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337
mods/x_farming/cactus.lua
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337
mods/x_farming/cactus.lua
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--[[
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X Farming. Extends Minetest farming mod with new plants, crops and ice fishing.
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Copyright (C) 2024 SaKeL
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to juraj.vajda@gmail.com
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--]]
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local S = minetest.get_translator(minetest.get_current_modname())
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-- Large cactus
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if minetest.get_modpath("default") then
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-- Alias cactus and seedling
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minetest.register_alias("x_farming:cactus","default:cactus")
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minetest.register_alias("x_farming:large_cactus_with_fruit_seedling","default:large_cactus_seedling")
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-- Add cactus fruits to grown large cactus
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local oglcsot = minetest.registered_items["default:large_cactus_seedling"].on_timer
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minetest.override_item("default:large_cactus_seedling",{
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on_timer = function(pos)
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local retval = oglcsot(pos)
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local fruit_locations = minetest.find_nodes_in_area_under_air(pos:add(vector.new(-2,1,-2)),pos:add(vector.new(2,8,2)),"default:cactus")
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for _,cpos in ipairs(fruit_locations) do
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if math.random(1,10) < 7 then
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minetest.set_node(cpos:add(vector.new(0,1,0)),{ name = "x_farming:cactus_fruit" })
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end
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end
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return retval
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end,
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})
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else
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minetest.register_node('x_farming:cactus', {
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description = S('Cactus'),
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tiles = {
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'x_farming_cactus_top.png',
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'x_farming_cactus_top.png',
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'x_farming_cactus.png',
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'x_farming_cactus.png',
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'x_farming_cactus.png^[transformFX',
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'x_farming_cactus.png^[transformFX',
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},
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paramtype2 = 'facedir',
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groups = {
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-- MTG
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choppy = 3,
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-- X Farming
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compost = 50,
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-- MCL
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handy = 1,
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deco_block = 1,
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dig_by_piston = 1,
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plant = 1,
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enderman_takable = 1,
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compostability = 50
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},
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sounds = x_farming.node_sound_wood_defaults(),
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on_place = minetest.rotate_node,
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})
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minetest.register_node('x_farming:large_cactus_with_fruit_seedling', {
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description = S('Large Cactus with Fruit Seedling') .. '\n' .. S('Compost chance') .. ': 30%',
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short_description = S('Large Cactus with Fruit Seedling'),
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drawtype = 'plantlike',
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tiles = { 'x_farming_large_cactus_with_fruit_seedling.png' },
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inventory_image = 'x_farming_large_cactus_with_fruit_seedling.png',
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wield_image = 'x_farming_large_cactus_with_fruit_seedling.png',
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paramtype = 'light',
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sunlight_propagates = true,
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walkable = false,
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selection_box = {
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type = 'fixed',
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fixed = {
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-5 / 16, -0.5, -5 / 16,
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5 / 16, 0.5, 5 / 16
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}
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},
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groups = {
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-- MTG
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choppy = 3,
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dig_immediate = 3,
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attached_node = 1,
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compost = 30,
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-- MCL
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handy = 1,
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deco_block = 1,
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dig_by_piston = 1,
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compostability = 30
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},
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sounds = x_farming.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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itemstack = x_farming.sapling_on_place(itemstack, placer, pointed_thing,
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'x_farming:large_cactus_with_fruit_seedling',
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{ x = -3, y = 0, z = -3 },
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{ x = 3, y = 6, z = 3 },
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4)
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return itemstack
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end,
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on_construct = function(pos)
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-- Normal cactus farming adds 1 cactus node by ABM,
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-- interval 12s, chance 83.
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-- Consider starting with 5 cactus nodes. We make sure that growing a
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-- large cactus is not a faster way to produce new cactus nodes.
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-- Confirmed by experiment, when farming 5 cacti, on average 1 new
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-- cactus node is added on average every
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-- 83 / 5 = 16.6 intervals = 16.6 * 12 = 199.2s.
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-- Large cactus contains on average 14 cactus nodes.
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-- 14 * 199.2 = 2788.8s.
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-- Set random range to average to 2789s.
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minetest.get_node_timer(pos):start(math.random(1859, 3719))
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end,
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on_timer = function(pos, elapsed)
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local node_under = minetest.get_node_or_nil(
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{ x = pos.x, y = pos.y - 1, z = pos.z })
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if not node_under then
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-- Node under not yet loaded, try later
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minetest.get_node_timer(pos):start(300)
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return
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end
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if minetest.get_item_group(node_under.name, 'sand') == 0 then
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-- Seedling dies
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minetest.remove_node(pos)
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return
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end
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local light_level = minetest.get_node_light(pos)
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if not light_level or light_level < 13 then
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-- Too dark for growth, try later in case it's night
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minetest.get_node_timer(pos):start(300)
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return
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end
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minetest.log('action', 'A large cactus seedling grows into a large' ..
