write something there
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465
mods/x_farming/obsidian_wart.lua
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465
mods/x_farming/obsidian_wart.lua
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--[[
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X Farming. Extends Minetest farming mod with new plants, crops and ice fishing.
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Copyright (C) 2024 SaKeL
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to juraj.vajda@gmail.com
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--]]
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local S = minetest.get_translator(minetest.get_current_modname())
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local minlight = 0
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local maxlight = 14
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-- OBSIDIAN WART
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x_farming.register_plant('x_farming:obsidian_wart', {
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description = S('Obsidian Wart Seed') .. '\n' .. S('Plant on Obsidian') .. '\n' .. S('Compost chance') .. ': 30%',
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short_description = S('Obsidian Wart Seed'),
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paramtype2 = 'meshoptions',
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inventory_image = 'x_farming_obsidian_wart_seed.png',
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steps = 6,
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minlight = minlight,
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maxlight = maxlight,
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fertility = { 'underground' },
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groups = { flammable = 4 },
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place_param2 = 3
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})
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-- needed
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minetest.override_item('x_farming:obsidian_wart', {
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description = S('Obsidian Wart') .. '\n' .. S('Compost chance') .. ': 65%',
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short_description = S('Obsidian Wart'),
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groups = {
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-- X Farming
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compost = 65,
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-- MCL
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compostability = 65
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},
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})
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if minetest.get_modpath('default') then
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-- default obsidian
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minetest.override_item('default:obsidian', {
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groups = {
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-- MTG
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cracky = 1,
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level = 2,
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soil = 1,
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underground = 1
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},
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soil = {
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base = 'default:obsidian',
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dry = 'x_farming:obsidian_soil',
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wet = 'x_farming:obsidian_soil_wet'
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},
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})
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-- obsidian - soil
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minetest.register_node('x_farming:obsidian_soil', {
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description = S('Obsidian Soil'),
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short_description = S('Obsidian Soil'),
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drop = 'default:obsidian',
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tiles = { 'x_farming_obsidian_soil.png', 'default_obsidian.png' },
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groups = { cracky = 1, level = 2, soil = 2, underground = 1, field = 1, not_in_creative_inventory = 1 },
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sounds = x_farming.node_sound_stone_defaults(),
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soil = {
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base = 'default:obsidian',
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dry = 'x_farming:obsidian_soil',
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wet = 'x_farming:obsidian_soil_wet'
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}
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})
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-- obsidian - soil - wet
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minetest.register_node('x_farming:obsidian_soil_wet', {
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description = S('Wet Obsidian Soil'),
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short_description = S('Wet Obsidian Soil'),
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drop = 'default:obsidian',
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tiles = { 'x_farming_obsidian_soil_wet.png', 'default_obsidian.png^x_farming_soil_wet_side.png' },
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groups = { cracky = 1, level = 2, soil = 3, wet = 1, underground = 1, field = 1, not_in_creative_inventory = 1 },
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sounds = x_farming.node_sound_stone_defaults(),
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soil = {
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base = 'default:obsidian',
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dry = 'x_farming:obsidian_soil',
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wet = 'x_farming:obsidian_soil_wet'
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}
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})
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elseif minetest.get_modpath('mcl_core') then
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-- mcl_core obsidian
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minetest.override_item('mcl_core:obsidian', {
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groups = {
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pickaxey = 5,
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building_block = 1,
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material_stone = 1,
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soil = 1,
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underground = 1,
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},
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soil = {
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base = 'default:obsidian',
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dry = 'x_farming:mcl_obsidian_soil',
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wet = 'x_farming:mcl_obsidian_soil_wet'
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},
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_mcl_blast_resistance = 1200,
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_mcl_hardness = 50,
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})
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-- mcl_core obsidian - soil
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minetest.register_node('x_farming:mcl_obsidian_soil', {
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description = S('Obsidian Soil'),
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short_description = S('Obsidian Soil'),
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drop = 'mcl_core:obsidian',
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tiles = { 'x_farming_obsidian_soil.png', 'default_obsidian.png' },
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groups = {
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pickaxey = 5,
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building_block = 1,
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material_stone = 1,
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soil = 2,
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field = 1,
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not_in_creative_inventory = 1,
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underground = 1
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},
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sounds = x_farming.node_sound_stone_defaults(),
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soil = {
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base = 'mcl_core:obsidian',
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dry = 'x_farming:mcl_obsidian_soil',
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wet = 'x_farming:mcl_obsidian_soil_wet'
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},
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_mcl_blast_resistance = 1200,
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_mcl_hardness = 50,
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})
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-- mcl_core obsidian - soil - wet
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minetest.register_node('x_farming:mcl_obsidian_soil_wet', {
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description = S('Wet Obsidian Soil'),
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short_description = S('Wet Obsidian Soil'),
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drop = 'mcl_core:obsidian',
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tiles = { 'x_farming_obsidian_soil_wet.png', 'default_obsidian.png^x_farming_soil_wet_side.png' },
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groups = {
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pickaxey = 5,
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building_block = 1,
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material_stone = 1,
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soil = 3,
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wet = 1,
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field = 1,
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not_in_creative_inventory = 1,
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underground = 1
