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mods/x_farming/cocoa.lua
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mods/x_farming/cocoa.lua
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--[[
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X Farming. Extends Minetest farming mod with new plants, crops and ice fishing.
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Copyright (C) 2024 SaKeL
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to juraj.vajda@gmail.com
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--]]
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local S = minetest.get_translator(minetest.get_current_modname())
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local dpath = minetest.get_modpath("default")
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-- how often node timers for plants will tick, +/- some random value
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local function tick(pos)
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minetest.get_node_timer(pos):start(math.random(332, 572))
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end
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-- how often a growth failure tick is retried (e.g. too dark)
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local function tick_again(pos)
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minetest.get_node_timer(pos):start(math.random(80, 160))
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end
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function x_farming.grow_cocoa_plant(pos, elapsed)
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local node = minetest.get_node(pos)
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local name = node.name
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local def = minetest.registered_nodes[name]
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if not def.next_plant then
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-- disable timer for fully grown plant
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return
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end
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-- check if on jungletree
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local direction = minetest.facedir_to_dir(node.param2)
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local below_pos = vector.add(pos, direction)
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local below = minetest.get_node(below_pos)
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if below.name ~= 'default:jungletree' and below.name ~= 'x_farming:jungle_tree' then
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tick_again(pos)
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return
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end
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-- check light
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local light = minetest.get_node_light(pos)
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if not light or light < def.minlight or light > def.maxlight then
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tick_again(pos)
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return
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end
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-- grow
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minetest.swap_node(pos, { name = def.next_plant, param2 = node.param2 })
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-- new timer needed?
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if minetest.registered_nodes[def.next_plant].next_plant then
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tick(pos)
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end
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end
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function x_farming.place_cocoa_bean(itemstack, placer, pointed_thing)
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local pt = pointed_thing
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-- check if pointing at a node
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if not pt then
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return itemstack
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end
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if pt.type ~= 'node' then
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return itemstack
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end
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local under = minetest.get_node(pt.under)
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local above = minetest.get_node(pt.above)
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local udef = minetest.registered_nodes[under.name]
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if udef and udef.on_rightclick
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and not (placer and placer:is_player()
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and placer:get_player_control().sneak)
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then
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return udef.on_rightclick(pt.under, under, placer, itemstack, pointed_thing) or itemstack
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end
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local player_name = placer and placer:get_player_name() or ''
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if minetest.is_protected(pt.under, player_name) then
