write something there
This commit is contained in:
commit
b4b6c08f4f
8546 changed files with 309825 additions and 0 deletions
116
mods/skinsdb/init.lua
Normal file
116
mods/skinsdb/init.lua
Normal file
|
@ -0,0 +1,116 @@
|
|||
-- Unified Skins for Minetest - based modified Bags from unfied_inventory and skins from inventory_plus
|
||||
|
||||
-- Copyright (c) 2012 cornernote, Dean Montgomery
|
||||
-- Rework 2017 by bell07
|
||||
-- License: GPLv3
|
||||
|
||||
skins = {}
|
||||
skins.modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
skins.default = "character"
|
||||
|
||||
dofile(skins.modpath.."/skin_meta_api.lua")
|
||||
dofile(skins.modpath.."/api.lua")
|
||||
dofile(skins.modpath.."/skinlist.lua")
|
||||
dofile(skins.modpath.."/formspecs.lua")
|
||||
dofile(skins.modpath.."/chatcommands.lua")
|
||||
-- Unified inventory page/integration
|
||||
if minetest.get_modpath("unified_inventory") then
|
||||
dofile(skins.modpath.."/unified_inventory_page.lua")
|
||||
end
|
||||
|
||||
if minetest.get_modpath("sfinv") then
|
||||
dofile(skins.modpath.."/sfinv_page.lua")
|
||||
end
|
||||
|
||||
-- ie.loadfile does not exist?
|
||||
skins.ie = minetest.request_insecure_environment()
|
||||
skins.http = minetest.request_http_api()
|
||||
dofile(skins.modpath.."/skins_updater.lua")
|
||||
skins.ie = nil
|
||||
skins.http = nil
|
||||
|
||||
-- 3d_armor compatibility
|
||||
if minetest.global_exists("armor") then
|
||||
skins.armor_loaded = true
|
||||
armor.get_player_skin = function(self, name)
|
||||
local skin = skins.get_player_skin(minetest.get_player_by_name(name))
|
||||
return skin:get_texture()
|
||||
end
|
||||
armor.get_preview = function(self, name)
|
||||
local skin = skins.get_player_skin(minetest.get_player_by_name(name))
|
||||
return skin:get_preview()
|
||||
end
|
||||
armor.update_player_visuals = function(self, player)
|
||||
if not player then
|
||||
return
|
||||
end
|
||||
local skin = skins.get_player_skin(player)
|
||||
skin:apply_skin_to_player(player)
|
||||
armor:run_callbacks("on_update", player)
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.global_exists("clothing") and clothing.player_textures then
|
||||
skins.clothing_loaded = true
|
||||
clothing:register_on_update(skins.update_player_skin)
|
||||
end
|
||||
|
||||
-- Update skin on join
|
||||
skins.ui_context = {}
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
skins.update_player_skin(player)
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
skins.ui_context[player:get_player_name()] = nil
|
||||
player:get_inventory():set_size("hand", 0)
|
||||
end)
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
player:get_inventory():set_size("hand", 0)
|
||||
end
|
||||
end)
|
||||
|
||||
player_api.register_model("skinsdb_3d_armor_character_5.b3d", {
|
||||
animation_speed = 30,
|
||||
textures = {
|
||||
"blank.png",
|
||||
"blank.png",
|
||||
"blank.png",
|
||||
"blank.png"
|
||||
},
|
||||
animations = {
|
||||
stand = {x=0, y=79},
|
||||
lay = {x=162, y=166},
|
||||
walk = {x=168, y=187},
|
||||
mine = {x=189, y=198},
|
||||
walk_mine = {x=200, y=219},
|
||||
sit = {x=81, y=160},
|
||||
-- compatibility w/ the emote mod
|
||||
wave = {x = 192, y = 196, override_local = true},
|
||||
point = {x = 196, y = 196, override_local = true},
|
||||
freeze = {x = 205, y = 205, override_local = true},
|
||||
},
|
||||
})
|
||||
|
||||
-- Register default character.png if not part of this mod
|
||||
local default_skin_obj = skins.get(skins.default)
|
||||
if not default_skin_obj then
|
||||
default_skin_obj = skins.new(skins.default)
|
||||
default_skin_obj:set_texture("character.png")
|
||||
default_skin_obj:set_meta("format", '1.0')
|
||||
default_skin_obj:set_meta("_sort_id", 0)
|
||||
default_skin_obj:set_meta("name", "Sam")
|
||||
default_skin_obj:set_hand_from_texture()
|
||||
end
|
||||
|
||||
-- Secure hand inventory slot
|
||||
minetest.register_allow_player_inventory_action(function(player, action, inv, data)
|
||||
if data.to_list == "hand" or data.from_list == "hand" or data.listname == "hand" then
|
||||
return 0
|
||||
end
|
||||
end)
|
||||
|
||||
--dofile(skins.modpath.."/unittest.lua")
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue