write something there
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mods/x_farming/functions.lua
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mods/x_farming/functions.lua
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--[[
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X Farming. Extends Minetest farming mod with new plants, crops and ice fishing.
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Copyright (C) 2024 SaKeL
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This library is free software; you can redistribute it and/or
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modify it pos the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to juraj.vajda@gmail.com
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--]]
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-- Activate timers on bees which were spawned without starting the timer (bug was fixed in 5d04f7fdc5cb43e7573438a864c3730e05cff608)
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minetest.register_lbm({
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-- Descriptive label for profiling purposes (optional).
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-- Definitions with identical labels will be listed as one.
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label = 'x_farming_bee_timers',
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-- Identifier of the LBM, should follow the modname:<whatever> convention
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name = 'x_farming:bee_timers',
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-- List of node names to trigger the LBM on.
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-- Names of non-registered nodes and groups (as group:groupname)
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-- will work as well.
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nodenames = {
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'x_farming:bee',
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'x_farming:lotus_flower_purple',
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'x_farming:lotus_flower_pink'
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},
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-- Function triggered for each qualifying node.
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-- `dtime_s` is the in-game time (in seconds) elapsed since the block
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-- was last active
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action = function(pos, node, dtime_s)
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local timer = minetest.get_node_timer(pos)
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if not timer:is_started() then
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minetest.get_node_timer(pos):start(1)
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end
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end
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})
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