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minetest.record_protection_violation(pt.under, player_name)
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return
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end
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if minetest.is_protected(pt.above, player_name) then
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minetest.record_protection_violation(pt.above, player_name)
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return
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end
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-- return if any of the nodes is not registered
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if not minetest.registered_nodes[under.name] then
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return itemstack
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end
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if not minetest.registered_nodes[above.name] then
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return itemstack
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end
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-- check if NOT pointing at the top/below of the node
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if pt.above.y == pt.under.y - 1
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or pt.above.y == pt.under.y + 1
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then
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return itemstack
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end
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-- check if you can replace the node above the pointed node
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if not minetest.registered_nodes[above.name].buildable_to then
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return itemstack
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end
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-- check if pointing at soil
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if under.name ~= 'default:jungletree' and under.name ~= 'x_farming:jungle_tree' then
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return itemstack
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end
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local direction = vector.direction(pt.above, pt.under)
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local new_param2 = minetest.dir_to_facedir(direction)
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-- add the node and remove 1 item from the itemstack
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minetest.set_node(pt.above, { name = 'x_farming:cocoa_1', param2 = new_param2 })
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tick(pt.above)
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if not minetest.is_creative_enabled(player_name) then
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itemstack:take_item()
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end
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return itemstack
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end
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-- COCOA
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minetest.register_craftitem('x_farming:cocoa_bean', {
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description = S('Cocoa bean') .. ' (' .. S('plant on jungle tree trunk') .. ')'
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.. '\n' .. S('Compost chance') .. ': 65%',
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short_description = S('Cocoa bean'),
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tiles = { 'x_farming_cocoa_bean.png' },
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inventory_image = 'x_farming_cocoa_bean.png',
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wield_image = 'x_farming_cocoa_bean.png',
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groups = { compost = 65 },
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on_place = x_farming.place_cocoa_bean,
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})
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-- 1
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minetest.register_node('x_farming:cocoa_1', {
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description = S('Cocoa') .. ' 1',
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short_description = S('Cocoa') .. ' 1',
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drawtype = 'nodebox',
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tiles = {
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'x_farming_cocoa_top_1.png',
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'x_farming_cocoa_bottom_1.png',
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'x_farming_cocoa_right_1.png',
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'x_farming_cocoa_left_1.png',
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'x_farming_cocoa_front_1.png',
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'x_farming_cocoa_front_1.png'
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},
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use_texture_alpha = 'clip',
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paramtype = 'light',
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sunlight_propagates = true,
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wield_scale = { x = 2, y = 2, z = 2 },
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on_rotate = function(pos, node, user, mode, new_param2)
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return false
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end,
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paramtype2 = 'facedir',
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is_ground_content = false,
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drop = {
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items = {
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{ items = { 'x_farming:cocoa_bean' }, rarity = 3 },
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}
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},
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node_box = {
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type = 'fixed',
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fixed = {
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{ -0.125, -0.0625, 0.1875, 0.125, 0.25, 0.4375 }, -- fruit
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{ 0, 0.25, 0.3125, 0, 0.375, 0.375 }, -- stem_1
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{ 0, 0.375, 0.4375, 0, 0.4375, 0.5 }, -- stem_2
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{ 0, 0.3125, 0.375, 0, 0.4375, 0.4375 }, -- stem_3
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}
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},
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collision_box = {
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type = 'fixed',
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fixed = {
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{ -0.125, -0.0625, 0.1875, 0.125, 0.5, 0.5 },
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},
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},
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selection_box = {
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type = 'fixed',
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fixed = {
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{ -0.125, -0.0625, 0.1875, 0.125, 0.5, 0.5 },
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},
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},
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groups = {
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-- MTG
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choppy = 3,
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flammable = 2,
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plant = 1,
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cocoa = 1,
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-- MCL
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handy = 1,
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axey = 1,
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dig_by_water = 1,
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destroy_by_lava_flow = 1,
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dig_by_piston = 1,
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attached_node_facedir = 1,
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-- ALL
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not_in_creative_inventory = 1,
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},
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_mcl_blast_resistance = 3,
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_mcl_hardness = 0.2,
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sounds = x_farming.node_sound_wood_defaults(),
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next_plant = 'x_farming:cocoa_2',
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on_timer = x_farming.grow_cocoa_plant,
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minlight = 13,
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maxlight = 15,
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})
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-- 2
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minetest.register_node('x_farming:cocoa_2', {
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description = S('Cocoa') .. ' 2',
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short_description = S('Cocoa') .. ' 2',
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drawtype = 'nodebox',
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tiles = {
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'x_farming_cocoa_top_2.png',
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'x_farming_cocoa_bottom_2.png',
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'x_farming_cocoa_right_2.png',
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'x_farming_cocoa_left_2.png',
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'x_farming_cocoa_front_2.png',
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'x_farming_cocoa_front_2.png'
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},
|
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use_texture_alpha = 'clip',
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paramtype = 'light',
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sunlight_propagates = true,
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wield_scale = { x = 1.5, y = 1.5, z = 1.5 },
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on_rotate = function(pos, node, user, mode, new_param2)
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return false
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end,
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paramtype2 = 'facedir',
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is_ground_content = false,
