 == 0 or node.param2 == 2 then
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return true
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end
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end
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end
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end
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})
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minetest.override_item("streets:bigpole_tjunction", {
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check_for_pole = function(pos, node, def, ppos, pnode, pdef)
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if def.paramtype2 == "wallmounted" then
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if (node.param2 == 4 and vtj_north[pnode.param2])
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or (node.param2 == 2 and vtj_east[pnode.param2])
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or (node.param2 == 5 and vtj_south[pnode.param2])
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or (node.param2 == 3 and vtj_west[pnode.param2]) then
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return true
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end
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else
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if (node.param2 == 0 and vtj_north[pnode.param2])
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or (node.param2 == 1 and vtj_east[pnode.param2])
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or (node.param2 == 2 and vtj_south[pnode.param2])
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or (node.param2 == 3 and vtj_west[pnode.param2]) then
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return true
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end
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end
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end,
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check_for_horiz_pole = function(pos, node, def, ppos, pnode, pdef)
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if def.paramtype2 == "wallmounted" then
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if (node.param2 == 4 and htj_north[pnode.param2])
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or (node.param2 == 2 and htj_east[pnode.param2])
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or (node.param2 == 5 and htj_south[pnode.param2])
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or (node.param2 == 3 and htj_west[pnode.param2]) then
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return true
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end
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else
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if (node.param2 == 0 and htj_north[pnode.param2])
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or (node.param2 == 1 and htj_east[pnode.param2])
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or (node.param2 == 2 and htj_south[pnode.param2])
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or (node.param2 == 3 and htj_west[pnode.param2]) then
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return true
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end
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end
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end
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})
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end
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if minetest.get_modpath("streetlamps") then
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minetest.override_item("streets:streetlamp_basic_top_on", {
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.3,-0.4,-0.3,0.3,0.5,0.3},
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{-0.15,-0.4,-0.15,0.15,-1.55,0.15},
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{-0.18,-1.55,-0.18,0.18,-2.5,0.18},
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}
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},
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check_for_pole = true
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})
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end
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