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},
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sounds = x_farming.node_sound_stone_defaults(),
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soil = {
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base = 'mcl_core:obsidian',
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dry = 'x_farming:mcl_obsidian_soil',
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wet = 'x_farming:mcl_obsidian_soil_wet'
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},
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_mcl_blast_resistance = 1200,
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_mcl_hardness = 50,
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})
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end
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--
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-- Nodes
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--
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minetest.register_node('x_farming:wart_block', {
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description = S('Wart Block') .. '\n' .. S('Compost chance') .. ': 85%',
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short_description = S('Wart Block'),
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tiles = { 'x_farming_wart_block.png' },
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groups = {
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-- MTG
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cracky = 3,
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compost = 85,
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-- MCL
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pickaxey = 1,
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sandstone = 1,
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normal_sandstone = 1,
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building_block = 1,
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material_stone = 1,
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},
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sounds = x_farming.node_sound_stone_defaults(),
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_mcl_blast_resistance = 0.8,
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_mcl_hardness = 0.8,
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})
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minetest.register_node('x_farming:wartrack', {
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description = S('Wartrack'),
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short_description = S('Wartrack'),
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tiles = { 'x_farming_wartrack.png' },
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groups = {
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-- MTG
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cracky = 3,
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-- MCL
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-- MCL
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pickaxey = 1,
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sandstone = 1,
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normal_sandstone = 1,
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building_block = 1,
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material_stone = 1,
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-- ALL
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stone = 1
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},
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sounds = x_farming.node_sound_stone_defaults(),
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_mcl_blast_resistance = 0.8,
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_mcl_hardness = 0.8,
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})
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minetest.register_node('x_farming:wart_brick_block', {
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description = S('Wart Brick Block'),
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short_description = S('Wart Brick Block'),
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tiles = { 'x_farming_wart_brick_block.png' },
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groups = {
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-- MTG
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cracky = 2,
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-- MCL
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-- MCL
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pickaxey = 1,
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sandstone = 1,
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normal_sandstone = 1,
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building_block = 1,
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material_stone = 1,
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-- ALL
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stone = 1
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},
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sounds = x_farming.node_sound_stone_defaults(),
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_mcl_blast_resistance = 0.8,
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_mcl_hardness = 0.8,
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})
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minetest.register_node('x_farming:wart_red_brick_block', {
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description = S('Wart Red Brick Block'),
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short_description = S('Wart Red Brick Block'),
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tiles = { 'x_farming_wart_red_brick_block.png' },
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groups = {
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-- MTG
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cracky = 2,
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-- MCL
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-- MCL
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pickaxey = 1,
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sandstone = 1,
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normal_sandstone = 1,
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building_block = 1,
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material_stone = 1,
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-- ALL
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stone = 1
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},
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sounds = x_farming.node_sound_stone_defaults(),
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_mcl_blast_resistance = 0.8,
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_mcl_hardness = 0.8,
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})
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--
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-- Register Wart stairs and slabs
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--
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if minetest.get_modpath('stairs') then
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stairs.register_stair_and_slab(
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'wart_block',
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'x_farming:wart_block',
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{ cracky = 3 },
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{ 'x_farming_wart_block.png' },
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S('Wart Block Stair'),
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S('Wart Block Slab'),
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x_farming.node_sound_stone_defaults()
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)
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stairs.register_stair_and_slab(
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'wart_brick_block',
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'x_farming:wart_brick_block',
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{ cracky = 2 },
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{ 'x_farming_wart_brick_block.png' },
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S('Wart Brick Stair'),
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S('Wart Brick Slab'),
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x_farming.node_sound_stone_defaults()
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)
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stairs.register_stair_and_slab(
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'wart_red_brick_block',
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'x_farming:wart_red_brick_block',
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{ cracky = 2 },
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{ 'x_farming_wart_red_brick_block.png' },
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S('Wart Red Brick Stair'),
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S('Wart Red Brick Slab'),
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x_farming.node_sound_stone_defaults()
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)
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stairs.register_stair_and_slab(
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'wartrack',
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'x_farming:wartrack',
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{ cracky = 3 },
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{ 'x_farming_wartrack.png' },
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S('Wartrack Stair'),
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S('Wartrack Slab'),
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x_farming.node_sound_stone_defaults()
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)
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end
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if minetest.get_modpath('mcl_stairs') then
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mcl_stairs.register_stair_and_slab(
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'x_farming_wart_block',
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'x_farming:wart_block',
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{
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-- MCL
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pickaxey = 1,
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sandstone = 1,
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normal_sandstone = 1,
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building_block = 1,