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drop = {
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items = {
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{ items = { 'x_farming:cocoa_bean' }, rarity = 2 },
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}
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},
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node_box = {
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type = 'fixed',
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fixed = {
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{ -0.1875, -0.1875, 0.0625, 0.1875, 0.25, 0.4375 }, -- fruit
|
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{ 0, 0.25, 0.25, 0, 0.375, 0.375 }, -- stem_1
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{ 0, 0.375, 0.375, 0, 0.5, 0.5 }, -- stem_2
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{ 0, 0.375, 0.3125, 0, 0.4375, 0.375 }, -- stem_3
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}
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},
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collision_box = {
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type = 'fixed',
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fixed = {
|
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{ -0.1875, -0.1875, 0.0625, 0.1875, 0.5, 0.5 },
|
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},
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},
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selection_box = {
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type = 'fixed',
|
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fixed = {
|
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{ -0.1875, -0.1875, 0.0625, 0.1875, 0.5, 0.5 },
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},
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},
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groups = {
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-- MTG
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choppy = 3,
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flammable = 2,
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plant = 1,
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cocoa = 2,
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-- MCL
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handy = 1,
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axey = 1,
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dig_by_water = 1,
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destroy_by_lava_flow = 1,
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dig_by_piston = 1,
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attached_node_facedir = 1,
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-- ALL
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not_in_creative_inventory = 1,
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},
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_mcl_blast_resistance = 3,
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_mcl_hardness = 0.2,
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sounds = x_farming.node_sound_wood_defaults(),
|
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next_plant = 'x_farming:cocoa_3',
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on_timer = x_farming.grow_cocoa_plant,
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minlight = 13,
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maxlight = 15
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})
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-- 3
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minetest.register_node('x_farming:cocoa_3', {
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description = S('Cocoa') .. ' 3',
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short_description = S('Cocoa') .. ' 3',
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drawtype = 'nodebox',
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tiles = {
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'x_farming_cocoa_top_3.png',
|
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'x_farming_cocoa_bottom_3.png',
|
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'x_farming_cocoa_right_3.png',
|
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'x_farming_cocoa_left_3.png',
|
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'x_farming_cocoa_front_3.png',
|
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'x_farming_cocoa_front_3.png'
|
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},
|
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use_texture_alpha = 'clip',
|
||||
paramtype = 'light',
|
||||
sunlight_propagates = true,
|
||||
wield_scale = { x = 1.5, y = 1.5, z = 1.5 },
|
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on_rotate = function(pos, node, user, mode, new_param2)
|
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return false
|
||||
end,
|
||||
paramtype2 = 'facedir',
|
||||
is_ground_content = false,
|
||||
drop = {
|
||||
items = {
|
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{ items = { 'x_farming:cocoa_bean' }, rarity = 1 },
|
||||
{ items = { 'x_farming:cocoa_bean' }, rarity = 2 },
|
||||
}
|
||||
},
|
||||
node_box = {
|
||||
type = 'fixed',
|
||||
fixed = {
|
||||
{ -0.25, -0.3125, -0.0625, 0.25, 0.25, 0.4375 },
|
||||
{ -0.0624999, 0.25, 0.25, 0.0625, 0.375, 0.4375 },
|
||||
{ -0.0625, 0.375, 0.375, 0.0625, 0.5, 0.5 },
|
||||
{ -0.0624999, 0.375, 0.3125, 0.0625, 0.4375, 0.375 },
|
||||
}
|
||||
},
|
||||