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'cactus at ' .. minetest.pos_to_string(pos))
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x_farming.grow_large_cactus(pos)
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end,
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})
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minetest.register_craft({
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output = 'x_farming:large_cactus_with_fruit_seedling',
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recipe = {
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{ '', 'x_farming:cactus_fruit_item', '' },
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{ 'x_farming:cactus_fruit_item', 'x_farming:cactus', 'x_farming:cactus_fruit_item' },
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{ '', 'x_farming:cactus_fruit_item', '' },
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}
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})
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minetest.register_craft({
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type = 'fuel',
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recipe = 'x_farming:large_cactus_with_fruit_seedling',
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burntime = 5,
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})
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end
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minetest.register_node('x_farming:cactus_fruit', {
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description = S('Dragon Fruit'),
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short_description = S('Dragon Fruit'),
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inventory_image = 'x_farming_cactus_fruit_sides.png',
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is_ground_content = false,
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tiles = {
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'x_farming_cactus_fruit_top.png',
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'x_farming_cactus_fruit_bottom.png',
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'x_farming_cactus_fruit_sides.png',
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'x_farming_cactus_fruit_sides.png',
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'x_farming_cactus_fruit_sides.png',
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'x_farming_cactus_fruit_sides.png'
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},
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use_texture_alpha = 'clip',
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drawtype = 'nodebox',
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paramtype = 'light',
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node_box = {
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type = 'fixed',
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fixed = {
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{ -0.25, -0.5, -0.25, 0.25, 0.0625, 0.25 },
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}
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},
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selection_box = {
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type = 'fixed',
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fixed = { -0.25, -0.5, -0.25, 0.25, 0.0625, 0.25 },
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},
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drop = {
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max_items = 1, -- Maximum number of items to drop.
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items = { -- Choose max_items randomly from this list.
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{
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items = { 'x_farming:cactus_fruit_item' }, -- Items to drop.
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rarity = 1, -- Probability of dropping is 1 / rarity.
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}
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},
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},
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groups = {
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-- MTG
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choppy = 3,
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flammable = 2,
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not_in_creative_inventory = 1,
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leafdecay = 3,
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leafdecay_drop = 1,
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-- MCL
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handy = 1,
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deco_block = 1,
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dig_by_piston = 1,
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plant = 1,
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enderman_takable = 1,
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compostability = 50
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},
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sounds = x_farming.node_sound_wood_defaults(),
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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if oldnode.param2 == 20 then
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minetest.set_node(pos, { name = 'x_farming:cactus_fruit_mark' })
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minetest.get_node_timer(pos):start(math.random(300, 1500))
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end
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end,
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})
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minetest.register_node('x_farming:cactus_fruit_mark', {
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description = S('Cactus Fruit Marker'),
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short_description = S('Cactus Fruit Marker'),
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inventory_image = 'x_farming_cactus_fruit_sides.png^x_farming_invisible_node_overlay.png',
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wield_image = 'x_farming_cactus_fruit_sides.png^x_farming_invisible_node_overlay.png',
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drawtype = 'airlike',
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paramtype = 'light',
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sunlight_propagates = true,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = '',
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groups = { not_in_creative_inventory = 1 },
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on_timer = function(pos, elapsed)
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local n = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z })
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if not ( n.name == 'x_farming:cactus' or n.name == "default:cactus" ) then
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minetest.remove_node(pos)
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elseif minetest.get_node_light(pos) < 11 then
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minetest.get_node_timer(pos):start(200)
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else
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minetest.set_node(pos, { name = 'x_farming:cactus_fruit', param2 = 20 })
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end
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end
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})
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-- Fruit Item
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local cactus_fruit_item_def = {
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description = S('Dragon Fruit') .. '\n' .. S('Compost chance') .. ': 65%\n'
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.. minetest.colorize(x_farming.colors.brown, S('Hunger') .. ': 2'),
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short_description = S('Dragon Fruit'),
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drawtype = 'plantlike',
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tiles = { 'x_farming_cactus_fruit_item.png' },
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inventory_image = 'x_farming_cactus_fruit_item.png',
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on_use = minetest.item_eat(2),
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sounds = x_farming.node_sound_leaves_defaults(),
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groups = {
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-- X Farming
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compost = 65,
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-- MCL
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food = 2,
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eatable = 1,
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compostability = 65,
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},
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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minetest.set_node(pos, { name = 'x_farming:cactus_fruit' })
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end,
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}
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if minetest.get_modpath('mcl_farming') then
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cactus_fruit_item_def.on_secondary_use = minetest.item_eat(2)
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end
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minetest.register_node('x_farming:cactus_fruit_item', cactus_fruit_item_def)
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x_farming.register_leafdecay({
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trunks = { 'x_farming:cactus' },
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leaves = { 'x_farming:cactus_fruit' },
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radius = 1,
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})
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minetest.register_craft({
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type = 'fuel',
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recipe = 'x_farming:cactus_fruit_item',
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burntime = 10,
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})
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---crate
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x_farming.register_crate('crate_cactus_fruit_item_3', {
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description = S('Cactus Fruit Crate'),
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short_description = S('Cactus Fruit Crate'),
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tiles = { 'x_farming_crate_cactus_fruit_item_3.png' },
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_custom = {
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crate_item = 'x_farming:cactus_fruit_item'
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}
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})
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--[[minetest.register_decoration(asuna.features.crops.cactus.inject_decoration({
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deco_type = "schematic",
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sidelen = 16,
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noise_params = {
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offset = -0.0004,
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scale = 0.0005,
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spread = { x = 200, y = 200, z = 200 },
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seed = 230,
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octaves = 2,
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persist = 0.6
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},
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y_max = 31000,
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y_min = 4,
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schematic = minetest.get_modpath("x_farming") .. '/schematics/x_farming_large_cactus.mts',
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flags = 'place_center_x, place_center_z',
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rotation = 'random',
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}))]]
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minetest.register_decoration({
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deco_type = "simple",
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decoration = "x_farming:cactus_fruit",
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place_on = "default:cactus",
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sidelen = 80,
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y_min = 4,
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y_max = 31000,
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fill_ratio = 0.05,
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})
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