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material_stone = 1,
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},
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{ 'x_farming_wart_block.png' },
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S('Wart Block Stair'),
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S('Wart Block Slab'),
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x_farming.node_sound_stone_defaults(),
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6,
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2,
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S('Double Wart Block Slab'),
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nil
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)
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mcl_stairs.register_stair_and_slab(
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'x_farming_wart_brick_block',
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'x_farming:wart_brick_block',
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{
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-- MCL
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pickaxey = 1,
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sandstone = 1,
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normal_sandstone = 1,
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building_block = 1,
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material_stone = 1,
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},
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{ 'x_farming_wart_brick_block.png' },
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S('Wart Brick Stair'),
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S('Wart Brick Slab'),
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x_farming.node_sound_stone_defaults(),
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6,
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2,
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S('Double Wart Brick Slab'),
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nil
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)
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mcl_stairs.register_stair_and_slab(
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'x_farming_wart_red_brick_block',
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'x_farming:wart_red_brick_block',
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{
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-- MCL
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pickaxey = 1,
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sandstone = 1,
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normal_sandstone = 1,
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building_block = 1,
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material_stone = 1,
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},
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{ 'x_farming_wart_red_brick_block.png' },
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S('Wart Red Brick Stair'),
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S('Wart Red Brick Slab'),
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x_farming.node_sound_stone_defaults(),
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6,
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2,
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S('Double Wart Red Brick Slab'),
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nil
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)
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mcl_stairs.register_stair_and_slab(
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'x_farming_wartrack',
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'x_farming:wartrack',
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{
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-- MCL
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pickaxey = 1,
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sandstone = 1,
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normal_sandstone = 1,
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building_block = 1,
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material_stone = 1,
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},
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{ 'x_farming_wartrack.png' },
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S('Wartrack Stair'),
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S('Wartrack Slab'),
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x_farming.node_sound_stone_defaults(),
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6,
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2,
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S('Double Wartrack Slab'),
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nil
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)
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end
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minetest.register_craftitem('x_farming:wart_brick', {
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description = S('Wart Brick'),
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inventory_image = 'x_farming_wart_brick.png',
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groups = { craftitem = 1 },
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})
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minetest.register_node('x_farming:obsidian_wart_decor', {
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description = S('Obsidian Wart'),
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short_description = S('Obsidian Wart'),
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drawtype = 'plantlike_rooted',
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paramtype = 'light',
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tiles = { 'default_obsidian.png' },
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special_tiles = { { name = 'x_farming_obsidian_wart_6.png', tileable_vertical = true } },
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inventory_image = 'x_farming_obsidian_wart_6.png',
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groups = {
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-- MTG
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snappy = 3,
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not_in_creative_inventory = 1,
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-- MCL
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handy = 1,
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shearsy = 1,
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deco_block = 1,
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dig_by_water = 1,
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destroy_by_lava_flow = 1,
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dig_by_piston = 1
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},
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light_source = 4,
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glow = 0,
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selection_box = {
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type = 'fixed',
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fixed = {
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{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
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{ -4 / 16, 0.5, -4 / 16, 4 / 16, 1.5, 4 / 16 },
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},
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},
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node_dig_prediction = 'default:obsidian',
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node_placement_prediction = '',
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-- MCL
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_mcl_blast_resistance = 0,
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_mcl_hardness = 0,
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sounds = x_farming.node_sound_stone_defaults({
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dig = { name = 'default_dig_snappy', gain = 0.2 },
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dug = { name = 'default_grass_footstep', gain = 0.25 },
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}),
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drop = {
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items = {
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{ items = { 'x_farming:obsidian_wart' }, rarity = 1 },
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{ items = { 'x_farming:obsidian_wart' }, rarity = 2 },
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{ items = { 'x_farming:seed_obsidian_wart' }, rarity = 1 },
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{ items = { 'x_farming:seed_obsidian_wart' }, rarity = 2 }
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}
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},
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after_destruct = function(pos, oldnode)
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minetest.set_node(pos, { name = 'default:obsidian' })
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end,
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})
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---crate
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||||
x_farming.register_crate('crate_obsidian_wart_3', {
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description = S('Obsidian Wart Crate'),
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short_description = S('Obsidian Wart Crate'),
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tiles = { 'x_farming_crate_obsidian_wart_3.png' },
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_custom = {
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crate_item = 'x_farming:obsidian_wart'
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}
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:obsidian"},
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biomes = {"fiery","fiery_below"},
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sidelen = 8,
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fill_ratio = 0.1,
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y_max = 31000,
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y_min = -31000,
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place_offset_y = -1,
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flags = "force_placement",
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decoration = "x_farming:obsidian_wart_decor",
|
||||
})
|
Loading…
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Reference in a new issue