Fix: temporary remove nyan cat, remove wisps and temporary remove skyrealms (not finished)
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106 changed files with 2892 additions and 561 deletions
127
mods/.pbj_pup/init.lua
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127
mods/.pbj_pup/init.lua
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-- mod check and sound settings
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local def = core.get_modpath("default")
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local mcl = core.get_modpath("mcl_core")
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local snd = mcl and mcl_sounds.node_sound_glass_defaults() or default.node_sound_glass_defaults()
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-- Nyan Cat node
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core.register_node(":nyancat:nyancat", {
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description = "Nyan Cat",
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tiles = {
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"nyancat_side.png",
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"nyancat_side.png",
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"nyancat_side.png",
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"nyancat_side.png",
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"nyancat_back.png",
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"nyancat_front.png",
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},
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paramtype = "light",
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light_source = 15,
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paramtype2 = "facedir",
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groups = { cracky = 2, handy = 1 },
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is_ground_content = false,
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sounds = snd,
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_mcl_hardness = 1,
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})
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-- Rainbow node
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core.register_node(":nyancat:nyancat_rainbow", {
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description = "Rainbow",
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tiles = {
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"nyancat_rainbow.png^[transformR90",
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"nyancat_rainbow.png^[transformR90",
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"nyancat_rainbow.png",
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},
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paramtype = "light",
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light_source = 15,
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paramtype2 = "facedir",
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groups = { cracky = 2, handy = 1 },
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is_ground_content = false,
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sounds = snd,
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_mcl_hardness = 1,
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})
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-- Fuels
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core.register_craft({
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type = "fuel",
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recipe = "nyancat:nyancat",
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burntime = 10,
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})
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core.register_craft({
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type = "fuel",
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recipe = "nyancat:nyancat_rainbow",
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burntime = 10,
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})
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-- helper function to place Nyan/Pup/Moo with rainbow tail
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local types = { "nyancat:nyancat" }
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local function place(pos, facedir, length)
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if facedir > 3 then
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facedir = 0
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end
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local tailvec = core.facedir_to_dir(facedir)
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local p = { x = pos.x, y = pos.y, z = pos.z }
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local num = math.random(#types)
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core.swap_node(p, { name = types[num], param2 = facedir })
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for i = 1, length do
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p.x = p.x + tailvec.x
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p.z = p.z + tailvec.z
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core.swap_node(p, { name = "nyancat:nyancat_rainbow", param2 = facedir })
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end
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end
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-- Do we generate PB&J Pup and Nyan Cat's in world?
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local function generate(minp, maxp, seed)
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local height_min = -31000
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local height_max = -32
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local chance = 1000
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if maxp.y < height_min or minp.y > height_max then
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return
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end
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local y_min = math.max(minp.y, height_min)
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local y_max = math.min(maxp.y, height_max)
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local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
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local pr = PseudoRandom(seed + 9324342)
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local max_num_nyancats = math.floor(volume / (16 * 16 * 16))
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for i = 1, max_num_nyancats do
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if pr:next(0, 1000) == 0 then
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local x0 = pr:next(minp.x, maxp.x)
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local y0 = pr:next(minp.y, maxp.y)
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local z0 = pr:next(minp.z, maxp.z)
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local p0 = {x = x0, y = y0, z = z0}
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nyancat.place(p0, pr:next(0, 3), pr:next(3, 15))
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end
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end
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end
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core.register_on_generated(generate)
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if def then
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default.generate_nyancats = generate
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end --Legacy
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-- Legacy
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core.register_alias("default:nyancat", "nyancat:nyancat")
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core.register_alias("default:nyancat_rainbow", "nyancat:nyancat_rainbow")
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if def then
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default.make_nyancat = place
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end
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print("[MOD] PB&J Pup loaded")
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