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96
mods/too_many_stones/flowstones.lua
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96
mods/too_many_stones/flowstones.lua
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-- mods/too_many_stones/flowstones.lua
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-- support for MT game translation.
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local S = minetest.get_translator("too_many_stones")
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function too_many_stones.register_flowstone(stone_name, description, texture1, texture2, texture3, texture4, groups)
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-- Attempt to deserialize the provided groups string
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local node_groups = groups
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-- Check if deserialization failed and use a default group table if so
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if not node_groups then
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node_groups = {cracky = 3, attached_node = 1, grey_stone = 1, stone = 1, flowstone = 1}
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end
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-- Register 8 flowstone nodes
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for i = 1, 8 do
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local node_name = "too_many_stones:" .. stone_name .. "_flowstone_" .. i
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local node_description = S(description .. " Pointed Flowstone")
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local node_texture
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-- Assign textures for each variant
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if i <= 4 then
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-- First four use the provided textures
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node_texture = "tms_" .. stone_name .. "_flowstone_" .. i .. ".png"
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else
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-- Last four use mirrored textures of the first four
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local mirrored_index = i - 4
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node_texture = "tms_" .. stone_name .. "_flowstone_" .. mirrored_index .. ".png^[transformFY"
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end
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minetest.register_node(node_name, {
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description = node_description,
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drawtype = "plantlike",
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tiles = {node_texture},
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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paramtype = "light",
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groups = node_groups,
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drop = "too_many_stones:" .. stone_name .. "_flowstone_8",
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sounds = too_many_stones.node_sound_stone_defaults(),
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is_ground_content = false,
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})
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end
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end
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-- Register Flowstones:
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too_many_stones.register_flowstone(
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"limestone_blue",
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"Blue Limestone",
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"tms_limestone_blue_flowstone_1.png",
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"tms_limestone_blue_flowstone_2.png",
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"tms_limestone_blue_flowstone_3.png",
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"tms_limestone_blue_flowstone_4.png",
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{limestone = 1, cracky = 3, attached_node = 1, grey_stone = 1, stone = 1, flowstone = 1}
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)
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too_many_stones.register_flowstone(
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"limestone_white",
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"White Limestone",
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"tms_limestone_white_flowstone_1.png",
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"tms_limestone_white_flowstone_2.png",
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"tms_limestone_white_flowstone_3.png",
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"tms_limestone_white_flowstone_4.png",
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{limestone = 1, cracky = 3, attached_node = 1, white_stone = 1, stone = 1, flowstone = 1}
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)
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too_many_stones.register_flowstone(
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"travertine",
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"Travertine",
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"tms_travertine_flowstone_1.png",
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"tms_travertine_flowstone_2.png",
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"tms_travertine_flowstone_3.png",
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"tms_travertine_flowstone_4.png",
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{limestone = 1, cracky = 3, attached_node = 1, yellow_stone = 1, stone = 1, flowstone = 1}
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)
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too_many_stones.register_flowstone(
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"travertine_yellow",
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"Yellow Travertine",
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"tms_travertine_yellow_flowstone_1.png",
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"tms_travertine_yellow_flowstone_2.png",
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"tms_travertine_yellow_flowstone_3.png",
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"tms_travertine_yellow_flowstone_4.png",
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{limestone = 1, cracky = 3, attached_node = 1, yellow_stone = 1, stone = 1, flowstone = 1}
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)
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too_many_stones.register_flowstone(
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"geyserite",
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"Geyserite",
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"tms_geyserite_flowstone_1.png",
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"tms_geyserite_flowstone_2.png",
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"tms_geyserite_flowstone_3.png",
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"tms_geyserite_flowstone_4.png",
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{limestone = 1, cracky = 3, attached_node = 1, grey_stone = 1, stone = 1, flowstone = 1}
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)
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