collision_box = {
|
||||
type = 'fixed',
|
||||
fixed = {
|
||||
{ -0.25, -0.3125, -0.0625, 0.25, 0.5, 0.5 },
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = 'fixed',
|
||||
fixed = {
|
||||
{ -0.25, -0.3125, -0.0625, 0.25, 0.5, 0.5 },
|
||||
},
|
||||
},
|
||||
groups = {
|
||||
-- MTG
|
||||
choppy = 3,
|
||||
flammable = 2,
|
||||
plant = 1,
|
||||
leafdecay = 3,
|
||||
leafdecay_drop = 1,
|
||||
cocoa = 3,
|
||||
-- MCL
|
||||
handy = 1,
|
||||
axey = 1,
|
||||
dig_by_water = 1,
|
||||
destroy_by_lava_flow = 1,
|
||||
dig_by_piston = 1,
|
||||
attached_node_facedir = 1,
|
||||
-- ALL
|
||||
not_in_creative_inventory = 1,
|
||||
},
|
||||
_mcl_blast_resistance = 3,
|
||||
_mcl_hardness = 0.2,
|
||||
sounds = x_farming.node_sound_wood_defaults(),
|
||||
minlight = 13,
|
||||
maxlight = 15
|
||||
})
|
||||
|
||||
-- replacement LBM for pre-nodetimer plants
|
||||
minetest.register_lbm({
|
||||
name = 'x_farming:start_nodetimer_cocoa',
|
||||
nodenames = {
|
||||
'x_farming:cocoa_1',
|
||||
'x_farming:cocoa_2'
|
||||
},
|
||||
action = function(pos, node)
|
||||
tick_again(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
if dpath then
|
||||
minetest.register_alias("x_farming:jungle_tree","default:jungletree")
|
||||
minetest.register_alias("x_farming:jungle_wood","default:junglewood")
|
||||
minetest.register_alias("x_farming:jungle_leaves","default:jungleleaves")
|
||||
minetest.register_alias("x_farming:jungle_with_cocoa_sapling","default:junglesapling")
|
||||
minetest.register_alias("stairs:stair_jungle_wood","stairs:stair_junglewood")
|
||||
minetest.register_alias("stairs:stair_inner_jungle_wood","stairs:stair_inner_junglewood")
|
||||
minetest.register_alias("stairs:stair_outer_jungle_wood","stairs:stair_outer_junglewood")
|
||||
minetest.register_alias("stairs:slab_jungle_wood","stairs:slab_junglewood")
|
||||
|
||||
-- leafdecay
|
||||
default.register_leafdecay({
|
||||
trunks = { 'default:jungletree' },
|
||||
leaves = {
|
||||
'x_farming:cocoa_1',
|
||||
'x_farming:cocoa_2',
|
||||
'x_farming:cocoa_3',
|
||||
},
|
||||
radius = 2,
|
||||
})
|
||||
else
|
||||
--sapling
|
||||
minetest.register_node('x_farming:jungle_with_cocoa_sapling', {
|
||||
description = S('Jungle Tree with Cocoa Sapling') .. '\n' .. S('Compost chance') .. ': 30%',
|
||||
short_description = S('Jungle Tree with Cocoa Sapling'),
|
||||
drawtype = 'plantlike',
|
||||
tiles = { 'x_farming_junglesapling.png' },
|
||||
inventory_image = 'x_farming_junglesapling.png',
|
||||
wield_image = 'x_farming_junglesapling.png',
|
||||
paramtype = 'light',
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
on_timer = x_farming.grow_jungle_tree,
|
||||
selection_box = {
|
||||
type = 'fixed',
|
||||
fixed = { -4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16 }
|
||||
},
|
||||
groups = {
|
||||
-- MTG
|
||||
snappy = 2,
|
||||
flammable = 2,
|
||||
-- MCL
|
||||
plant = 1,
|
||||
non_mycelium_plant = 1,
|
||||
deco_block = 1,
|
||||
dig_by_water = 1,
|
||||
dig_by_piston = 1,
|
||||
destroy_by_lava_flow = 1,
|
||||
compostability = 30,
|
||||
-- ALL
|
||||
dig_immediate = 3,
|
||||
attached_node = 1,
|
||||
sapling = 1,
|
||||
},
|
||||
_mcl_blast_resistance = 0,
|
||||
_mcl_hardness = 0,
|
||||
sounds = x_farming.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
itemstack = x_farming.sapling_on_place(itemstack, placer, pointed_thing,
|
||||
'x_farming:jungle_with_cocoa_sapling',
|
||||
-- minp, maxp to be checked, relative to sapling pos
|
||||
{ x = -3, y = -5, z = -3 },
|
||||
{ x = 3, y = 31, z = 3 },
|
||||
-- maximum interval of interior volume check
|
||||
4)
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
-- trunk
|
||||
minetest.register_node('x_farming:jungle_tree', {
|
||||
description = S('Jungle Tree'),
|
||||
short_description = S('Jungle Tree'),
|
||||
tiles = { 'x_farming_jungle_tree_top.png', 'x_farming_jungle_tree_top.png', 'x_farming_jungle_tree.png' },
|
||||
paramtype2 = 'facedir',
|
||||
is_ground_content = false,
|
||||
groups = {
|
||||
-- MTG
|
||||
choppy = 2,
|
||||
oddly_breakable_by_hand = 1,
|
||||
-- MCL
|
||||
handy = 1,
|
||||
axey = 1,
|
||||
building_block = 1,
|
||||
material_wood = 1,
|
||||
fire_encouragement = 5,
|
||||
fire_flammability = 5,
|
||||
-- ALL
|
||||
tree = 1,
|
||||
flammable = 2,
|
||||
},
|
||||
_mcl_blast_resistance = 2,
|
||||
_mcl_hardness = 2,
|
||||
sounds = x_farming.node_sound_wood_defaults(),
|
||||
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
-- leaves
|
||||
minetest.register_node('x_farming:jungle_leaves', {
|
||||
description = S('Jungle Tree Leaves') .. '\n' .. S('Compost chance') .. ': 30%',
|
||||
short_description = S('Jungle Tree Leaves'),
|
||||
drawtype = 'allfaces_optional',
|
||||
waving = 1,
|
||||
tiles = { 'x_farming_jungleleaves.png' },
|
||||
special_tiles = { 'x_farming_jungleleaves.png' },
|
||||
paramtype = 'light',
|
||||
is_ground_content = false,
|
||||
groups = {
|
||||
-- MTG
|
||||
snappy = 3,
|
||||
leafdecay = 3,
|
||||
-- MCL
|
||||
handy = 1,
|
||||
hoey = 1,
|
||||
shearsy = 1,
|
||||
swordy = 1,
|
||||
dig_by_piston = 1,
|
||||
fire_encouragement = 30,
|
||||
fire_flammability = 60,
|
||||
deco_block = 1,
|
||||
compostability = 30,
|
||||
-- ALL
|
||||
flammable = 2,
|
||||
leaves = 1,
|
||||
},
|
||||
_mcl_shears_drop = true,
|
||||
_mcl_blast_resistance = 0.2,
|
||||
_mcl_hardness = 0.2,
|
||||
_mcl_silk_touch_drop = true,
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{
|
||||
-- player will get sapling with 1/20 chance
|
||||
items = { 'x_farming:jungle_with_cocoa_sapling' },
|
||||
rarity = 20,
|
||||
},
|
||||
{
|
||||
-- player will get leaves only if he get no saplings,
|
||||
-- this is because max_items is 1
|
||||
items = { 'x_farming:jungle_leaves' },
|
||||
}
|
||||
}
|
||||
},
|
||||
sounds = x_farming.node_sound_leaves_defaults(),
|
||||
|
||||
after_place_node = x_farming.after_place_leaves,
|
||||
})
|
||||
|
||||
-- leafdecay
|
||||
x_farming.register_leafdecay({
|
||||
trunks = { 'x_farming:jungle_tree' },
|
||||
leaves = {
|
||||
'x_farming:jungle_leaves'
|
||||
},
|
||||
radius = 2,
|
||||
})
|
||||
|
||||
-- planks
|
||||
minetest.register_node('x_farming:jungle_wood', {
|
||||
description = S('Jungle Wood Planks'),
|
||||
short_description = S('Jungle Wood Planks'),
|
||||
paramtype2 = 'facedir',
|
||||
place_param2 = 0,
|
||||
tiles = { 'x_farming_jungle_wood.png' },
|
||||
is_ground_content = false,
|
||||
groups = {
|
||||
-- MTG
|
||||
choppy = 2,
|
||||
oddly_breakable_by_hand = 2,
|
||||
-- Everness
|
||||
everness_wood = 1,
|
||||
-- MCL
|
||||
handy = 1,
|
||||
axey = 1,
|
||||
building_block = 1,
|
||||
material_wood = 1,
|
||||
fire_encouragement = 5,
|
||||
fire_flammability = 20,
|
||||
-- ALL
|
||||
flammable = 3,
|
||||
wood = 1,
|
||||
},
|
||||
_mcl_blast_resistance = 3,
|
||||
_mcl_hardness = 2,
|
||||
sounds = x_farming.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
-- Stairs
|
||||
if minetest.global_exists('stairs') and minetest.get_modpath('stairs') then
|
||||
stairs.register_stair_and_slab(
|
||||
'jungle_wood',
|
||||
'x_farming:jungle_wood',
|
||||
{ choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 },
|
||||
{ 'x_farming_jungle_wood.png' },
|
||||
'Jungle Wooden Stair',
|
||||
'Jungle Wooden Slab',
|
||||
x_farming.node_sound_wood_defaults(),
|
||||
false
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
-- Cookie
|
||||
local cookie_def = {
|
||||
description = S('Cookie') .. '\n' .. S('Compost chance') .. ': 85%\n'
|
||||
.. minetest.colorize(x_farming.colors.brown, S('Hunger') .. ': 2'),
|
||||
inventory_image = 'x_farming_cookie.png',
|
||||
groups = {
|
||||
-- MTG
|
||||
compost = 85,
|
||||
-- MCL
|
||||
food = 2,
|
||||
eatable = 2,
|
||||
compostability = 85
|
||||
},
|
||||
}
|
||||
|
||||
if minetest.get_modpath('farming') then
|
||||
cookie_def.on_use = minetest.item_eat(2)
|
||||
end
|
||||
|
||||
if minetest.get_modpath('mcl_farming') then
|
||||
cookie_def.on_place = minetest.item_eat(2)
|
||||
cookie_def.on_secondary_use = minetest.item_eat(2)
|
||||
end
|
||||
|
||||
minetest.register_craftitem('x_farming:cookie', cookie_def)
|
||||
|
||||
-- Chocolate
|
||||
local chocolate_def = {
|
||||
description = S('Chocolate') .. '\n' .. S('Compost chance') .. ': 65%\n'
|
||||
.. minetest.colorize(x_farming.colors.brown, S('Hunger') .. ': 3'),
|
||||
inventory_image = 'x_farming_chocolate.png',
|
||||
groups = {
|
||||
-- MTG
|
||||
compost = 65,
|
||||
-- MCL
|
||||
food = 2,
|
||||
eatable = 2,
|
||||
compostability = 65
|
||||
},
|
||||
}
|
||||
|
||||
if minetest.get_modpath('farming') then
|
||||
chocolate_def.on_use = minetest.item_eat(3)
|
||||
end
|
||||
|
||||
if minetest.get_modpath('mcl_farming') then
|
||||
chocolate_def.on_place = minetest.item_eat(3)
|
||||
chocolate_def.on_secondary_use = minetest.item_eat(3)
|
||||
end
|
||||
|
||||
minetest.register_craftitem('x_farming:chocolate', chocolate_def)
|
||||
|
||||
if minetest.get_modpath('mcl_stairs') then
|
||||
mcl_stairs.register_stair_and_slab(
|
||||
'x_farming_jungle_wood',
|
||||
'x_farming:jungle_wood',
|
||||
{ handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, },
|
||||
{ 'x_farming_jungle_wood.png' },
|
||||
S('Jungle Wooden Stair'),
|
||||
S('Jungle Wooden Slab'),
|
||||
x_farming.node_sound_wood_defaults(),
|
||||
6,
|
||||
2,
|
||||
S('Double Jungle Wooden Slab'),
|
||||
nil
|
||||
)
|
||||
end
|
||||
|
||||
-- Crate
|
||||
x_farming.register_crate('crate_cocoa_bean_3', {
|
||||
description = S('Cocoa Bean Crate'),
|
||||
short_description = S('Cocoa Bean Crate'),
|
||||
tiles = { 'x_farming_crate_cocoa_bean_3.png' },
|
||||
_custom = {
|
||||
crate_item = 'x_farming:cocoa_bean'
|
||||
}
|
||||
})
|
||||
|
||||
local c_jungletree = minetest.get_content_id("default:jungletree")
|
||||
local c_cocoa2 = minetest.get_content_id("x_farming:cocoa_2")
|
||||
local c_cocoa3 = minetest.get_content_id("x_farming:cocoa_3")
|
||||
|
||||
abdecor.register_advanced_decoration("x_farming_cocoa",{
|
||||
target = {
|
||||
place_on = "default:jungletree",
|
||||
fill_ratio = 0.0075,
|
||||
biomes = asuna.features.crops.cocoa,
|
||||
y_min = 6,
|
||||
y_max = 31000,
|
||||
},
|
||||
fn = function(mapgen)
|
||||
-- Get provided values
|
||||
local pos = mapgen.pos
|
||||
local va = mapgen.voxelarea
|
||||
local vdata = mapgen.data
|
||||
local vparam2 = mapgen.param2
|
||||
|
||||
-- Get stride values and adjust position
|
||||
local ystride = va.ystride
|
||||
local zstride = va.zstride
|
||||
pos = va:index(pos.x,pos.y + 2,pos.z)
|
||||
|
||||
-- Get adjacent tree trunk direction
|
||||
local cardinal = {
|
||||
zstride,
|
||||
1,
|
||||
-zstride,
|
||||
-1,
|
||||
}
|
||||
for i = 1, 4 do
|
||||
local treepos = pos + cardinal[i]
|
||||
if vdata[treepos] == c_jungletree then
|
||||
for j = 2, 6 do
|
||||
pos = pos + ystride
|
||||
treepos = treepos + ystride
|
||||
if j % 2 == 0 and vdata[treepos] == c_jungletree and vdata[pos] == minetest.CONTENT_AIR then
|
||||
vdata[pos] = (pos + 2 * j) % 7 == 0 and c_cocoa2 or c_cocoa3
|
||||
vparam2[pos] = i - 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
flags = {
|
||||
param2 = true,
|
||||
},
|
||||
})
|
Loading…
Add table
Add a link
Reference in a new issue